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Fix/1116 fix action nullable fields (#1117)
* Temp ActionField attack type missing * Move missing attack type to getModel * Damage/Healing fields nullable fix * Fix TargetField null value * Other fixes * Fix Action type to be not nullable
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5 changed files with 26 additions and 8 deletions
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@ -10,13 +10,17 @@ export class DHActionRollData extends foundry.abstract.DataModel {
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bonus: new fields.NumberField({ nullable: true, initial: null, integer: true }),
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advState: new fields.StringField({
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choices: CONFIG.DH.ACTIONS.advantageState,
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initial: 'neutral'
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initial: 'neutral',
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nullable: false,
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required: true
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}),
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diceRolling: new fields.SchemaField({
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multiplier: new fields.StringField({
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choices: CONFIG.DH.GENERAL.diceSetNumbers,
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initial: 'prof',
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label: 'DAGGERHEART.ACTIONS.RollField.diceRolling.multiplier'
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label: 'DAGGERHEART.ACTIONS.RollField.diceRolling.multiplier',
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nullable: false,
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required: true
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}),
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flatMultiplier: new fields.NumberField({
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nullable: true,
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@ -26,7 +30,9 @@ export class DHActionRollData extends foundry.abstract.DataModel {
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dice: new fields.StringField({
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choices: CONFIG.DH.GENERAL.diceTypes,
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initial: CONFIG.DH.GENERAL.diceTypes.d6,
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label: 'DAGGERHEART.ACTIONS.RollField.diceRolling.dice'
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label: 'DAGGERHEART.ACTIONS.RollField.diceRolling.dice',
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nullable: false,
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required: true
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}),
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compare: new fields.StringField({
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choices: CONFIG.DH.ACTIONS.diceCompare,
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