[V14] TagTeamRoll Rework (#1732)

* Initial rolls working

* Fixed reroll

* more

* More work

* Added results section

* .

* Visual improvements

* .

* Removed traces of old TagTeamRoll

* Added initiator handling

* Added updating for other players

* Fixed sync start

* Completed finish method

* Damage reroll

* Fixed localization

* Fixed crit damage

* Fixes

* Added visual of advantage and disadvantage dice
This commit is contained in:
WBHarry 2026-03-16 09:31:15 +01:00 committed by GitHub
parent a7eda31aec
commit 3031531b14
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GPG key ID: B5690EEEBB952194
46 changed files with 1301 additions and 738 deletions

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@ -69,29 +69,6 @@
background: light-dark(@dark-blue-40, @golden-40);
}
}
.tag-team-controller {
display: flex;
align-items: center;
border-radius: 5px;
width: fit-content;
gap: 5px;
cursor: pointer;
padding: 5px;
background: light-dark(@dark-blue-10, @golden-10);
color: light-dark(@dark-blue, @golden);
.label {
font-style: normal;
font-weight: 400;
font-size: var(--font-size-14);
line-height: 17px;
}
&.selected {
background: light-dark(@dark-blue-40, @golden-40);
}
}
}
.roll-dialog-container {