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[V14] TagTeamRoll Rework (#1732)
* Initial rolls working * Fixed reroll * more * More work * Added results section * . * Visual improvements * . * Removed traces of old TagTeamRoll * Added initiator handling * Added updating for other players * Fixed sync start * Completed finish method * Damage reroll * Fixed localization * Fixed crit damage * Fixes * Added visual of advantage and disadvantage dice
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46 changed files with 1301 additions and 738 deletions
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@ -15,6 +15,9 @@ export function handleSocketEvent({ action = null, data = {} } = {}) {
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case socketEvent.DowntimeTrigger:
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Party.downtimeMoveQuery(data);
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break;
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case socketEvent.TagTeamStart:
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Hooks.callAll(CONFIG.DH.HOOKS.hooksConfig.tagTeamStart, data);
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break;
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}
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}
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@ -22,7 +25,8 @@ export const socketEvent = {
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GMUpdate: 'DhGMUpdate',
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Refresh: 'DhRefresh',
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DhpFearUpdate: 'DhFearUpdate',
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DowntimeTrigger: 'DowntimeTrigger'
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DowntimeTrigger: 'DowntimeTrigger',
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TagTeamStart: 'DhTagTeamStart'
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};
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export const GMUpdateEvent = {
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