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[V14] TagTeamRoll Rework (#1732)
* Initial rolls working * Fixed reroll * more * More work * Added results section * . * Visual improvements * . * Removed traces of old TagTeamRoll * Added initiator handling * Added updating for other players * Fixed sync start * Completed finish method * Damage reroll * Fixed localization * Fixed crit damage * Fixes * Added visual of advantage and disadvantage dice
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46 changed files with 1301 additions and 738 deletions
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@ -15,7 +15,7 @@ import {
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DhMetagamingSettings,
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DhVariantRuleSettings
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} from '../applications/settings/_module.mjs';
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import { CompendiumBrowserSettings, DhTagTeamRoll } from '../data/_module.mjs';
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import { CompendiumBrowserSettings } from '../data/_module.mjs';
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export const registerDHSettings = () => {
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registerMenuSettings();
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@ -157,12 +157,6 @@ const registerNonConfigSettings = () => {
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type: DhCountdowns
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});
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game.settings.register(CONFIG.DH.id, CONFIG.DH.SETTINGS.gameSettings.TagTeamRoll, {
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scope: 'world',
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config: false,
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type: DhTagTeamRoll
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});
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game.settings.register(CONFIG.DH.id, CONFIG.DH.SETTINGS.gameSettings.CompendiumBrowserSettings, {
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scope: 'world',
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config: false,
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