[V14] TagTeamRoll Rework (#1732)

* Initial rolls working

* Fixed reroll

* more

* More work

* Added results section

* .

* Visual improvements

* .

* Removed traces of old TagTeamRoll

* Added initiator handling

* Added updating for other players

* Fixed sync start

* Completed finish method

* Damage reroll

* Fixed localization

* Fixed crit damage

* Fixes

* Added visual of advantage and disadvantage dice
This commit is contained in:
WBHarry 2026-03-16 09:31:15 +01:00 committed by GitHub
parent a7eda31aec
commit 3031531b14
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GPG key ID: B5690EEEBB952194
46 changed files with 1301 additions and 738 deletions

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@ -15,7 +15,7 @@ import {
DhMetagamingSettings,
DhVariantRuleSettings
} from '../applications/settings/_module.mjs';
import { CompendiumBrowserSettings, DhTagTeamRoll } from '../data/_module.mjs';
import { CompendiumBrowserSettings } from '../data/_module.mjs';
export const registerDHSettings = () => {
registerMenuSettings();
@ -157,12 +157,6 @@ const registerNonConfigSettings = () => {
type: DhCountdowns
});
game.settings.register(CONFIG.DH.id, CONFIG.DH.SETTINGS.gameSettings.TagTeamRoll, {
scope: 'world',
config: false,
type: DhTagTeamRoll
});
game.settings.register(CONFIG.DH.id, CONFIG.DH.SETTINGS.gameSettings.CompendiumBrowserSettings, {
scope: 'world',
config: false,