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[V14] TagTeamRoll Rework (#1732)
* Initial rolls working * Fixed reroll * more * More work * Added results section * . * Visual improvements * . * Removed traces of old TagTeamRoll * Added initiator handling * Added updating for other players * Fixed sync start * Completed finish method * Damage reroll * Fixed localization * Fixed crit damage * Fixes * Added visual of advantage and disadvantage dice
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46 changed files with 1301 additions and 738 deletions
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export { default as DhCombat } from './combat.mjs';
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export { default as DhCombatant } from './combatant.mjs';
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export { default as DhTagTeamRoll } from './tagTeamRoll.mjs';
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export { default as DhRollTable } from './rollTable.mjs';
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export { default as RegisteredTriggers } from './registeredTriggers.mjs';
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export { default as CompendiumBrowserSettings } from './compendiumBrowserSettings.mjs';
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export { default as TagTeamData } from './tagTeamData.mjs';
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export * as countdowns from './countdowns.mjs';
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export * as actions from './action/_module.mjs';
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