mirror of
https://github.com/Foundryborne/daggerheart.git
synced 2026-03-07 22:46:12 +01:00
Merge branch 'development' into feature/1383-Companion-Bonus-Levelups
This commit is contained in:
commit
2fcad0ff25
66 changed files with 1389 additions and 151 deletions
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@ -1,6 +1,7 @@
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export { default as DhCombat } from './combat.mjs';
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export { default as DhCombatant } from './combatant.mjs';
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export { default as DhTagTeamRoll } from './tagTeamRoll.mjs';
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export { default as DhRollTable } from './rollTable.mjs';
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export { default as RegisteredTriggers } from './registeredTriggers.mjs';
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export * as countdowns from './countdowns.mjs';
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@ -241,6 +241,7 @@ export default class DHBaseAction extends ActionMixin(foundry.abstract.DataModel
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hasHealing: this.hasHealing,
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hasEffect: this.hasEffect,
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hasSave: this.hasSave,
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onSave: this.save?.damageMod,
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isDirect: !!this.damage?.direct,
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selectedRollMode: game.settings.get('core', 'rollMode'),
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data: this.getRollData(),
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@ -27,7 +27,7 @@ const resistanceField = (resistanceLabel, immunityLabel, reductionLabel) =>
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});
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/* Common rules applying to Characters and Adversaries */
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export const commonActorRules = (extendedData = { damageReduction: {} }) => ({
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export const commonActorRules = (extendedData = { damageReduction: {}, attack: { damage: {} } }) => ({
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conditionImmunities: new fields.SchemaField({
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hidden: new fields.BooleanField({ initial: false }),
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restrained: new fields.BooleanField({ initial: false }),
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@ -41,7 +41,23 @@ export const commonActorRules = (extendedData = { damageReduction: {} }) => ({
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magical: new fields.NumberField({ initial: 0, min: 0 }),
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physical: new fields.NumberField({ initial: 0, min: 0 })
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}),
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...extendedData.damageReduction
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...(extendedData.damageReduction ?? {})
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}),
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attack: new fields.SchemaField({
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...extendedData.attack,
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damage: new fields.SchemaField({
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hpDamageMultiplier: new fields.NumberField({
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required: true,
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nullable: false,
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initial: 1
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}),
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hpDamageTakenMultiplier: new fields.NumberField({
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required: true,
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nullable: false,
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initial: 1
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}),
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...(extendedData.attack?.damage ?? {})
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})
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})
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});
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@ -253,35 +253,35 @@ export default class DhCharacter extends BaseDataActor {
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hint: 'DAGGERHEART.GENERAL.Rules.damageReduction.increasePerArmorMark.hint'
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}),
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disabledArmor: new fields.BooleanField({ intial: false })
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},
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attack: {
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damage: {
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diceIndex: new fields.NumberField({
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integer: true,
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min: 0,
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max: 5,
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initial: 0,
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label: 'DAGGERHEART.GENERAL.Rules.attack.damage.dice.label',
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hint: 'DAGGERHEART.GENERAL.Rules.attack.damage.dice.hint'
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}),
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bonus: new fields.NumberField({
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required: true,
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initial: 0,
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min: 0,
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label: 'DAGGERHEART.GENERAL.Rules.attack.damage.bonus.label'
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})
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},
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roll: new fields.SchemaField({
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trait: new fields.StringField({
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required: true,
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choices: CONFIG.DH.ACTOR.abilities,
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nullable: true,
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initial: null,
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label: 'DAGGERHEART.GENERAL.Rules.attack.roll.trait.label'
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})
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})
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}
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}),
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attack: new fields.SchemaField({
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damage: new fields.SchemaField({
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diceIndex: new fields.NumberField({
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integer: true,
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min: 0,
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max: 5,
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initial: 0,
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label: 'DAGGERHEART.GENERAL.Rules.attack.damage.dice.label',
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hint: 'DAGGERHEART.GENERAL.Rules.attack.damage.dice.hint'
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}),
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bonus: new fields.NumberField({
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required: true,
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initial: 0,
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min: 0,
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label: 'DAGGERHEART.GENERAL.Rules.attack.damage.bonus.label'
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})
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}),
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roll: new fields.SchemaField({
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trait: new fields.StringField({
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required: true,
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choices: CONFIG.DH.ACTOR.abilities,
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nullable: true,
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initial: null,
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label: 'DAGGERHEART.GENERAL.Rules.attack.roll.trait.label'
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})
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})
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}),
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dualityRoll: new fields.SchemaField({
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defaultHopeDice: new fields.NumberField({
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nullable: false,
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@ -368,7 +368,7 @@ export default class DhCharacter extends BaseDataActor {
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const modifiers = subClasses
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?.map(sc => ({ ...this.traits[sc.system.spellcastingTrait], key: sc.system.spellcastingTrait }))
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.filter(x => x);
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return modifiers.sort((a, b) => a.value - b.value)[0];
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return modifiers.sort((a, b) => (b.value ?? 0) - (a.value ?? 0))[0];
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}
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get spellcastModifier() {
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@ -549,7 +549,18 @@ export default class DhCharacter extends BaseDataActor {
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}
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get deathMoveViable() {
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return this.resources.hitPoints.max > 0 && this.resources.hitPoints.value >= this.resources.hitPoints.max;
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const { characterDefault } = game.settings.get(
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CONFIG.DH.id,
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CONFIG.DH.SETTINGS.gameSettings.Automation
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).defeated;
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const deathMoveOutcomeStatuses = Object.keys(CONFIG.DH.GENERAL.defeatedConditionChoices).filter(
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key => key !== characterDefault
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);
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const deathMoveNotResolved = this.parent.statuses.every(status => !deathMoveOutcomeStatuses.includes(status));
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const allHitPointsMarked =
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this.resources.hitPoints.max > 0 && this.resources.hitPoints.value >= this.resources.hitPoints.max;
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return deathMoveNotResolved && allHitPointsMarked;
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}
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get armorApplicableDamageTypes() {
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@ -671,6 +682,8 @@ export default class DhCharacter extends BaseDataActor {
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}
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}
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}
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this.companion.system.attack.roll.bonus = this.traits.instinct.value;
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}
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this.resources.hope.value = Math.min(baseHope, this.resources.hope.max);
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@ -105,12 +105,22 @@ export default class DamageField extends fields.SchemaField {
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damagePromises.push(
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actor.takeHealing(config.damage).then(updates => targetDamage.push({ token, updates }))
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);
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else
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else {
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const configDamage = foundry.utils.deepClone(config.damage);
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const hpDamageMultiplier = config.actionActor?.system.rules.attack.damage.hpDamageMultiplier ?? 1;
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const hpDamageTakenMultiplier = actor.system.rules.attack.damage.hpDamageTakenMultiplier;
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if (configDamage.hitPoints) {
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for (const part of configDamage.hitPoints.parts) {
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part.total = Math.ceil(part.total * hpDamageMultiplier * hpDamageTakenMultiplier);
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}
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}
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damagePromises.push(
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actor
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.takeDamage(config.damage, config.isDirect)
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.takeDamage(configDamage, config.isDirect)
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.then(updates => targetDamage.push({ token, updates }))
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);
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}
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}
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Promise.all(damagePromises).then(async _ => {
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@ -147,7 +147,7 @@ export default class BaseDataItem extends foundry.abstract.TypeDataModel {
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return await foundry.applications.ux.TextEditor.implementation.enrichHTML(fullDescription, {
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relativeTo: this,
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rollData: this.getRollData(),
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secrets: this.isOwner
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secrets: this.parent.isOwner
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});
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}
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@ -20,6 +20,7 @@ export default class RegisteredTriggers extends Map {
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}
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registerItemTriggers(item, registerOverride) {
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if (!item.actor || !item._stats.createdTime) return;
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for (const action of item.system.actions ?? []) {
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if (!action.actor) continue;
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@ -71,10 +72,21 @@ export default class RegisteredTriggers extends Map {
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}
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}
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unregisterSceneEnvironmentTriggers(flagSystemData) {
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const sceneData = new game.system.api.data.scenes.DHScene(flagSystemData);
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for (const environment of sceneData.sceneEnvironments) {
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if (environment.pack) continue;
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this.unregisterItemTriggers(environment.system.features);
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}
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}
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unregisterSceneTriggers(scene) {
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this.unregisterSceneEnvironmentTriggers(scene.flags.daggerheart);
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for (const triggerKey of Object.keys(CONFIG.DH.TRIGGER.triggers)) {
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const existingTrigger = this.get(triggerKey);
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if (!existingTrigger) continue;
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const filtered = new Map();
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for (const [uuid, data] of existingTrigger.entries()) {
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if (!uuid.startsWith(scene.uuid)) filtered.set(uuid, data);
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@ -83,14 +95,17 @@ export default class RegisteredTriggers extends Map {
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}
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}
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registerSceneEnvironmentTriggers(flagSystemData) {
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const sceneData = new game.system.api.data.scenes.DHScene(flagSystemData);
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for (const environment of sceneData.sceneEnvironments) {
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for (const feature of environment.system.features) {
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if (feature) this.registerItemTriggers(feature, true);
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}
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}
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}
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registerSceneTriggers(scene) {
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/* TODO: Finish sceneEnvironment registration and unreg */
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// const systemData = new game.system.api.data.scenes.DHScene(scene.flags.daggerheart);
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// for (const environment of systemData.sceneEnvironments) {
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// for (const feature of environment.system.features) {
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// if(feature) this.registerItemTriggers(feature, true);
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// }
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// }
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this.registerSceneEnvironmentTriggers(scene.flags.daggerheart);
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for (const actor of scene.tokens.filter(x => x.actor).map(x => x.actor)) {
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if (actor.prototypeToken.actorLink) continue;
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@ -107,13 +122,11 @@ export default class RegisteredTriggers extends Map {
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if (!triggerSettings.enabled) return updates;
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const dualityTrigger = this.get(trigger);
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if (dualityTrigger) {
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const tokenBoundActors = ['adversary', 'environment'];
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const triggerActors = ['character', ...tokenBoundActors];
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if (dualityTrigger?.size) {
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const triggerActors = ['character', 'adversary', 'environment'];
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for (let [itemUuid, { actor: actorUuid, triggeringActorType, commands }] of dualityTrigger.entries()) {
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const actor = await foundry.utils.fromUuid(actorUuid);
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if (!actor || !triggerActors.includes(actor.type)) continue;
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if (tokenBoundActors.includes(actor.type) && !actor.getActiveTokens().length) continue;
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const triggerData = CONFIG.DH.TRIGGER.triggers[trigger];
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if (triggerData.usesActor && triggeringActorType !== 'any') {
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38
module/data/rollTable.mjs
Normal file
38
module/data/rollTable.mjs
Normal file
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@ -0,0 +1,38 @@
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import FormulaField from './fields/formulaField.mjs';
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//Extra definitions for RollTable
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export default class DhRollTable extends foundry.abstract.TypeDataModel {
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static defineSchema() {
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const fields = foundry.data.fields;
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return {
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formulaName: new fields.StringField({
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required: true,
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nullable: false,
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initial: 'Roll Formula',
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label: 'DAGGERHEART.ROLLTABLES.FIELDS.formulaName.label'
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}),
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altFormula: new fields.TypedObjectField(
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new fields.SchemaField({
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name: new fields.StringField({
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required: true,
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nullable: false,
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initial: 'Roll Formula',
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label: 'DAGGERHEART.ROLLTABLES.FIELDS.formulaName.label'
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}),
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formula: new FormulaField({ label: 'Formula Roll', initial: '1d20' })
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})
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),
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activeAltFormula: new fields.StringField({ nullable: true, initial: null })
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};
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}
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getActiveFormula(baseFormula) {
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return this.activeAltFormula ? (this.altFormula[this.activeAltFormula]?.formula ?? baseFormula) : baseFormula;
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}
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static getDefaultFormula = () => ({
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name: game.i18n.localize('Roll Formula'),
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formula: '1d20'
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});
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}
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@ -58,7 +58,7 @@ export default class DhAutomation extends foundry.abstract.DataModel {
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defeated: new fields.SchemaField({
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enabled: new fields.BooleanField({
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required: true,
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initial: false,
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initial: true,
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label: 'DAGGERHEART.SETTINGS.Automation.FIELDS.defeated.enabled.label'
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}),
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overlay: new fields.BooleanField({
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@ -69,7 +69,7 @@ export default class DhAutomation extends foundry.abstract.DataModel {
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characterDefault: new fields.StringField({
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required: true,
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choices: CONFIG.DH.GENERAL.defeatedConditionChoices,
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initial: CONFIG.DH.GENERAL.defeatedConditionChoices.unconscious.id,
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initial: CONFIG.DH.GENERAL.defeatedConditionChoices.deathMove.id,
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label: 'DAGGERHEART.SETTINGS.Automation.FIELDS.defeated.characterDefault.label'
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}),
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adversaryDefault: new fields.StringField({
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@ -84,23 +84,29 @@ export default class DhAutomation extends foundry.abstract.DataModel {
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initial: CONFIG.DH.GENERAL.defeatedConditionChoices.defeated.id,
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label: 'DAGGERHEART.SETTINGS.Automation.FIELDS.defeated.companionDefault.label'
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}),
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deathMoveIcon: new fields.FilePathField({
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initial: 'icons/magic/life/heart-cross-purple-orange.webp',
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categories: ['IMAGE'],
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base64: false,
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label: 'DAGGERHEART.SETTINGS.Automation.FIELDS.defeated.deathMove.label'
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}),
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deadIcon: new fields.FilePathField({
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initial: 'icons/magic/death/grave-tombstone-glow-teal.webp',
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categories: ['IMAGE'],
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base64: false,
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label: 'Dead'
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label: 'DAGGERHEART.SETTINGS.Automation.FIELDS.defeated.dead.label'
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}),
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defeatedIcon: new fields.FilePathField({
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initial: 'icons/magic/control/fear-fright-mask-orange.webp',
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categories: ['IMAGE'],
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base64: false,
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label: 'Defeated'
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label: 'DAGGERHEART.SETTINGS.Automation.FIELDS.defeated.defeated.label'
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}),
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unconsciousIcon: new fields.FilePathField({
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initial: 'icons/magic/control/sleep-bubble-purple.webp',
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categories: ['IMAGE'],
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base64: false,
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label: 'Unconcious'
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label: 'DAGGERHEART.SETTINGS.Automation.FIELDS.defeated.unconscious.label'
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})
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}),
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roll: new fields.SchemaField({
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|
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Loading…
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