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Current Target Save & Action without roll chat message (#528)
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parent
73a19fc0bb
commit
2f39e04da5
14 changed files with 224 additions and 205 deletions
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@ -1,25 +1,30 @@
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const fields = foundry.data.fields;
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const targetsField = () => new fields.ArrayField(
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new fields.SchemaField({
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id: new fields.StringField({}),
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actorId: new fields.StringField({}),
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name: new fields.StringField({}),
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img: new fields.StringField({}),
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difficulty: new fields.NumberField({ integer: true, nullable: true }),
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evasion: new fields.NumberField({ integer: true }),
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hit: new fields.BooleanField({ initial: false }),
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saved: new fields.SchemaField({
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result: new fields.NumberField(),
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success: new fields.BooleanField({ nullable: true, initial: null })
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})
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})
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)
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export default class DHActorRoll extends foundry.abstract.TypeDataModel {
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targetHook = null;
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static defineSchema() {
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return {
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title: new fields.StringField(),
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roll: new fields.ObjectField(),
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targets: new fields.ArrayField(
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new fields.SchemaField({
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id: new fields.StringField({}),
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actorId: new fields.StringField({}),
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name: new fields.StringField({}),
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img: new fields.StringField({}),
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difficulty: new fields.NumberField({ integer: true, nullable: true }),
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evasion: new fields.NumberField({ integer: true }),
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hit: new fields.BooleanField({ initial: false }),
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saved: new fields.SchemaField({
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result: new fields.NumberField(),
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success: new fields.BooleanField({ nullable: true, initial: null })
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})
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})
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),
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targets: targetsField(),
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oldTargets: targetsField(),
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targetSelection: new fields.BooleanField({ initial: false }),
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hasRoll: new fields.BooleanField({ initial: false }),
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hasDamage: new fields.BooleanField({ initial: false }),
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@ -45,23 +50,96 @@ export default class DHActorRoll extends foundry.abstract.TypeDataModel {
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return 'systems/daggerheart/templates/ui/chat/roll.hbs';
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}
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prepareDerivedData() {
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this.hasHitTarget = this.targets.filter(t => t.hit === true).length > 0;
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this.currentTargets =
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this.targetSelection !== true
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? Array.from(game.user.targets).map(t =>
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game.system.api.fields.ActionFields.TargetField.formatTarget(t)
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)
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: this.targets;
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if(this.targetSelection === true) {
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this.targetShort = this.targets.reduce((a,c) => {
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if(c.hit) a.hit += 1;
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else c.miss += 1;
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return a;
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}, {hit: 0, miss: 0})
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get targetMode() {
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return this.targetSelection;
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}
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set targetMode(mode) {
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this.targetSelection = mode;
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this.updateTargets();
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this.registerTargetHook();
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this.parent.update(
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{
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system: {
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targetSelection: this.targetSelection,
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oldTargets: this.oldTargets
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}
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}
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);
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}
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get hitTargets() {
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return this.currentTargets.filter(t => (t.hit || !this.targetSelection));
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}
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async updateTargets() {
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this.currentTargets = this.getTargetList();
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if(!this.targetSelection && this.hasSave) {
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this.currentTargets.forEach(ct => {
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if(this.targets.find(t => t.actorId === ct.actorId)) return;
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const indexTarget = this.oldTargets.findIndex(ot => ot.actorId === ct.actorId);
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if(indexTarget === -1)
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this.oldTargets.push(ct);
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});
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this.setPendingSaves();
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if(this.currentTargets.length) {
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if(!this.parent._id) return;
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const updates = await this.parent.update(
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{
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system: {
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oldTargets: this.oldTargets
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}
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}
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);
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if(!updates)
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ui.chat.updateMessage(this.parent);
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}
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}
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this.pendingSaves = this.targets.filter(
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target => target.hit && target.saved.success === null
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).length > 0;
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}
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registerTargetHook() {
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if(this.targetSelection && this.targetHook !== null) {
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Hooks.off("targetToken", this.targetHook);
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this.targetHook = null;
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} else if(!this.targetSelection && this.targetHook === null) {
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this.targetHook = Hooks.on("targetToken", foundry.utils.debounce(this.updateTargets.bind(this), 50));
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}
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}
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prepareDerivedData() {
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if(this.hasTarget) {
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this.hasHitTarget = this.targets.filter(t => t.hit === true).length > 0;
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this.updateTargets();
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this.registerTargetHook();
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if(this.targetSelection === true) {
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this.targetShort = this.targets.reduce((a,c) => {
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if(c.hit) a.hit += 1;
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else c.miss += 1;
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return a;
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}, {hit: 0, miss: 0})
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}
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if(this.hasSave) this.setPendingSaves();
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}
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}
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getTargetList() {
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return this.targetSelection !== true
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? Array.from(game.user.targets).map(t =>{
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const target = game.system.api.fields.ActionFields.TargetField.formatTarget(t),
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oldTarget = this.targets.find(ot => ot.actorId === target.actorId) ?? this.oldTargets.find(ot => ot.actorId === target.actorId);
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if(oldTarget) return oldTarget;
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return target;
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})
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: this.targets;
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}
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setPendingSaves() {
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this.pendingSaves = this.targetSelection
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? this.targets.filter(
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target => target.hit && target.saved.success === null
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).length > 0
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: this.currentTargets.filter(
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target => target.saved.success === null
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).length > 0;
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}
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}
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