Current Target Save & Action without roll chat message (#528)

This commit is contained in:
Dapoulp 2025-08-02 21:29:11 +02:00 committed by GitHub
parent 73a19fc0bb
commit 2f39e04da5
No known key found for this signature in database
GPG key ID: B5690EEEBB952194
14 changed files with 224 additions and 205 deletions

View file

@ -30,9 +30,6 @@ export default class DhpChatLog extends foundry.applications.sidebar.tabs.ChatLo
html.querySelectorAll('.roll-all-save-button').forEach(element =>
element.addEventListener('click', event => this.onRollAllSave(event, data.message))
);
html.querySelectorAll('.duality-action-effect').forEach(element =>
element.addEventListener('click', event => this.onApplyEffect(event, data.message))
);
html.querySelectorAll('.simple-roll-button').forEach(element =>
element.addEventListener('click', event => this.onRollSimple(event, data.message))
);
@ -44,15 +41,9 @@ export default class DhpChatLog extends foundry.applications.sidebar.tabs.ChatLo
html.querySelectorAll('.button-target-selection').forEach(element => {
element.addEventListener('click', event => this.onTargetSelection(event, data.message));
});
html.querySelectorAll('.damage-button').forEach(element =>
element.addEventListener('click', event => this.onDamage(event, data.message))
);
html.querySelectorAll('.healing-button').forEach(element =>
element.addEventListener('click', event => this.onHealing(event, data.message))
);
html.querySelectorAll('.target-indicator').forEach(element =>
element.addEventListener('click', this.onToggleTargets)
);
html.querySelectorAll('.ability-use-button').forEach(element =>
element.addEventListener('click', event => this.abilityUseButton(event, data.message))
);
@ -149,45 +140,10 @@ export default class DhpChatLog extends foundry.applications.sidebar.tabs.ChatLo
});
}
async onApplyEffect(event, message) {
event.stopPropagation();
const actor = await this.getActor(message.system.source.actor);
if (!actor || !game.user.isGM) return true;
if (message.system.source.item && message.system.source.action) {
const action = this.getAction(actor, message.system.source.item, message.system.source.action);
if (!action || !action?.applyEffects) return;
const { isHit, targets } = this.getTargetList(event, message);
if (targets.length === 0)
ui.notifications.info(game.i18n.localize('DAGGERHEART.UI.Notifications.noTargetsSelected'));
await action.applyEffects(event, message, targets);
}
}
onTargetSelection(event, message) {
event.stopPropagation();
const targetSelection = Boolean(event.target.dataset.targetHit),
msg = ui.chat.collection.get(message._id);
if (msg.system.targetSelection === targetSelection) return;
// if (targetSelection !== true && !Array.from(game.user.targets).length)
// return ui.notifications.info(game.i18n.localize('DAGGERHEART.UI.Notifications.noTargetsSelected'));
msg.system.targetSelection = targetSelection;
msg.system.prepareDerivedData();
ui.chat.updateMessage(msg);
}
getTargetList(event, message) {
const targetSelection = event.target
.closest('.message-content')
.querySelector('.button-target-selection.target-selected'),
isHit = Boolean(targetSelection?.dataset?.targetHit) ?? false;
return {
isHit,
targets: isHit
? message.system.targets
.filter(t => t.hit === true)
.map(target => game.canvas.tokens.documentCollection.find(t => t.actor.uuid === target.actorId))
: Array.from(game.user.targets)
};
const msg = ui.chat.collection.get(message._id);
msg.system.targetMode = Boolean(event.target.dataset.targetHit);
}
hoverTarget(event) {
@ -211,48 +167,6 @@ export default class DhpChatLog extends foundry.applications.sidebar.tabs.ChatLo
game.canvas.pan(token);
}
async onDamage(event, message) {
event.stopPropagation();
const { isHit, targets } = this.getTargetList(event, message);
if (message.system.onSave && isHit) {
const pendingingSaves = message.system.targets.filter(
target => target.hit && target.saved.success === null
);
if (pendingingSaves.length) {
const confirm = await foundry.applications.api.DialogV2.confirm({
window: { title: 'Pending Reaction Rolls found' },
content: `<p>Some Tokens still need to roll their Reaction Roll.</p><p>Are you sure you want to continue ?</p><p><i>Undone reaction rolls will be considered as failed</i></p>`
});
if (!confirm) return;
}
}
if (targets.length === 0)
return ui.notifications.info(game.i18n.localize('DAGGERHEART.UI.Notifications.noTargetsSelected'));
for (let target of targets) {
let damages = foundry.utils.deepClone(message.system.damage);
if (
!message.system.hasHealing &&
message.system.onSave &&
message.system.targets.find(t => t.id === target.id)?.saved?.success === true
) {
const mod = CONFIG.DH.ACTIONS.damageOnSave[message.system.onSave]?.mod ?? 1;
Object.entries(damages).forEach(([k, v]) => {
v.total = 0;
v.parts.forEach(part => {
part.total = Math.ceil(part.total * mod);
v.total += part.total;
});
});
}
if (message.system.hasHealing) target.actor.takeHealing(damages);
else target.actor.takeDamage(damages);
}
}
async onRollSimple(event, message) {
const buttonType = event.target.dataset.type ?? 'damage',
total = message.rolls.reduce((a,c) => a + Roll.fromJSON(c).total, 0),
@ -280,17 +194,6 @@ export default class DhpChatLog extends foundry.applications.sidebar.tabs.ChatLo
})
}
/**
* Toggle visibility of target containers.
* @param {MouseEvent} event
*/
onToggleTargets(event) {
event.stopPropagation();
event.currentTarget.parentElement
?.querySelectorAll('.target-container')
.forEach(el => el.classList.toggle('hidden'));
}
async abilityUseButton(event, message) {
event.stopPropagation();