Merge branch 'main' into 157-feature-simplify-and-refactor-item-sheets

This commit is contained in:
Joaquin Pereyra 2025-06-24 15:30:49 -03:00
commit 2ef68ad79c
42 changed files with 2399 additions and 110 deletions

View file

@ -274,17 +274,17 @@
"SpellcastingTrait": "Spellcasting Trait"
},
"Condition": {
"Vulnerable": {
"Name": "Vulnerable",
"Description": "While a creature is Vulnerable, all rolls targeting them have advantage.\nA creature who is already Vulnerable cant be made to take the condition again."
"vulnerable": {
"name": "Vulnerable",
"description": "While a creature is Vulnerable, all rolls targeting them have advantage.\nA creature who is already Vulnerable cant be made to take the condition again."
},
"Hidden": {
"Name": "Hidden",
"Description": "While Hidden, attacks cannot be made directly targeting them nd any rolls against them are at disadvantage.\nWhen a Hidden creature moves or attacks, they are no longer Hidden. However, if a creature is Hidden when they begin making an attack, the roll has advantage; the Hidden condition isnt cleared until after the attack is resolved."
"hidden": {
"name": "Hidden",
"description": "While Hidden, attacks cannot be made directly targeting them nd any rolls against them are at disadvantage.\nWhen a Hidden creature moves or attacks, they are no longer Hidden. However, if a creature is Hidden when they begin making an attack, the roll has advantage; the Hidden condition isnt cleared until after the attack is resolved."
},
"Restrained": {
"Name": "Restrained",
"Description": "When an effect makes a creature Restrained, it means they cannot move until this condition is cleared.\nThey can still take actions from their current position."
"restrained": {
"name": "Restrained",
"description": "When an effect makes a creature Restrained, it means they cannot move until this condition is cleared.\nThey can still take actions from their current position."
}
},
"Tiers": {
@ -1081,6 +1081,8 @@
"PC": {
"Name": "Name",
"Pronouns": "Pronouns",
"age": "Age",
"faith": "Faith",
"ShortRest": "Take a Short Rest",
"LongRest": "Take a Long Rest",
"Level": "Level",
@ -1092,7 +1094,9 @@
"Loadout": "Loadout",
"Vault": "Vault",
"Heritage": "Heritage",
"Story": "Story"
"Story": "Story",
"biography": "Biography",
"effects": "Effects"
},
"Armor": {
"Title": "Active Armor"
@ -1171,6 +1175,7 @@
"BackgroundTitle": "Background",
"AppearanceTitle": "Appearance",
"ConnectionsTitle": "Connections",
"characteristics": "Characteristics",
"Scars": {
"Title": "Scars"
}
@ -1330,7 +1335,9 @@
},
"Global": {
"Actions": "Actions",
"Effects": "Effects"
"Effects": "Effects",
"activeEffects": "Active Effects",
"inativeEffects": "Inative Effects"
},
"DomainCard": {
"Type": "Type",
@ -1421,6 +1428,10 @@
}
},
"Effects": {
"duration": {
"passive": "Passive",
"temporary": "Temporary"
},
"Types": {
"health": {
"Name": "Health"
@ -1446,7 +1457,13 @@
},
"Tooltip": {
"openItemWorld": "Open Item World",
"delete": "Delete"
"sendToChat": "Send to Chat",
"moreOptions": "More Options",
"equip": "Equip",
"unequip": "Unequip",
"delete": "Delete",
"sendToVault": "Send to Vault",
"sendToLoadout": "Send to Loadout"
},
"Actions": {
"Types": {