Added warrior (#570)

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WBHarry 2025-08-04 02:04:05 +02:00 committed by GitHub
parent 0947a75c32
commit 2ee56e5876
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24 changed files with 1042 additions and 6 deletions

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{
"name": "Warrior",
"type": "class",
"_id": "xCUWwJz4WSthvLfy",
"img": "icons/weapons/swords/sword-broad-crystal-paired.webp",
"system": {
"description": "<p>Becoming a warrior requires years, often a lifetime, of training and dedication to the mastery of weapons and violence. While many who seek to fight hone only their strength, warriors understand the importance of an agile body and mind, making them some of the most sought-after fighters across the realms. Frequently, warriors find employment within an army, a band of mercenaries, or even a royal guard, but their potential is wasted in any position where they cannot continue to improve and expand their skills. Warriors are known to have a favored weapon; to come between them and their blade would be a grievous mistake.</p>",
"domains": [
"blade",
"bone"
],
"classItems": [],
"hitPoints": 6,
"evasion": 11,
"features": [
{
"type": "hope",
"item": "Compendium.daggerheart.classes.Item.njj2C3tMDeCHHOoh"
},
{
"type": "class",
"item": "Compendium.daggerheart.classes.Item.3hNVqD1c0VIw2Nj5"
},
{
"type": "class",
"item": "Compendium.daggerheart.classes.Item.eoSmuAJmgHUyULtp"
}
],
"subclasses": [
"Compendium.daggerheart.subclasses.Item.NAFU9roaVG7f3RNJ",
"Compendium.daggerheart.subclasses.Item.bcNe5qP3o6CKadhK"
],
"inventory": {
"take": [
"Compendium.daggerheart.classes.Item.zqeXrJTd1geX73Pw",
"Compendium.daggerheart.classes.Item.hMST9iizQP1yz0MG",
"Compendium.daggerheart.classes.Item.uoG5iq09mxJPXfmk"
],
"choiceA": [
"Compendium.daggerheart.consumables.Item.tPfKtKRRjv8qdSqy",
"Compendium.daggerheart.consumables.Item.b6vGSPFWOlzZZDLO"
],
"choiceB": [
"Compendium.daggerheart.classes.Item.KuPuEAbUK4VKpS2O",
"Compendium.daggerheart.classes.Item.LoQH7wpfyKsuMJ5l"
]
},
"characterGuide": {
"suggestedTraits": {
"agility": 2,
"strength": 1,
"finesse": 0,
"instinct": 1,
"presence": -1,
"knowledge": 0
},
"suggestedPrimaryWeapon": "Compendium.daggerheart.weapons.Item.Iv8BZM1R24QMT72M",
"suggestedSecondaryWeapon": null,
"suggestedArmor": "Compendium.daggerheart.armors.Item.haULhuEg37zUUvhb"
},
"isMulticlass": false
},
"effects": [],
"folder": null,
"sort": 0,
"ownership": {
"default": 0,
"MQSznptE5yLT7kj8": 3
},
"flags": {},
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"coreVersion": "13.346",
"systemId": "daggerheart",
"systemVersion": "0.0.1",
"createdTime": 1754255776706,
"modifiedTime": 1754257586001,
"lastModifiedBy": "MQSznptE5yLT7kj8"
},
"_key": "!items!xCUWwJz4WSthvLfy"
}

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{
"folder": "A7yYfCMQ8NMwDLX1",
"name": "Attack Of Opportunity",
"type": "feature",
"_id": "3hNVqD1c0VIw2Nj5",
"img": "icons/skills/melee/strike-sword-slashing-red.webp",
"system": {
"description": "<p>If an adversary within Melee range attempts to leave that range, make a reaction roll using a trait of your choice against their Difficulty. Choose one effect on a success, or two if you critically succeed:</p><ul><li><p>They cant move from where they are.</p></li><li><p>You deal damage to them equal to your primary weapons damage.</p></li><li><p>You move with them.</p></li></ul>",
"resource": null,
"actions": {},
"originItemType": null,
"originId": null
},
"effects": [],
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"_key": "!items!3hNVqD1c0VIw2Nj5"
}

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{
"folder": "A7yYfCMQ8NMwDLX1",
"name": "Combat Training",
"type": "feature",
"_id": "eoSmuAJmgHUyULtp",
"img": "icons/skills/melee/hand-grip-sword-red.webp",
"system": {
"description": "<p>You ignore burden when equipping weapons. When you deal physical damage, you gain a bonus to your damage roll equal to your level.</p>",
"resource": null,
"actions": {},
"originItemType": null,
"originId": null
},
"effects": [
{
"name": "Combat Training",
"type": "base",
"system": {
"rangeDependence": {
"enabled": false,
"type": "withinRange",
"target": "hostile",
"range": "melee"
}
},
"_id": "Y7sTM0tw0VpgU6pC",
"img": "icons/skills/melee/spear-tips-quintuple-orange.webp",
"changes": [
{
"key": "system.bonuses.damage.physical.bonus",
"mode": 2,
"value": "@system.levelData.level.current",
"priority": null
},
{
"key": "system.rules.burden.ignore",
"mode": 5,
"value": "1",
"priority": null
}
],
"disabled": false,
"duration": {
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"combat": null,
"seconds": null,
"rounds": null,
"turns": null,
"startRound": null,
"startTurn": null
},
"description": "<p>You ignore burden when equipping weapons. When you deal physical damage, you gain a bonus to your damage roll equal to your level.</p>",
"origin": null,
"tint": "#ffffff",
"transfer": true,
"statuses": [],
"sort": 0,
"flags": {},
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"coreVersion": "13.346",
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"_key": "!items.effects!eoSmuAJmgHUyULtp.Y7sTM0tw0VpgU6pC"
}
],
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"_key": "!items!eoSmuAJmgHUyULtp"
}

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{
"folder": "A7yYfCMQ8NMwDLX1",
"name": "No Mercy",
"type": "feature",
"_id": "njj2C3tMDeCHHOoh",
"img": "icons/skills/melee/blade-tip-chipped-blood-red.webp",
"system": {
"description": "<p><strong>Spend 3 Hope</strong> to gain a +1 bonus to your attack rolls until your next rest.</p>",
"resource": null,
"actions": {
"Kwav1cV1xvVO13sR": {
"type": "effect",
"_id": "Kwav1cV1xvVO13sR",
"systemPath": "actions",
"description": "<p><strong>Spend 3 Hope</strong> to gain a +1 bonus to your attack rolls until your next rest.</p>",
"chatDisplay": true,
"actionType": "action",
"cost": [
{
"scalable": false,
"key": "hope",
"value": 3,
"keyIsID": false,
"step": null,
"consumeOnSuccess": false
}
],
"uses": {
"value": null,
"max": "",
"recovery": null,
"consumeOnSuccess": false
},
"effects": [
{
"_id": "XK4cCcz9sRGDJr0q",
"onSave": false
}
],
"target": {
"type": "any",
"amount": null
},
"name": "Spend Hope",
"img": "icons/magic/holy/barrier-shield-winged-blue.webp",
"range": ""
}
},
"originItemType": null,
"originId": null
},
"effects": [
{
"name": "No Mercy",
"img": "icons/skills/melee/blade-tip-chipped-blood-red.webp",
"origin": "Compendium.daggerheart.classes.Item.njj2C3tMDeCHHOoh",
"transfer": false,
"_id": "XK4cCcz9sRGDJr0q",
"type": "base",
"system": {
"rangeDependence": {
"enabled": false,
"type": "withinRange",
"target": "hostile",
"range": "melee"
}
},
"changes": [
{
"key": "system.bonuses.roll.attack.bonus",
"mode": 2,
"value": "1",
"priority": null
}
],
"disabled": false,
"duration": {
"startTime": null,
"combat": null,
"seconds": null,
"rounds": null,
"turns": null,
"startRound": null,
"startTurn": null
},
"description": "<p><strong>G</strong>ain a +1 bonus to your attack rolls until your next rest.</p>",
"tint": "#ffffff",
"statuses": [],
"sort": 0,
"flags": {},
"_stats": {
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"_key": "!items.effects!njj2C3tMDeCHHOoh.XK4cCcz9sRGDJr0q"
}
],
"sort": 0,
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},
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"_key": "!items!njj2C3tMDeCHHOoh"
}

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{
"type": "Item",
"folder": "S4dTxJcuo1VW8o1E",
"name": "Warrior",
"color": null,
"sorting": "a",
"_id": "A7yYfCMQ8NMwDLX1",
"description": "",
"sort": 0,
"flags": {},
"_stats": {
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"systemId": "daggerheart",
"systemVersion": "0.0.1",
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},
"_key": "!folders!A7yYfCMQ8NMwDLX1"
}

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@ -0,0 +1,21 @@
{
"type": "Item",
"folder": "7v4rk8aUOc9l81kD",
"name": "Warrior",
"color": null,
"sorting": "a",
"_id": "RAxu4Kr7NzexDJVb",
"description": "",
"sort": 0,
"flags": {},
"_stats": {
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"coreVersion": "13.346",
"systemId": "daggerheart",
"systemVersion": "0.0.1",
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},
"_key": "!folders!RAxu4Kr7NzexDJVb"
}

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{
"folder": "RAxu4Kr7NzexDJVb",
"name": "A Sharpening Stone",
"type": "loot",
"_id": "LoQH7wpfyKsuMJ5l",
"img": "icons/commodities/metal/ingot-steel.webp",
"system": {
"description": "",
"quantity": 1,
"actions": {}
},
"effects": [],
"sort": 0,
"ownership": {
"default": 0,
"MQSznptE5yLT7kj8": 3
},
"flags": {},
"_stats": {
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{
"folder": "RAxu4Kr7NzexDJVb",
"name": "Drawing Of A Lover",
"type": "loot",
"_id": "KuPuEAbUK4VKpS2O",
"img": "icons/tools/hand/brush-paint-pink.webp",
"system": {
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"quantity": 1,
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@ -0,0 +1,127 @@
{
"folder": "mmCmlh5x1cE4EbhN",
"name": "Battle Ritual",
"type": "feature",
"_id": "qqb5acyUSl1sCpWW",
"img": "icons/weapons/swords/sword-gold-holy.webp",
"system": {
"description": "<p>Once per long rest, before you attempt something incredibly dangerous or face off against a foe who clearly outmatches you, describe what ritual you perform or preparations you make. When you do, clear 2 Stress and gain 2 Hope.</p>",
"resource": null,
"actions": {
"UdZx74Vcz6ip4Plh": {
"type": "healing",
"_id": "UdZx74Vcz6ip4Plh",
"systemPath": "actions",
"description": "<p>Once per long rest, before you attempt something incredibly dangerous or face off against a foe who clearly outmatches you, describe what ritual you perform or preparations you make. When you do, clear 2 Stress and gain 2 Hope.</p>",
"chatDisplay": true,
"actionType": "action",
"cost": [],
"uses": {
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"max": "1",
"recovery": "longRest",
"consumeOnSuccess": false
},
"damage": {
"parts": [
{
"value": {
"custom": {
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"formula": "2"
},
"multiplier": "prof",
"flatMultiplier": 1,
"dice": "d6",
"bonus": null
},
"applyTo": "stress",
"base": false,
"resultBased": false,
"valueAlt": {
"multiplier": "prof",
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"dice": "d6",
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"custom": {
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}
},
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{
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"applyTo": "hope",
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"multiplier": "prof",
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"dice": "d6",
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"custom": {
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}
},
"type": []
}
],
"includeBase": false
},
"target": {
"type": "self",
"amount": null
},
"effects": [],
"roll": {
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"trait": null,
"difficulty": null,
"bonus": null,
"advState": "neutral",
"diceRolling": {
"multiplier": "prof",
"flatMultiplier": 1,
"dice": "d6",
"compare": null,
"treshold": null
},
"useDefault": false
},
"name": "Prepare",
"img": "icons/weapons/swords/sword-gold-holy.webp",
"range": ""
}
},
"originItemType": null,
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},
"effects": [],
"sort": 0,
"ownership": {
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"MQSznptE5yLT7kj8": 3
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"flags": {},
"_stats": {
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"coreVersion": "13.346",
"systemId": "daggerheart",
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"modifiedTime": 1754256309647,
"lastModifiedBy": "MQSznptE5yLT7kj8"
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"_key": "!items!qqb5acyUSl1sCpWW"
}

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@ -0,0 +1,57 @@
{
"folder": "2lqz1Vao2brbVfIH",
"name": "Comaraderie",
"type": "feature",
"_id": "dArl2cxKIEGTicXU",
"img": "icons/skills/social/diplomacy-handshake-yellow.webp",
"system": {
"description": "<p>Your unwavering bravery is a rallying point for your allies. You can initiate a Tag Team Roll one additional time per session. Additionally, when an ally initiates a Tag Team Roll with you, they only need to spend 2 Hope to do so.</p>",
"resource": null,
"actions": {
"eBSXC0l2IrRb1F8f": {
"type": "effect",
"_id": "eBSXC0l2IrRb1F8f",
"systemPath": "actions",
"description": "<p>You can initiate a Tag Team Roll one additional time per session.</p>",
"chatDisplay": true,
"actionType": "action",
"cost": [],
"uses": {
"value": null,
"max": "1",
"recovery": "session",
"consumeOnSuccess": false
},
"effects": [],
"target": {
"type": "self",
"amount": null
},
"name": "Comaraderie",
"img": "icons/skills/social/diplomacy-handshake-yellow.webp",
"range": ""
}
},
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},
"effects": [],
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@ -0,0 +1,33 @@
{
"folder": "mmCmlh5x1cE4EbhN",
"name": "Courage",
"type": "feature",
"_id": "o5j2vjXU8NicYlXx",
"img": "icons/magic/control/silhouette-hold-change-blue.webp",
"system": {
"description": "<p>When you fail a roll with Fear, you gain a Hope.</p>",
"resource": null,
"actions": {},
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},
"effects": [],
"sort": 0,
"ownership": {
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"_key": "!items!o5j2vjXU8NicYlXx"
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@ -0,0 +1,33 @@
{
"folder": "2lqz1Vao2brbVfIH",
"name": "Martial Preparation",
"type": "feature",
"_id": "dHgAnbt9m1KsQFmp",
"img": "icons/skills/melee/sword-winged-holy-orange.webp",
"system": {
"description": "<p>Youre an inspirational warrior to all who travel with you. Your party gains access to the Martial Preparation downtime move. To use this move during a rest, describe how you instruct and train with your party. You and each ally who chooses this downtime move gain a <strong>d6</strong> Slayer Die. A PC with a Slayer Die can spend it to roll the die and add the result to an attack or damage roll of their choice.</p>",
"resource": null,
"actions": {},
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"systemId": "daggerheart",
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"lastModifiedBy": "MQSznptE5yLT7kj8"
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"_key": "!items!dHgAnbt9m1KsQFmp"
}

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{
"folder": "yMp2Hj8av6IWJahF",
"name": "Rise to the Challenge",
"type": "feature",
"_id": "dcutk8RVOJ2sEkO1",
"img": "icons/magic/control/debuff-energy-hold-levitate-yellow.webp",
"system": {
"description": "<p>You are vigilant in the face of mounting danger. While you have 2 or fewer Hit Points unmarked, you can roll a <strong>d20</strong> as your Hope Die.</p>",
"resource": null,
"actions": {},
"originItemType": null,
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},
"effects": [],
"sort": 0,
"ownership": {
"default": 0,
"MQSznptE5yLT7kj8": 3
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"flags": {},
"_stats": {
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"coreVersion": "13.346",
"systemId": "daggerheart",
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{
"folder": "mmCmlh5x1cE4EbhN",
"name": "Slayer",
"type": "feature",
"_id": "1hF5KGKQc2VKT5O8",
"img": "icons/skills/melee/strike-axe-red.webp",
"system": {
"description": "<p>You gain a pool of dice called Slayer Dice. On a roll with Hope, you can place a <strong>d6</strong> on this card instead of gaining a Hope, adding the die to the pool. You can store a number of Slayer Dice equal to your Proficiency. When you make an attack roll or damage roll, you can spend any number of these Slayer Dice, rolling them and adding their result to the roll. At the end of each session, clear any unspent Slayer Dice on this card and gain a Hope per die cleared.</p>",
"resource": {
"type": "simple",
"value": 0,
"max": "@system.proficiency",
"icon": "fa-solid fa-skull"
},
"actions": {},
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"_key": "!items!1hF5KGKQc2VKT5O8"
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