Fixed DSN rolling; removed console messages; chat message clean up

This commit is contained in:
Chris Ryan 2025-12-04 21:18:09 +10:00
parent bfc84bdb2d
commit 2e6a17d787
9 changed files with 11 additions and 21 deletions

View file

@ -249,7 +249,6 @@ Hooks.on('chatMessage', (_, message) => {
} }
if (message.startsWith('/fr')) { if (message.startsWith('/fr')) {
console.log("fr message", message);
const result = const result =
message.trim().toLowerCase() === '/fr' ? { result: {} } : rollCommandToJSON(message.replace(/\/fr\s?/, '')); message.trim().toLowerCase() === '/fr' ? { result: {} } : rollCommandToJSON(message.replace(/\/fr\s?/, ''));
if (!result) { if (!result) {
@ -259,12 +258,10 @@ Hooks.on('chatMessage', (_, message) => {
const { result: rollCommand, flavor } = result; const { result: rollCommand, flavor } = result;
console.log("rollCommand", rollCommand);
const fateType = rollCommand.type ?? "Hope"; const fateType = rollCommand.type ?? "Hope";
console.log("fateType", fateType);
const target = getCommandTarget({ allowNull: true }); const target = getCommandTarget({ allowNull: true });
const title = 'Fate'; const title = fateType + ' Fate Roll';
enrichedFateRoll({ enrichedFateRoll({
target, target,

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@ -2056,6 +2056,7 @@
"plural": "Experiences" "plural": "Experiences"
}, },
"failure": "Failure", "failure": "Failure",
"fateRoll": "Fate Roll",
"fear": "Fear", "fear": "Fear",
"features": "Features", "features": "Features",
"formula": "Formula", "formula": "Formula",

View file

@ -50,7 +50,7 @@ export default class DHActorRoll extends foundry.abstract.TypeDataModel {
}), }),
damage: new fields.ObjectField(), damage: new fields.ObjectField(),
costs: new fields.ArrayField(new fields.ObjectField()), costs: new fields.ArrayField(new fields.ObjectField()),
successConsumed: new fields.BooleanField({ initial: false }), successConsumed: new fields.BooleanField({ initial: false })
}; };
} }

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@ -119,7 +119,6 @@ export default class DualityRoll extends D20Roll {
/** @inheritDoc */ /** @inheritDoc */
static fromData(data) { static fromData(data) {
console.log("data", data);
data.terms[0].class = foundry.dice.terms.Die.name; data.terms[0].class = foundry.dice.terms.Die.name;
data.terms[2].class = foundry.dice.terms.Die.name; data.terms[2].class = foundry.dice.terms.Die.name;
return super.fromData(data); return super.fromData(data);
@ -175,9 +174,6 @@ export default class DualityRoll extends D20Roll {
static async buildEvaluate(roll, config = {}, message = {}) { static async buildEvaluate(roll, config = {}, message = {}) {
await super.buildEvaluate(roll, config, message); await super.buildEvaluate(roll, config, message);
console.log("roll", config);
console.log("config", config);
console.log("message", message);
await setDiceSoNiceForDualityRoll( await setDiceSoNiceForDualityRoll(
roll, roll,

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@ -49,7 +49,6 @@ export default class FateRoll extends D20Roll {
get fateDie() { get fateDie() {
console.log("fateRoll this", this);
return this.data.fateType; return this.data.fateType;
} }
@ -59,7 +58,6 @@ export default class FateRoll extends D20Roll {
/** @inheritDoc */ /** @inheritDoc */
static fromData(data) { static fromData(data) {
console.log("data", data);
data.terms[0].class = foundry.dice.terms.Die.name; data.terms[0].class = foundry.dice.terms.Die.name;
return super.fromData(data); return super.fromData(data);
} }
@ -74,9 +72,6 @@ export default class FateRoll extends D20Roll {
static async buildEvaluate(roll, config = {}, message = {}) { static async buildEvaluate(roll, config = {}, message = {}) {
await super.buildEvaluate(roll, config, message); await super.buildEvaluate(roll, config, message);
console.log("roll", config);
console.log("config", config);
console.log("message", message);
if (roll.fateDie === "Hope") { if (roll.fateDie === "Hope") {
await setDiceSoNiceForHopeFateRoll( await setDiceSoNiceForHopeFateRoll(

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@ -89,7 +89,6 @@ export default class DhpChatMessage extends foundry.documents.ChatMessage {
} }
if (this.type === 'fateRoll') { if (this.type === 'fateRoll') {
html.classList.add('fate'); html.classList.add('fate');
html.classList.add('hope');
} }
const autoExpandRoll = game.settings.get( const autoExpandRoll = game.settings.get(

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@ -9,7 +9,6 @@ export default function DhFateRollEnricher(match, _options) {
function getFateMessage(roll, flavor) { function getFateMessage(roll, flavor) {
const label = flavor ?? 'Fate'; const label = flavor ?? 'Fate';
console.log("ROLL", roll);
const dataLabel = game.i18n.localize('DAGGERHEART.GENERAL.fate'); const dataLabel = game.i18n.localize('DAGGERHEART.GENERAL.fate');

View file

@ -73,14 +73,14 @@ export const setDiceSoNiceForHopeFateRoll = async (rollResult, hopeFaces) => {
if (!game.modules.get('dice-so-nice')?.active) return; if (!game.modules.get('dice-so-nice')?.active) return;
const { diceSoNice } = game.settings.get(CONFIG.DH.id, CONFIG.DH.SETTINGS.gameSettings.appearance); const { diceSoNice } = game.settings.get(CONFIG.DH.id, CONFIG.DH.SETTINGS.gameSettings.appearance);
const diceSoNicePresets = await getDiceSoNicePreset(diceSoNice.hope, hopeFaces); const diceSoNicePresets = await getDiceSoNicePreset(diceSoNice.hope, hopeFaces);
rollResult.dice[0].options = diceSoNicePresets.hope; rollResult.dice[0].options = diceSoNicePresets;
}; };
export const setDiceSoNiceForFearFateRoll = async (rollResult, fearFaces) => { export const setDiceSoNiceForFearFateRoll = async (rollResult, fearFaces) => {
if (!game.modules.get('dice-so-nice')?.active) return; if (!game.modules.get('dice-so-nice')?.active) return;
const { diceSoNice } = game.settings.get(CONFIG.DH.id, CONFIG.DH.SETTINGS.gameSettings.appearance); const { diceSoNice } = game.settings.get(CONFIG.DH.id, CONFIG.DH.SETTINGS.gameSettings.appearance);
const diceSoNicePresets = await getDiceSoNicePreset(diceSoNice.fear, fearFaces); const diceSoNicePresets = await getDiceSoNicePreset(diceSoNice.fear, fearFaces);
rollResult.dice[0].options = diceSoNicePresets.fear; rollResult.dice[0].options = diceSoNicePresets;
}; };
export const chunkify = (array, chunkSize, mappingFunc) => { export const chunkify = (array, chunkSize, mappingFunc) => {

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@ -103,7 +103,10 @@
{{/if}} {{/if}}
</div> </div>
</div> </div>
<div class="roll-formula">{{roll.formula}}</div> {{#if roll.fate}}
{{else}}
<div class="roll-formula">{{roll.formula}}</div>
{{/if}}
</div> </div>
</div> </div>
</div> </div>