mirror of
https://github.com/Foundryborne/daggerheart.git
synced 2026-01-18 07:59:03 +01:00
Fixed some compendium Uses on actions
This commit is contained in:
parent
aef9828f86
commit
2de4e925a7
11 changed files with 100 additions and 112 deletions
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@ -5,15 +5,7 @@
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"img": "icons/tools/instruments/drum-hand-tan.webp",
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"img": "icons/tools/instruments/drum-hand-tan.webp",
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"system": {
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"system": {
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"description": "<p>Once per session, describe how you rally the party and give yourself and each of your allies a Rally Die. At level 1, your Rally Die is a d6. A PC can spend their Rally Die to roll it, adding the result to their action roll, reaction roll, damage roll, or to clear a number of Stress equal to the result. At the end of each session, clear all unspent Rally Dice. At level 5, your Rally Die increases to a d8.</p>",
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"description": "<p>Once per session, describe how you rally the party and give yourself and each of your allies a Rally Die. At level 1, your Rally Die is a d6. A PC can spend their Rally Die to roll it, adding the result to their action roll, reaction roll, damage roll, or to clear a number of Stress equal to the result. At the end of each session, clear all unspent Rally Dice. At level 5, your Rally Die increases to a d8.</p>",
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"resource": {
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"resource": null,
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||||||
"type": "simple",
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||||||
"value": 1,
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"max": "1",
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"icon": "",
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"recovery": "session",
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"diceStates": {},
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"dieFaces": "d4"
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},
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"actions": {
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"actions": {
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"vI4Fph3y9ygsya9e": {
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"vI4Fph3y9ygsya9e": {
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"type": "effect",
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"type": "effect",
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@ -25,15 +17,16 @@
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"cost": [
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"cost": [
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{
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{
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"scalable": false,
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"scalable": false,
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||||||
"key": "Y7waM3ljoRLyk38N",
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"key": "hitPoints",
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||||||
"value": 1,
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"value": 1,
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||||||
"keyIsID": true,
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"keyIsID": false,
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||||||
"step": null
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"step": null,
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||||||
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"consumeOnSuccess": false
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}
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}
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],
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],
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"uses": {
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"uses": {
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"value": null,
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"value": null,
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"max": "",
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"max": "1",
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"recovery": "session"
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"recovery": "session"
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},
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},
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"effects": [
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"effects": [
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@ -114,8 +107,8 @@
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"systemId": "daggerheart",
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"systemId": "daggerheart",
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"systemVersion": "0.0.1",
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"systemVersion": "0.0.1",
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||||||
"createdTime": 1754174497668,
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"createdTime": 1754174497668,
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"modifiedTime": 1754246215191,
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"modifiedTime": 1754494820213,
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"lastModifiedBy": "LgnbNMLaxandgMQq"
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"lastModifiedBy": "MQSznptE5yLT7kj8"
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},
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},
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"ownership": {
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"ownership": {
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"default": 0,
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"default": 0,
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@ -5,15 +5,7 @@
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"img": "icons/tools/instruments/drum-hand-tan.webp",
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"img": "icons/tools/instruments/drum-hand-tan.webp",
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"system": {
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"system": {
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"description": "<p>Once per session, describe how you rally the party and give yourself and each of your allies a Rally Die. At level 1, your Rally Die is a d6. A PC can spend their Rally Die to roll it, adding the result to their action roll, reaction roll, damage roll, or to clear a number of Stress equal to the result. At the end of each session, clear all unspent Rally Dice. At level 5, your Rally Die increases to a d8.</p>",
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"description": "<p>Once per session, describe how you rally the party and give yourself and each of your allies a Rally Die. At level 1, your Rally Die is a d6. A PC can spend their Rally Die to roll it, adding the result to their action roll, reaction roll, damage roll, or to clear a number of Stress equal to the result. At the end of each session, clear all unspent Rally Dice. At level 5, your Rally Die increases to a d8.</p>",
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"resource": {
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"resource": null,
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"type": "simple",
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"value": 1,
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"max": "1",
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"icon": "",
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"recovery": "session",
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"diceStates": {},
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"dieFaces": "d4"
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},
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"actions": {
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"actions": {
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"Z1KWFrpXOqZWuZD1": {
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"Z1KWFrpXOqZWuZD1": {
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"type": "effect",
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"type": "effect",
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@ -25,15 +17,16 @@
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"cost": [
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"cost": [
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{
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{
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"scalable": false,
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"scalable": false,
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"key": "oxv0m8AFUQVFKtZ4",
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"key": "hitPoints",
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"value": 1,
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"value": 1,
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"keyIsID": true,
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"keyIsID": false,
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"step": null
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"step": null,
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"consumeOnSuccess": false
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}
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}
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],
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],
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"uses": {
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"uses": {
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"value": null,
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"value": null,
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"max": "",
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"max": "1",
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"recovery": "session"
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"recovery": "session"
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},
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},
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"effects": [
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"effects": [
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@ -114,8 +107,8 @@
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"systemId": "daggerheart",
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"systemId": "daggerheart",
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"systemVersion": "0.0.1",
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"systemVersion": "0.0.1",
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"createdTime": 1754174499893,
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"createdTime": 1754174499893,
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"modifiedTime": 1754246215922,
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"modifiedTime": 1754494835723,
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"lastModifiedBy": "LgnbNMLaxandgMQq"
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"lastModifiedBy": "MQSznptE5yLT7kj8"
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},
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},
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"ownership": {
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"ownership": {
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"default": 0,
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"default": 0,
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@ -66,7 +66,7 @@
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}
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}
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],
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],
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"roll": {
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"roll": {
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"type": null,
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"type": "spellcast",
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"trait": null,
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"trait": null,
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"difficulty": null,
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"difficulty": null,
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"bonus": null,
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"bonus": null,
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@ -154,8 +154,8 @@
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"systemId": "daggerheart",
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"systemId": "daggerheart",
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"systemVersion": "0.0.1",
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"systemVersion": "0.0.1",
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"createdTime": 1753922784434,
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"createdTime": 1753922784434,
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"modifiedTime": 1754253433766,
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"modifiedTime": 1754475145346,
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"lastModifiedBy": "Q9NoTaEarn3VMS6Z"
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"lastModifiedBy": "MQSznptE5yLT7kj8"
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},
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},
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"_id": "5EP2Lgf7ojfrc0Is",
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"_id": "5EP2Lgf7ojfrc0Is",
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"sort": 3400000,
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"sort": 3400000,
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@ -6,13 +6,7 @@
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"img": "icons/magic/nature/tree-twisted-glow-yellow.webp",
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"img": "icons/magic/nature/tree-twisted-glow-yellow.webp",
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"system": {
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"system": {
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"description": "<p>Once per long rest, you can create a space of natural serenity within Close range. When you spend a few minutes resting within the space, clear Stress equal to your Instinct, distributed as you choose between you and your allies.</p>",
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"description": "<p>Once per long rest, you can create a space of natural serenity within Close range. When you spend a few minutes resting within the space, clear Stress equal to your Instinct, distributed as you choose between you and your allies.</p>",
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"resource": {
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"resource": null,
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"type": "simple",
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"value": 1,
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"recovery": "longRest",
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"max": "1",
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"icon": ""
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},
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"actions": {
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"actions": {
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"az7YUpxy1ysn12tO": {
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"az7YUpxy1ysn12tO": {
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"type": "healing",
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"type": "healing",
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@ -108,7 +102,7 @@
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"systemId": "daggerheart",
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"systemId": "daggerheart",
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"systemVersion": "0.0.1",
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"systemVersion": "0.0.1",
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"createdTime": 1754179740310,
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"createdTime": 1754179740310,
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"modifiedTime": 1754353339637,
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"modifiedTime": 1754496518048,
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"lastModifiedBy": "MQSznptE5yLT7kj8"
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"lastModifiedBy": "MQSznptE5yLT7kj8"
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},
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},
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"_key": "!items!etaQ01yGJhBLDUqZ"
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"_key": "!items!etaQ01yGJhBLDUqZ"
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@ -6,13 +6,7 @@
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"img": "icons/skills/social/theft-pickpocket-bribery-brown.webp",
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"img": "icons/skills/social/theft-pickpocket-bribery-brown.webp",
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"system": {
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"system": {
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"description": "<p>Once per session, you can briefly call on a shady contact. Choose one of the following benefits and describe what brought them here to help you in this moment: </p><ul><li><p>They provide 1 handful of gold, a unique tool, or a mundane object that the situation requires.</p></li><li><p>On your next action roll, their help provides a +3 bonus to the result of your Hope or Fear Die. </p></li><li><p>The next time you deal damage, they snipe from the shadows, adding 2d8 to your damage roll.</p></li></ul>",
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"description": "<p>Once per session, you can briefly call on a shady contact. Choose one of the following benefits and describe what brought them here to help you in this moment: </p><ul><li><p>They provide 1 handful of gold, a unique tool, or a mundane object that the situation requires.</p></li><li><p>On your next action roll, their help provides a +3 bonus to the result of your Hope or Fear Die. </p></li><li><p>The next time you deal damage, they snipe from the shadows, adding 2d8 to your damage roll.</p></li></ul>",
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"resource": {
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"resource": null,
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"type": "simple",
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"value": 1,
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"max": "",
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"icon": "",
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"recovery": "session"
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},
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"actions": {
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"actions": {
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"GZDYjtPh0lCJ5VNq": {
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"GZDYjtPh0lCJ5VNq": {
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"type": "effect",
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"type": "effect",
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@ -24,16 +18,17 @@
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"cost": [
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"cost": [
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{
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{
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"scalable": false,
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"scalable": false,
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"key": "cXbRm744mW6UXGam",
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"key": "hitPoints",
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"value": 1,
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"value": 1,
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"keyIsID": true,
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"keyIsID": false,
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"step": null
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"step": null,
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"consumeOnSuccess": false
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}
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}
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],
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],
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"uses": {
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"uses": {
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"value": null,
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"value": null,
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"max": "",
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"max": "1",
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"recovery": null
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"recovery": "session"
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},
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},
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"effects": [],
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"effects": [],
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"target": {
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"target": {
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@ -63,8 +58,8 @@
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"systemId": "daggerheart",
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"systemId": "daggerheart",
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"systemVersion": "0.0.1",
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"systemVersion": "0.0.1",
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"createdTime": 1754320389008,
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"createdTime": 1754320389008,
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"modifiedTime": 1754322535699,
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"modifiedTime": 1754496752362,
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"lastModifiedBy": "LgnbNMLaxandgMQq"
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"lastModifiedBy": "MQSznptE5yLT7kj8"
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},
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},
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"_key": "!items!cXbRm744mW6UXGam"
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"_key": "!items!cXbRm744mW6UXGam"
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}
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}
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@ -5,15 +5,7 @@
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"img": "icons/skills/social/diplomacy-writing-letter.webp",
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"img": "icons/skills/social/diplomacy-writing-letter.webp",
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"system": {
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"system": {
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"description": "<p>Your moving words boost morale. Once per session, when you encourage an ally, you can do one of the following: </p><ul><li><p>Allow them to find a mundane object or tool they need.</p></li><li><p>Help an Ally without spending Hope.</p></li><li><p>Give them an additional downtime move during their next rest.</p></li></ul>",
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"description": "<p>Your moving words boost morale. Once per session, when you encourage an ally, you can do one of the following: </p><ul><li><p>Allow them to find a mundane object or tool they need.</p></li><li><p>Help an Ally without spending Hope.</p></li><li><p>Give them an additional downtime move during their next rest.</p></li></ul>",
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"resource": {
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"resource": null,
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"type": "simple",
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"value": 1,
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"recovery": "session",
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"max": "1",
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"icon": "",
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"diceStates": {},
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"dieFaces": "d4"
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},
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"actions": {
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"actions": {
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"o1MWnafbLsXnvSUl": {
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"o1MWnafbLsXnvSUl": {
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"type": "effect",
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"type": "effect",
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@ -25,8 +17,8 @@
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"cost": [],
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"cost": [],
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"uses": {
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"uses": {
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"value": null,
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"value": null,
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"max": "",
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"max": "1",
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"recovery": null
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"recovery": "session"
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},
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},
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"effects": [],
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"effects": [],
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"target": {
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"target": {
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@ -51,8 +43,8 @@
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"systemId": "daggerheart",
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"systemId": "daggerheart",
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"systemVersion": "0.0.1",
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"systemVersion": "0.0.1",
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"createdTime": 1754174646194,
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"createdTime": 1754174646194,
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"modifiedTime": 1754236474581,
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"modifiedTime": 1754494786779,
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"lastModifiedBy": "LgnbNMLaxandgMQq"
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"lastModifiedBy": "MQSznptE5yLT7kj8"
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},
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},
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"ownership": {
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"ownership": {
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"default": 0,
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"default": 0,
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@ -16,9 +16,9 @@
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"actionType": "action",
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"actionType": "action",
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"cost": [],
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"cost": [],
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"uses": {
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"uses": {
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"value": null,
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"value": 0,
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"max": "",
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"max": "1",
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"recovery": null
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"recovery": "longRest"
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},
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},
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"damage": {
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"damage": {
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"parts": [
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"parts": [
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@ -83,9 +83,9 @@
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"actionType": "action",
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"actionType": "action",
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"cost": [],
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"cost": [],
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"uses": {
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"uses": {
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"value": null,
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"value": 0,
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"max": "",
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"max": "1",
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"recovery": null
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"recovery": "longRest"
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},
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},
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"effects": [
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"effects": [
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{
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{
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@ -110,8 +110,8 @@
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"actionType": "action",
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"actionType": "action",
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"cost": [],
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"cost": [],
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"uses": {
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"uses": {
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"value": null,
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"value": 0,
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"max": "",
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"max": "1",
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"recovery": "longRest"
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"recovery": "longRest"
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},
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},
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"damage": {
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"damage": {
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@ -228,8 +228,8 @@
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"systemId": "daggerheart",
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"systemId": "daggerheart",
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"systemVersion": "0.0.1",
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"systemVersion": "0.0.1",
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"createdTime": 1754174646194,
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"createdTime": 1754174646194,
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"modifiedTime": 1754236401349,
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"modifiedTime": 1754475491670,
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"lastModifiedBy": "LgnbNMLaxandgMQq"
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"lastModifiedBy": "MQSznptE5yLT7kj8"
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},
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},
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"ownership": {
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"ownership": {
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"default": 0,
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"default": 0,
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@ -7,7 +7,31 @@
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"system": {
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"system": {
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"description": "<p>Once per long rest, when the damage from an attack would mark your companion’s last Stress or your last Hit Point and you’re within Close range of each other, you or your companion can rush to the other’s side and take that damage instead.</p>",
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"description": "<p>Once per long rest, when the damage from an attack would mark your companion’s last Stress or your last Hit Point and you’re within Close range of each other, you or your companion can rush to the other’s side and take that damage instead.</p>",
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"resource": null,
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"resource": null,
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"actions": {},
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"actions": {
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"Z82YQzYWo4eektMa": {
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"type": "effect",
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"_id": "Z82YQzYWo4eektMa",
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"systemPath": "actions",
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"description": "<p>Once per long rest, when the damage from an attack would mark your companion’s last Stress or your last Hit Point and you’re within Close range of each other, you or your companion can rush to the other’s side and take that damage instead.</p>",
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"chatDisplay": true,
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"actionType": "action",
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"cost": [],
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"uses": {
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"value": null,
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"max": "1",
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"recovery": "longRest",
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"consumeOnSuccess": false
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},
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"effects": [],
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"target": {
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"type": "any",
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"amount": null
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},
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"name": "Rush",
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"img": "icons/creatures/mammals/humanoid-wolf-dog-blue.webp",
|
||||||
|
"range": "close"
|
||||||
|
}
|
||||||
|
},
|
||||||
"originItemType": null,
|
"originItemType": null,
|
||||||
"originId": null
|
"originId": null
|
||||||
},
|
},
|
||||||
|
|
@ -26,8 +50,8 @@
|
||||||
"systemId": "daggerheart",
|
"systemId": "daggerheart",
|
||||||
"systemVersion": "0.0.1",
|
"systemVersion": "0.0.1",
|
||||||
"createdTime": 1754267956703,
|
"createdTime": 1754267956703,
|
||||||
"modifiedTime": 1754267994139,
|
"modifiedTime": 1754496703770,
|
||||||
"lastModifiedBy": "LgnbNMLaxandgMQq"
|
"lastModifiedBy": "MQSznptE5yLT7kj8"
|
||||||
},
|
},
|
||||||
"_key": "!items!xjZHD5Yo3Tu26rLm"
|
"_key": "!items!xjZHD5Yo3Tu26rLm"
|
||||||
}
|
}
|
||||||
|
|
|
||||||
|
|
@ -5,15 +5,7 @@
|
||||||
"img": "icons/tools/instruments/megaphone.webp",
|
"img": "icons/tools/instruments/megaphone.webp",
|
||||||
"system": {
|
"system": {
|
||||||
"description": "<p><strong>Once per long rest</strong>, you can give a heartfelt, inspiring speech. <strong>All allies</strong> within <strong>Far</strong> range <strong>clear 2 Stress</strong>.</p>",
|
"description": "<p><strong>Once per long rest</strong>, you can give a heartfelt, inspiring speech. <strong>All allies</strong> within <strong>Far</strong> range <strong>clear 2 Stress</strong>.</p>",
|
||||||
"resource": {
|
"resource": null,
|
||||||
"type": "simple",
|
|
||||||
"value": 1,
|
|
||||||
"max": "1",
|
|
||||||
"icon": "",
|
|
||||||
"recovery": "longRest",
|
|
||||||
"diceStates": {},
|
|
||||||
"dieFaces": "d4"
|
|
||||||
},
|
|
||||||
"actions": {
|
"actions": {
|
||||||
"WNtHiko4DRGbxKnm": {
|
"WNtHiko4DRGbxKnm": {
|
||||||
"type": "healing",
|
"type": "healing",
|
||||||
|
|
@ -25,15 +17,16 @@
|
||||||
"cost": [
|
"cost": [
|
||||||
{
|
{
|
||||||
"scalable": false,
|
"scalable": false,
|
||||||
"key": "iLytX899psvrPRnG",
|
"key": "hitPoints",
|
||||||
"value": 1,
|
"value": 1,
|
||||||
"keyIsID": true,
|
"keyIsID": false,
|
||||||
"step": null
|
"step": null,
|
||||||
|
"consumeOnSuccess": false
|
||||||
}
|
}
|
||||||
],
|
],
|
||||||
"uses": {
|
"uses": {
|
||||||
"value": null,
|
"value": null,
|
||||||
"max": "",
|
"max": "1",
|
||||||
"recovery": "longRest"
|
"recovery": "longRest"
|
||||||
},
|
},
|
||||||
"damage": {
|
"damage": {
|
||||||
|
|
@ -104,8 +97,8 @@
|
||||||
"systemId": "daggerheart",
|
"systemId": "daggerheart",
|
||||||
"systemVersion": "0.0.1",
|
"systemVersion": "0.0.1",
|
||||||
"createdTime": 1754174646194,
|
"createdTime": 1754174646194,
|
||||||
"modifiedTime": 1754236406644,
|
"modifiedTime": 1754494763682,
|
||||||
"lastModifiedBy": "LgnbNMLaxandgMQq"
|
"lastModifiedBy": "MQSznptE5yLT7kj8"
|
||||||
},
|
},
|
||||||
"ownership": {
|
"ownership": {
|
||||||
"default": 0,
|
"default": 0,
|
||||||
|
|
|
||||||
|
|
@ -8,9 +8,10 @@
|
||||||
"description": "<p>Once per long rest, touch a creature and clear 2 Hit Points or 2 Stress from them.</p>",
|
"description": "<p>Once per long rest, touch a creature and clear 2 Hit Points or 2 Stress from them.</p>",
|
||||||
"resource": {
|
"resource": {
|
||||||
"type": "simple",
|
"type": "simple",
|
||||||
"value": 0,
|
"value": 1,
|
||||||
|
"progression": "decreasing",
|
||||||
"max": "1",
|
"max": "1",
|
||||||
"icon": "",
|
"icon": "fa-solid fa-hands-praying",
|
||||||
"recovery": "longRest"
|
"recovery": "longRest"
|
||||||
},
|
},
|
||||||
"actions": {
|
"actions": {
|
||||||
|
|
@ -69,7 +70,7 @@
|
||||||
},
|
},
|
||||||
"target": {
|
"target": {
|
||||||
"type": "any",
|
"type": "any",
|
||||||
"amount": null
|
"amount": 1
|
||||||
},
|
},
|
||||||
"effects": [],
|
"effects": [],
|
||||||
"roll": {
|
"roll": {
|
||||||
|
|
@ -98,7 +99,16 @@
|
||||||
"description": "<p><span style=\"color: rgb(239, 230, 216); font-family: Montserrat, sans-serif; font-size: 14px; font-style: normal; font-variant-ligatures: normal; font-variant-caps: normal; font-weight: 400; letter-spacing: normal; orphans: 2; text-align: start; text-indent: 0px; text-transform: none; widows: 2; word-spacing: 0px; -webkit-text-stroke-width: 0px; white-space: normal; background-color: rgba(24, 22, 46, 0.376); text-decoration-thickness: initial; text-decoration-style: initial; text-decoration-color: initial; display: inline !important; float: none\">Once per long rest, touch a creature and clear 2 Hit Points or 2 Stress from them.</span></p>",
|
"description": "<p><span style=\"color: rgb(239, 230, 216); font-family: Montserrat, sans-serif; font-size: 14px; font-style: normal; font-variant-ligatures: normal; font-variant-caps: normal; font-weight: 400; letter-spacing: normal; orphans: 2; text-align: start; text-indent: 0px; text-transform: none; widows: 2; word-spacing: 0px; -webkit-text-stroke-width: 0px; white-space: normal; background-color: rgba(24, 22, 46, 0.376); text-decoration-thickness: initial; text-decoration-style: initial; text-decoration-color: initial; display: inline !important; float: none\">Once per long rest, touch a creature and clear 2 Hit Points or 2 Stress from them.</span></p>",
|
||||||
"chatDisplay": true,
|
"chatDisplay": true,
|
||||||
"actionType": "action",
|
"actionType": "action",
|
||||||
"cost": [],
|
"cost": [
|
||||||
|
{
|
||||||
|
"scalable": false,
|
||||||
|
"key": "GfOSgVJW8bS1OjNq",
|
||||||
|
"value": 1,
|
||||||
|
"keyIsID": true,
|
||||||
|
"step": null,
|
||||||
|
"consumeOnSuccess": false
|
||||||
|
}
|
||||||
|
],
|
||||||
"uses": {
|
"uses": {
|
||||||
"value": null,
|
"value": null,
|
||||||
"max": "",
|
"max": "",
|
||||||
|
|
@ -137,7 +147,7 @@
|
||||||
},
|
},
|
||||||
"target": {
|
"target": {
|
||||||
"type": "any",
|
"type": "any",
|
||||||
"amount": null
|
"amount": 1
|
||||||
},
|
},
|
||||||
"effects": [],
|
"effects": [],
|
||||||
"roll": {
|
"roll": {
|
||||||
|
|
@ -178,8 +188,8 @@
|
||||||
"systemId": "daggerheart",
|
"systemId": "daggerheart",
|
||||||
"systemVersion": "0.0.1",
|
"systemVersion": "0.0.1",
|
||||||
"createdTime": 1754353243691,
|
"createdTime": 1754353243691,
|
||||||
"modifiedTime": 1754353387422,
|
"modifiedTime": 1754496873264,
|
||||||
"lastModifiedBy": "Q9NoTaEarn3VMS6Z"
|
"lastModifiedBy": "MQSznptE5yLT7kj8"
|
||||||
},
|
},
|
||||||
"_key": "!items!GfOSgVJW8bS1OjNq"
|
"_key": "!items!GfOSgVJW8bS1OjNq"
|
||||||
}
|
}
|
||||||
|
|
|
||||||
|
|
@ -6,13 +6,7 @@
|
||||||
"img": "icons/magic/nature/barrier-shield-wood-vines.webp",
|
"img": "icons/magic/nature/barrier-shield-wood-vines.webp",
|
||||||
"system": {
|
"system": {
|
||||||
"description": "<p>Once per long rest, spend 2 Hope to clear 2 Hit Points on 1d4 allies within Close range.</p>",
|
"description": "<p>Once per long rest, spend 2 Hope to clear 2 Hit Points on 1d4 allies within Close range.</p>",
|
||||||
"resource": {
|
"resource": null,
|
||||||
"type": "simple",
|
|
||||||
"value": 1,
|
|
||||||
"max": "1",
|
|
||||||
"icon": "",
|
|
||||||
"recovery": "longRest"
|
|
||||||
},
|
|
||||||
"actions": {
|
"actions": {
|
||||||
"ozYzhQfRt5sp19di": {
|
"ozYzhQfRt5sp19di": {
|
||||||
"type": "healing",
|
"type": "healing",
|
||||||
|
|
@ -23,7 +17,7 @@
|
||||||
"actionType": "action",
|
"actionType": "action",
|
||||||
"cost": [],
|
"cost": [],
|
||||||
"uses": {
|
"uses": {
|
||||||
"value": null,
|
"value": 0,
|
||||||
"max": "1",
|
"max": "1",
|
||||||
"recovery": "longRest",
|
"recovery": "longRest",
|
||||||
"consumeOnSuccess": false
|
"consumeOnSuccess": false
|
||||||
|
|
@ -101,7 +95,7 @@
|
||||||
"systemId": "daggerheart",
|
"systemId": "daggerheart",
|
||||||
"systemVersion": "0.0.1",
|
"systemVersion": "0.0.1",
|
||||||
"createdTime": 1754183079986,
|
"createdTime": 1754183079986,
|
||||||
"modifiedTime": 1754353582707,
|
"modifiedTime": 1754496541966,
|
||||||
"lastModifiedBy": "MQSznptE5yLT7kj8"
|
"lastModifiedBy": "MQSznptE5yLT7kj8"
|
||||||
},
|
},
|
||||||
"_key": "!items!2F1bUFY80oce97C9"
|
"_key": "!items!2F1bUFY80oce97C9"
|
||||||
|
|
|
||||||
Loading…
Add table
Add a link
Reference in a new issue