Fixed so that the v13/v14 change from mode to type is fixed in SRD (#2075)

This commit is contained in:
WBHarry 2026-07-11 22:27:38 +02:00 committed by GitHub
parent 780aaf216c
commit 2c98070836
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241 changed files with 416 additions and 416 deletions

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@ -325,7 +325,7 @@
"changes": [
{
"key": "system.evasion",
"mode": 5,
"type": "override",
"value": "@system.evasion / 2",
"priority": 10
}

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@ -328,7 +328,7 @@
"changes": [
{
"key": "system.disadvantageSources",
"mode": 2,
"type": "add",
"value": "Agility Rolls",
"priority": null
}

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@ -338,7 +338,7 @@
"changes": [
{
"key": "system.advantageSources",
"mode": 2,
"type": "add",
"value": "On attacks if they are Hidden.",
"priority": null
}

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@ -235,7 +235,7 @@
"changes": [
{
"key": "system.rules.conditionImmunities.restrained",
"mode": 5,
"type": "override",
"value": "1",
"priority": null
}
@ -298,7 +298,7 @@
"changes": [
{
"key": "system.resistance.magical.resistance",
"mode": 5,
"type": "override",
"value": "1",
"priority": null
}

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@ -462,7 +462,7 @@
"changes": [
{
"key": "system.bonuses.damage.physical.bonus",
"mode": 2,
"type": "add",
"value": "10",
"priority": null
}

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@ -273,7 +273,7 @@
"changes": [
{
"key": "system.bonuses.roll.attack.bonus",
"mode": 2,
"type": "add",
"value": "ITEM.@system.resource.value",
"priority": 21
}

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@ -241,7 +241,7 @@
"changes": [
{
"key": "system.rules.attack.damage.hpDamageMultiplier",
"mode": 5,
"type": "override",
"value": "2",
"priority": null
}

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@ -243,7 +243,7 @@
"changes": [
{
"key": "system.resistance.physical.resistance",
"mode": 5,
"type": "override",
"value": "1",
"priority": null
}
@ -306,7 +306,7 @@
"changes": [
{
"key": "system.rules.attack.damage.hpDamageMultiplier",
"mode": 5,
"type": "override",
"value": "2",
"priority": null
}

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@ -268,7 +268,7 @@
"changes": [
{
"key": "system.difficulty",
"mode": 2,
"type": "add",
"value": "3",
"priority": null
}

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@ -272,7 +272,7 @@
"changes": [
{
"key": "system.difficulty",
"mode": 2,
"type": "add",
"value": "2",
"priority": null
}

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@ -343,7 +343,7 @@
"changes": [
{
"key": "system.resistance.physical.reduction",
"mode": 2,
"type": "add",
"value": "7",
"priority": null
}

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@ -326,7 +326,7 @@
"changes": [
{
"key": "system.disadvantageSources",
"mode": 2,
"type": "add",
"value": "Your next action",
"priority": null
}

View file

@ -237,7 +237,7 @@
"changes": [
{
"key": "system.rules.attack.damage.hpDamageMultiplier",
"mode": 5,
"type": "override",
"value": "2",
"priority": null
}

View file

@ -378,7 +378,7 @@
"changes": [
{
"key": "system.advantageSources",
"mode": 2,
"type": "add",
"value": "Attacks made while Hidden",
"priority": null
}

View file

@ -349,7 +349,7 @@
"changes": [
{
"key": "system.evasion",
"mode": 5,
"type": "override",
"value": "@system.evasion / 2",
"priority": 10
}

View file

@ -253,7 +253,7 @@
"changes": [
{
"key": "system.difficulty",
"mode": 2,
"type": "add",
"value": "2",
"priority": null
}
@ -316,7 +316,7 @@
"changes": [
{
"key": "system.resistance.physical.reduction",
"mode": 2,
"type": "add",
"value": "3",
"priority": null
}

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@ -238,7 +238,7 @@
"changes": [
{
"key": "system.resistance.magical.resistance",
"mode": 2,
"type": "add",
"value": "1",
"priority": null
}

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@ -316,7 +316,7 @@
"changes": [
{
"key": "system.disadvantageSources",
"mode": 2,
"type": "add",
"value": "On your next action roll.",
"priority": null
}

View file

@ -238,7 +238,7 @@
"changes": [
{
"key": "system.rules.attack.damage.hpDamageMultiplier",
"mode": 5,
"type": "override",
"value": "2",
"priority": null
}

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@ -240,7 +240,7 @@
"changes": [
{
"key": "system.resistance.physical.resistance",
"mode": 5,
"type": "override",
"value": "1",
"priority": null
}

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@ -273,7 +273,7 @@
"changes": [
{
"key": "system.resistance.physical.resistance",
"mode": 5,
"type": "override",
"value": "1",
"priority": null
}

View file

@ -273,7 +273,7 @@
"changes": [
{
"key": "system.resistance.physical.resistance",
"mode": 5,
"type": "override",
"value": "1",
"priority": null
}

View file

@ -273,7 +273,7 @@
"changes": [
{
"key": "system.resistance.physical.resistance",
"mode": 5,
"type": "override",
"value": "1",
"priority": null
}

View file

@ -300,7 +300,7 @@
"changes": [
{
"key": "system.disadvantageSources",
"mode": 2,
"type": "add",
"value": "On attack rolls while you're within Very Close range of the Sentinel",
"priority": null
}

View file

@ -305,7 +305,7 @@
"changes": [
{
"key": "system.evasion",
"mode": 5,
"type": "override",
"value": "@system.evasion / 2",
"priority": 10
}

View file

@ -379,7 +379,7 @@
"changes": [
{
"key": "system.difficulty",
"mode": 2,
"type": "add",
"value": "1",
"priority": null
}

View file

@ -324,7 +324,7 @@
"changes": [
{
"key": "system.difficulty",
"mode": 2,
"type": "add",
"value": "3",
"priority": null
}
@ -387,7 +387,7 @@
"changes": [
{
"key": "system.resistance.physical.resistance",
"mode": 5,
"type": "override",
"value": "1",
"priority": null
}

View file

@ -262,7 +262,7 @@
"changes": [
{
"key": "system.resistance.physical.resistance",
"mode": 5,
"type": "override",
"value": "1",
"priority": null
}