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https://github.com/Foundryborne/daggerheart.git
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Added CountdownEdit view
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parent
58f039ce96
commit
2c51f06f86
15 changed files with 469 additions and 69 deletions
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@ -1,13 +1,12 @@
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const { HandlebarsApplicationMixin, ApplicationV2 } = foundry.applications.api;
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export default class OwnershipSelection extends HandlebarsApplicationMixin(ApplicationV2) {
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constructor(resolve, reject, name, ownership) {
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constructor(name, ownership, defaultOwnership) {
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super({});
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this.resolve = resolve;
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this.reject = reject;
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this.name = name;
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this.ownership = ownership;
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this.ownership = foundry.utils.deepClone(ownership);
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this.defaultOwnership = defaultOwnership;
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}
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static DEFAULT_OPTIONS = {
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@ -30,43 +29,48 @@ export default class OwnershipSelection extends HandlebarsApplicationMixin(Appli
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return game.i18n.format('DAGGERHEART.APPLICATIONS.OwnershipSelection.title', { name: this.name });
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}
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getOwnershipData(id) {
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return this.ownership[id] ?? CONST.DOCUMENT_OWNERSHIP_LEVELS.INHERIT;
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}
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async _prepareContext(_options) {
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const context = await super._prepareContext(_options);
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context.ownershipOptions = Object.keys(CONST.DOCUMENT_OWNERSHIP_LEVELS).map(level => ({
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value: CONST.DOCUMENT_OWNERSHIP_LEVELS[level],
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label: game.i18n.localize(`OWNERSHIP.${level}`)
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}));
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context.ownership = {
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default: this.ownership.default,
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players: Object.keys(this.ownership.players).reduce((acc, x) => {
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const user = game.users.get(x);
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if (!user.isGM) {
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acc[x] = {
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img: user.character?.img ?? 'icons/svg/cowled.svg',
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name: user.name,
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ownership: this.ownership.players[x].value
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};
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}
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context.ownershipDefaultOptions = CONFIG.DH.GENERAL.basicOwnershiplevels;
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context.ownershipOptions = CONFIG.DH.GENERAL.simpleOwnershiplevels;
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context.defaultOwnership = this.defaultOwnership;
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context.ownership = game.users.reduce((acc, user) => {
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if (!user.isGM) {
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acc[user.id] = {
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...user,
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img: user.character?.img ?? 'icons/svg/cowled.svg',
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ownership: this.getOwnershipData(user.id)
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};
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}
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return acc;
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}, {})
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};
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return acc;
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}, {});
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return context;
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}
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static async updateData(event, _, formData) {
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const { ownership } = foundry.utils.expandObject(formData.object);
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this.resolve(ownership);
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this.close(true);
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const data = foundry.utils.expandObject(formData.object);
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this.close(data);
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}
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async close(fromSave) {
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if (!fromSave) {
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this.reject();
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async close(data) {
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if (data) {
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this.saveData = data;
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}
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await super.close();
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}
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static async configure(name, ownership, defaultOwnership) {
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return new Promise(resolve => {
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const app = new this(name, ownership, defaultOwnership);
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app.addEventListener('close', () => resolve(app.saveData), { once: true });
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app.render({ force: true });
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});
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}
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}
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@ -29,7 +29,8 @@ export default class DaggerheartMenu extends HandlebarsApplicationMixin(Abstract
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},
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actions: {
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selectRefreshable: DaggerheartMenu.#selectRefreshable,
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refreshActors: DaggerheartMenu.#refreshActors
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refreshActors: DaggerheartMenu.#refreshActors,
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editCountdowns: DaggerheartMenu.#editCountdowns
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}
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};
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@ -157,4 +158,8 @@ export default class DaggerheartMenu extends HandlebarsApplicationMixin(Abstract
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this.render();
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}
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static async #editCountdowns() {
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new game.system.api.applications.ui.CountdownEdit().render(true);
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}
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}
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@ -1,3 +1,4 @@
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export { default as CountdownEdit } from './countdownEdit.mjs';
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export { default as DhChatLog } from './chatLog.mjs';
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export { default as DhCombatTracker } from './combatTracker.mjs';
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export * as DhCountdowns from './countdowns.mjs';
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129
module/applications/ui/countdownEdit.mjs
Normal file
129
module/applications/ui/countdownEdit.mjs
Normal file
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@ -0,0 +1,129 @@
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import { DhCountdown } from '../../data/countdowns.mjs';
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const { HandlebarsApplicationMixin, ApplicationV2 } = foundry.applications.api;
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export default class CountdownEdit extends HandlebarsApplicationMixin(ApplicationV2) {
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constructor() {
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super();
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this.data = game.settings.get(CONFIG.DH.id, CONFIG.DH.SETTINGS.gameSettings.Countdowns);
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this.editingCountdowns = new Set();
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}
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get title() {
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return game.i18n.localize('DAGGERHEART.APPLICATIONS.CountdownEdit.title');
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}
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static DEFAULT_OPTIONS = {
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classes: ['daggerheart', 'dh-style', 'countdown-edit'],
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tag: 'form',
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position: { width: 600 },
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window: { icon: 'fa-solid fa-clock-rotate-left' },
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actions: {
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addCountdown: CountdownEdit.#addCountdown,
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toggleCountdownEdit: CountdownEdit.#toggleCountdownEdit,
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editCountdownImage: CountdownEdit.#editCountdownImage,
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editCountdownOwnership: CountdownEdit.#editCountdownOwnership,
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removeCountdown: CountdownEdit.#removeCountdown
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},
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form: { handler: this.updateData, submitOnChange: true }
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};
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static PARTS = {
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countdowns: {
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template: 'systems/daggerheart/templates/ui/countdown-edit.hbs',
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scrollable: ['.expanded-view']
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}
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};
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async _prepareContext(_options) {
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const context = await super._prepareContext(_options);
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context.ownershipDefaultOptions = CONFIG.DH.GENERAL.basicOwnershiplevels;
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context.defaultOwnership = this.data.defaultOwnership;
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context.countdownBaseTypes = CONFIG.DH.GENERAL.countdownBaseTypes;
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context.countdownTypes = CONFIG.DH.GENERAL.countdownTypes;
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context.countdowns = Object.keys(this.data.countdowns).reduce((acc, key) => {
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const countdown = this.data.countdowns[key];
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acc[key] = {
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...countdown,
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typeName: game.i18n.localize(CONFIG.DH.GENERAL.countdownBaseTypes[countdown.type].name),
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progress: {
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...countdown.progress,
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typeName: game.i18n.localize(CONFIG.DH.GENERAL.countdownTypes[countdown.progress.type].label)
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},
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editing: this.editingCountdowns.has(key)
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};
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return acc;
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}, {});
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return context;
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}
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async updateSetting(update) {
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await this.data.updateSource(update);
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await game.settings.set(CONFIG.DH.id, CONFIG.DH.SETTINGS.gameSettings.Countdowns, this.data);
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this.render();
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}
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static async updateData(_event, _, formData) {
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this.updateSetting(foundry.utils.expandObject(formData.object));
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}
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static #addCountdown() {
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this.updateSetting({
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[`countdowns.${foundry.utils.randomID()}`]: DhCountdown.defaultCountdown()
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});
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}
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static #editCountdownImage(_, target) {
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const countdown = this.data.countdowns[target.id];
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const fp = new foundry.applications.apps.FilePicker.implementation({
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current: countdown.img,
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type: 'image',
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callback: async path => this.updateSetting({ [`countdowns.${target.id}.img`]: path }),
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top: this.position.top + 40,
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left: this.position.left + 10
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});
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return fp.browse();
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}
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static #toggleCountdownEdit(_, button) {
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const { countdownId } = button.dataset;
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const isEditing = this.editingCountdowns.has(countdownId);
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if (isEditing) this.editingCountdowns.delete(countdownId);
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else this.editingCountdowns.add(countdownId);
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this.render();
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}
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static async #editCountdownOwnership(_, button) {
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const countdown = this.data.countdowns[button.dataset.countdownId];
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const data = await game.system.api.applications.dialogs.OwnershipSelection.configure(
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countdown.name,
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countdown.ownership,
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this.data.defaultOwnership
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);
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if (!data) return;
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this.updateSetting({ [`countdowns.${button.dataset.countdownId}`]: data });
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}
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static async #removeCountdown(_, button) {
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const { countdownId } = button.dataset;
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const confirmed = await foundry.applications.api.DialogV2.confirm({
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window: {
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title: game.i18n.localize('DAGGERHEART.APPLICATIONS.CountdownEdit.removeCountdownTitle')
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},
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content: game.i18n.format('DAGGERHEART.APPLICATIONS.CountdownEdit.removeCountdownText', {
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name: this.data.countdowns[countdownId].name
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})
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});
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if (!confirmed) return;
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if (this.editingCountdowns.has(countdownId)) this.editingCountdowns.delete(countdownId);
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this.updateSetting({ [`countdowns.-=${countdownId}`]: null });
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}
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}
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