Added CountdownEdit view

This commit is contained in:
WBHarry 2025-09-14 13:55:53 +02:00
parent 58f039ce96
commit 2c51f06f86
15 changed files with 469 additions and 69 deletions

View file

@ -1,13 +1,12 @@
const { HandlebarsApplicationMixin, ApplicationV2 } = foundry.applications.api;
export default class OwnershipSelection extends HandlebarsApplicationMixin(ApplicationV2) {
constructor(resolve, reject, name, ownership) {
constructor(name, ownership, defaultOwnership) {
super({});
this.resolve = resolve;
this.reject = reject;
this.name = name;
this.ownership = ownership;
this.ownership = foundry.utils.deepClone(ownership);
this.defaultOwnership = defaultOwnership;
}
static DEFAULT_OPTIONS = {
@ -30,43 +29,48 @@ export default class OwnershipSelection extends HandlebarsApplicationMixin(Appli
return game.i18n.format('DAGGERHEART.APPLICATIONS.OwnershipSelection.title', { name: this.name });
}
getOwnershipData(id) {
return this.ownership[id] ?? CONST.DOCUMENT_OWNERSHIP_LEVELS.INHERIT;
}
async _prepareContext(_options) {
const context = await super._prepareContext(_options);
context.ownershipOptions = Object.keys(CONST.DOCUMENT_OWNERSHIP_LEVELS).map(level => ({
value: CONST.DOCUMENT_OWNERSHIP_LEVELS[level],
label: game.i18n.localize(`OWNERSHIP.${level}`)
}));
context.ownership = {
default: this.ownership.default,
players: Object.keys(this.ownership.players).reduce((acc, x) => {
const user = game.users.get(x);
if (!user.isGM) {
acc[x] = {
img: user.character?.img ?? 'icons/svg/cowled.svg',
name: user.name,
ownership: this.ownership.players[x].value
};
}
context.ownershipDefaultOptions = CONFIG.DH.GENERAL.basicOwnershiplevels;
context.ownershipOptions = CONFIG.DH.GENERAL.simpleOwnershiplevels;
context.defaultOwnership = this.defaultOwnership;
context.ownership = game.users.reduce((acc, user) => {
if (!user.isGM) {
acc[user.id] = {
...user,
img: user.character?.img ?? 'icons/svg/cowled.svg',
ownership: this.getOwnershipData(user.id)
};
}
return acc;
}, {})
};
return acc;
}, {});
return context;
}
static async updateData(event, _, formData) {
const { ownership } = foundry.utils.expandObject(formData.object);
this.resolve(ownership);
this.close(true);
const data = foundry.utils.expandObject(formData.object);
this.close(data);
}
async close(fromSave) {
if (!fromSave) {
this.reject();
async close(data) {
if (data) {
this.saveData = data;
}
await super.close();
}
static async configure(name, ownership, defaultOwnership) {
return new Promise(resolve => {
const app = new this(name, ownership, defaultOwnership);
app.addEventListener('close', () => resolve(app.saveData), { once: true });
app.render({ force: true });
});
}
}

View file

@ -29,7 +29,8 @@ export default class DaggerheartMenu extends HandlebarsApplicationMixin(Abstract
},
actions: {
selectRefreshable: DaggerheartMenu.#selectRefreshable,
refreshActors: DaggerheartMenu.#refreshActors
refreshActors: DaggerheartMenu.#refreshActors,
editCountdowns: DaggerheartMenu.#editCountdowns
}
};
@ -157,4 +158,8 @@ export default class DaggerheartMenu extends HandlebarsApplicationMixin(Abstract
this.render();
}
static async #editCountdowns() {
new game.system.api.applications.ui.CountdownEdit().render(true);
}
}

View file

@ -1,3 +1,4 @@
export { default as CountdownEdit } from './countdownEdit.mjs';
export { default as DhChatLog } from './chatLog.mjs';
export { default as DhCombatTracker } from './combatTracker.mjs';
export * as DhCountdowns from './countdowns.mjs';

View file

@ -0,0 +1,129 @@
import { DhCountdown } from '../../data/countdowns.mjs';
const { HandlebarsApplicationMixin, ApplicationV2 } = foundry.applications.api;
export default class CountdownEdit extends HandlebarsApplicationMixin(ApplicationV2) {
constructor() {
super();
this.data = game.settings.get(CONFIG.DH.id, CONFIG.DH.SETTINGS.gameSettings.Countdowns);
this.editingCountdowns = new Set();
}
get title() {
return game.i18n.localize('DAGGERHEART.APPLICATIONS.CountdownEdit.title');
}
static DEFAULT_OPTIONS = {
classes: ['daggerheart', 'dh-style', 'countdown-edit'],
tag: 'form',
position: { width: 600 },
window: { icon: 'fa-solid fa-clock-rotate-left' },
actions: {
addCountdown: CountdownEdit.#addCountdown,
toggleCountdownEdit: CountdownEdit.#toggleCountdownEdit,
editCountdownImage: CountdownEdit.#editCountdownImage,
editCountdownOwnership: CountdownEdit.#editCountdownOwnership,
removeCountdown: CountdownEdit.#removeCountdown
},
form: { handler: this.updateData, submitOnChange: true }
};
static PARTS = {
countdowns: {
template: 'systems/daggerheart/templates/ui/countdown-edit.hbs',
scrollable: ['.expanded-view']
}
};
async _prepareContext(_options) {
const context = await super._prepareContext(_options);
context.ownershipDefaultOptions = CONFIG.DH.GENERAL.basicOwnershiplevels;
context.defaultOwnership = this.data.defaultOwnership;
context.countdownBaseTypes = CONFIG.DH.GENERAL.countdownBaseTypes;
context.countdownTypes = CONFIG.DH.GENERAL.countdownTypes;
context.countdowns = Object.keys(this.data.countdowns).reduce((acc, key) => {
const countdown = this.data.countdowns[key];
acc[key] = {
...countdown,
typeName: game.i18n.localize(CONFIG.DH.GENERAL.countdownBaseTypes[countdown.type].name),
progress: {
...countdown.progress,
typeName: game.i18n.localize(CONFIG.DH.GENERAL.countdownTypes[countdown.progress.type].label)
},
editing: this.editingCountdowns.has(key)
};
return acc;
}, {});
return context;
}
async updateSetting(update) {
await this.data.updateSource(update);
await game.settings.set(CONFIG.DH.id, CONFIG.DH.SETTINGS.gameSettings.Countdowns, this.data);
this.render();
}
static async updateData(_event, _, formData) {
this.updateSetting(foundry.utils.expandObject(formData.object));
}
static #addCountdown() {
this.updateSetting({
[`countdowns.${foundry.utils.randomID()}`]: DhCountdown.defaultCountdown()
});
}
static #editCountdownImage(_, target) {
const countdown = this.data.countdowns[target.id];
const fp = new foundry.applications.apps.FilePicker.implementation({
current: countdown.img,
type: 'image',
callback: async path => this.updateSetting({ [`countdowns.${target.id}.img`]: path }),
top: this.position.top + 40,
left: this.position.left + 10
});
return fp.browse();
}
static #toggleCountdownEdit(_, button) {
const { countdownId } = button.dataset;
const isEditing = this.editingCountdowns.has(countdownId);
if (isEditing) this.editingCountdowns.delete(countdownId);
else this.editingCountdowns.add(countdownId);
this.render();
}
static async #editCountdownOwnership(_, button) {
const countdown = this.data.countdowns[button.dataset.countdownId];
const data = await game.system.api.applications.dialogs.OwnershipSelection.configure(
countdown.name,
countdown.ownership,
this.data.defaultOwnership
);
if (!data) return;
this.updateSetting({ [`countdowns.${button.dataset.countdownId}`]: data });
}
static async #removeCountdown(_, button) {
const { countdownId } = button.dataset;
const confirmed = await foundry.applications.api.DialogV2.confirm({
window: {
title: game.i18n.localize('DAGGERHEART.APPLICATIONS.CountdownEdit.removeCountdownTitle')
},
content: game.i18n.format('DAGGERHEART.APPLICATIONS.CountdownEdit.removeCountdownText', {
name: this.data.countdowns[countdownId].name
})
});
if (!confirmed) return;
if (this.editingCountdowns.has(countdownId)) this.editingCountdowns.delete(countdownId);
this.updateSetting({ [`countdowns.-=${countdownId}`]: null });
}
}