[Feature] Armor/Weapon Compendiums (#459)

* Fixed localization

* .

* Added all Secondary Weapons

* Added all armors

* Added Tier1 weapons

* Tier2 Physical

* Tier 2 magical

* Tier 3 Physical

* Tier 3 Magical

* Tier 4 Physical

* Tier 4 Magical

* Added wheelchairs
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WBHarry 2025-07-30 15:33:00 +02:00 committed by GitHub
parent 8e516df7cb
commit 2c4d3bd4a3
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277 changed files with 34221 additions and 431 deletions

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@ -60,7 +60,7 @@ export const registerSocketHooks = () => {
case GMUpdateEvent.UpdateSaveMessage:
const action = await fromUuid(data.update.action),
message = game.messages.get(data.update.message);
if(!action || !message) return;
if (!action || !message) return;
action.updateSaveMessage(data.update.result, message, data.update.token);
break;
}
@ -79,7 +79,7 @@ export const registerSocketHooks = () => {
export const registerUserQueries = () => {
CONFIG.queries.armorSlot = DamageReductionDialog.armorSlotQuery;
CONFIG.queries.reactionRoll = game.system.api.models.actions.actionsTypes.base.rollSaveQuery;
}
};
export const emitAsGM = async (eventName, callback, update, uuid = null) => {
if (!game.user.isGM) {