Fixed positioning

This commit is contained in:
WBHarry 2026-03-08 20:36:12 +01:00
parent 8b7a455410
commit 2c1f884b2a
3 changed files with 102 additions and 5 deletions

View file

@ -943,7 +943,8 @@ export default class CharacterSheet extends DHBaseActorSheet {
}); });
} }
static async #toggleResourceManagement(_event, button) { static async #toggleResourceManagement(event, button) {
event.stopPropagation();
const existingTooltip = document.body.querySelector('.locked-tooltip .resource-management-container'); const existingTooltip = document.body.querySelector('.locked-tooltip .resource-management-container');
if (existingTooltip) { if (existingTooltip) {
game.tooltip.dismissLockedTooltips(); game.tooltip.dismissLockedTooltips();
@ -976,12 +977,13 @@ export default class CharacterSheet extends DHBaseActorSheet {
const target = button.closest('.resource-section'); const target = button.closest('.resource-section');
game.tooltip.dismissLockedTooltips(); // game.tooltip.dismissLockedTooltips();
game.tooltip.activate(target, { game.tooltip.activate(target, {
html, html,
locked: true, locked: true,
cssClass: 'bordered-tooltip', cssClass: 'bordered-tooltip',
direction: 'DOWN' direction: 'DOWN',
noOffset: true
}); });
for (const element of html.querySelectorAll('.resource-value')) for (const element of html.querySelectorAll('.resource-value'))

View file

@ -3,6 +3,7 @@ import { AdversaryBPPerEncounter, BaseBPPerEncounter } from '../config/encounter
export default class DhTooltipManager extends foundry.helpers.interaction.TooltipManager { export default class DhTooltipManager extends foundry.helpers.interaction.TooltipManager {
#wide = false; #wide = false;
#bordered = false; #bordered = false;
#active = false;
async activate(element, options = {}) { async activate(element, options = {}) {
const { TextEditor } = foundry.applications.ux; const { TextEditor } = foundry.applications.ux;
@ -168,7 +169,100 @@ export default class DhTooltipManager extends foundry.helpers.interaction.Toolti
} }
} }
super.activate(element, { ...options, html: html }); this.baseActivate(element, { ...options, html: html });
}
/* Need to pass more options to _setAnchor, so have to copy whole foundry method >_< */
async baseActivate(element, options) {
let { text, direction, cssClass, locked = false, html, content } = options;
if (content && !html) {
foundry.utils.logCompatibilityWarning(
'The content option has been deprecated in favor of the html option',
{ since: 13, until: 15, once: true }
);
html = content;
}
if (text && html) throw new Error('Cannot provide both text and html options to TooltipManager#activate.');
// Deactivate currently active element
this.deactivate();
// Check if the element still exists in the DOM.
if (!document.body.contains(element)) return;
// Mark the new element as active
this.#active = true;
this.element = element;
element.setAttribute('aria-describedby', 'tooltip');
html ||= element.dataset.tooltipHtml;
if (html) {
if (typeof html === 'string') this.tooltip.innerHTML = foundry.utils.cleanHTML(html);
else {
this.tooltip.innerHTML = ''; // Clear existing HTML
this.tooltip.appendChild(html);
}
} else {
text ||= element.dataset.tooltipText;
if (text) this.tooltip.textContent = text;
else {
text = element.dataset.tooltip;
// Localized message should be safe
if (game.i18n.has(text)) this.tooltip.innerHTML = game.i18n.localize(text);
else this.tooltip.innerHTML = foundry.utils.cleanHTML(text);
}
}
// Activate display of the tooltip
this.tooltip.removeAttribute('class');
this.tooltip.classList.add('active', 'themed', 'theme-dark');
this.tooltip.showPopover();
cssClass ??= element.closest('[data-tooltip-class]')?.dataset.tooltipClass;
if (cssClass) this.tooltip.classList.add(...cssClass.split(' '));
// Set tooltip position
direction ??= element.closest('[data-tooltip-direction]')?.dataset.tooltipDirection;
if (!direction) direction = this._determineDirection();
this._setAnchor(direction, options);
if (locked || element.dataset.hasOwnProperty('locked')) this.lockTooltip();
}
_setAnchor(direction, options) {
const directions = this.constructor.TOOLTIP_DIRECTIONS;
const pad = this.constructor.TOOLTIP_MARGIN_PX;
const pos = this.element.getBoundingClientRect();
const { innerHeight, innerWidth } = this.tooltip.ownerDocument.defaultView;
const tooltipPadding = 16;
const horizontalOffset = options.noOffset ? tooltipPadding : this.tooltip.offsetWidth / 2 - pos.width / 2;
const verticalOffset = options.noOffset ? tooltipPadding : this.tooltip.offsetHeight / 2 - pos.height / 2;
const style = {};
switch (direction) {
case directions.DOWN:
style.textAlign = 'center';
style.left = pos.left - horizontalOffset;
style.top = pos.bottom + pad;
break;
case directions.LEFT:
style.textAlign = 'left';
style.right = innerWidth - pos.left + pad;
style.top = pos.top - verticalOffset;
break;
case directions.RIGHT:
style.textAlign = 'right';
style.left = pos.right + pad;
style.top = pos.top - verticalOffset;
break;
case directions.UP:
style.textAlign = 'center';
style.left = pos.left - horizontalOffset;
style.bottom = innerHeight - pos.top + pad;
break;
case directions.CENTER:
style.textAlign = 'center';
style.left = pos.left - horizontalOffset;
style.top = pos.top - verticalOffset;
break;
}
return this._setStyle(style);
} }
_determineItemTooltipDirection(element, prefered = this.constructor.TOOLTIP_DIRECTIONS.LEFT) { _determineItemTooltipDirection(element, prefered = this.constructor.TOOLTIP_DIRECTIONS.LEFT) {

View file

@ -1,4 +1,5 @@
.bordered-tooltip.locked-tooltip .daggerheart.resource-management-container { .bordered-tooltip.locked-tooltip .daggerheart.resource-management-container,
#tooltip .daggerheart.resource-management-container {
display: flex; display: flex;
flex-direction: column; flex-direction: column;
gap: 16px; gap: 16px;