From 2b7319e35081c3bb5415bc6d60e151d10f55553e Mon Sep 17 00:00:00 2001 From: WBHarry Date: Sun, 25 Jan 2026 16:57:51 +0100 Subject: [PATCH] Fixed companion --- module/data/actor/character.mjs | 2 -- module/data/actor/companion.mjs | 2 +- 2 files changed, 1 insertion(+), 3 deletions(-) diff --git a/module/data/actor/character.mjs b/module/data/actor/character.mjs index e8da2e10..bf6e83c0 100644 --- a/module/data/actor/character.mjs +++ b/module/data/actor/character.mjs @@ -682,8 +682,6 @@ export default class DhCharacter extends BaseDataActor { } } } - - this.companion.system.attack.roll.bonus = this.traits.instinct.value; } this.resources.hope.value = Math.min(baseHope, this.resources.hope.max); diff --git a/module/data/actor/companion.mjs b/module/data/actor/companion.mjs index a2cb5db3..1c25b48c 100644 --- a/module/data/actor/companion.mjs +++ b/module/data/actor/companion.mjs @@ -131,7 +131,7 @@ export default class DhCompanion extends BaseDataActor { if (selection.data[0] === 'damage') { this.attack.damage.parts[0].value.dice = adjustDice(this.attack.damage.parts[0].value.dice); } else { - this.attack.range = adjustRange(this.attack.range); + this.attack.range = adjustRange(this.attack.range).id; } break; case 'stress':