mirror of
https://github.com/Foundryborne/daggerheart.git
synced 2026-07-21 18:09:54 +02:00
Merge branch 'main' into v13
This commit is contained in:
commit
2b725e8760
14 changed files with 226 additions and 214 deletions
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@ -603,7 +603,7 @@ export default function DHApplicationMixin(Base) {
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const doc = await fromUuid(itemUuid);
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//get inventory-item description element
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const descriptionElement = el.querySelector('.invetory-description');
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const descriptionElement = el.querySelector('.inventory-description');
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if (!doc || !descriptionElement) continue;
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// localize the description (idk if it's still necessary)
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@ -54,6 +54,10 @@ export default class DHBaseAction extends ActionMixin(foundry.abstract.DataModel
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return {};
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}
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get hasDescription() {
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return Boolean(this.description);
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}
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/**
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* Create a Map containing each Action step based on fields define in schema. Ordered by Fields order property.
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*
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@ -447,7 +451,15 @@ export default class DHBaseAction extends ActionMixin(foundry.abstract.DataModel
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static migrateData(source) {
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if (source.damage?.parts && Array.isArray(source.damage.parts)) {
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let hitPointsExists = source.damage.parts.some(x => x.applyTo === 'hitPoints');
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source.damage.parts = source.damage.parts.reduce((acc, part) => {
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if (!part.applyTo && hitPointsExists) return acc;
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if (!part.applyTo) {
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hitPointsExists = true;
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part.applyTo = 'hitPoints';
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}
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acc[part.applyTo] = part;
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return acc;
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}, {});
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@ -87,6 +87,7 @@ export default class DhpAdversary extends DhCreature {
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parts: {
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hitPoints: {
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type: ['physical'],
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applyTo: 'hitPoints',
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value: {
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multiplier: 'flat'
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}
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@ -107,6 +107,7 @@ export default class DhCharacter extends DhCreature {
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parts: {
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hitPoints: {
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type: ['physical'],
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applyTo: 'hitPoints',
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value: {
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custom: {
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enabled: true,
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@ -102,6 +102,7 @@ export default class DhCompanion extends DhCreature {
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parts: {
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hitPoints: {
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type: ['physical'],
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applyTo: 'hitPoints',
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value: {
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dice: 'd6',
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multiplier: 'prof'
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@ -28,6 +28,39 @@ export default class DhCountdowns extends foundry.abstract.DataModel {
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for (const countdownKey of changedCountdowns)
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foundry.ui.countdowns.changedCountdownsForAnimation.add(countdownKey);
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}
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static migrateData(source) {
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const migrateOldCountdowns = (data, type) => {
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for (const key of Object.keys(data.countdowns)) {
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const countdown = data.countdowns[key];
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source.countdowns[key] = {
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...countdown,
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type: type,
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ownership: Object.keys(countdown.ownership.players).reduce((acc, key) => {
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acc[key] =
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countdown.ownership.players[key].type === 1 ? 2 : countdown.ownership.players[key].type;
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return acc;
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}, {}),
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progress: {
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...countdown.progress,
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type: countdown.progress.type.value
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}
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};
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}
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source[type] = null;
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};
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if (source.narrative) {
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migrateOldCountdowns(source.narrative, 'narrative');
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}
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if (source.encounter) {
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migrateOldCountdowns(source.encounter, 'encounter');
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}
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return super.migrateData(source);
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}
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}
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export class DhCountdown extends foundry.abstract.DataModel {
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@ -52,6 +52,10 @@ export default class DHArmor extends AttachableItem {
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);
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}
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get itemFeatures() {
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return this.armorFeatures;
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}
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/**@inheritdoc */
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async getDescriptionData() {
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const baseDescription = this.description;
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@ -169,8 +173,4 @@ export default class DHArmor extends AttachableItem {
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const labels = [`${game.i18n.localize('DAGGERHEART.ITEMS.Armor.baseScore')}: ${this.armor.max}`];
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return labels;
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}
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get itemFeatures() {
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return this.armorFeatures;
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}
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}
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@ -113,6 +113,10 @@ export default class DHWeapon extends AttachableItem {
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);
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}
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get itemFeatures() {
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return this.weaponFeatures;
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}
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/**@inheritdoc */
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async getDescriptionData() {
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const baseDescription = this.description;
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@ -269,8 +273,4 @@ export default class DHWeapon extends AttachableItem {
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return labels;
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}
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get itemFeatures() {
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return this.weaponFeatures;
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}
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}
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@ -65,6 +65,10 @@ export default class DhActiveEffect extends foundry.documents.ActiveEffect {
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);
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}
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get hasDescription() {
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return Boolean(this.description);
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}
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/* -------------------------------------------- */
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/* Event Handlers */
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/* -------------------------------------------- */
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@ -89,6 +89,10 @@ export default class DHItem extends foundry.documents.Item {
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return !pack?.locked && this.isOwner && isValidType && hasActions;
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}
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get hasDescription() {
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return Boolean(this.system.description) || Boolean(this.system.itemFeatures?.length);
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}
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/** @inheritdoc */
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static async createDialog(data = {}, createOptions = {}, options = {}) {
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const { folders, types, template, context = {}, ...dialogOptions } = options;
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@ -1,5 +1,4 @@
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import { defaultRestOptions } from '../config/generalConfig.mjs';
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import { RefreshType, socketEvent } from './socket.mjs';
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export async function runMigrations() {
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let lastMigrationVersion = game.settings.get(CONFIG.DH.id, CONFIG.DH.SETTINGS.gameSettings.LastMigrationVersion);
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@ -153,61 +152,26 @@ export async function runMigrations() {
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await pack.configure({ locked: true });
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}
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/* Migrate old countdown structure */
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const countdownSettings = game.settings.get(CONFIG.DH.id, CONFIG.DH.SETTINGS.gameSettings.Countdowns);
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const getCountdowns = (data, type) => {
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return Object.keys(data.countdowns).reduce((acc, key) => {
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const countdown = data.countdowns[key];
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acc[key] = {
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...countdown,
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type: type,
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ownership: Object.keys(countdown.ownership.players).reduce((acc, key) => {
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acc[key] =
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countdown.ownership.players[key].type === 1 ? 2 : countdown.ownership.players[key].type;
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return acc;
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}, {}),
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progress: {
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...countdown.progress,
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type: countdown.progress.type.value
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}
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};
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return acc;
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}, {});
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};
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await countdownSettings.updateSource({
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countdowns: {
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...getCountdowns(countdownSettings.narrative, 'narrative'),
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...getCountdowns(countdownSettings.encounter, 'encounter')
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}
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});
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await game.settings.set(CONFIG.DH.id, CONFIG.DH.SETTINGS.gameSettings.Countdowns, countdownSettings);
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game.socket.emit(`system.${CONFIG.DH.id}`, {
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action: socketEvent.Refresh,
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data: { refreshType: RefreshType.Countdown }
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});
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Hooks.callAll(socketEvent.Refresh, { refreshType: RefreshType.Countdown });
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lastMigrationVersion = '1.2.0';
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}
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if (foundry.utils.isNewerVersion('1.2.7', lastMigrationVersion)) {
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const tagTeam = game.settings.get(CONFIG.DH.id, 'TagTeamRoll');
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const initatorMissing = tagTeam.initiator && !game.actors.some(actor => actor.id === tagTeam.initiator);
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const missingMembers = Object.keys(tagTeam.members).reduce((acc, id) => {
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if (!game.actors.some(actor => actor.id === id)) {
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acc[id] = _del;
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}
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return acc;
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}, {});
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try {
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const tagTeam = game.settings.get(CONFIG.DH.id, 'TagTeamRoll');
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const initatorMissing = tagTeam.initiator && !game.actors.some(actor => actor.id === tagTeam.initiator);
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const missingMembers = Object.keys(tagTeam.members).reduce((acc, id) => {
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if (!game.actors.some(actor => actor.id === id)) {
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acc[id] = _del;
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}
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return acc;
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}, {});
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await tagTeam.updateSource({
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initiator: initatorMissing ? null : tagTeam.initiator,
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members: missingMembers
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});
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await game.settings.set(CONFIG.DH.id, 'TagTeamRoll', tagTeam);
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await tagTeam.updateSource({
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initiator: initatorMissing ? null : tagTeam.initiator,
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members: missingMembers
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});
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await game.settings.set(CONFIG.DH.id, 'TagTeamRoll', tagTeam);
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} catch { }
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lastMigrationVersion = '1.2.7';
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}
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@ -303,6 +267,8 @@ export async function runMigrations() {
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/* Migrate existing effects modifying armor, creating new Armor Effects instead */
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const migrateEffects = async entity => {
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if (!entity?.effects) return;
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for (const effect of entity.effects) {
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if (effect.system.changes.every(x => x.key !== 'system.armorScore')) continue;
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|
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@ -43,16 +43,19 @@
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}
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}
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.item-main {
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border-radius: 5px;
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padding: 2px;
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margin: -2px;
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}
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&:hover {
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.inventory-item-header .item-label .item-name .expanded-icon {
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margin-left: 10px;
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display: inline-block;
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}
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&:has(.inventory-item-content.extensible) {
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.inventory-item-header,
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.inventory-item-content {
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background: light-dark(@dark-blue-40, @golden-40);
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}
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.item-main {
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background: light-dark(@dark-blue-40, @golden-40);
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}
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&:has(.inventory-item-content.extended) {
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.inventory-item-header .item-label .item-name .expanded-icon {
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@ -60,19 +63,6 @@
|
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}
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}
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}
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&:has(.inventory-item-content.extensible) {
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.inventory-item-header {
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border-radius: 5px 5px 0 0;
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}
|
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.inventory-item-content {
|
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border-radius: 0 0 5px 5px;
|
||||
}
|
||||
}
|
||||
|
||||
&:not(:has(.inventory-item-content.extensible)) .inventory-item-header {
|
||||
border-radius: 5px;
|
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}
|
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}
|
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.inventory-item-header,
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@ -171,7 +161,7 @@
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grid-template-rows: 1fr;
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padding-top: 4px;
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}
|
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.invetory-description {
|
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.inventory-description {
|
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overflow: hidden;
|
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|
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h1 {
|
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|
|
|
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|
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@ -2,7 +2,7 @@
|
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"id": "daggerheart",
|
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"title": "Daggerheart",
|
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"description": "An unofficial implementation of the Daggerheart system",
|
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"version": "2.4.1",
|
||||
"version": "2.4.2",
|
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"compatibility": {
|
||||
"minimum": "14.364",
|
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"verified": "14.364",
|
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|
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@ -10,7 +10,7 @@
|
|||
},
|
||||
"url": "https://github.com/Foundryborne/daggerheart",
|
||||
"manifest": "https://raw.githubusercontent.com/Foundryborne/daggerheart/v14/system.json",
|
||||
"download": "https://github.com/Foundryborne/daggerheart/releases/download/2.4.1/system.zip",
|
||||
"download": "https://github.com/Foundryborne/daggerheart/releases/download/2.4.2/system.zip",
|
||||
"authors": [
|
||||
{
|
||||
"name": "WBHarry"
|
||||
|
|
|
|||
|
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@ -25,146 +25,146 @@ Parameters:
|
|||
data-type="{{type}}" data-item-type="{{item.type}}"
|
||||
data-item-uuid="{{item.uuid}}" data-no-compendium-edit="{{noCompendiumEdit}}"
|
||||
>
|
||||
<div class="inventory-item-header {{#if hideContextMenu}}padded{{/if}}" {{#unless noExtensible}}data-action="toggleExtended" {{/unless}}>
|
||||
{{!-- Image --}}
|
||||
<div class="img-portait" draggable="true"
|
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{{#unless (eq showActions false)}}data-action='{{ifThen item.usable "useItem" (ifThen (hasProperty item "toChat" ) "toChat" "editDoc" ) }}'{{/unless}}
|
||||
{{#unless hideTooltip}} {{#if (eq type 'attack' )}} data-tooltip="#attack#{{item.actor.uuid}}" {{else}} data-tooltip="#item#{{item.uuid}}" {{/if}} {{/unless}}>
|
||||
<img src="{{item.img}}" class="item-img {{#if isActor}}actor-img{{/if}}" />
|
||||
{{#if (and item.usable (ne showActions false))}}
|
||||
{{#if @root.isNPC}}
|
||||
<img class="roll-img d20" src="systems/daggerheart/assets/icons/dice/default/d20.svg" alt="d20">
|
||||
{{else}}
|
||||
<img class="roll-img duality" src="systems/daggerheart/assets/icons/dice/duality/DualityBW.svg" alt="2d12">
|
||||
{{/if}}
|
||||
{{/if}}
|
||||
</div>
|
||||
|
||||
{{!-- Name & Tags --}}
|
||||
<div class="item-label" draggable="true">
|
||||
{{!-- Item Name --}}
|
||||
<span class="item-name">{{localize item.name}} {{#unless (or noExtensible (not item.system.description))}}<span class="expanded-icon"><i class="fa-solid fa-expand"></i></span>{{/unless}}</span>
|
||||
|
||||
{{!-- Tags Start --}}
|
||||
{{#if (not hideTags)}}
|
||||
{{#> "systems/daggerheart/templates/sheets/global/partials/item-tags.hbs" item}}
|
||||
{{#if (eq ../type 'feature')}}
|
||||
{{#if (and system.featureForm (ne @root.document.type "character"))}}
|
||||
<div class="tag feature-form">
|
||||
<span class="recall-value">{{localize (concat "DAGGERHEART.CONFIG.FeatureForm." system.featureForm)}}</span>
|
||||
</div>
|
||||
<div class="item-main">
|
||||
<div class="inventory-item-header{{#if hideContextMenu}} padded{{/if}}" {{#unless (or noExtensible (not item.hasDescription))}}data-action="toggleExtended" {{/unless}}>
|
||||
{{!-- Image --}}
|
||||
<div class="img-portait" draggable="true"
|
||||
{{#unless (eq showActions false)}}data-action='{{ifThen item.usable "useItem" (ifThen (hasProperty item "toChat" ) "toChat" "editDoc" ) }}'{{/unless}}
|
||||
{{#unless hideTooltip}} {{#if (eq type 'attack' )}} data-tooltip="#attack#{{item.actor.uuid}}" {{else}} data-tooltip="#item#{{item.uuid}}" {{/if}} {{/unless}}>
|
||||
<img src="{{item.img}}" class="item-img {{#if isActor}}actor-img{{/if}}" />
|
||||
{{#if (and item.usable (ne showActions false))}}
|
||||
{{#if @root.isNPC}}
|
||||
<img class="roll-img d20" src="systems/daggerheart/assets/icons/dice/default/d20.svg" alt="d20">
|
||||
{{else}}
|
||||
<img class="roll-img duality" src="systems/daggerheart/assets/icons/dice/duality/DualityBW.svg" alt="2d12">
|
||||
{{/if}}
|
||||
{{/if}}
|
||||
{{/ "systems/daggerheart/templates/sheets/global/partials/item-tags.hbs"}}
|
||||
{{/if}}
|
||||
</div>
|
||||
|
||||
{{!--Tags End --}}
|
||||
</div>
|
||||
{{!-- Name & Tags --}}
|
||||
<div class="item-label" draggable="true">
|
||||
{{!-- Item Name --}}
|
||||
<span class="item-name">{{localize item.name}} {{#unless (or noExtensible (not item.hasDescription))}}<span class="expanded-icon"><i class="fa-solid fa-expand"></i></span>{{/unless}}</span>
|
||||
|
||||
{{!-- Simple Resource --}}
|
||||
{{#if (and (not hideResources) (not (eq item.system.resource.type 'diceValue')))}}
|
||||
{{> "systems/daggerheart/templates/sheets/global/partials/item-resource.hbs"}}
|
||||
{{/if}}
|
||||
{{#if (or isQuantifiable (or (eq item.system.quantity 0) (gt item.system.quantity 1)))}}
|
||||
<div class="item-resource">
|
||||
<input type="number" id="{{item.uuid}}-quantity" class="inventory-item-quantity" value="{{item.system.quantity}}" min="0" />
|
||||
{{!-- Tags Start --}}
|
||||
{{#if (not hideTags)}}
|
||||
{{#> "systems/daggerheart/templates/sheets/global/partials/item-tags.hbs" item}}
|
||||
{{#if (and (eq ../type 'feature') system.featureForm (ne @root.document.type "character"))}}
|
||||
<div class="tag feature-form">
|
||||
<span class="recall-value">{{localize (concat "DAGGERHEART.CONFIG.FeatureForm." system.featureForm)}}</span>
|
||||
</div>
|
||||
{{/if}}
|
||||
{{/ "systems/daggerheart/templates/sheets/global/partials/item-tags.hbs"}}
|
||||
{{/if}}
|
||||
|
||||
{{!--Tags End --}}
|
||||
</div>
|
||||
|
||||
{{!-- Simple Resource --}}
|
||||
{{#if (and (not hideResources) (not (eq item.system.resource.type 'diceValue')))}}
|
||||
{{> "systems/daggerheart/templates/sheets/global/partials/item-resource.hbs"}}
|
||||
{{/if}}
|
||||
{{#if (or isQuantifiable (or (eq item.system.quantity 0) (gt item.system.quantity 1)))}}
|
||||
<div class="item-resource">
|
||||
<input type="number" id="{{item.uuid}}-quantity" class="inventory-item-quantity" value="{{item.system.quantity}}" min="0" />
|
||||
</div>
|
||||
{{/if}}
|
||||
|
||||
{{!-- Controls --}}
|
||||
{{#unless hideControls}}
|
||||
<div class="controls">
|
||||
{{!-- Toggle/Equip buttons --}}
|
||||
{{#if @root.editable}}
|
||||
{{#if (and (eq actorType 'character') (eq type 'weapon'))}}
|
||||
<a class="{{#unless item.system.equipped}}unequipped{{/unless}}" data-action="toggleEquipItem"
|
||||
data-tooltip="DAGGERHEART.UI.Tooltip.{{ifThen item.system.equipped 'unequip' 'equip' }}">
|
||||
<i class="fa-solid fa-hands" inert></i>
|
||||
</a>
|
||||
{{/if}}
|
||||
{{#if (and (eq actorType 'character') (eq type 'armor'))}}
|
||||
<a class="{{#unless item.system.equipped}}unequipped{{/unless}}" data-action="toggleEquipItem"
|
||||
data-tooltip="DAGGERHEART.UI.Tooltip.{{ifThen item.system.equipped 'unequip' 'equip' }}">
|
||||
<i class="fa-solid fa-fw fa-shield" inert></i>
|
||||
</a>
|
||||
{{/if}}
|
||||
{{#if (and (eq type 'domainCard'))}}
|
||||
<a data-action="toggleVault"
|
||||
data-tooltip="DAGGERHEART.UI.Tooltip.{{ifThen item.system.inVault 'sendToLoadout' 'sendToVault' }}">
|
||||
<i class="fa-solid {{ifThen item.system.inVault 'fa-arrow-up' 'fa-arrow-down'}}" inert></i>
|
||||
</a>
|
||||
{{/if}}
|
||||
{{#if (and (and (eq type 'effect') (not (eq item.type 'beastform'))))}}
|
||||
<a data-action="toggleEffect"
|
||||
data-tooltip="DAGGERHEART.UI.Tooltip.{{ifThen item.disabled 'enableEffect' 'disableEffect' }}">
|
||||
<i class="{{ifThen item.disabled 'fa-solid fa-toggle-off' 'fa-solid fa-toggle-on'}}" inert></i>
|
||||
</a>
|
||||
{{/if}}
|
||||
{{/if}}
|
||||
|
||||
{{!-- Send to Chat --}}
|
||||
{{#if (hasProperty item "toChat")}}
|
||||
<a data-action="toChat" data-tooltip="DAGGERHEART.UI.Tooltip.sendToChat">
|
||||
<i class="fa-regular fa-fw fa-message" inert></i>
|
||||
</a>
|
||||
{{/if}}
|
||||
|
||||
{{!-- Document management buttons or context menu --}}
|
||||
{{#if (and (not isActor) (not hideContextMenu))}}
|
||||
<a data-action="triggerContextMenu" data-tooltip="DAGGERHEART.UI.Tooltip.moreOptions">
|
||||
<i class="fa-solid fa-fw fa-ellipsis-vertical" inert></i>
|
||||
</a>
|
||||
{{else if (and @root.editable (not hideModifyControls))}}
|
||||
<a data-action="editDoc" data-tooltip="DAGGERHEART.UI.Tooltip.edit">
|
||||
<i class="fa-solid fa-edit" inert></i>
|
||||
</a>
|
||||
{{#if (not isActor)}}
|
||||
<a data-action="deleteDoc" data-tooltip="DAGGERHEART.UI.Tooltip.deleteItem">
|
||||
<i class="fa-solid fa-trash" inert></i>
|
||||
</a>
|
||||
{{else if (eq type 'adversary')}}
|
||||
<a data-action='deleteAdversary' data-category="{{categoryAdversary}}" data-tooltip="CONTROLS.CommonDelete">
|
||||
<i class="fas fa-trash" inert></i>
|
||||
</a>
|
||||
{{/if}}
|
||||
{{/if}}
|
||||
</div>
|
||||
{{/unless}}
|
||||
</div>
|
||||
{{#unless hideDescription}}
|
||||
<div class="inventory-item-content{{#unless (or noExtensible (not item.hasDescription))}} extensible{{/unless}}">
|
||||
{{!-- Description --}}
|
||||
<div class="inventory-description"></div>
|
||||
</div>
|
||||
{{/unless}}
|
||||
</div>
|
||||
{{!-- Dice Resource --}}
|
||||
{{#if (and (not hideResources) (eq item.system.resource.type 'diceValue'))}}
|
||||
{{> "systems/daggerheart/templates/sheets/global/partials/item-resource.hbs"}}
|
||||
{{/if}}
|
||||
|
||||
{{!-- Controls --}}
|
||||
{{#unless hideControls}}
|
||||
<div class="controls">
|
||||
{{!-- Toggle/Equip buttons --}}
|
||||
{{#if @root.editable}}
|
||||
{{#if (and (eq actorType 'character') (eq type 'weapon'))}}
|
||||
<a class="{{#unless item.system.equipped}}unequipped{{/unless}}" data-action="toggleEquipItem"
|
||||
data-tooltip="DAGGERHEART.UI.Tooltip.{{ifThen item.system.equipped 'unequip' 'equip' }}">
|
||||
<i class="fa-solid fa-hands" inert></i>
|
||||
</a>
|
||||
{{/if}}
|
||||
{{#if (and (eq actorType 'character') (eq type 'armor'))}}
|
||||
<a class="{{#unless item.system.equipped}}unequipped{{/unless}}" data-action="toggleEquipItem"
|
||||
data-tooltip="DAGGERHEART.UI.Tooltip.{{ifThen item.system.equipped 'unequip' 'equip' }}">
|
||||
<i class="fa-solid fa-fw fa-shield" inert></i>
|
||||
</a>
|
||||
{{/if}}
|
||||
{{#if (and (eq type 'domainCard'))}}
|
||||
<a data-action="toggleVault"
|
||||
data-tooltip="DAGGERHEART.UI.Tooltip.{{ifThen item.system.inVault 'sendToLoadout' 'sendToVault' }}">
|
||||
<i class="fa-solid {{ifThen item.system.inVault 'fa-arrow-up' 'fa-arrow-down'}}" inert></i>
|
||||
</a>
|
||||
{{/if}}
|
||||
{{#if (and (and (eq type 'effect') (not (eq item.type 'beastform'))))}}
|
||||
<a data-action="toggleEffect"
|
||||
data-tooltip="DAGGERHEART.UI.Tooltip.{{ifThen item.disabled 'enableEffect' 'disableEffect' }}">
|
||||
<i class="{{ifThen item.disabled 'fa-solid fa-toggle-off' 'fa-solid fa-toggle-on'}}" inert></i>
|
||||
</a>
|
||||
{{/if}}
|
||||
{{!-- Actions Buttons --}}
|
||||
{{#if (and showActions item.system.actions.size)}}
|
||||
<div class="item-buttons">
|
||||
{{#each item.system.actions as | action |}}
|
||||
<div class="item-button">
|
||||
{{#if (and (eq action.type 'beastform') @root.beastformActive)}}
|
||||
<button type="button" data-action="cancelBeastform" data-item-uuid="{{action.uuid}}">
|
||||
<i class="fa-solid {{action.typeIcon}} action-icon"></i>
|
||||
{{localize "DAGGERHEART.ACTORS.Character.cancelBeastform"}}
|
||||
</button>
|
||||
{{else}}
|
||||
<button type="button" data-action="useItem" data-item-uuid="{{action.uuid}}">
|
||||
<i class="fa-solid {{action.typeIcon}} action-icon"></i>
|
||||
{{action.name}}
|
||||
</button>
|
||||
{{/if}}
|
||||
|
||||
{{!-- Send to Chat --}}
|
||||
{{#if (hasProperty item "toChat")}}
|
||||
<a data-action="toChat" data-tooltip="DAGGERHEART.UI.Tooltip.sendToChat">
|
||||
<i class="fa-regular fa-fw fa-message" inert></i>
|
||||
</a>
|
||||
{{/if}}
|
||||
|
||||
{{!-- Document management buttons or context menu --}}
|
||||
{{#if (and (not isActor) (not hideContextMenu))}}
|
||||
<a data-action="triggerContextMenu" data-tooltip="DAGGERHEART.UI.Tooltip.moreOptions">
|
||||
<i class="fa-solid fa-fw fa-ellipsis-vertical" inert></i>
|
||||
</a>
|
||||
{{else if (and @root.editable (not hideModifyControls))}}
|
||||
<a data-action="editDoc" data-tooltip="DAGGERHEART.UI.Tooltip.edit">
|
||||
<i class="fa-solid fa-edit" inert></i>
|
||||
</a>
|
||||
{{#if (not isActor)}}
|
||||
<a data-action="deleteDoc" data-tooltip="DAGGERHEART.UI.Tooltip.deleteItem">
|
||||
<i class="fa-solid fa-trash" inert></i>
|
||||
</a>
|
||||
{{else if (eq type 'adversary')}}
|
||||
<a data-action='deleteAdversary' data-category="{{categoryAdversary}}" data-tooltip="CONTROLS.CommonDelete">
|
||||
<i class="fas fa-trash" inert></i>
|
||||
</a>
|
||||
{{/if}}
|
||||
{{#if action.uses.max}}
|
||||
<div class="spacer"></div>
|
||||
<button type="button" class="action-uses-button" data-action="increaseActionUses" data-item-uuid="{{action.uuid}}">
|
||||
{{action.remainingUses}}/{{action.uses.max}}
|
||||
</button>
|
||||
{{/if}}
|
||||
</div>
|
||||
{{/unless}}
|
||||
</div>
|
||||
<div class="inventory-item-content{{#unless noExtensible}} extensible{{/unless}}">
|
||||
{{!-- Description --}}
|
||||
{{#unless hideDescription}}
|
||||
<div class="invetory-description"></div>
|
||||
{{/unless}}
|
||||
</div>
|
||||
{{!-- Dice Resource --}}
|
||||
{{#if (and (not hideResources) (eq item.system.resource.type 'diceValue'))}}
|
||||
{{> "systems/daggerheart/templates/sheets/global/partials/item-resource.hbs"}}
|
||||
{{/if}}
|
||||
{{!-- Actions Buttons --}}
|
||||
{{#if (and showActions item.system.actions.size)}}
|
||||
<div class="item-buttons">
|
||||
{{#each item.system.actions as | action |}}
|
||||
<div class="item-button">
|
||||
{{#if (and (eq action.type 'beastform') @root.beastformActive)}}
|
||||
<button type="button" data-action="cancelBeastform" data-item-uuid="{{action.uuid}}">
|
||||
<i class="fa-solid {{action.typeIcon}} action-icon"></i>
|
||||
{{localize "DAGGERHEART.ACTORS.Character.cancelBeastform"}}
|
||||
</button>
|
||||
{{else}}
|
||||
<button type="button" data-action="useItem" data-item-uuid="{{action.uuid}}">
|
||||
<i class="fa-solid {{action.typeIcon}} action-icon"></i>
|
||||
{{action.name}}
|
||||
</button>
|
||||
{{/if}}
|
||||
{{#if action.uses.max}}
|
||||
<div class="spacer"></div>
|
||||
<button type="button" class="action-uses-button" data-action="increaseActionUses" data-item-uuid="{{action.uuid}}">
|
||||
{{action.remainingUses}}/{{action.uses.max}}
|
||||
</button>
|
||||
{{/if}}
|
||||
{{/each}}
|
||||
</div>
|
||||
{{/each}}
|
||||
</div>
|
||||
{{/if}}
|
||||
</li>
|
||||
{{/if}}
|
||||
</li>
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue