[Fix] Itemlink Redux Revengeance (#399)

* Small random fixes

* Added use of ItemLinkFields

* Multiclass levelup fixes

* Fixed our onCreate methods unintentionally being run on all clients

* Remade apps handling

* Added for all class items and subclass

* Restored foreignDocumentUuidField

* Improved

* PR fxies

* Fixed tooltip enrichment

* .

* Reverted silly change
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WBHarry 2025-07-26 00:37:30 +02:00 committed by GitHub
parent fcba5041e9
commit 2a4777f1a0
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61 changed files with 648 additions and 489 deletions

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@ -1,7 +1,7 @@
import LevelUpBase from './levelup.mjs';
import { DhLevelup } from '../../data/levelup.mjs';
import { domains } from '../../config/domainConfig.mjs';
import { abilities } from '../../config/actorConfig.mjs';
import { abilities, subclassFeatureLabels } from '../../config/actorConfig.mjs';
export default class DhCharacterLevelUp extends LevelUpBase {
constructor(actor) {
@ -166,6 +166,7 @@ export default class DhCharacterLevelUp extends LevelUpBase {
context.multiclass = {
...data,
...(multiclass.toObject?.() ?? multiclass),
type: 'multiclass',
uuid: multiclass.uuid,
domains:
multiclass?.system?.domains.map(key => {
@ -349,8 +350,8 @@ export default class DhCharacterLevelUp extends LevelUpBase {
if (!acc) acc = {};
acc[traitKey] = {
label: game.i18n.localize(abilities[traitKey].label),
old: this.actor.system.traits[traitKey].max,
new: this.actor.system.traits[traitKey].max + advancement.trait[traitKey]
old: this.actor.system.traits[traitKey].value,
new: this.actor.system.traits[traitKey].value + advancement.trait[traitKey]
};
}
return acc;