mirror of
https://github.com/Foundryborne/daggerheart.git
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Fixed new style of dialog
This commit is contained in:
parent
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commit
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8 changed files with 472 additions and 0 deletions
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@ -498,6 +498,11 @@
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"ReactionRoll": {
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"title": "Reaction Roll: {trait}"
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},
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"RerollDialog": {
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"title": "Reroll",
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"deselectDiceNotification": "Deselect one of the selected dice first",
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"acceptCurrentRolls": "Accept Current Rolls"
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},
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"ResourceDice": {
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"title": "{name} Resource",
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"rerollDice": "Reroll Dice"
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@ -6,5 +6,6 @@ export { default as DeathMove } from './deathMove.mjs';
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export { default as Downtime } from './downtime.mjs';
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export { default as MulticlassChoiceDialog } from './multiclassChoiceDialog.mjs';
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export { default as OwnershipSelection } from './ownershipSelection.mjs';
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export { default as RerollDialog } from './rerollDialog.mjs';
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export { default as ResourceDiceDialog } from './resourceDiceDialog.mjs';
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export { default as ActionSelectionDialog } from './actionSelectionDialog.mjs';
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279
module/applications/dialogs/rerollDialog.mjs
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279
module/applications/dialogs/rerollDialog.mjs
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@ -0,0 +1,279 @@
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const { ApplicationV2, HandlebarsApplicationMixin } = foundry.applications.api;
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export default class RerollDialog extends HandlebarsApplicationMixin(ApplicationV2) {
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constructor(message, options = {}) {
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super(options);
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this.message = message;
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this.damage = Object.keys(message.system.damage).reduce((acc, typeKey) => {
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const type = message.system.damage[typeKey];
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acc[typeKey] = Object.keys(type.parts).reduce((acc, partKey) => {
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const part = type.parts[partKey];
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acc[partKey] = Object.keys(part.dice).reduce((acc, diceKey) => {
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const dice = part.dice[diceKey];
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const activeResults = dice.results.filter(x => x.active);
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acc[diceKey] = {
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dice: dice.dice,
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selectedResults: activeResults.length,
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maxSelected: activeResults.length,
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results: activeResults.map(x => ({ ...x, selected: true }))
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};
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return acc;
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}, {});
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return acc;
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}, {});
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return acc;
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}, {});
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}
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static DEFAULT_OPTIONS = {
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id: 'reroll-dialog',
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classes: ['daggerheart', 'dialog', 'dh-style', 'views', 'reroll-dialog'],
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window: {
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icon: 'fa-solid fa-dice'
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},
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actions: {
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toggleResult: RerollDialog.#toggleResult,
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selectRoll: RerollDialog.#selectRoll,
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doReroll: RerollDialog.#doReroll,
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save: RerollDialog.#save
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}
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};
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/** @override */
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static PARTS = {
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main: {
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id: 'main',
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template: 'systems/daggerheart/templates/dialogs/rerollDialog/main.hbs'
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},
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footer: {
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id: 'footer',
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template: 'systems/daggerheart/templates/dialogs/rerollDialog/footer.hbs'
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}
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};
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get title() {
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return game.i18n.localize('DAGGERHEART.APPLICATIONS.RerollDialog.title');
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}
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_attachPartListeners(partId, htmlElement, options) {
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super._attachPartListeners(partId, htmlElement, options);
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htmlElement.querySelectorAll('.to-reroll-input').forEach(element => {
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element.addEventListener('change', this.toggleDice.bind(this));
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});
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}
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async _prepareContext(_options) {
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const context = await super._prepareContext(_options);
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context.damage = this.damage;
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context.disabledReroll = !this.getRerollDice().length;
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context.saveDisabled = !this.isSelectionDone();
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return context;
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}
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static async #save() {
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const update = {
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'system.damage': Object.keys(this.damage).reduce((acc, typeKey) => {
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const type = this.damage[typeKey];
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let typeTotal = 0;
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const messageType = this.message.system.damage[typeKey];
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const parts = Object.keys(type).map(partKey => {
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const part = type[partKey];
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const messagePart = messageType.parts[partKey];
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let partTotal = messagePart.modifierTotal;
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const dice = Object.keys(part).map(diceKey => {
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const dice = part[diceKey];
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const total = dice.results.reduce((acc, result) => {
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if (result.active) acc += result.result;
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return acc;
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}, 0);
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partTotal += total;
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const messageDice = messagePart.dice[diceKey];
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return {
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...messageDice,
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total: total,
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results: dice.results.map(x => ({
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...x,
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hasRerolls: dice.results.length > 1
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}))
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};
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});
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typeTotal += partTotal;
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return {
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...messagePart,
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total: partTotal,
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dice: dice
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};
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});
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acc[typeKey] = {
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...messageType,
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total: typeTotal,
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parts: parts
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};
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return acc;
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}, {})
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};
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await this.message.update(update);
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await this.close();
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}
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getRerollDice() {
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const rerollDice = [];
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Object.keys(this.damage).forEach(typeKey => {
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const type = this.damage[typeKey];
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Object.keys(type).forEach(partKey => {
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const part = type[partKey];
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Object.keys(part).forEach(diceKey => {
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const dice = part[diceKey];
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Object.keys(dice.results).forEach(resultKey => {
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const result = dice.results[resultKey];
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if (result.toReroll) {
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rerollDice.push({
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...result,
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dice: dice.dice,
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type: typeKey,
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part: partKey,
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dice: diceKey,
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result: resultKey
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});
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}
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});
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});
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});
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});
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return rerollDice;
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}
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isSelectionDone() {
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const diceFinishedData = [];
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Object.keys(this.damage).forEach(typeKey => {
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const type = this.damage[typeKey];
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Object.keys(type).forEach(partKey => {
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const part = type[partKey];
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Object.keys(part).forEach(diceKey => {
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const dice = part[diceKey];
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const selected = dice.results.reduce((acc, result) => acc + (result.active ? 1 : 0), 0);
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diceFinishedData.push(selected === dice.maxSelected);
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});
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});
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});
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return diceFinishedData.every(x => x);
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}
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toggleDice(event) {
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const target = event.target;
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const { type, part, dice } = target.dataset;
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const toggleDice = this.damage[type][part][dice];
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const existingDiceRerolls = this.getRerollDice().filter(
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x => x.type === type && x.part === part && x.dice === dice
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);
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const allRerolled = existingDiceRerolls.length === toggleDice.results.filter(x => x.active).length;
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toggleDice.toReroll = !allRerolled;
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toggleDice.results.forEach(result => {
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if (result.active) {
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result.toReroll = !allRerolled;
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}
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});
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this.render();
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}
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static #toggleResult(event) {
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event.stopPropagation();
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const target = event.target.closest('.to-reroll-result');
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const { type, part, dice, result } = target.dataset;
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const toggleDice = this.damage[type][part][dice];
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const toggleResult = toggleDice.results[result];
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toggleResult.toReroll = !toggleResult.toReroll;
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const existingDiceRerolls = this.getRerollDice().filter(
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x => x.type === type && x.part === part && x.dice === dice
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);
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const allToReroll = existingDiceRerolls.length === toggleDice.results.length;
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toggleDice.toReroll = allToReroll;
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this.render();
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}
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static async #selectRoll(_, button) {
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const { type, part, dice, result } = button.dataset;
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const diceVal = this.damage[type][part][dice];
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const diceResult = diceVal.results[result];
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if (!diceResult.active && diceVal.results.filter(x => x.active).length === diceVal.maxSelected) {
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return ui.notifications.warn(
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game.i18n.localize('DAGGERHEART.APPLICATIONS.RerollDialog.deselectDiceNotification')
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);
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}
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if (diceResult.active) {
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diceVal.toReroll = false;
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diceResult.toReroll = false;
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}
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diceVal.selectedResults += diceResult.active ? -1 : 1;
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diceResult.active = !diceResult.active;
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this.render();
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}
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static async #doReroll() {
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const toReroll = this.getRerollDice().map(x => {
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const { type, part, dice, result } = x;
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const diceData = this.damage[type][part][dice].results[result];
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return {
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...diceData,
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dice: this.damage[type][part][dice].dice,
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typeKey: type,
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partKey: part,
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diceKey: dice,
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resultsIndex: result
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};
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});
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const roll = await new Roll(toReroll.map(x => `1${x.dice}`).join(' + ')).evaluate();
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if (game.modules.get('dice-so-nice')?.active) {
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const diceSoNiceRoll = {
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_evaluated: true,
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dice: roll.dice,
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options: { appearance: {} }
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};
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await game.dice3d.showForRoll(diceSoNiceRoll, game.user, true);
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}
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toReroll.forEach((data, index) => {
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const { typeKey, partKey, diceKey, resultsIndex } = data;
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const rerolledDice = roll.dice[index];
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const dice = this.damage[typeKey][partKey][diceKey];
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dice.toReroll = false;
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dice.results[resultsIndex].active = false;
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dice.results[resultsIndex].discarded = true;
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dice.results[resultsIndex].toReroll = false;
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dice.results.splice(dice.results.length, 0, {
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...rerolledDice.results[0],
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toReroll: false,
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selected: true
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});
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});
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this.render();
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}
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}
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@ -20,6 +20,27 @@ export default class DhpChatLog extends foundry.applications.sidebar.tabs.ChatLo
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classes: ['daggerheart']
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};
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_getEntryContextOptions() {
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return [
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...super._getEntryContextOptions(),
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{
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name: 'Reroll',
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icon: '<i class="fa-solid fa-dice"></i>',
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condition: li => {
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const message = game.messages.get(li.dataset.messageId);
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const hasRolledDamage = message.system.hasDamage
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? Object.keys(message.system.damage).length > 0
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: false;
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return (game.user.isGM || message.isAuthor) && hasRolledDamage;
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},
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callback: li => {
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const message = game.messages.get(li.dataset.messageId);
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new game.system.api.applications.dialogs.RerollDialog(message).render({ force: true });
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}
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}
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];
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}
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addChatListeners = async (app, html, data) => {
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html.querySelectorAll('.duality-action-damage').forEach(element =>
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element.addEventListener('click', event => this.onRollDamage(event, data.message))
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@ -27,3 +27,5 @@
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@import './damage-reduction/sheets.less';
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@import './multiclass-choice/sheet.less';
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@import './reroll-dialog/sheet.less';
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125
styles/less/dialog/reroll-dialog/sheet.less
Normal file
125
styles/less/dialog/reroll-dialog/sheet.less
Normal file
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@ -0,0 +1,125 @@
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.daggerheart.dialog.dh-style.views.reroll-dialog {
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.window-content {
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max-width: 648px;
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}
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.reroll-outer-container {
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h2 {
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margin: 0;
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}
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.dices-container {
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display: flex;
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flex-wrap: wrap;
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gap: 8px;
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}
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.dice-outer-container {
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width: 300px;
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legend {
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display: flex;
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align-items: center;
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gap: 4px;
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i {
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margin-right: 4px;
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}
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}
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.dice-container {
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display: grid;
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grid-template-columns: 1fr 1fr 1fr 1fr 1fr 1fr;
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.result-container {
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position: relative;
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aspect-ratio: 1;
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display: flex;
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align-items: center;
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justify-content: center;
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font-size: 22px;
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opacity: 0.8;
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&.selected {
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opacity: 1;
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border: 1px solid;
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border-radius: 6px;
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border-color: light-dark(@dark-blue, @golden);
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filter: drop-shadow(0 0 3px @golden);
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}
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&:before {
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content: ' ';
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position: absolute;
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width: 100%;
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height: 100%;
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z-index: -1;
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mask: var(--svg-die) no-repeat center;
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mask-size: contain;
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background: linear-gradient(139.01deg, #efe6d8 3.51%, #372e1f 96.49%);
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}
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&.d4:before {
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--svg-die: url(../assets/icons/dice/default/d4.svg);
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}
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&.d6:before {
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--svg-die: url(../assets/icons/dice/default/d6.svg);
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}
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&.d8:before {
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--svg-die: url(../assets/icons/dice/default/d8.svg);
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}
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&.d10:before {
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--svg-die: url(../assets/icons/dice/default/d10.svg);
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}
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&.d12:before {
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--svg-die: url('../assets/icons/dice/default/d12.svg');
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}
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&.d20:before {
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--svg-die: url(../assets/icons/dice/default/d20.svg);
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}
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.to-reroll-result {
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position: absolute;
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bottom: -7px;
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gap: 2px;
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border: 1px solid;
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border-radius: 6px;
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background-image: url(../assets/parchments/dh-parchment-dark.png);
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display: flex;
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align-items: center;
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padding: 2px 6px;
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input {
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margin: 0;
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height: 12px;
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line-height: 0px;
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position: relative;
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top: 1px;
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&:before,
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&:after {
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line-height: 12px;
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font-size: 12px;
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}
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}
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i {
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font-size: 10px;
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}
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}
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}
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}
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}
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}
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footer {
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margin-top: 8px;
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display: flex;
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justify-content: space-between;
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.controls {
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display: flex;
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gap: 8px;
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}
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}
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}
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4
templates/dialogs/rerollDialog/footer.hbs
Normal file
4
templates/dialogs/rerollDialog/footer.hbs
Normal file
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@ -0,0 +1,4 @@
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<footer>
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<button type="button" data-action="doReroll" {{disabled disabledReroll}}>{{localize "Reroll"}} <i class="fa-solid fa-dice"></i></button>
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<button type="button" data-action="save" {{disabled saveDisabled}}>{{localize "DAGGERHEART.APPLICATIONS.RerollDialog.acceptCurrentRolls"}}</button>
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</footer>
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35
templates/dialogs/rerollDialog/main.hbs
Normal file
35
templates/dialogs/rerollDialog/main.hbs
Normal file
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@ -0,0 +1,35 @@
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<div class="reroll-outer-container">
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{{#each damage}}
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<h2>{{localize (concat 'DAGGERHEART.CONFIG.HealingType.' @key '.name')}}</h2>
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{{#each this}}
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<div class="dices-container">
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{{#each this}}
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<fieldset class="dice-outer-container">
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<legend>
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<input class="to-reroll-input" type="checkbox" data-type="{{@../../key}}" data-part="{{@../key}}" data-dice="{{@key}}" {{checked this.toReroll}} />
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<i class="fa-solid fa-dice"></i>
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<span>{{this.selectedResults}}/{{this.results.length}} Selected</span>
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</legend>
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|
||||
<div class="dice-container">
|
||||
{{#each this.results}}
|
||||
<div
|
||||
class="result-container {{../dice}} {{#if this.active}}selected{{/if}}"
|
||||
data-action="selectRoll" data-type="{{@../../../key}}" data-part="{{@../../key}}" data-dice="{{@../key}}" data-result="{{@key}}"
|
||||
>
|
||||
{{this.result}}
|
||||
{{#if this.active}}
|
||||
<a class="to-reroll-result" data-action="toggleResult" data-type="{{@../../../key}}" data-part="{{@../../key}}" data-dice="{{@../key}}" data-result="{{@key}}">
|
||||
<input class="to-reroll-result-input" type="checkbox" {{checked this.toReroll}} />
|
||||
<i class="fa-solid fa-dice"></i>
|
||||
</a>
|
||||
{{/if}}
|
||||
</div>
|
||||
{{/each}}
|
||||
</div>
|
||||
</fieldset>
|
||||
{{/each}}
|
||||
</div>
|
||||
{{/each}}
|
||||
{{/each}}
|
||||
</div>
|
||||
Loading…
Add table
Add a link
Reference in a new issue