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Changed so companion can level up on its own (#879)
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3d6a276bbc
commit
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13 changed files with 216 additions and 40 deletions
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@ -602,7 +602,20 @@ export default class DhCharacter extends BaseDataActor {
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}
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prepareDerivedData() {
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const baseHope = this.resources.hope.value + (this.companion?.system?.resources?.hope ?? 0);
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let baseHope = this.resources.hope.value;
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if (this.companion) {
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for (let levelKey in this.companion.system.levelData.levelups) {
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const level = this.companion.system.levelData.levelups[levelKey];
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for (let selection of level.selections) {
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switch (selection.type) {
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case 'hope':
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this.resources.hope.max += selection.value;
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break;
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}
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}
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}
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}
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this.resources.hope.value = Math.min(baseHope, this.resources.hope.max);
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this.attack.roll.trait = this.rules.attack.roll.trait ?? this.attack.roll.trait;
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@ -40,12 +40,14 @@ export default class DhCompanion extends BaseDataActor {
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experiences: new fields.TypedObjectField(
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new fields.SchemaField({
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name: new fields.StringField({}),
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value: new fields.NumberField({ integer: true, initial: 0 })
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value: new fields.NumberField({ integer: true, initial: 0 }),
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description: new fields.StringField(),
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core: new fields.BooleanField({ initial: false })
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}),
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{
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initial: {
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experience1: { value: 2 },
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experience2: { value: 2 }
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experience1: { value: 2, core: true },
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experience2: { value: 2, core: true }
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}
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}
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),
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@ -134,6 +136,23 @@ export default class DhCompanion extends BaseDataActor {
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}
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}
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async _preUpdate(changes, options, userId) {
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const allowed = await super._preUpdate(changes, options, userId);
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if (allowed === false) return;
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/* The first two experiences are always marked as core */
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if (changes.system?.experiences && Object.keys(this.experiences).length < 2) {
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const experiences = new Set(Object.keys(this.experiences));
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const changeExperiences = new Set(Object.keys(changes.system.experiences));
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const newExperiences = Array.from(changeExperiences.difference(experiences));
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for (var i = 0; i < Math.min(newExperiences.length, 2 - experiences.size); i++) {
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const experience = newExperiences[i];
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changes.system.experiences[experience].core = true;
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}
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}
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}
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async _preDelete() {
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if (this.partner) {
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await this.partner.update({ 'system.companion': null });
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@ -404,7 +404,27 @@ export const defaultCompanionTier = {
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start: 2,
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end: 10
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},
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initialAchievements: {},
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initialAchievements: {
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experience: {
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nr: 1,
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modifier: 2
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}
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},
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/* Improved this. Quick solution for companions */
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extraAchievements: {
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5: {
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experience: {
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nr: 1,
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modifier: 2
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}
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},
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8: {
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experience: {
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nr: 1,
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modifier: 2
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}
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}
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},
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availableOptions: 1,
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domainCardByLevel: 0,
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options: {
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@ -26,6 +26,7 @@ export class DhLevelup extends foundry.abstract.DataModel {
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return acc;
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}, {})
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: {};
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const domainCards = [...Array(tier.domainCardByLevel).keys()].reduce((acc, _) => {
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const id = foundry.utils.randomID();
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acc[id] = { uuid: null, itemUuid: null, level: i };
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@ -42,6 +43,20 @@ export class DhLevelup extends foundry.abstract.DataModel {
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belongingLevels.push(i);
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}
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/* Improve. Temporary handling for Companion new experiences */
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Object.keys(tier.extraAchievements ?? {}).forEach(key => {
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const level = Number(key);
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if (level >= startLevel && level <= endLevel) {
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const levelExtras = tier.extraAchievements[level];
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if (levelExtras.experience) {
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levels[level].achievements.experiences[foundry.utils.randomID()] = {
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name: '',
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modifier: levelExtras.experience.modifier
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};
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}
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}
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});
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tiers[key] = {
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name: tier.name,
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belongingLevels: belongingLevels,
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