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[Fix] Inventory Item Transfer (#1316)
* Fixed so items from the inventory tab of the Party sheet can be dragged out * Added transfer logic * Added translation * Improved item transfer dialog title * Simplified title * Updated image * Simplified the handlebars templates for itemTransfer * Improved item-identicial check * Slight improved rendering * .
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15 changed files with 228 additions and 47 deletions
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@ -8,7 +8,6 @@ import { getDocFromElement, getDocFromElementSync } from '../../../helpers/utils
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/**@typedef {import('@client/applications/_types.mjs').ApplicationClickAction} ApplicationClickAction */
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const { TextEditor } = foundry.applications.ux;
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export default class CharacterSheet extends DHBaseActorSheet {
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/**@inheritdoc */
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static DEFAULT_OPTIONS = {
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@ -881,6 +880,8 @@ export default class CharacterSheet extends DHBaseActorSheet {
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const item = await getDocFromElement(event.target);
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const dragData = {
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originActor: this.document.uuid,
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originId: item.id,
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type: item.documentName,
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uuid: item.uuid
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};
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@ -894,9 +895,12 @@ export default class CharacterSheet extends DHBaseActorSheet {
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// Prevent event bubbling to avoid duplicate handling
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event.preventDefault();
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event.stopPropagation();
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const data = foundry.applications.ux.TextEditor.implementation.getDragEventData(event);
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super._onDrop(event);
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this._onDropItem(event, TextEditor.getDragEventData(event));
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const { cancel } = await super._onDrop(event);
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if (cancel) return;
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this._onDropItem(event, data);
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}
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async _onDropItem(event, data) {
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