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https://github.com/Foundryborne/daggerheart.git
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Merged with main
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commit
286944d2e6
207 changed files with 4909 additions and 1073 deletions
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@ -27,7 +27,7 @@ const resistanceField = (resistanceLabel, immunityLabel, reductionLabel) =>
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});
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/* Common rules applying to Characters and Adversaries */
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export const commonActorRules = (extendedData = { damageReduction: {} }) => ({
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export const commonActorRules = (extendedData = { damageReduction: {}, attack: { damage: {} } }) => ({
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conditionImmunities: new fields.SchemaField({
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hidden: new fields.BooleanField({ initial: false }),
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restrained: new fields.BooleanField({ initial: false }),
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@ -41,7 +41,23 @@ export const commonActorRules = (extendedData = { damageReduction: {} }) => ({
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magical: new fields.NumberField({ initial: 0, min: 0 }),
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physical: new fields.NumberField({ initial: 0, min: 0 })
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}),
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...extendedData.damageReduction
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...(extendedData.damageReduction ?? {})
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}),
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attack: new fields.SchemaField({
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...extendedData.attack,
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damage: new fields.SchemaField({
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hpDamageMultiplier: new fields.NumberField({
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required: true,
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nullable: false,
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initial: 1
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}),
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hpDamageTakenMultiplier: new fields.NumberField({
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required: true,
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nullable: false,
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initial: 1
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}),
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...(extendedData.attack?.damage ?? {})
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})
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})
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});
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@ -36,7 +36,14 @@ export default class DhCharacter extends BaseDataActor {
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'DAGGERHEART.ACTORS.Character.maxHPBonus'
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),
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stress: resourceField(6, 0, 'DAGGERHEART.GENERAL.stress', true),
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hope: resourceField(6, 2, 'DAGGERHEART.GENERAL.hope')
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hope: new fields.SchemaField({
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value: new fields.NumberField({
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initial: 2,
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min: 0,
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integer: true,
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label: 'DAGGERHEART.GENERAL.hope'
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})
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})
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}),
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traits: new fields.SchemaField({
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agility: attributeField('DAGGERHEART.CONFIG.Traits.agility.name'),
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@ -79,12 +86,7 @@ export default class DhCharacter extends BaseDataActor {
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bags: new fields.NumberField({ initial: 0, integer: true }),
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chests: new fields.NumberField({ initial: 0, integer: true })
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}),
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scars: new fields.TypedObjectField(
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new fields.SchemaField({
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name: new fields.StringField({}),
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description: new fields.StringField()
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})
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),
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scars: new fields.NumberField({ initial: 0, integer: true, label: 'DAGGERHEART.GENERAL.scars' }),
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biography: new fields.SchemaField({
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background: new fields.HTMLField(),
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connections: new fields.HTMLField(),
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@ -252,38 +254,59 @@ export default class DhCharacter extends BaseDataActor {
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hint: 'DAGGERHEART.GENERAL.Rules.damageReduction.increasePerArmorMark.hint'
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}),
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disabledArmor: new fields.BooleanField({ intial: false })
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},
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attack: {
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damage: {
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diceIndex: new fields.NumberField({
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integer: true,
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min: 0,
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max: 5,
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initial: 0,
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label: 'DAGGERHEART.GENERAL.Rules.attack.damage.dice.label',
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hint: 'DAGGERHEART.GENERAL.Rules.attack.damage.dice.hint'
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}),
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bonus: new fields.NumberField({
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required: true,
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initial: 0,
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min: 0,
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label: 'DAGGERHEART.GENERAL.Rules.attack.damage.bonus.label'
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})
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},
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roll: new fields.SchemaField({
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trait: new fields.StringField({
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required: true,
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choices: CONFIG.DH.ACTOR.abilities,
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nullable: true,
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initial: null,
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label: 'DAGGERHEART.GENERAL.Rules.attack.roll.trait.label'
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})
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})
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}
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}),
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attack: new fields.SchemaField({
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damage: new fields.SchemaField({
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diceIndex: new fields.NumberField({
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integer: true,
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min: 0,
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max: 5,
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initial: 0,
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label: 'DAGGERHEART.GENERAL.Rules.attack.damage.dice.label',
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hint: 'DAGGERHEART.GENERAL.Rules.attack.damage.dice.hint'
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}),
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bonus: new fields.NumberField({
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required: true,
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initial: 0,
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min: 0,
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label: 'DAGGERHEART.GENERAL.Rules.attack.damage.bonus.label'
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})
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dualityRoll: new fields.SchemaField({
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defaultHopeDice: new fields.NumberField({
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nullable: false,
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required: true,
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integer: true,
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choices: CONFIG.DH.GENERAL.dieFaces,
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initial: 12,
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label: 'DAGGERHEART.ACTORS.Character.defaultHopeDice'
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}),
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roll: new fields.SchemaField({
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trait: new fields.StringField({
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required: true,
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choices: CONFIG.DH.ACTOR.abilities,
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nullable: true,
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initial: null,
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label: 'DAGGERHEART.GENERAL.Rules.attack.roll.trait.label'
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})
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defaultFearDice: new fields.NumberField({
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nullable: false,
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required: true,
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integer: true,
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choices: CONFIG.DH.GENERAL.dieFaces,
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initial: 12,
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label: 'DAGGERHEART.ACTORS.Character.defaultFearDice'
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})
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}),
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runeWard: new fields.BooleanField({ initial: false }),
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burden: new fields.SchemaField({
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ignore: new fields.BooleanField()
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}),
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roll: new fields.SchemaField({
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guaranteedCritical: new fields.BooleanField()
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})
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}),
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sidebarFavorites: new ForeignDocumentUUIDArrayField({ type: 'Item' })
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@ -347,7 +370,7 @@ export default class DhCharacter extends BaseDataActor {
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const modifiers = subClasses
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?.map(sc => ({ ...this.traits[sc.system.spellcastingTrait], key: sc.system.spellcastingTrait }))
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.filter(x => x);
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return modifiers.sort((a, b) => a.value - b.value)[0];
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return modifiers.sort((a, b) => (b.value ?? 0) - (a.value ?? 0))[0];
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}
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get spellcastModifier() {
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@ -528,7 +551,18 @@ export default class DhCharacter extends BaseDataActor {
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}
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get deathMoveViable() {
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return this.resources.hitPoints.max > 0 && this.resources.hitPoints.value >= this.resources.hitPoints.max;
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const { characterDefault } = game.settings.get(
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CONFIG.DH.id,
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CONFIG.DH.SETTINGS.gameSettings.Automation
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).defeated;
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const deathMoveOutcomeStatuses = Object.keys(CONFIG.DH.GENERAL.defeatedConditionChoices).filter(
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key => key !== characterDefault
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);
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const deathMoveNotResolved = this.parent.statuses.every(status => !deathMoveOutcomeStatuses.includes(status));
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const allHitPointsMarked =
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this.resources.hitPoints.max > 0 && this.resources.hitPoints.value >= this.resources.hitPoints.max;
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return deathMoveNotResolved && allHitPointsMarked;
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}
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get armorApplicableDamageTypes() {
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@ -626,8 +660,15 @@ export default class DhCharacter extends BaseDataActor {
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? armor.system.baseThresholds.severe + this.levelData.level.current
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: this.levelData.level.current * 2
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};
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this.resources.hope.max -= Object.keys(this.scars).length;
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const globalHopeMax = game.settings.get(CONFIG.DH.id, CONFIG.DH.SETTINGS.gameSettings.Homebrew).maxHope;
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this.resources.hope.max = globalHopeMax - this.scars;
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this.resources.hitPoints.max += this.class.value?.system?.hitPoints ?? 0;
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/* Companion Related Data */
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this.companionData = {
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levelupChoices: this.levelData.level.current - 1
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};
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}
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prepareDerivedData() {
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@ -683,6 +724,30 @@ export default class DhCharacter extends BaseDataActor {
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changes.system.experiences[experience].core = true;
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}
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}
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/* Scars can alter the amount of current hope */
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if (changes.system?.scars) {
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const diff = this.system.scars - changes.system.scars;
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const newHopeMax = this.system.resources.hope.max + diff;
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const newHopeValue = Math.min(newHopeMax, this.system.resources.hope.value);
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if (newHopeValue != this.system.resources.hope.value) {
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if (!changes.system.resources) changes.system.resources = { hope: { value: 0 } };
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changes.system.resources.hope = {
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...changes.system.resources.hope,
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value: changes.system.resources.hope.value + newHopeValue
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};
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}
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}
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/* Force companion data prep */
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if (this.companion) {
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if (
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changes.system?.levelData?.level?.current !== undefined &&
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changes.system.levelData.level.current !== this._source.levelData.level.current
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) {
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this.companion.update(this.companion.toObject(), { diff: false, recursive: false });
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}
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}
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}
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async _preDelete() {
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@ -698,4 +763,11 @@ export default class DhCharacter extends BaseDataActor {
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t => !!t
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);
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}
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static migrateData(source) {
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if (typeof source.scars === 'object') source.scars = 0;
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if (source.resources?.hope?.max) source.scars = Math.max(6 - source.resources.hope.max, 0);
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return super.migrateData(source);
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}
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}
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@ -108,7 +108,11 @@ export default class DhCompanion extends BaseDataActor {
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get proficiency() {
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return this.partner?.system?.proficiency ?? 1;
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}
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get canLevelUp() {
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return this.levelupChoicesLeft > 0;
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}
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isItemValid() {
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return false;
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}
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@ -127,7 +131,7 @@ export default class DhCompanion extends BaseDataActor {
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if (selection.data[0] === 'damage') {
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this.attack.damage.parts[0].value.dice = adjustDice(this.attack.damage.parts[0].value.dice);
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} else {
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this.attack.range = adjustRange(this.attack.range);
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this.attack.range = adjustRange(this.attack.range).id;
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}
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break;
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case 'stress':
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@ -147,6 +151,17 @@ export default class DhCompanion extends BaseDataActor {
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}
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}
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prepareDerivedData() {
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/* Partner Related Setup */
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if (this.partner) {
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this.levelData.level.changed = this.partner.system.levelData.level.current;
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this.levelupChoicesLeft = Object.values(this.levelData.levelups).reduce((acc, curr) => {
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acc = Math.max(acc - curr.selections.length, 0);
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return acc;
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}, this.partner.system.companionData.levelupChoices);
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}
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}
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async _preUpdate(changes, options, userId) {
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const allowed = await super._preUpdate(changes, options, userId);
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if (allowed === false) return;
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@ -162,6 +177,16 @@ export default class DhCompanion extends BaseDataActor {
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changes.system.experiences[experience].core = true;
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}
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}
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/* Force partner data prep */
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if (this.partner) {
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if (
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changes.system?.levelData?.level?.current !== undefined &&
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changes.system.levelData.level.current !== this._source.levelData.level.current
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) {
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this.partner.update(this.partner.toObject(), { diff: false, recursive: false });
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}
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}
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}
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async _preDelete() {
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