before fixing damage roll on main

This commit is contained in:
Dapoolp 2025-07-26 14:02:45 +02:00
parent af01f8f1b2
commit 27c4626a15
4 changed files with 12 additions and 6 deletions

View file

@ -13,7 +13,7 @@ export default class ReactionRollDialog extends HandlebarsApplicationMixin(Appli
static DEFAULT_OPTIONS = {
tag: 'form',
classes: ['daggerheart', 'views', 'damage-reduction'],
classes: ['daggerheart', 'views'],
position: {
width: 240,
height: 'auto'
@ -32,9 +32,9 @@ export default class ReactionRollDialog extends HandlebarsApplicationMixin(Appli
/** @override */
static PARTS = {
damageSelection: {
id: 'damageReduction',
template: 'systems/daggerheart/templates/dialogs/damageReduction.hbs'
reactionRoll: {
id: 'reactionRoll',
template: 'systems/daggerheart/templates/dialogs/reactionRoll.hbs'
}
};
@ -42,7 +42,7 @@ export default class ReactionRollDialog extends HandlebarsApplicationMixin(Appli
/** @inheritDoc */
get title() {
return game.i18n.localize('DAGGERHEART.APPLICATIONS.DamageReduction.title');
return game.i18n.format('DAGGERHEART.APPLICATIONS.ReactionRoll.title', { trait: game.i18n.localize(`DAGGERHEART.CONFIG.Traits.${this.trait}.name`) });
}
async _prepareContext(_options) {