mirror of
https://github.com/Foundryborne/daggerheart.git
synced 2026-01-14 20:51:07 +01:00
[Feature] Roll Effect Toggles (#1510)
* Initial * . * . * Update module/dice/dhRoll.mjs Co-authored-by: Carlos Fernandez <CarlosFdez@users.noreply.github.com> --------- Co-authored-by: Carlos Fernandez <CarlosFdez@users.noreply.github.com>
This commit is contained in:
parent
883aaeec02
commit
27b7758f7d
13 changed files with 266 additions and 39 deletions
|
|
@ -10,6 +10,7 @@ export default class D20RollDialog extends HandlebarsApplicationMixin(Applicatio
|
|||
this.config = config;
|
||||
this.config.experiences = [];
|
||||
this.reactionOverride = config.actionType === 'reaction';
|
||||
this.selectedEffects = this.config.bonusEffects;
|
||||
|
||||
if (config.source?.action) {
|
||||
this.item = config.data.parent.items.get(config.source.item) ?? config.data.parent;
|
||||
|
|
@ -35,6 +36,7 @@ export default class D20RollDialog extends HandlebarsApplicationMixin(Applicatio
|
|||
selectExperience: this.selectExperience,
|
||||
toggleReaction: this.toggleReaction,
|
||||
toggleTagTeamRoll: this.toggleTagTeamRoll,
|
||||
toggleSelectedEffect: this.toggleSelectedEffect,
|
||||
submitRoll: this.submitRoll
|
||||
},
|
||||
form: {
|
||||
|
|
@ -76,6 +78,9 @@ export default class D20RollDialog extends HandlebarsApplicationMixin(Applicatio
|
|||
icon
|
||||
}));
|
||||
|
||||
context.hasSelectedEffects = Boolean(this.selectedEffects && Object.keys(this.selectedEffects).length);
|
||||
context.selectedEffects = this.selectedEffects;
|
||||
|
||||
this.config.costs ??= [];
|
||||
if (this.config.costs?.length) {
|
||||
const updatedCosts = game.system.api.fields.ActionFields.CostField.calcCosts.call(
|
||||
|
|
@ -208,6 +213,11 @@ export default class D20RollDialog extends HandlebarsApplicationMixin(Applicatio
|
|||
this.render();
|
||||
}
|
||||
|
||||
static toggleSelectedEffect(_event, button) {
|
||||
this.selectedEffects[button.dataset.key].selected = !this.selectedEffects[button.dataset.key].selected;
|
||||
this.render();
|
||||
}
|
||||
|
||||
static async submitRoll() {
|
||||
await this.close({ submitted: true });
|
||||
}
|
||||
|
|
|
|||
|
|
@ -6,6 +6,7 @@ export default class DamageDialog extends HandlebarsApplicationMixin(Application
|
|||
|
||||
this.roll = roll;
|
||||
this.config = config;
|
||||
this.selectedEffects = this.config.bonusEffects;
|
||||
}
|
||||
|
||||
static DEFAULT_OPTIONS = {
|
||||
|
|
@ -20,6 +21,7 @@ export default class DamageDialog extends HandlebarsApplicationMixin(Application
|
|||
icon: 'fa-solid fa-dice'
|
||||
},
|
||||
actions: {
|
||||
toggleSelectedEffect: this.toggleSelectedEffect,
|
||||
submitRoll: this.submitRoll
|
||||
},
|
||||
form: {
|
||||
|
|
@ -57,6 +59,9 @@ export default class DamageDialog extends HandlebarsApplicationMixin(Application
|
|||
icon
|
||||
}));
|
||||
context.modifiers = this.config.modifiers;
|
||||
context.hasSelectedEffects = Boolean(Object.keys(this.selectedEffects).length);
|
||||
context.selectedEffects = this.selectedEffects;
|
||||
|
||||
return context;
|
||||
}
|
||||
|
||||
|
|
@ -69,6 +74,11 @@ export default class DamageDialog extends HandlebarsApplicationMixin(Application
|
|||
this.render();
|
||||
}
|
||||
|
||||
static toggleSelectedEffect(_event, button) {
|
||||
this.selectedEffects[button.dataset.key].selected = !this.selectedEffects[button.dataset.key].selected;
|
||||
this.render();
|
||||
}
|
||||
|
||||
static async submitRoll() {
|
||||
await this.close({ submitted: true });
|
||||
}
|
||||
|
|
|
|||
|
|
@ -338,15 +338,20 @@ export default class CharacterSheet extends DHBaseActorSheet {
|
|||
}
|
||||
const type = 'effect';
|
||||
const cls = game.system.api.models.actions.actionsTypes[type];
|
||||
const action = new cls({
|
||||
...cls.getSourceConfig(doc.system),
|
||||
type: type,
|
||||
chatDisplay: false,
|
||||
cost: [{
|
||||
key: 'stress',
|
||||
value: doc.system.recallCost
|
||||
}]
|
||||
}, { parent: doc.system });
|
||||
const action = new cls(
|
||||
{
|
||||
...cls.getSourceConfig(doc.system),
|
||||
type: type,
|
||||
chatDisplay: false,
|
||||
cost: [
|
||||
{
|
||||
key: 'stress',
|
||||
value: doc.system.recallCost
|
||||
}
|
||||
]
|
||||
},
|
||||
{ parent: doc.system }
|
||||
);
|
||||
const config = await action.use(event);
|
||||
if (config) {
|
||||
return doc.update({ 'system.inVault': false });
|
||||
|
|
@ -707,8 +712,10 @@ export default class CharacterSheet extends DHBaseActorSheet {
|
|||
headerTitle: game.i18n.format('DAGGERHEART.UI.Chat.dualityRoll.abilityCheckTitle', {
|
||||
ability: abilityLabel
|
||||
}),
|
||||
effects: Array.from(await this.document.allApplicableEffects()),
|
||||
roll: {
|
||||
trait: button.dataset.attribute
|
||||
trait: button.dataset.attribute,
|
||||
type: 'trait'
|
||||
},
|
||||
hasRoll: true,
|
||||
actionType: 'action',
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue