[Feature] 494 - Adversaries Tier 1 (#500)

* Some work

* More work

* Finished Tier 1
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WBHarry 2025-08-01 16:43:59 +02:00 committed by GitHub
parent 3014be79ad
commit 263dfa69ae
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70 changed files with 15171 additions and 972 deletions

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@ -59,8 +59,8 @@
</div>
<div class="status-number">
<div class='status-value armor-slots'>
{{#if source.system.attack.target.amount}}
<p>{{source.system.attack.target.amount}}</p>
{{#if source.system.attack.roll.bonus}}
<p>{{source.system.attack.roll.bonus}}</p>
{{else}}
<p>-</p>
{{/if}}
@ -86,6 +86,7 @@
hideTooltip=true
hideResources=true
noExtensible=true
noCompendiumEdit=true
}}
</ul>
</div>

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@ -16,7 +16,7 @@ Parameters:
--}}
<li class="inventory-item" data-item-id="{{item.id}}" {{#if (or (eq type 'action' ) (eq type 'attack' ))}}
data-action-id="{{item.id}}" {{/if}} data-item-uuid="{{item.uuid}}" data-type="{{type}}" draggable="true">
data-action-id="{{item.id}}" {{/if}} data-item-uuid="{{item.uuid}}" data-type="{{type}}" data-no-compendium-edit="{{noCompendiumEdit}}" draggable="true">
<div class="inventory-item-header" {{#unless noExtensible}}data-action="toggleExtended" {{/unless}}>
{{!-- Image --}}
<div class="img-portait" data-action='{{ifThen (or (hasProperty item "use") (eq type ' attack')) "useItem" (ifThen