mirror of
https://github.com/Foundryborne/daggerheart.git
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[Feature] 494 - Adversaries Tier 1 (#500)
* Some work * More work * Finished Tier 1
This commit is contained in:
parent
3014be79ad
commit
263dfa69ae
70 changed files with 15171 additions and 972 deletions
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@ -37,7 +37,12 @@
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"type": "standard",
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"notes": "",
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"hordeHp": 1,
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"experiences": {},
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"experiences": {
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"3HwCDcCvzVnicJKe": {
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"name": "Tracker",
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"value": 2
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}
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},
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"bonuses": {
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"roll": {
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"attack": {
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@ -65,22 +70,59 @@
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}
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},
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"tier": 1,
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"description": "<p>A faerie warrior adorned in armor made of leaves and bark.</p>"
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"description": "<p>A faerie warrior adorned in armor made of leaves and bark.</p>",
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"attack": {
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"name": "Scythe",
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"img": "icons/weapons/sickles/scythe-bone-jagged.webp",
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"roll": {
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"bonus": 0
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},
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"damage": {
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"parts": [
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{
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"value": {
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"custom": {
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"enabled": false
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},
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"dice": "d8",
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"bonus": 1,
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"multiplier": "flat",
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"flatMultiplier": 1
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},
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"applyTo": "hitPoints",
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"type": [
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"physical"
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],
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"resultBased": false,
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"valueAlt": {
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"multiplier": "prof",
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"flatMultiplier": 1,
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"dice": "d6",
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"bonus": null,
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"custom": {
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"enabled": false
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}
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},
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"base": false
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}
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]
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}
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}
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},
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"flags": {},
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"coreVersion": "13.344",
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"coreVersion": "13.346",
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"systemId": "daggerheart",
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"systemVersion": "0.0.1",
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"createdTime": 1753922784356,
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"modifiedTime": 1753922784356,
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"lastModifiedBy": "WafZqd6qLGpBRGTt"
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},
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"_id": "VtFBt9XBE0WrGGxP",
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"sort": 3400000,
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"sort": 3600000,
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"ownership": {
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"default": 0,
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"ei8OkswTzyDp4IGC": 3,
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@ -180,7 +222,349 @@
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"appendNumber": false,
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"prependAdjective": false
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},
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"items": [],
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"items": [
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{
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"name": "Pack tactics",
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"type": "feature",
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"_id": "uo5DbPuQQ018Pyfd",
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"img": "icons/creatures/abilities/wolf-howl-moon-purple.webp",
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"system": {
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"description": "<p>If the Soldier makes a standard attack and another Sylvan Soldier is within Melee range of the target, deal <strong>1d8+5</strong> physical damage instead of their standard damage.</p>",
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"resource": null,
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"actions": {
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"dmlz83o2JOAoGiuK": {
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"type": "attack",
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"_id": "dmlz83o2JOAoGiuK",
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"systemPath": "actions",
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"description": "",
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"chatDisplay": true,
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"actionType": "action",
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"cost": [],
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"uses": {
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"value": null,
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"max": "",
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"recovery": null
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},
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"damage": {
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"parts": [
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{
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"value": {
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"custom": {
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"enabled": false
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},
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"flatMultiplier": 1,
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"dice": "d8",
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"bonus": 5,
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"multiplier": "flat"
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},
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"applyTo": "hitPoints",
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"type": [
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"physical"
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],
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"base": false,
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"resultBased": false,
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"valueAlt": {
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"multiplier": "prof",
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"flatMultiplier": 1,
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"dice": "d6",
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"bonus": null,
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"custom": {
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"enabled": false
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}
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}
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}
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],
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"includeBase": false
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},
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"target": {
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"type": "any",
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"amount": 1
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},
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"effects": [],
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"roll": {
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"type": "attack",
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"trait": null,
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"difficulty": null,
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"bonus": null,
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"advState": "neutral",
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"diceRolling": {
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"multiplier": "prof",
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"flatMultiplier": 1,
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"dice": "d6",
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"compare": null,
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"treshold": null
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},
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"useDefault": false
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},
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"save": {
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"trait": null,
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"difficulty": null,
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"damageMod": "none"
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},
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"name": "Attack",
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"img": "icons/creatures/abilities/wolf-howl-moon-purple.webp",
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"range": "melee"
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}
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},
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"folder": null,
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"sort": 0,
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"ownership": {
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"default": 0,
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"MQSznptE5yLT7kj8": 3
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},
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"flags": {},
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"_stats": {
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"compendiumSource": null,
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"duplicateSource": null,
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"exportSource": null,
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"coreVersion": "13.346",
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"systemId": "daggerheart",
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"systemVersion": "0.0.1",
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"createdTime": 1754054372208,
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"modifiedTime": 1754054415661,
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"lastModifiedBy": "MQSznptE5yLT7kj8"
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},
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"_key": "!actors.items!VtFBt9XBE0WrGGxP.uo5DbPuQQ018Pyfd"
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},
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{
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"name": "Forest Control",
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"type": "feature",
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"_id": "phtxvgptyvT3WoeK",
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"img": "icons/environment/wilderness/tree-spruce.webp",
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"system": {
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"description": "<p><strong>Spend a Fear</strong> to pull down a tree within Close range. A creature hit by the tree must succeed on an Agility Reaction Roll (15) or take <strong>1d10</strong> physical damage.</p>",
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"resource": null,
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"actions": {
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"UyL02IaAO3m8LgWI": {
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"type": "attack",
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"_id": "UyL02IaAO3m8LgWI",
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"systemPath": "actions",
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"description": "",
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"chatDisplay": true,
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"actionType": "action",
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"cost": [
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{
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"scalable": false,
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"key": "fear",
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"value": 1,
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"keyIsID": false,
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"step": null
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}
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],
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"uses": {
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"value": null,
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"max": "",
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"recovery": null
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},
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"damage": {
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"parts": [
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{
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"value": {
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"custom": {
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"enabled": false
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},
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"flatMultiplier": 1,
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"dice": "d10",
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"bonus": null,
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"multiplier": "flat"
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},
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"applyTo": "hitPoints",
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"type": [
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"physical"
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],
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"base": false,
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"resultBased": false,
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"valueAlt": {
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"multiplier": "prof",
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"flatMultiplier": 1,
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"dice": "d6",
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"bonus": null,
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"custom": {
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"enabled": false
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}
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}
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}
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],
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"includeBase": false
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},
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"target": {
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"type": "any",
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"amount": null
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},
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"effects": [],
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"roll": {
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"type": null,
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"trait": null,
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"difficulty": null,
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"bonus": null,
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"advState": "neutral",
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"diceRolling": {
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"multiplier": "prof",
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"flatMultiplier": 1,
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"dice": "d6",
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"compare": null,
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"treshold": null
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},
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"useDefault": false
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},
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"save": {
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"trait": "agility",
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"difficulty": 15,
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"damageMod": "none"
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},
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"name": "Pull Tree",
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"img": "icons/environment/wilderness/tree-spruce.webp",
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"range": "close"
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}
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},
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"sort": 0,
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"ownership": {
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"default": 0,
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"MQSznptE5yLT7kj8": 3
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},
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"flags": {},
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"coreVersion": "13.346",
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"systemId": "daggerheart",
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"createdTime": 1754054421332,
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"_key": "!actors.items!VtFBt9XBE0WrGGxP.phtxvgptyvT3WoeK"
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},
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{
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"name": "Blend In",
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"type": "feature",
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"_id": "1dmKoSnV82sLc8xZ",
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"img": "icons/magic/nature/root-vine-leaves-green.webp",
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"system": {
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"description": "<p>When the Soldier makes a successful attack, you can <strong>mark a Stress</strong> to become Hidden until the Soldier’s next attack or a PC succeeds on an Instinct Roll (14) to fi nd them.</p>",
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"resource": null,
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"actions": {
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"l32BjO9J0jFvD0Zy": {
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"type": "effect",
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"_id": "l32BjO9J0jFvD0Zy",
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"systemPath": "actions",
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"description": "",
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"chatDisplay": true,
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"actionType": "action",
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"cost": [
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{
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"scalable": false,
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"key": "stress",
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"value": 1,
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"keyIsID": false,
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"step": null
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}
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],
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"uses": {
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},
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"effects": [
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{
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"_id": "xyXPmPIOtqXYF1TJ",
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"onSave": false
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}
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],
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"target": {
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"type": "any",
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"amount": null
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},
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"name": "Mark Stress",
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"img": "icons/magic/nature/root-vine-leaves-green.webp",
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"range": ""
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}
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},
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"effects": [
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{
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"name": "Blend In",
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"img": "icons/magic/nature/root-vine-leaves-green.webp",
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"origin": "Compendium.daggerheart.adversaries.Actor.VtFBt9XBE0WrGGxP.Item.1dmKoSnV82sLc8xZ",
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"transfer": false,
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"_id": "xyXPmPIOtqXYF1TJ",
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"type": "base",
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"system": {
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"rangeDependence": {
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"enabled": false,
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"type": "withinRange",
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"target": "hostile",
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"range": "melee"
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}
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},
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"changes": [],
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"disabled": false,
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"duration": {
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"startTime": null,
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"combat": null,
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"seconds": null,
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"rounds": null,
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"turns": null,
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"startRound": null,
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"startTurn": null
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},
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"description": "<p>Become Hidden until the Soldier’s next attack or a PC succeeds on an Instinct Roll (14) to fi nd them.</p>",
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"tint": "#ffffff",
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"statuses": [
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"hidden"
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],
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"sort": 0,
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"flags": {},
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"systemId": "daggerheart",
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"systemVersion": "0.0.1",
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"createdTime": 1754054562723,
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"modifiedTime": 1754054581921,
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}
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],
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"effects": [],
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"_key": "!actors!VtFBt9XBE0WrGGxP"
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}
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