[Feature] 494 - Adversaries Tier 1 (#500)

* Some work

* More work

* Finished Tier 1
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WBHarry 2025-08-01 16:43:59 +02:00 committed by GitHub
parent 3014be79ad
commit 263dfa69ae
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70 changed files with 15171 additions and 972 deletions

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@ -34,10 +34,15 @@
"reduction": 0
}
},
"type": "standard",
"type": "bruiser",
"notes": "",
"hordeHp": 1,
"experiences": {},
"experiences": {
"8ThlnO2VRVTMnfzP": {
"name": "Huge",
"value": 3
}
},
"bonuses": {
"roll": {
"attack": {
@ -65,22 +70,61 @@
}
},
"tier": 1,
"description": "<p>A burly vegetable-person with grasping vines.</p>"
"description": "<p>A burly vegetable-person with grasping vines.</p>",
"attack": {
"name": "Vines",
"range": "close",
"roll": {
"bonus": 2,
"type": "attack"
},
"damage": {
"parts": [
{
"value": {
"custom": {
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},
"dice": "d8",
"bonus": 3,
"multiplier": "flat",
"flatMultiplier": 1
},
"applyTo": "hitPoints",
"type": [
"physical"
],
"resultBased": false,
"valueAlt": {
"multiplier": "prof",
"flatMultiplier": 1,
"dice": "d6",
"bonus": null,
"custom": {
"enabled": false
}
},
"base": false
}
]
},
"img": "icons/magic/nature/root-vines-grow-brown.webp"
}
},
"flags": {},
"_stats": {
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"coreVersion": "13.344",
"coreVersion": "13.346",
"systemId": "daggerheart",
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@ -180,7 +224,253 @@
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"prependAdjective": false
},
"items": [],
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"name": "Ground Slam",
"type": "feature",
"_id": "0DSCzAFXy0hV4afJ",
"img": "icons/magic/earth/barrier-stone-brown-green.webp",
"system": {
"description": "<p>Slam the ground, knocking all targets within Very Close range back to Far range. Each target knocked back this way must mark a Stress.</p><p>@Template[type:emanation|range:vc]</p>",
"resource": null,
"actions": {
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"name": "Stress Damage",
"img": "icons/magic/earth/barrier-stone-brown-green.webp",
"range": "veryClose"
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{
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"img": "icons/magic/nature/root-vine-entangled-hand.webp",
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"description": "<p>Make an attack against a target within Close range. On a success, <strong>spend a Fear</strong> to pull them into Melee range, deal <strong>1d6+2</strong> physical damage, and <em>Restrain</em> them until the Defender takes Severe damage.</p>",
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"_id": "F3E7fiz01AbF2kr5",
"onSave": false
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"advState": "neutral",
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"compare": null,
"treshold": null
},
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"save": {
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"damageMod": "none"
},
"name": "Attack",
"img": "icons/magic/nature/root-vine-entangled-hand.webp",
"range": "close"
}
},
"originItemType": null,
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},
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{
"name": "Grab and Drag",
"img": "icons/magic/nature/root-vine-entangled-hand.webp",
"origin": "Compendium.daggerheart.adversaries.Actor.9x2xY9zwc3xzbXo5.Item.rreGFW5TbhUoZf2T",
"transfer": false,
"_id": "F3E7fiz01AbF2kr5",
"type": "base",
"system": {
"rangeDependence": {
"enabled": false,
"type": "withinRange",
"target": "hostile",
"range": "melee"
}
},
"changes": [],
"disabled": false,
"duration": {
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"combat": null,
"seconds": null,
"rounds": null,
"turns": null,
"startRound": null,
"startTurn": null
},
"description": "<p>You are <em>Restrained </em>until the Defender takes Severe damage.</p>",
"tint": "#ffffff",
"statuses": [
"restrain"
],
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