[Feature] 494 - Adversaries Tier 1 (#500)

* Some work

* More work

* Finished Tier 1
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WBHarry 2025-08-01 16:43:59 +02:00 committed by GitHub
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commit 263dfa69ae
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70 changed files with 15171 additions and 972 deletions

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@ -34,10 +34,19 @@
"reduction": 0
}
},
"type": "standard",
"type": "bruiser",
"notes": "",
"hordeHp": 1,
"experiences": {},
"experiences": {
"BKNynHS8sUlJSt9P": {
"name": "Collateral Damage",
"value": 2
},
"Kq5ZfACqF0EIjKIq": {
"name": "Throw",
"value": 4
}
},
"bonuses": {
"roll": {
"attack": {
@ -65,22 +74,61 @@
}
},
"tier": 1,
"description": "<p>A large corpse, decay-bloated and angry.</p>"
"description": "<p>A large corpse, decay-bloated and angry.</p>",
"attack": {
"name": "Slam",
"roll": {
"bonus": 2,
"type": "attack"
},
"range": "veryClose",
"damage": {
"parts": [
{
"value": {
"custom": {
"enabled": false
},
"dice": "d12",
"bonus": 3,
"multiplier": "flat",
"flatMultiplier": 1
},
"applyTo": "hitPoints",
"type": [
"physical"
],
"resultBased": false,
"valueAlt": {
"multiplier": "prof",
"flatMultiplier": 1,
"dice": "d6",
"bonus": null,
"custom": {
"enabled": false
}
},
"base": false
}
]
},
"img": "icons/skills/melee/unarmed-punch-fist-yellow-red.webp"
}
},
"flags": {},
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@ -180,7 +228,302 @@
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"prependAdjective": false
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"img": "icons/magic/time/hourglass-brown-orange.webp",
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"description": "<p>When you spotlight the Zombie and they dont have a token on their stat block, they cant act yet. Place a token on their stat block and describe what theyre preparing to do. When you spotlight the Zombie and they have a token on their stat block, clear the token and they can act.</p>",
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"icon": "fa-solid fa-hourglass-half"
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"_id": "LP7xVLMTkJsmiIvl",
"img": "icons/skills/melee/strike-slashes-red.webp",
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"description": "<p>Make a standard attack with advantage against a target the Zombie has <em>Restrained</em>. On a success, the attack deals direct damage.</p>",
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"useDefault": false
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"damageMod": "none"
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"name": "Attack",
"img": "icons/skills/melee/strike-slashes-red.webp",
"range": "veryClose"
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{
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"type": "feature",
"_id": "69reUZ5tv3splqyO",
"img": "icons/creatures/abilities/mouth-teeth-lamprey-red.webp",
"system": {
"description": "<p>When the Zombies makes a successful standard attack, you can <strong>mark a Stress</strong> to temporarily Restrain the target and force them to mark 2 Stress.</p>",
"resource": null,
"actions": {
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"type": "damage",
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"systemPath": "actions",
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"chatDisplay": true,
"actionType": "action",
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"key": "stress",
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"keyIsID": false,
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"target": {
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"effects": [
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"_id": "CjMrSdL6kgD8mKRQ",
"onSave": false
}
],
"name": "Damage",
"img": "icons/creatures/abilities/mouth-teeth-lamprey-red.webp",
"range": ""
}
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"transfer": false,
"_id": "CjMrSdL6kgD8mKRQ",
"type": "base",
"system": {
"rangeDependence": {
"enabled": false,
"type": "withinRange",
"target": "hostile",
"range": "melee"
}
},
"changes": [],
"disabled": false,
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"seconds": null,
"rounds": null,
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"startTurn": null
},
"description": "",
"tint": "#ffffff",
"statuses": [
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