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[Feature] 494 - Adversaries Tier 1 (#500)
* Some work * More work * Finished Tier 1
This commit is contained in:
parent
3014be79ad
commit
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70 changed files with 15171 additions and 972 deletions
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@ -33,10 +33,15 @@
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"reduction": 0
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}
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},
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"type": "standard",
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"type": "ranged",
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"notes": "",
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"hordeHp": 1,
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"experiences": {},
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"experiences": {
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"Gtr9I2G39GcXT2Si": {
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"name": "Local Knowledge",
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"value": 3
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}
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},
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"bonuses": {
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"roll": {
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"attack": {
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@ -64,22 +69,62 @@
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}
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},
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"tier": 1,
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"description": "<p>A tall guard bearing a longbow and quiver with arrows fletched in the settlement’s colors.</p>"
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"description": "<p>A tall guard bearing a longbow and quiver with arrows fletched in the settlement’s colors.</p>",
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"motivesAndTactics": "Arrest, close gates, make it through the day, pin down",
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"attack": {
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"name": "Longbow",
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"range": "far",
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"roll": {
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"bonus": 1,
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"type": "attack"
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},
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"damage": {
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"parts": [
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{
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"value": {
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"custom": {
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"enabled": false
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},
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"dice": "d8",
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"bonus": 3,
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"multiplier": "flat",
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"flatMultiplier": 1
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},
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"applyTo": "hitPoints",
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"type": [
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"physical"
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],
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"resultBased": false,
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"valueAlt": {
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"multiplier": "prof",
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"flatMultiplier": 1,
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"dice": "d6",
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"bonus": null,
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"custom": {
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"enabled": false
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}
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},
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"base": false
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}
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]
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},
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"img": "icons/weapons/bows/longbow-recurve-leather-brown.webp"
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}
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},
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"flags": {},
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"_stats": {
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"compendiumSource": null,
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"duplicateSource": null,
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"exportSource": null,
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"coreVersion": "13.344",
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"coreVersion": "13.346",
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"systemId": "daggerheart",
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"systemVersion": "0.0.1",
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"createdTime": 1753922784222,
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"modifiedTime": 1753922784222,
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"lastModifiedBy": "WafZqd6qLGpBRGTt"
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"modifiedTime": 1754046151270,
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"lastModifiedBy": "MQSznptE5yLT7kj8"
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},
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"_id": "JRhrrEg5UroURiAD",
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"sort": 3400000,
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"sort": 2900000,
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"ownership": {
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"default": 0,
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"ei8OkswTzyDp4IGC": 3,
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@ -179,7 +224,173 @@
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"appendNumber": false,
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"prependAdjective": false
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},
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"items": [],
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"items": [
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{
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"name": "Hobbling Shot",
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"type": "feature",
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"_id": "DMtd1EXQPlPaoRmV",
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"img": "icons/skills/wounds/bone-broken-knee-beam.webp",
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"system": {
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"description": "<p>Make an attack against a target within Far range. On a success, <strong>mark a Stress</strong> to deal <strong>1d12+3</strong> physical damage. If the target marks HP from this attack, they have disadvantage on Agility Rolls until they clear at least 1 HP.</p>",
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"resource": null,
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"actions": {
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"84rwldOFvTPrrHJJ": {
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"type": "attack",
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"_id": "84rwldOFvTPrrHJJ",
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"systemPath": "actions",
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"description": "",
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"chatDisplay": true,
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"actionType": "action",
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"cost": [],
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"uses": {
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"value": null,
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"max": "",
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"recovery": null
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},
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"damage": {
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"parts": [
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{
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"value": {
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"custom": {
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"enabled": false
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},
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"flatMultiplier": 1,
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"dice": "d12",
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"bonus": 3,
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"multiplier": "flat"
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},
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"applyTo": "hitPoints",
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"type": [
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"physical"
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],
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"base": false,
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"resultBased": false,
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"valueAlt": {
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"multiplier": "prof",
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"flatMultiplier": 1,
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"dice": "d6",
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"bonus": null,
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"custom": {
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"enabled": false
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}
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}
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}
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],
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"includeBase": false
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},
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"target": {
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"type": "any",
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"amount": null
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},
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"effects": [
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{
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"_id": "wGuxOLokMqdxVSOo",
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"onSave": false
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}
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],
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"roll": {
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"type": "attack",
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"trait": null,
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"difficulty": null,
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"bonus": null,
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"advState": "neutral",
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"diceRolling": {
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"multiplier": "prof",
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"flatMultiplier": 1,
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"dice": "d6",
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"compare": null,
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"treshold": null
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},
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"useDefault": false
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},
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"save": {
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"trait": null,
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"difficulty": null,
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"damageMod": "none"
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},
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"name": "Attack",
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"img": "icons/skills/wounds/bone-broken-knee-beam.webp",
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"range": "far"
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}
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},
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"originItemType": null,
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"subType": null,
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"originId": null
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},
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"effects": [
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{
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"name": "Hobbling Shot",
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"img": "icons/skills/wounds/bone-broken-knee-beam.webp",
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"origin": "Compendium.daggerheart.adversaries.Actor.JRhrrEg5UroURiAD.Item.DMtd1EXQPlPaoRmV",
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"transfer": false,
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"_id": "wGuxOLokMqdxVSOo",
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"type": "base",
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"system": {
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"rangeDependence": {
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"enabled": false,
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"type": "withinRange",
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"target": "hostile",
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"range": "melee"
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}
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},
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"changes": [
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{
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"key": "system.disadvantageSources",
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"mode": 2,
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"value": "Agility Rolls",
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"priority": null
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}
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],
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"disabled": false,
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"duration": {
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"startTime": null,
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"combat": null,
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"seconds": null,
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"rounds": null,
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"turns": null,
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"startRound": null,
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"startTurn": null
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},
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"description": "<p>You have disadvantage on Agility Rolls until you clear at least 1 HP.</p>",
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"tint": "#ffffff",
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"statuses": [],
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"sort": 0,
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"flags": {},
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"_stats": {
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"compendiumSource": null,
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"duplicateSource": null,
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"exportSource": null,
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"coreVersion": "13.346",
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"systemId": "daggerheart",
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"systemVersion": "0.0.1",
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"createdTime": 1754012705802,
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"modifiedTime": 1754012740752,
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}
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],
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"folder": null,
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"sort": 0,
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"ownership": {
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"default": 0,
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"MQSznptE5yLT7kj8": 3
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},
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"flags": {},
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"_stats": {
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"compendiumSource": null,
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"duplicateSource": null,
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"exportSource": null,
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"coreVersion": "13.346",
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"systemId": "daggerheart",
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"systemVersion": "0.0.1",
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"createdTime": 1754012548341,
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"modifiedTime": 1754012705815,
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"_key": "!actors.items!JRhrrEg5UroURiAD.DMtd1EXQPlPaoRmV"
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}
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],
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"effects": [],
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"_key": "!actors!JRhrrEg5UroURiAD"
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}
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