[Feature] 494 - Adversaries Tier 1 (#500)

* Some work

* More work

* Finished Tier 1
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WBHarry 2025-08-01 16:43:59 +02:00 committed by GitHub
parent 3014be79ad
commit 263dfa69ae
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70 changed files with 15171 additions and 972 deletions

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@ -33,10 +33,15 @@
"reduction": 0
}
},
"type": "standard",
"type": "ranged",
"notes": "",
"hordeHp": 1,
"experiences": {},
"experiences": {
"Gtr9I2G39GcXT2Si": {
"name": "Local Knowledge",
"value": 3
}
},
"bonuses": {
"roll": {
"attack": {
@ -64,22 +69,62 @@
}
},
"tier": 1,
"description": "<p>A tall guard bearing a longbow and quiver with arrows fletched in the settlements colors.</p>"
"description": "<p>A tall guard bearing a longbow and quiver with arrows fletched in the settlements colors.</p>",
"motivesAndTactics": "Arrest, close gates, make it through the day, pin down",
"attack": {
"name": "Longbow",
"range": "far",
"roll": {
"bonus": 1,
"type": "attack"
},
"damage": {
"parts": [
{
"value": {
"custom": {
"enabled": false
},
"dice": "d8",
"bonus": 3,
"multiplier": "flat",
"flatMultiplier": 1
},
"applyTo": "hitPoints",
"type": [
"physical"
],
"resultBased": false,
"valueAlt": {
"multiplier": "prof",
"flatMultiplier": 1,
"dice": "d6",
"bonus": null,
"custom": {
"enabled": false
}
},
"base": false
}
]
},
"img": "icons/weapons/bows/longbow-recurve-leather-brown.webp"
}
},
"flags": {},
"_stats": {
"compendiumSource": null,
"duplicateSource": null,
"exportSource": null,
"coreVersion": "13.344",
"coreVersion": "13.346",
"systemId": "daggerheart",
"systemVersion": "0.0.1",
"createdTime": 1753922784222,
"modifiedTime": 1753922784222,
"lastModifiedBy": "WafZqd6qLGpBRGTt"
"modifiedTime": 1754046151270,
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},
"_id": "JRhrrEg5UroURiAD",
"sort": 3400000,
"sort": 2900000,
"ownership": {
"default": 0,
"ei8OkswTzyDp4IGC": 3,
@ -179,7 +224,173 @@
"appendNumber": false,
"prependAdjective": false
},
"items": [],
"items": [
{
"name": "Hobbling Shot",
"type": "feature",
"_id": "DMtd1EXQPlPaoRmV",
"img": "icons/skills/wounds/bone-broken-knee-beam.webp",
"system": {
"description": "<p>Make an attack against a target within Far range. On a success, <strong>mark a Stress</strong> to deal <strong>1d12+3</strong> physical damage. If the target marks HP from this attack, they have disadvantage on Agility Rolls until they clear at least 1 HP.</p>",
"resource": null,
"actions": {
"84rwldOFvTPrrHJJ": {
"type": "attack",
"_id": "84rwldOFvTPrrHJJ",
"systemPath": "actions",
"description": "",
"chatDisplay": true,
"actionType": "action",
"cost": [],
"uses": {
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"max": "",
"recovery": null
},
"damage": {
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},
"flatMultiplier": 1,
"dice": "d12",
"bonus": 3,
"multiplier": "flat"
},
"applyTo": "hitPoints",
"type": [
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],
"base": false,
"resultBased": false,
"valueAlt": {
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"flatMultiplier": 1,
"dice": "d6",
"bonus": null,
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}
}
}
],
"includeBase": false
},
"target": {
"type": "any",
"amount": null
},
"effects": [
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"_id": "wGuxOLokMqdxVSOo",
"onSave": false
}
],
"roll": {
"type": "attack",
"trait": null,
"difficulty": null,
"bonus": null,
"advState": "neutral",
"diceRolling": {
"multiplier": "prof",
"flatMultiplier": 1,
"dice": "d6",
"compare": null,
"treshold": null
},
"useDefault": false
},
"save": {
"trait": null,
"difficulty": null,
"damageMod": "none"
},
"name": "Attack",
"img": "icons/skills/wounds/bone-broken-knee-beam.webp",
"range": "far"
}
},
"originItemType": null,
"subType": null,
"originId": null
},
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"name": "Hobbling Shot",
"img": "icons/skills/wounds/bone-broken-knee-beam.webp",
"origin": "Compendium.daggerheart.adversaries.Actor.JRhrrEg5UroURiAD.Item.DMtd1EXQPlPaoRmV",
"transfer": false,
"_id": "wGuxOLokMqdxVSOo",
"type": "base",
"system": {
"rangeDependence": {
"enabled": false,
"type": "withinRange",
"target": "hostile",
"range": "melee"
}
},
"changes": [
{
"key": "system.disadvantageSources",
"mode": 2,
"value": "Agility Rolls",
"priority": null
}
],
"disabled": false,
"duration": {
"startTime": null,
"combat": null,
"seconds": null,
"rounds": null,
"turns": null,
"startRound": null,
"startTurn": null
},
"description": "<p>You have disadvantage on Agility Rolls until you clear at least 1 HP.</p>",
"tint": "#ffffff",
"statuses": [],
"sort": 0,
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"_key": "!actors.items.effects!JRhrrEg5UroURiAD.DMtd1EXQPlPaoRmV.wGuxOLokMqdxVSOo"
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}
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"effects": [],
"_key": "!actors!JRhrrEg5UroURiAD"
}