added T4 equipment and class features (#39)

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CPTN Cosmo 2025-05-24 10:27:45 +02:00 committed by GitHub
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commit 2599d1287d
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62 changed files with 4645 additions and 3720 deletions

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{
"name": "Arcane Sense",
"type": "feature",
"_id": "D5HUGwdizhBVZ0RW",
"img": "icons/svg/item-bag.svg",
"system": {
"actionType": "action",
"featureType": {
"type": "normal",
"data": {
"property": "spellcastingTrait",
"max": 1,
"numbers": {}
}
},
"refreshData": null,
"multiclass": null,
"disabled": false,
"description": "<p>You can sense the presence of magical people and objects within Close range.</p>",
"effects": {},
"actions": [],
"type": "class"
},
"effects": [],
"folder": null,
"sort": 0,
"ownership": {
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"ei8OkswTzyDp4IGC": 3
},
"flags": {},
"_stats": {
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"duplicateSource": null,
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"coreVersion": "13.344",
"systemId": "daggerheart",
"systemVersion": "0.0.1",
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"_key": "!items!D5HUGwdizhBVZ0RW"
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{
"name": "Attack of Opportunity",
"type": "feature",
"_id": "VfUbJwGU4Cka0xLP",
"img": "icons/svg/item-bag.svg",
"system": {
"actionType": "action",
"featureType": {
"type": "normal",
"data": {
"property": "spellcastingTrait",
"max": 1,
"numbers": {}
}
},
"refreshData": null,
"multiclass": null,
"disabled": false,
"description": "<p>When an adversary within Melee range attempts to leave that range, make a reaction roll using a trait of your choice against their Difficulty. Choose one effect on a success, or two if you critically succeed:</p><p>• They cant move from where they are.</p><p>• You deal damage to them equal to your primary weapons damage.</p><p>• You move with them.</p>",
"effects": {},
"actions": [],
"type": "class"
},
"effects": [],
"folder": null,
"sort": 0,
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{
"name": "Beastform",
"type": "feature",
"_id": "NkSKDXGNNiOUlFqm",
"img": "icons/svg/item-bag.svg",
"system": {
"actionType": "action",
"featureType": {
"type": "normal",
"data": {
"property": "spellcastingTrait",
"max": 1,
"numbers": {}
}
},
"refreshData": null,
"multiclass": null,
"disabled": false,
"description": "<p>Mark a Stress to magically transform into a creature of your tier or lower from the Beastform list. You can drop out of this form at any time. While transformed, you cant use weapons or cast spells from domain cards, but you can still use other features or abilities you have access to. Spells you cast before you transform stay active and last for their normal duration, and you can talk and communicate as normal. Additionally, you gain the Beastforms features, add their Evasion bonus to your Evasion, and use the trait specified in their statistics for your attack. While youre in a Beastform, your armor becomes part of your body and you mark Armor Slots as usual; when you drop out of a Beastform, those marked Armor Slots remain marked. If you mark your last Hit Point, you automatically drop out of this form.</p>",
"effects": {},
"actions": [],
"type": "class"
},
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{
"name": "Channel Raw Power",
"type": "feature",
"_id": "ovxuqhl01XZSwx2n",
"img": "icons/svg/item-bag.svg",
"system": {
"actionType": "action",
"featureType": {
"type": "normal",
"data": {
"property": "spellcastingTrait",
"max": 1,
"numbers": {}
}
},
"refreshData": {
"type": "longRest"
},
"multiclass": null,
"disabled": false,
"description": "<p>Once per long rest, you can place a domain card from your loadout into your vault and choose to either:</p><p>• Gain Hope equal to the level of the card.</p><p>• Enhance a spell that deals damage, gaining a bonus to your damage roll equal to twice the level of the card.</p>",
"effects": {},
"actions": [],
"type": "class"
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{
"name": "Cloaked",
"type": "feature",
"_id": "TpaoHSJ3npjWiBOf",
"img": "icons/svg/item-bag.svg",
"system": {
"actionType": "action",
"featureType": {
"type": "normal",
"data": {
"property": "spellcastingTrait",
"max": 1,
"numbers": {}
}
},
"refreshData": null,
"multiclass": null,
"disabled": false,
"description": "<p>Any time you would be Hidden, you are instead Cloaked. In addition to the benefits of the Hidden condition, while Cloaked you remain unseen if you are stationary when an adversary moves to where they would normally see you. After you make an attack or end a move within line of sight of an adversary, you are no longer Cloaked.</p>",
"effects": {},
"actions": [],
"type": "class"
},
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"sort": 0,
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"ei8OkswTzyDp4IGC": 3
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"_key": "!items!TpaoHSJ3npjWiBOf"
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{
"name": "Combat Training",
"type": "feature",
"_id": "elb6ZVertgu6OdKA",
"img": "icons/svg/item-bag.svg",
"system": {
"actionType": "passive",
"featureType": {
"type": "normal",
"data": {
"property": "spellcastingTrait",
"max": 1,
"numbers": {}
}
},
"refreshData": null,
"multiclass": null,
"disabled": false,
"description": "<p>You ignore burden when equipping weapons. When you deal physical damage, you gain a bonus to your damage roll equal to your level.</p>",
"effects": {},
"actions": [],
"type": "class"
},
"effects": [],
"folder": null,
"sort": 0,
"ownership": {
"default": 0,
"ei8OkswTzyDp4IGC": 3
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"systemId": "daggerheart",
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"_key": "!items!elb6ZVertgu6OdKA"
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{
"name": "Combo Strikes",
"type": "feature",
"_id": "RNC8NT8F6x73gRZi",
"img": "icons/svg/item-bag.svg",
"system": {
"actionType": "action",
"featureType": {
"type": "normal",
"data": {
"property": "spellcastingTrait",
"max": 1,
"numbers": {}
}
},
"refreshData": null,
"multiclass": null,
"disabled": false,
"description": "<p>After making a damage roll with a Melee weapon but before dealing that damage to the target, mark a Stress to start a combo strike.</p><p>When you do, roll a Combo Die and note its value. Then, roll another Combo Die. If the value of the second die is equal to or greater than your first Combo Die, continue rolling additional dice until the latest Combo Dies value is less than the roll that preceeded it. Total all rolled Combo Dice and add the value to your weapons damage.</p><p>Your Combo Die starts as a d4. When you level up, once per tier you may use one of your advancement options to increase your Combo Die instead.</p>",
"effects": {},
"actions": [],
"type": "class"
},
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}

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{
"name": "Evolution",
"type": "feature",
"_id": "bZxfyPTZ6rsakyA2",
"img": "icons/svg/item-bag.svg",
"system": {
"actionType": "action",
"featureType": {
"type": "normal",
"data": {
"property": "spellcastingTrait",
"max": 1,
"numbers": {}
}
},
"refreshData": null,
"multiclass": null,
"disabled": false,
"description": "<p>Spend 3 Hope to transform into a Beastform without marking a Stress. When you do, choose one trait to raise by +1 until you drop out of that Beastform.</p>",
"effects": {},
"actions": [],
"type": "class"
},
"effects": [],
"folder": null,
"sort": 0,
"ownership": {
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"_key": "!items!bZxfyPTZ6rsakyA2"
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{
"name": "Frontline Tank",
"type": "feature",
"_id": "ftUZznLFJ5xbcxcu",
"img": "icons/svg/item-bag.svg",
"system": {
"actionType": "action",
"featureType": {
"type": "normal",
"data": {
"property": "spellcastingTrait",
"max": 1,
"numbers": {}
}
},
"refreshData": null,
"multiclass": null,
"disabled": false,
"description": "<p>Spend 3 Hope to clear 2 Armor Slots</p>",
"effects": {},
"actions": [],
"type": "class"
},
"effects": [],
"folder": null,
"sort": 0,
"ownership": {
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{
"name": "Hold Them Off",
"type": "feature",
"_id": "FSx2ojskU0pRE72g",
"img": "icons/svg/item-bag.svg",
"system": {
"actionType": "action",
"featureType": {
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"data": {
"property": "spellcastingTrait",
"max": 1,
"numbers": {}
}
},
"refreshData": null,
"multiclass": null,
"disabled": false,
"description": "<p>Spend 3 Hope when you succeed on an attack with a weapon to use that same roll against two additional adversaries within range of the attack</p>",
"effects": {},
"actions": [],
"type": "class"
},
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{
"name": "I Am The Weapon",
"type": "feature",
"_id": "ihtvQaH18eG56RWY",
"img": "icons/svg/item-bag.svg",
"system": {
"actionType": "passive",
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"data": {
"property": "spellcastingTrait",
"max": 1,
"numbers": {}
}
},
"refreshData": null,
"multiclass": null,
"disabled": false,
"description": "<p>While you dont have any equipped weapons, your evasion has a +1 bonus. Your unarmed strikes are considered a Melee weapon, use the trait of your choice, and deal d10+your tier phy damage.</p>",
"effects": {},
"actions": [],
"type": "class"
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{
"name": "Life Support",
"type": "feature",
"_id": "UZ9UjZArSJh6UHXG",
"img": "icons/svg/item-bag.svg",
"system": {
"actionType": "action",
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"data": {
"property": "spellcastingTrait",
"max": 1,
"numbers": {}
}
},
"refreshData": null,
"multiclass": null,
"disabled": false,
"description": "<p>Spend 3 Hope to clear a Hit Point on an ally within Close range.</p>",
"effects": {},
"actions": [],
"type": "class"
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"_key": "!items!UZ9UjZArSJh6UHXG"
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{
"name": "Minor Illusion",
"type": "feature",
"_id": "qFq7kynAZhbWTbT5",
"img": "icons/svg/item-bag.svg",
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"actionType": "action",
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"property": "spellcastingTrait",
"max": 1,
"numbers": {}
}
},
"refreshData": null,
"multiclass": null,
"disabled": false,
"description": "<p>Make a Spellcast Roll (10). On a success, you create a minor visual illusion no larger than yourself within Close range. This illusion is convincing to anyone at Close range or farther.</p>",
"effects": {},
"actions": [],
"type": "class"
},
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{
"name": "No Mercy",
"type": "feature",
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"data": {
"property": "spellcastingTrait",
"max": 1,
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}
},
"refreshData": null,
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"disabled": false,
"description": "<p>Spend 3 Hope to gain a +1 bonus to your attack rolls until your next rest.</p>",
"effects": {},
"actions": [],
"type": "class"
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{
"name": "Not This Time",
"type": "feature",
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"data": {
"property": "spellcastingTrait",
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"numbers": {}
}
},
"refreshData": null,
"multiclass": null,
"disabled": false,
"description": "<p>Spend 3 Hope to force an adversary within Far range to reroll an attack or damage roll</p>",
"effects": {},
"actions": [],
"type": "class"
},
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{
"name": "Prayer Dice",
"type": "feature",
"_id": "jXfGnLnU8PswJYJd",
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"data": {
"property": "spellcastingTrait",
"max": 6,
"numbers": {},
"value": "d4"
}
},
"refreshData": {
"type": "session"
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"multiclass": null,
"disabled": false,
"description": "<p>At the beginning of each session, roll a number of d4s equal to your subclasss Spellcast trait and place them on this sheet in the space provided. These are your Prayer Dice. You can spend any number of Prayer Dice to aid yourself or an ally within Far range. You can use a spent dies value to reduce incoming damage, add to a rolls result after the roll is made, or gain Hope equal to the result. At the end of each session, clear all unspent Prayer Dice.</p>",
"effects": {},
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"type": "class"
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{
"name": "Prestidigitation",
"type": "feature",
"_id": "ofBmJIn6NWxA0wPz",
"img": "icons/svg/item-bag.svg",
"system": {
"actionType": "action",
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"data": {
"property": "spellcastingTrait",
"max": 1,
"numbers": {}
}
},
"refreshData": null,
"multiclass": null,
"disabled": false,
"description": "<p>You can perform harmless, subtle magical effects at will. For example, you can change an objects color, create a smell, light a candle, cause a tiny object to float, illuminate a room, or repair a small object.</p>",
"effects": {},
"actions": [],
"type": "class"
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{
"name": "Ranger's Focus",
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View file

@ -0,0 +1,44 @@
{
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View file

@ -0,0 +1,44 @@
{
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View file

@ -0,0 +1,44 @@
{
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View file

@ -0,0 +1,44 @@
{
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"description": "<p>Choose a number between 1 and 12. When you roll that number on a Duality Die, gain a Hope or clear a Stress. You can change this number when you take a long rest.</p>",
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View file

@ -0,0 +1,46 @@
{
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View file

@ -0,0 +1,44 @@
{
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View file

@ -0,0 +1,44 @@
{
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"img": "icons/svg/item-bag.svg",
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"description": "<p>You can perform harmless, subtle effects that involve nature—such as causing a flower to rapidly grow, summoning a slight gust of wind, or starting a campfire—at will.</p>",
"effects": {},
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View file

@ -4,7 +4,10 @@
"_id": "yKicceU4LesCgKwF", "_id": "yKicceU4LesCgKwF",
"img": "systems/daggerheart/assets/icons/classes/bard.png", "img": "systems/daggerheart/assets/icons/classes/bard.png",
"system": { "system": {
"domains": ["grace", "codex"], "domains": [
"grace",
"codex"
],
"classItems": [], "classItems": [],
"damageThresholds": { "damageThresholds": {
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@ -48,11 +51,11 @@
"characterGuide": { "characterGuide": {
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@ -64,8 +67,16 @@
"color": "", "color": "",
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"connections": ["", "", ""] "Who from your community taught you to have such confidence in yourself?",
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],
"connections": [
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"What do I do that annoys you?",
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@ -86,8 +97,8 @@
"systemId": "daggerheart", "systemId": "daggerheart",
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"_key": "!items!yKicceU4LesCgKwF" "_key": "!items!yKicceU4LesCgKwF"
} }

View file

@ -4,37 +4,73 @@
"_id": "HEh27jDQCJmnPsXH", "_id": "HEh27jDQCJmnPsXH",
"img": "systems/daggerheart/assets/icons/classes/druid.png", "img": "systems/daggerheart/assets/icons/classes/druid.png",
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"features": [], "features": [
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"name": "Evolution",
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{
"name": "Beastform",
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"uuid": "Compendium.daggerheart.class-features.Item.NkSKDXGNNiOUlFqm"
},
{
"img": "icons/svg/item-bag.svg",
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],
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},
"backgroundQuestions": [
"Why was the community you grew up in so reliant on nature and its creatures?",
"Who was the first wild animal you bonded with? Why did your bond end?",
"Who has been trying to hunt you down? What do they want from you?"
],
"connections": [
"What did you confide in me that makes me leap into danger for you every time?",
"What animal do I say you remind me of?",
"What affectionate nickname have you given me?"
]
}, },
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@ -55,8 +91,8 @@
"systemId": "daggerheart", "systemId": "daggerheart",
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View file

@ -4,37 +4,73 @@
"_id": "HPzaWaZBc6RvElKd", "_id": "HPzaWaZBc6RvElKd",
"img": "systems/daggerheart/assets/icons/classes/fighter.png", "img": "systems/daggerheart/assets/icons/classes/fighter.png",
"system": { "system": {
"domains": [], "domains": [
"bone",
"valor"
],
"classItems": [], "classItems": [],
"damageThresholds": { "damageThresholds": {
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}, },
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"features": [], "features": [
{
"name": "Staggering Strike",
"img": "icons/svg/item-bag.svg",
"uuid": "Compendium.daggerheart.class-features.Item.xC0ZG862KrjHGHlx"
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{
"name": "I Am The Weapon",
"img": "icons/svg/item-bag.svg",
"uuid": "Compendium.daggerheart.class-features.Item.ihtvQaH18eG56RWY"
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{
"img": "icons/svg/item-bag.svg",
"name": "Combo Strikes",
"uuid": "Compendium.daggerheart.class-features.Item.RNC8NT8F6x73gRZi"
}
],
"subclasses": [], "subclasses": [],
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}, },
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"color": "",
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},
"backgroundQuestions": [
"Where did you spend time during your formative years that taught you, directly or indirectly, how to fight in the style you use?",
"What group or organization that has always had your back, and how did you get in their good graces?",
"Who did you lose to long ago that you are desperate for a rematch against?"
],
"connections": [
"What is one thing were both afraid of?",
"I rely on your for something important during our travels together. What is it and how do you feel about it?",
"I still haven't forgiven you for something you said to me. What was it and why did you say it?"
]
}, },
"multiclass": null, "multiclass": null,
"description": "" "description": ""
@ -55,8 +91,8 @@
"systemId": "daggerheart", "systemId": "daggerheart",
"systemVersion": "0.0.1", "systemVersion": "0.0.1",
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"modifiedTime": 1747946842033, "modifiedTime": 1748031139229,
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"_key": "!items!HPzaWaZBc6RvElKd" "_key": "!items!HPzaWaZBc6RvElKd"
} }

View file

@ -4,37 +4,68 @@
"_id": "hyfigmrAoLxFPOW2", "_id": "hyfigmrAoLxFPOW2",
"img": "systems/daggerheart/assets/icons/classes/guardian.png", "img": "systems/daggerheart/assets/icons/classes/guardian.png",
"system": { "system": {
"domains": [], "domains": [
"valor",
"blade"
],
"classItems": [], "classItems": [],
"damageThresholds": { "damageThresholds": {
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"major": 0, "major": 0,
"severe": 0 "severe": 0
}, },
"evasion": 0, "evasion": 9,
"features": [], "features": [
{
"name": "Frontline Tank",
"img": "icons/svg/item-bag.svg",
"uuid": "Compendium.daggerheart.class-features.Item.ftUZznLFJ5xbcxcu"
},
{
"img": "icons/svg/item-bag.svg",
"name": "Unstoppable",
"uuid": "Compendium.daggerheart.class-features.Item.rlpNYKW18FX4Hw7t"
}
],
"subclasses": [], "subclasses": [],
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"extra": null "extra": {
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}, },
"characterGuide": { "characterGuide": {
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"characterDescription": {}, "characterDescription": {
"backgroundQuestions": ["", "", ""], "clothes": "",
"connections": ["", "", ""] "eyes": "",
"body": "",
"color": "",
"attitude": ""
},
"backgroundQuestions": [
"Who from your community did you fail to protect, and why do you still think of them?",
"Youve been tasked with protecting something important and delivering it somewhere dangerous. What is it, and where does it need to go?",
"You consider an aspect of yourself to be a weakness. What is it, and how has it affected you?"
],
"connections": [
"How did I save your life the first time we met",
"What small gift did you give me that you notice I always carry with me?",
"What lie have you told me about yourself that I absolutely believe?"
]
}, },
"multiclass": null, "multiclass": null,
"description": "" "description": ""
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"systemId": "daggerheart", "systemId": "daggerheart",
"systemVersion": "0.0.1", "systemVersion": "0.0.1",
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"modifiedTime": 1747946858579, "modifiedTime": 1748030966166,
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"_key": "!items!hyfigmrAoLxFPOW2" "_key": "!items!hyfigmrAoLxFPOW2"
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View file

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"_id": "XoUsU9sCxEq8t3We", "_id": "XoUsU9sCxEq8t3We",
"img": "systems/daggerheart/assets/icons/classes/ranger.png", "img": "systems/daggerheart/assets/icons/classes/ranger.png",
"system": { "system": {
"domains": [], "domains": [
"bone",
"sage"
],
"classItems": [], "classItems": [],
"damageThresholds": { "damageThresholds": {
"minor": 0, "minor": 0,
"major": 0, "major": 0,
"severe": 0 "severe": 0
}, },
"evasion": 0, "evasion": 12,
"features": [], "features": [
{
"name": "Hold Them Off",
"img": "icons/svg/item-bag.svg",
"uuid": "Compendium.daggerheart.class-features.Item.FSx2ojskU0pRE72g"
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{
"img": "icons/svg/item-bag.svg",
"name": "Ranger's Focus",
"uuid": "Compendium.daggerheart.class-features.Item.b4O4r2HPbWU8s59q"
}
],
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}, },
"characterGuide": { "characterGuide": {
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