Fallback adversay and environment label to item type label

This commit is contained in:
Carlos Fernandez 2025-11-26 22:10:19 -05:00
parent 470337b00a
commit 24f94bd9b9

View file

@ -8,11 +8,12 @@ export default class DhActorDirectory extends foundry.applications.sidebar.tabs.
async _prepareDirectoryContext(context, options) {
await super._prepareDirectoryContext(context, options);
const adversaryTypes = CONFIG.DH.ACTOR.allAdversaryTypes();
const environmentTypes = CONFIG.DH.ACTOR.environmentTypes;
context.getTypeLabel = document => {
return document.type === 'adversary'
? game.i18n.localize(adversaryTypes[document.system.type].label)
? game.i18n.localize(adversaryTypes[document.system.type]?.label ?? 'TYPES.Actor.adversary')
: document.type === 'environment'
? game.i18n.localize(CONFIG.DH.ACTOR.environmentTypes[document.system.type].label)
? game.i18n.localize(environmentTypes[document.system.type]?.label ?? 'TYPES.Actor.environment')
: null;
};
}