Fixed so that damage rerolls work again

This commit is contained in:
WBHarry 2026-01-20 21:38:10 +01:00
parent 4ce8fbb84c
commit 23fd3a3f89
2 changed files with 4 additions and 1 deletions

View file

@ -292,6 +292,9 @@ export default class DamageRoll extends DHRoll {
if (isDie) diceIndex++;
return fixedTerm;
}),
options: {
roll: []
},
class: 'DamageRoll',
evaluated: false
});