From 238133c30530629d116de4fac3bc955b3bb7a372 Mon Sep 17 00:00:00 2001 From: WBHarry Date: Tue, 21 Apr 2026 22:27:05 +0200 Subject: [PATCH] Updated all SRD adversaries --- .../sheets-configs/action-base-config.mjs | 4 +- ...ersary_Acid_Burrower_89yAh30vaNQOALlz.json | 50 +++++++-- ...ary_Adult_Flickerfly_G7jiltRjgvVhZewm.json | 58 +++++++--- ...ary_Arch_Necromancer_WPEOIGfclNJxWb87.json | 24 ++-- ...sary_Archer_Squadron_0ts6CGd93lLqGZI5.json | 40 +++++-- ...ry_Assassin_Poisoner_h5RuhzGL17dW5FBT.json | 39 ++++--- ...adversary_Battle_Box_dgH3fW9FTYLaIDvS.json | 104 +++++++++++++---- .../adversary_Cave_Ogre_8Zkqk1jU09nKL2fy.json | 24 ++-- ...dversary_Chaos_Skull_jDmHqGvzg5wjgmxE.json | 24 ++-- .../adversary_Construct_uOP5oT9QzXPlnf3p.json | 22 ++-- ...adversary_Cult_Adept_0NxCSugvKQ4W8OYZ.json | 21 ++-- ...ry_Deeproot_Defender_9x2xY9zwc3xzbXo5.json | 24 ++-- ...ary_Demon_of_Despair_kE4dfhqmIQpNd44e.json | 37 ++++-- ...sary_Demon_of_Hubris_2VN3BftageoTTIzu.json | 40 +++++-- ...ry_Demon_of_Jealousy_SxSOkM4bcVOFyjbo.json | 37 ++++-- ...rsary_Demon_of_Wrath_5lphJAgzoqZI3VoG.json | 37 ++++-- ...y_Demonic_Hound_Pack_NoRZ1PqB8N5wcIw0.json | 24 ++-- .../adversary_Dire_Bat_tBWHW00epmMnkawe.json | 24 ++-- .../adversary_Dryad_wR7cFKrHvRzbzhBT.json | 40 +++++-- ...sary_Fallen_Sorcerer_PELRry1vqjBzSAlr.json | 42 +++++-- ...rlord__Realm_Breaker_hxZ0sgoFJubh5aj6.json | 58 +++++++--- ..._Undefeated_Champion_RXkZTwBRi4dJ3JE5.json | 106 ++++++++++++------ ...ersary_Giant_Brawler_YnObCleGjPT7yqEc.json | 21 ++-- ...dversary_Glass_Snake_8KWVLWXFhlY2kYx0.json | 58 ++++++---- ...ater_Earth_Elemental_dsfB3YhoL5SudvS2.json | 24 ++-- ...ater_Water_Elemental_xIICT6tEdnA7dKDV.json | 24 ++-- ...adversary_Head_Guard_mK3A5FTx6k8iPU3F.json | 37 ++++-- ...versary_Head_Vampire_i2UNbRvgyoSs07M6.json | 40 +++++-- .../adversary_Hydra_MI126iMOOobQ1Obn.json | 24 ++-- ...ged_Knife_Lieutenant_aTljstqteGoLpCBq.json | 19 +++- ..._Juvenile_Flickerfly_MYXmTx2FHcIjdfYZ.json | 40 +++++-- .../adversary_Kraken_4nqv3ZwJGjnmic8j.json | 24 ++-- ...versary_Masked_Thief_niBpVU7yeo5ccskE.json | 21 ++-- ...inor_Chaos_Elemental_sRn4bqerfARvhgSV.json | 40 +++++-- ...dversary_Minor_Demon_3tqCjDwJAQ7JKqMb.json | 40 +++++-- ...Minor_Fire_Elemental_DscWkNVoHak6P4hh.json | 73 +++++++++--- ...ersary_Mortal_Hunter_mVV7a7KQAORoPMgZ.json | 40 +++++-- ...rsary_Oracle_of_Doom_befIqd5IYKg6eUz2.json | 24 ++-- ...r_Realms_Abomination_A0SeeDzwjvqOsyof.json | 24 ++-- ...ter_Realms_Corrupter_ms6nuOl3NFkhPj1k.json | 24 ++-- ...atchwork_Zombie_Hulk_EQTOAOUrkIvS2z88.json | 65 +++++++++-- ...ary_Perfected_Zombie_CP6iRfHdyFWniTHY.json | 40 +++++-- .../adversary_Shark_YmVAkdNsyuXWTtYp.json | 24 ++-- .../adversary_Siren_BK4jwyXSRx7IOQiO.json | 24 ++-- ...sary_Skeleton_Knight_Q9LaVTyXF9NF12C7.json | 24 ++-- ...adversary_Spellblade_ldbWEL7uZs84vyrR.json | 35 ++++-- ...dversary_Stag_Knight_KGVwnLq85ywP9xvB.json | 24 ++-- ...dversary_Stonewraith_3aAS2Qm3R6cgaYfE.json | 24 ++-- ...lt_Guardian_Sentinel_FVgYb28fhxlVcGwA.json | 13 ++- ...ault_Guardian_Turret_c5hGdvY5UnSjlHws.json | 24 ++-- ...Dragon__Ashen_Tyrant_pMuXGCSOQaxpi5tb.json | 69 +++++++++--- ...agon__Molten_Scourge_eArAPuB38CNR0ZIM.json | 42 +++++-- ...n__Obsidian_Predator_ladm7wykhZczYzrQ.json | 58 ++++++---- ...adversary_War_Wizard_noDdT0tsN6FXSmC8.json | 21 ++-- ...ary_Young_Ice_Dragon_UGPiPLJsPvMTSKEF.json | 58 ++++++---- 55 files changed, 1437 insertions(+), 584 deletions(-) diff --git a/module/applications/sheets-configs/action-base-config.mjs b/module/applications/sheets-configs/action-base-config.mjs index 0ae39477..a94abb26 100644 --- a/module/applications/sheets-configs/action-base-config.mjs +++ b/module/applications/sheets-configs/action-base-config.mjs @@ -264,7 +264,9 @@ export default class DHActionBaseConfig extends DaggerheartSheet(ApplicationV2) key = event.target.closest('[data-key]').dataset.key; if (!this.action[key]) return; - data[key].push(this.action.defaultValues[key] ?? {}); + const value = key === 'areas' ? { name: this.action.item.name } : {}; + + data[key].push(this.action.defaultValues[key] ?? value); this.constructor.updateForm.bind(this)(null, null, { object: foundry.utils.flattenObject(data) }); } diff --git a/src/packs/adversaries/adversary_Acid_Burrower_89yAh30vaNQOALlz.json b/src/packs/adversaries/adversary_Acid_Burrower_89yAh30vaNQOALlz.json index 0dd182fa..d3c8c955 100644 --- a/src/packs/adversaries/adversary_Acid_Burrower_89yAh30vaNQOALlz.json +++ b/src/packs/adversaries/adversary_Acid_Burrower_89yAh30vaNQOALlz.json @@ -169,12 +169,9 @@ "src": "systems/daggerheart/assets/icons/documents/actors/dragon-head.svg", "anchorX": 0.5, "anchorY": 0.5, - "offsetX": 0, - "offsetY": 0, "fit": "contain", "scaleX": 1, "scaleY": 1, - "rotation": 0, "tint": "#ffffff", "alphaThreshold": 0.75 }, @@ -225,7 +222,7 @@ "saturation": 0, "contrast": 0 }, - "detectionModes": [], + "detectionModes": {}, "occludable": { "radius": 0 }, @@ -251,7 +248,8 @@ "flags": {}, "randomImg": false, "appendNumber": false, - "prependAdjective": false + "prependAdjective": false, + "depth": 1 }, "items": [ { @@ -319,7 +317,7 @@ "_id": "ctXYwil2D1zfsekT", "img": "icons/magic/earth/barrier-stone-explosion-red.webp", "system": { - "description": "

Mark a Stress to have the @Lookup[@name] burst out of the ground. All creatures within Very Close range must succeed on an Agility Reaction Roll or be knocked over, making them Vulnerable until they next act.

@Template[type:emanation|range:vc]

", + "description": "

Mark a Stress to have the @Lookup[@name] burst out of the ground. All creatures within Very Close range must succeed on an Agility Reaction Roll or be knocked over, making them Vulnerable until they next act.

", "resource": null, "actions": { "4ppSeiTdbqnMzWAs": { @@ -344,7 +342,8 @@ }, "damage": { "parts": {}, - "includeBase": false + "includeBase": false, + "groupAttack": "" }, "target": { "type": "any", @@ -378,7 +377,16 @@ }, "name": "Roll Save", "img": "icons/magic/earth/barrier-stone-explosion-red.webp", - "range": "veryClose" + "range": "veryClose", + "areas": [ + { + "name": "Earth Eruption", + "type": "placed", + "shape": "emanation", + "size": "veryClose", + "effects": [] + } + ] } }, "originItemType": null, @@ -581,7 +589,7 @@ "_id": "aNIVT5LKhwLyjKpI", "img": "icons/magic/acid/dissolve-drip-droplet-smoke.webp", "system": { - "description": "

When the @Lookup[@name] takes Severe damage, all creatures within Close range are bathed in their acidic blood, taking 1d10 physical damage. This splash covers the ground within Very Close range with blood, and all creatures other than the @Lookup[@name] who move through it take 1d6 physical damage.

@Template[type:emanation|range:c]

", + "description": "

When the @Lookup[@name] takes Severe damage, all creatures within Close range are bathed in their acidic blood, taking 1d10 physical damage. This splash covers the ground within Very Close range with blood, and all creatures other than the @Lookup[@name] who move through it take 1d6 physical damage.

", "resource": null, "actions": { "XbtTzOBvlTaxOKTy": { @@ -627,7 +635,8 @@ } } }, - "includeBase": false + "includeBase": false, + "groupAttack": "" }, "target": { "type": "any", @@ -636,7 +645,23 @@ "effects": [], "name": "Splash", "img": "icons/magic/acid/dissolve-drip-droplet-smoke.webp", - "range": "close" + "range": "close", + "areas": [ + { + "name": "Acid Bath: Damage Area", + "type": "placed", + "shape": "emanation", + "size": "close", + "effects": [] + }, + { + "name": "Acid Ground", + "type": "placed", + "shape": "emanation", + "size": "veryClose", + "effects": [] + } + ] }, "xpcp1ECTWF20kxve": { "type": "damage", @@ -690,7 +715,8 @@ "effects": [], "name": "Acid Ground", "img": "icons/magic/acid/dissolve-pool-bubbles.webp", - "range": "" + "range": "", + "areas": [] } }, "originItemType": null, diff --git a/src/packs/adversaries/adversary_Adult_Flickerfly_G7jiltRjgvVhZewm.json b/src/packs/adversaries/adversary_Adult_Flickerfly_G7jiltRjgvVhZewm.json index c4b4eb2a..ecb93d1b 100644 --- a/src/packs/adversaries/adversary_Adult_Flickerfly_G7jiltRjgvVhZewm.json +++ b/src/packs/adversaries/adversary_Adult_Flickerfly_G7jiltRjgvVhZewm.json @@ -132,12 +132,9 @@ "src": "systems/daggerheart/assets/icons/documents/actors/dragon-head.svg", "anchorX": 0.5, "anchorY": 0.5, - "offsetX": 0, - "offsetY": 0, "fit": "contain", "scaleX": 1, "scaleY": 1, - "rotation": 0, "tint": "#ffffff", "alphaThreshold": 0.75 }, @@ -188,7 +185,7 @@ "saturation": 0, "contrast": 0 }, - "detectionModes": [], + "detectionModes": {}, "occludable": { "radius": 0 }, @@ -214,7 +211,8 @@ "flags": {}, "randomImg": false, "appendNumber": false, - "prependAdjective": false + "prependAdjective": false, + "depth": 1 }, "items": [ { @@ -376,7 +374,7 @@ "name": "Whirlwind", "type": "feature", "system": { - "description": "

Spend a Fear to whirl, making an attack against all targets within Very Close range. Targets the @Lookup[@name] succeeds against take 3d8 direct physical damage.

@Template[type:emanation|range:vc]

", + "description": "

Spend a Fear to whirl, making an attack against all targets within Very Close range. Targets the @Lookup[@name] succeeds against take 3d8 direct physical damage.

", "resource": null, "actions": { "RV1wKufKrMPN6MOo": { @@ -429,7 +427,8 @@ } }, "includeBase": false, - "direct": true + "direct": true, + "groupAttack": "" }, "target": { "type": "any", @@ -458,7 +457,16 @@ }, "name": "Attack", "img": "icons/skills/melee/strike-slashes-orange.webp", - "range": "veryClose" + "range": "veryClose", + "areas": [ + { + "name": "Whirlwind", + "type": "placed", + "shape": "emanation", + "size": "veryClose", + "effects": [] + } + ] } }, "originItemType": null, @@ -484,7 +492,7 @@ "name": "Mind Dance", "type": "feature", "system": { - "description": "

Mark a Stress to create a magically dazzling display that grapples the minds of nearby foes. All targets within Close range must make an Instinct Reaction Roll. For each target who failed, you gain a Fear and the @Lookup[@name] learns one of the target’s fears.

@Template[type:emanation|range:c]

", + "description": "

Mark a Stress to create a magically dazzling display that grapples the minds of nearby foes. All targets within Close range must make an Instinct Reaction Roll. For each target who failed, you gain a Fear and the @Lookup[@name] learns one of the target’s fears.

", "resource": null, "actions": { "GNwsDlCabx3fiG4g": { @@ -509,7 +517,8 @@ }, "damage": { "parts": {}, - "includeBase": false + "includeBase": false, + "groupAttack": "" }, "target": { "type": "any", @@ -538,7 +547,16 @@ }, "name": "Roll Save", "img": "icons/magic/light/explosion-glow-spiral-yellow.webp", - "range": "close" + "range": "close", + "areas": [ + { + "name": "Mind Dance", + "type": "placed", + "shape": "emanation", + "size": "close", + "effects": [] + } + ] } }, "originItemType": null, @@ -564,14 +582,14 @@ "name": "Hallucinatory Breath", "type": "feature", "system": { - "description": "

Countdown (Loop 1d6). When the @Lookup[@name] takes damage for the first time, activate the countdown. When it triggers, the @Lookup[@name] breathes hallucinatory gas on all targets in front of them up to Far range. Targets must make an Instinct Reaction Roll or be tormented by fearful hallucinations. Targets whose fears are known to the @Lookup[@name] have disadvantage on this roll. Targets who fail lose 2 Hope and take 3d8+3 direct magic damage.

@Template[type:inFront|range:f]

", + "description": "

Countdown (Loop 1d6). When the @Lookup[@name] takes damage for the first time, activate the countdown. When it triggers, the @Lookup[@name] breathes hallucinatory gas on all targets in front of them up to Far range. Targets must make an Instinct Reaction Roll or be tormented by fearful hallucinations. Targets whose fears are known to the @Lookup[@name] have disadvantage on this roll. Targets who fail lose 2 Hope and take 3d8+3 direct magic damage.

", "resource": null, "actions": { "YOyKyKGTUEWkMmJe": { "type": "attack", "_id": "YOyKyKGTUEWkMmJe", "systemPath": "actions", - "description": "

The @Lookup[@name] breathes hallucinatory gas on all targets in front of them up to Far range. Targets must make an Instinct Reaction Roll or be tormented by fearful hallucinations. Targets whose fears are known to the @Lookup[@name] have disadvantage on this roll. Targets who fail lose 2 Hope and take 3d8+3 direct magic damage.

@Template[type:inFront|range:f]

", + "description": "", "chatDisplay": true, "actionType": "action", "cost": [], @@ -634,7 +652,8 @@ "type": [] } }, - "includeBase": false + "includeBase": false, + "groupAttack": "" }, "target": { "type": "any", @@ -663,7 +682,16 @@ }, "name": "Roll Save", "img": "icons/magic/air/fog-gas-smoke-purple.webp", - "range": "far" + "range": "far", + "areas": [ + { + "name": "Hallucinatory Breath", + "type": "placed", + "shape": "inFront", + "size": "far", + "effects": [] + } + ] }, "lBhmLc33pcXzJHT3": { "type": "countdown", diff --git a/src/packs/adversaries/adversary_Arch_Necromancer_WPEOIGfclNJxWb87.json b/src/packs/adversaries/adversary_Arch_Necromancer_WPEOIGfclNJxWb87.json index dfae0598..5da74eb3 100644 --- a/src/packs/adversaries/adversary_Arch_Necromancer_WPEOIGfclNJxWb87.json +++ b/src/packs/adversaries/adversary_Arch_Necromancer_WPEOIGfclNJxWb87.json @@ -143,12 +143,9 @@ "src": "systems/daggerheart/assets/icons/documents/actors/dragon-head.svg", "anchorX": 0.5, "anchorY": 0.5, - "offsetX": 0, - "offsetY": 0, "fit": "contain", "scaleX": 1, "scaleY": 1, - "rotation": 0, "tint": "#ffffff", "alphaThreshold": 0.75 }, @@ -199,7 +196,7 @@ "saturation": 0, "contrast": 0 }, - "detectionModes": [], + "detectionModes": {}, "occludable": { "radius": 0 }, @@ -225,7 +222,8 @@ "flags": {}, "randomImg": false, "appendNumber": false, - "prependAdjective": false + "prependAdjective": false, + "depth": 1 }, "items": [ { @@ -312,7 +310,7 @@ "name": "Beam Of Decay", "type": "feature", "system": { - "description": "

Mark 2 Stress to cause all targets within Far range to make a Strength Reaction Roll. Targets who fail take 2d20+12 magic damage and you gain a Fear. Targets who succeed take half damage. A target who marks 2 or more HP must also mark 2 Stress and becomes Vulnerable until they roll with Hope.

@Template[type:emanation|range:f]

", + "description": "

Mark 2 Stress to cause all targets within Far range to make a Strength Reaction Roll. Targets who fail take 2d20+12 magic damage and you gain a Fear. Targets who succeed take half damage. A target who marks 2 or more HP must also mark 2 Stress and becomes Vulnerable until they roll with Hope.

", "resource": null, "actions": { "vaXLESD4sRkQ3Ahn": { @@ -364,7 +362,8 @@ } } }, - "includeBase": false + "includeBase": false, + "groupAttack": "" }, "target": { "type": "any", @@ -398,7 +397,16 @@ }, "name": "Roll Save", "img": "icons/magic/unholy/projectile-missile-green.webp", - "range": "far" + "range": "far", + "areas": [ + { + "name": "Beam Of Decay", + "type": "placed", + "shape": "emanation", + "size": "far", + "effects": [] + } + ] }, "ME8AMAjgTAChHa3C": { "type": "healing", diff --git a/src/packs/adversaries/adversary_Archer_Squadron_0ts6CGd93lLqGZI5.json b/src/packs/adversaries/adversary_Archer_Squadron_0ts6CGd93lLqGZI5.json index 67e10c53..1e45b90a 100644 --- a/src/packs/adversaries/adversary_Archer_Squadron_0ts6CGd93lLqGZI5.json +++ b/src/packs/adversaries/adversary_Archer_Squadron_0ts6CGd93lLqGZI5.json @@ -132,12 +132,9 @@ "src": "systems/daggerheart/assets/icons/documents/actors/dragon-head.svg", "anchorX": 0.5, "anchorY": 0.5, - "offsetX": 0, - "offsetY": 0, "fit": "contain", "scaleX": 1, "scaleY": 1, - "rotation": 0, "tint": "#ffffff", "alphaThreshold": 0.75 }, @@ -188,7 +185,7 @@ "saturation": 0, "contrast": 0 }, - "detectionModes": [], + "detectionModes": {}, "occludable": { "radius": 0 }, @@ -214,7 +211,8 @@ "flags": {}, "randomImg": false, "appendNumber": false, - "prependAdjective": false + "prependAdjective": false, + "depth": 1 }, "items": [ { @@ -246,7 +244,7 @@ "name": "Focused Volley", "type": "feature", "system": { - "description": "

Spend a Fear to target a point within Far range. Make an attack with advantage against all targets within Close range of that point. Targets the @Lookup[@name] succeeds against take 1d10+4 physical damage.

@Template[type:circle|range:c]

", + "description": "

Spend a Fear to target a point within Far range. Make an attack with advantage against all targets within Close range of that point. Targets the @Lookup[@name] succeeds against take 1d10+4 physical damage.

", "resource": null, "actions": { "uG7Hl2DqaT69aNs1": { @@ -296,7 +294,8 @@ } } }, - "includeBase": false + "includeBase": false, + "groupAttack": "" }, "target": { "type": "any", @@ -325,7 +324,16 @@ }, "name": "Attack", "img": "icons/skills/ranged/arrows-flying-triple-brown.webp", - "range": "far" + "range": "far", + "areas": [ + { + "name": "Focused Volley", + "type": "placed", + "shape": "circle", + "size": "close", + "effects": [] + } + ] } }, "originItemType": null, @@ -351,7 +359,7 @@ "name": "Supressing Fire", "type": "feature", "system": { - "description": "

Mark a Stress to target a point within Far range. Until the next roll with Fear, a creature who moves within Close range of that point must make an Agility Reaction Roll. On a failure, they take 2d6+3 physical damage. On a success, they take half damage.

@Template[type:circle|range:c]

", + "description": "

Mark a Stress to target a point within Far range. Until the next roll with Fear, a creature who moves within Close range of that point must make an Agility Reaction Roll. On a failure, they take 2d6+3 physical damage. On a success, they take half damage.

", "resource": null, "actions": { "mH6mmJIMM1fwzePt": { @@ -394,7 +402,8 @@ } } }, - "includeBase": false + "includeBase": false, + "groupAttack": "" }, "target": { "type": "any", @@ -423,7 +432,16 @@ }, "name": "Agility Roll", "img": "icons/skills/ranged/arrows-flying-salvo-blue.webp", - "range": "" + "range": "", + "areas": [ + { + "name": "Supressing Fire", + "type": "placed", + "shape": "circle", + "size": "close", + "effects": [] + } + ] } }, "originItemType": null, diff --git a/src/packs/adversaries/adversary_Assassin_Poisoner_h5RuhzGL17dW5FBT.json b/src/packs/adversaries/adversary_Assassin_Poisoner_h5RuhzGL17dW5FBT.json index 4b3a872a..c1bce57b 100644 --- a/src/packs/adversaries/adversary_Assassin_Poisoner_h5RuhzGL17dW5FBT.json +++ b/src/packs/adversaries/adversary_Assassin_Poisoner_h5RuhzGL17dW5FBT.json @@ -138,12 +138,9 @@ "src": "systems/daggerheart/assets/icons/documents/actors/dragon-head.svg", "anchorX": 0.5, "anchorY": 0.5, - "offsetX": 0, - "offsetY": 0, "fit": "contain", "scaleX": 1, "scaleY": 1, - "rotation": 0, "tint": "#ffffff", "alphaThreshold": 0.75 }, @@ -194,7 +191,7 @@ "saturation": 0, "contrast": 0 }, - "detectionModes": [], + "detectionModes": {}, "occludable": { "radius": 0 }, @@ -220,7 +217,8 @@ "flags": {}, "randomImg": false, "appendNumber": false, - "prependAdjective": false + "prependAdjective": false, + "depth": 1 }, "items": [ { @@ -399,7 +397,7 @@ "name": "Fumigation", "type": "feature", "system": { - "description": "

Drop a smoke bomb that fills the air within Close range with smoke, Dizzying all targets in this area. Dizzied targets have disadvantage on their next action roll, then clear the condition.

@Template[type:emanation|range:c]

", + "description": "

Drop a smoke bomb that fills the air within Close range with smoke, Dizzying all targets in this area. Dizzied targets have disadvantage on their next action roll, then clear the condition.

", "resource": null, "actions": { "sp7RfJRQJsEUm09m": { @@ -427,7 +425,16 @@ }, "name": "Drop Bomb", "img": "icons/magic/air/fog-gas-smoke-green.webp", - "range": "close" + "range": "close", + "areas": [ + { + "name": "Fumigation", + "type": "placed", + "shape": "emanation", + "size": "close", + "effects": [] + } + ] } }, "originItemType": null, @@ -450,18 +457,15 @@ "type": "withinRange", "target": "hostile", "range": "melee" - } + }, + "changes": [] }, - "changes": [], "disabled": false, "duration": { - "startTime": null, - "combat": null, - "seconds": null, - "rounds": null, - "turns": null, - "startRound": null, - "startTurn": null + "value": null, + "units": "seconds", + "expiry": null, + "expired": false }, "description": "

Dizzied targets have disadvantage on their next action roll, then clear the condition.

", "tint": "#ffffff", @@ -471,6 +475,9 @@ "_stats": { "compendiumSource": null }, + "start": null, + "showIcon": 1, + "folder": null, "_key": "!actors.items.effects!h5RuhzGL17dW5FBT.lAmiK8wVxjyHwKlp.yP4ot8VqS56RnxnE" } ], diff --git a/src/packs/adversaries/adversary_Battle_Box_dgH3fW9FTYLaIDvS.json b/src/packs/adversaries/adversary_Battle_Box_dgH3fW9FTYLaIDvS.json index 74ed8dfd..be47829b 100644 --- a/src/packs/adversaries/adversary_Battle_Box_dgH3fW9FTYLaIDvS.json +++ b/src/packs/adversaries/adversary_Battle_Box_dgH3fW9FTYLaIDvS.json @@ -138,12 +138,9 @@ "src": "systems/daggerheart/assets/icons/documents/actors/dragon-head.svg", "anchorX": 0.5, "anchorY": 0.5, - "offsetX": 0, - "offsetY": 0, "fit": "contain", "scaleX": 1, "scaleY": 1, - "rotation": 0, "tint": "#ffffff", "alphaThreshold": 0.75 }, @@ -194,7 +191,7 @@ "saturation": 0, "contrast": 0 }, - "detectionModes": [], + "detectionModes": {}, "occludable": { "radius": 0 }, @@ -220,7 +217,8 @@ "flags": {}, "randomImg": false, "appendNumber": false, - "prependAdjective": false + "prependAdjective": false, + "depth": 1 }, "items": [ { @@ -465,7 +463,7 @@ "name": "Fire Jets", "type": "feature", "system": { - "description": "

The @Lookup[@name] shoots into the air, spinning and releasing jets of flame. Make an attack against all targets within Close range. Targets the @Lookup[@name] succeeds against take 2d8 physical damage.

@Template[type:emanation|range:c]

", + "description": "

The @Lookup[@name] shoots into the air, spinning and releasing jets of flame. Make an attack against all targets within Close range. Targets the @Lookup[@name] succeeds against take 2d8 physical damage.

", "resource": null, "actions": { "hRAKaOdzQXLYBNVV": { @@ -510,7 +508,8 @@ } } }, - "includeBase": false + "includeBase": false, + "groupAttack": "" }, "target": { "type": "any", @@ -539,7 +538,16 @@ }, "name": "Attack", "img": "icons/magic/fire/explosion-embers-orange.webp", - "range": "close" + "range": "close", + "areas": [ + { + "name": "Fire Jets", + "type": "placed", + "shape": "emanation", + "size": "close", + "effects": [] + } + ] } }, "originItemType": null, @@ -565,7 +573,7 @@ "name": "Trample", "type": "feature", "system": { - "description": "

The @Lookup[@name] rockets around erratically. Make an attack against all PCs within Close range. Targets the @Lookup[@name] succeeds against take 1d6+5 physical damage and are Vulnerable until their next roll with Hope.

@Template[type:emanation|range:c]

", + "description": "

The @Lookup[@name] rockets around erratically. Make an attack against all PCs within Close range. Targets the @Lookup[@name] succeeds against take 1d6+5 physical damage and are Vulnerable until their next roll with Hope.

", "resource": null, "actions": { "IOgPMu12Xnn33TfG": { @@ -610,7 +618,8 @@ } } }, - "includeBase": false + "includeBase": false, + "groupAttack": "" }, "target": { "type": "any", @@ -644,7 +653,16 @@ }, "name": "Attack", "img": "icons/skills/movement/arrow-upward-yellow.webp", - "range": "close" + "range": "close", + "areas": [ + { + "name": "Trample", + "type": "placed", + "shape": "emanation", + "size": "close", + "effects": [] + } + ] } }, "originItemType": null, @@ -720,7 +738,7 @@ "name": "Shocking Gas", "type": "feature", "system": { - "description": "

The @Lookup[@name] sprays out a silver gas sparking with lightning. All targets within Close range must succeed on a Finesse Reaction Roll or mark 3 Stress.

@Template[type:emanation|range:c]

", + "description": "

The @Lookup[@name] sprays out a silver gas sparking with lightning. All targets within Close range must succeed on a Finesse Reaction Roll or mark 3 Stress.

", "resource": null, "actions": { "ky4OMl558J5wCbDp": { @@ -764,7 +782,8 @@ "type": [] } }, - "includeBase": false + "includeBase": false, + "groupAttack": "" }, "target": { "type": "any", @@ -793,7 +812,16 @@ }, "name": "Roll Save", "img": "icons/magic/lightning/bolt-strike-embers-teal.webp", - "range": "close" + "range": "close", + "areas": [ + { + "name": "Shocking Gas", + "type": "placed", + "shape": "emanation", + "size": "close", + "effects": [] + } + ] } }, "originItemType": null, @@ -819,7 +847,7 @@ "name": "Stunning Clap", "type": "feature", "system": { - "description": "

The @Lookup[@name] leaps and their sides clap, creating a small sonic boom. All targets within Very Close range must succeed on a Strength Reaction Roll or become Vulnerable until the cube is defeated.

@Template[type:emanation|range:vc]

", + "description": "

The @Lookup[@name] leaps and their sides clap, creating a small sonic boom. All targets within Very Close range must succeed on a Strength Reaction Roll or become Vulnerable until the cube is defeated.

", "resource": null, "actions": { "LQtopkrtSlCQ5MAr": { @@ -837,7 +865,8 @@ }, "damage": { "parts": {}, - "includeBase": false + "includeBase": false, + "groupAttack": "" }, "target": { "type": "any", @@ -871,7 +900,16 @@ }, "name": "Roll Save", "img": "icons/magic/sonic/explosion-impact-shock-wave.webp", - "range": "veryClose" + "range": "veryClose", + "areas": [ + { + "name": "Stunning Clap", + "type": "placed", + "shape": "emanation", + "size": "veryClose", + "effects": [] + } + ] } }, "originItemType": null, @@ -947,7 +985,7 @@ "name": "Psionic Whine", "type": "feature", "system": { - "description": "

The @Lookup[@name] releases a cluster of mechanical bees whose buzz rattles mortal minds. All targets within Close range must succeed on a Presence Reaction Roll or take 2d4+9 direct magic damage.

@Template[type:emanation|range:c]

", + "description": "

The @Lookup[@name] releases a cluster of mechanical bees whose buzz rattles mortal minds. All targets within Close range must succeed on a Presence Reaction Roll or take 2d4+9 direct magic damage.

", "resource": null, "actions": { "3R3pGOUj4rHaUzPK": { @@ -992,7 +1030,8 @@ } } }, - "includeBase": false + "includeBase": false, + "groupAttack": "" }, "target": { "type": "any", @@ -1021,7 +1060,16 @@ }, "name": "Bees!", "img": "icons/creatures/invertebrates/wasp-swarm-tan.webp", - "range": "close" + "range": "close", + "areas": [ + { + "name": "Psionic Whine", + "type": "placed", + "shape": "emanation", + "size": "close", + "effects": [] + } + ] } }, "originItemType": null, @@ -1148,7 +1196,7 @@ "name": "Death Quake", "type": "feature", "system": { - "description": "

When the @Lookup[@name] marks their last HP, the magic powering them ruptures in an explosion of force. All targets within Close range must succeed on an Instinct Reaction Roll or take 2d8+1 magic damage

@Template[type:emanation|range:c]

", + "description": "

When the @Lookup[@name] marks their last HP, the magic powering them ruptures in an explosion of force. All targets within Close range must succeed on an Instinct Reaction Roll or take 2d8+1 magic damage

", "resource": null, "actions": { "oCpv4zi9jtEpo0K1": { @@ -1193,7 +1241,8 @@ } } }, - "includeBase": false + "includeBase": false, + "groupAttack": "" }, "target": { "type": "any", @@ -1222,7 +1271,16 @@ }, "name": "Roll Save", "img": "icons/magic/sonic/explosion-shock-wave-teal.webp", - "range": "close" + "range": "close", + "areas": [ + { + "name": "Death Quake", + "type": "placed", + "shape": "emanation", + "size": "close", + "effects": [] + } + ] } }, "originItemType": null, diff --git a/src/packs/adversaries/adversary_Cave_Ogre_8Zkqk1jU09nKL2fy.json b/src/packs/adversaries/adversary_Cave_Ogre_8Zkqk1jU09nKL2fy.json index cb081441..a1bf6bc9 100644 --- a/src/packs/adversaries/adversary_Cave_Ogre_8Zkqk1jU09nKL2fy.json +++ b/src/packs/adversaries/adversary_Cave_Ogre_8Zkqk1jU09nKL2fy.json @@ -139,12 +139,9 @@ "src": "systems/daggerheart/assets/icons/documents/actors/dragon-head.svg", "anchorX": 0.5, "anchorY": 0.5, - "offsetX": 0, - "offsetY": 0, "fit": "contain", "scaleX": 1, "scaleY": 1, - "rotation": 0, "tint": "#ffffff", "alphaThreshold": 0.75 }, @@ -195,7 +192,7 @@ "saturation": 0, "contrast": 0 }, - "detectionModes": [], + "detectionModes": {}, "occludable": { "radius": 0 }, @@ -221,7 +218,8 @@ "flags": {}, "randomImg": false, "appendNumber": false, - "prependAdjective": false + "prependAdjective": false, + "depth": 1 }, "items": [ { @@ -312,7 +310,7 @@ "_id": "zGvaBYJPOOnQVQEn", "img": "icons/magic/earth/projectile-stone-boulder-orange.webp", "system": { - "description": "

Mark a Stress to pick up heavy objects and throw them at all targets in front of the @Lookup[@name] within Far range. Make an attack against these targets. Targets the @Lookup[@name] succeeds against take 1d10+2 physical damage. If they succeed against more than one target, you gain a Fear.

@Template[type:inFront|range:f]

", + "description": "

Mark a Stress to pick up heavy objects and throw them at all targets in front of the @Lookup[@name] within Far range. Make an attack against these targets. Targets the @Lookup[@name] succeeds against take 1d10+2 physical damage. If they succeed against more than one target, you gain a Fear.

", "resource": null, "actions": { "3p1qfHy5uHe4H2hB": { @@ -367,7 +365,8 @@ } }, "includeBase": false, - "direct": true + "direct": true, + "groupAttack": "" }, "target": { "type": "any", @@ -396,7 +395,16 @@ }, "name": "Throw", "img": "icons/magic/earth/projectile-stone-boulder-orange.webp", - "range": "far" + "range": "far", + "areas": [ + { + "name": "Hail of Boulders", + "type": "placed", + "shape": "inFront", + "size": "far", + "effects": [] + } + ] }, "pmeromzI4eQOilbp": { "type": "healing", diff --git a/src/packs/adversaries/adversary_Chaos_Skull_jDmHqGvzg5wjgmxE.json b/src/packs/adversaries/adversary_Chaos_Skull_jDmHqGvzg5wjgmxE.json index a95db1b7..876519cf 100644 --- a/src/packs/adversaries/adversary_Chaos_Skull_jDmHqGvzg5wjgmxE.json +++ b/src/packs/adversaries/adversary_Chaos_Skull_jDmHqGvzg5wjgmxE.json @@ -132,12 +132,9 @@ "src": "systems/daggerheart/assets/icons/documents/actors/dragon-head.svg", "anchorX": 0.5, "anchorY": 0.5, - "offsetX": 0, - "offsetY": 0, "fit": "contain", "scaleX": 1, "scaleY": 1, - "rotation": 0, "tint": "#ffffff", "alphaThreshold": 0.75 }, @@ -188,7 +185,7 @@ "saturation": 0, "contrast": 0 }, - "detectionModes": [], + "detectionModes": {}, "occludable": { "radius": 0 }, @@ -214,7 +211,8 @@ "flags": {}, "randomImg": false, "appendNumber": false, - "prependAdjective": false + "prependAdjective": false, + "depth": 1 }, "items": [ { @@ -359,7 +357,7 @@ "name": "Magic Burst", "type": "feature", "system": { - "description": "

Mark a Stress to make an attack against all targets within Close range. Targets the @Lookup[@name] succeeds against take 2d6+4 magic damage.

@Template[type:emanation|range:c]

", + "description": "

Mark a Stress to make an attack against all targets within Close range. Targets the @Lookup[@name] succeeds against take 2d6+4 magic damage.

", "resource": null, "actions": { "iF0PD1t3yovKMTfy": { @@ -411,7 +409,8 @@ } } }, - "includeBase": false + "includeBase": false, + "groupAttack": "" }, "target": { "type": "any", @@ -440,7 +439,16 @@ }, "name": "Attack", "img": "icons/magic/lightning/bolt-strike-purple.webp", - "range": "close" + "range": "close", + "areas": [ + { + "name": "Magic Burst", + "type": "placed", + "shape": "emanation", + "size": "close", + "effects": [] + } + ] } }, "originItemType": null, diff --git a/src/packs/adversaries/adversary_Construct_uOP5oT9QzXPlnf3p.json b/src/packs/adversaries/adversary_Construct_uOP5oT9QzXPlnf3p.json index 067248c9..3bd154ef 100644 --- a/src/packs/adversaries/adversary_Construct_uOP5oT9QzXPlnf3p.json +++ b/src/packs/adversaries/adversary_Construct_uOP5oT9QzXPlnf3p.json @@ -132,12 +132,9 @@ "src": "systems/daggerheart/assets/icons/documents/actors/dragon-head.svg", "anchorX": 0.5, "anchorY": 0.5, - "offsetX": 0, - "offsetY": 0, "fit": "contain", "scaleX": 1, "scaleY": 1, - "rotation": 0, "tint": "#ffffff", "alphaThreshold": 0.75 }, @@ -188,7 +185,7 @@ "saturation": 0, "contrast": 0 }, - "detectionModes": [], + "detectionModes": {}, "occludable": { "radius": 0 }, @@ -214,7 +211,8 @@ "flags": {}, "randomImg": false, "appendNumber": false, - "prependAdjective": false + "prependAdjective": false, + "depth": 1 }, "items": [ { @@ -562,7 +560,8 @@ } } }, - "includeBase": false + "includeBase": false, + "groupAttack": "" }, "target": { "type": "any", @@ -591,7 +590,16 @@ }, "name": "Attack", "img": "icons/magic/sonic/explosion-shock-wave-teal.webp", - "range": "veryClose" + "range": "veryClose", + "areas": [ + { + "name": "Death Quake", + "type": "placed", + "shape": "emanation", + "size": "veryClose", + "effects": [] + } + ] } }, "originItemType": null, diff --git a/src/packs/adversaries/adversary_Cult_Adept_0NxCSugvKQ4W8OYZ.json b/src/packs/adversaries/adversary_Cult_Adept_0NxCSugvKQ4W8OYZ.json index cbb48681..27553d32 100644 --- a/src/packs/adversaries/adversary_Cult_Adept_0NxCSugvKQ4W8OYZ.json +++ b/src/packs/adversaries/adversary_Cult_Adept_0NxCSugvKQ4W8OYZ.json @@ -143,12 +143,9 @@ "src": "systems/daggerheart/assets/icons/documents/actors/dragon-head.svg", "anchorX": 0.5, "anchorY": 0.5, - "offsetX": 0, - "offsetY": 0, "fit": "contain", "scaleX": 1, "scaleY": 1, - "rotation": 0, "tint": "#ffffff", "alphaThreshold": 0.75 }, @@ -199,7 +196,7 @@ "saturation": 0, "contrast": 0 }, - "detectionModes": [], + "detectionModes": {}, "occludable": { "radius": 0 }, @@ -225,7 +222,8 @@ "flags": {}, "randomImg": false, "appendNumber": false, - "prependAdjective": false + "prependAdjective": false, + "depth": 1 }, "items": [ { @@ -486,7 +484,7 @@ "name": "Shadow Shackles", "type": "feature", "system": { - "description": "

Spend a Fear and choose a point within Far range. All targets within Close range of that point are Restrained in smoky chains until they break free with a successful Strength or Instinct Roll. A target Restrained by this feature must spend a Hope to make an action roll.

@Template[type:circle|range:c]

", + "description": "

Spend a Fear and choose a point within Far range. All targets within Close range of that point are Restrained in smoky chains until they break free with a successful Strength or Instinct Roll. A target Restrained by this feature must spend a Hope to make an action roll.

", "resource": null, "actions": { "g4RDHrY0AEYXjH52": { @@ -521,7 +519,16 @@ }, "name": "Spend Fear", "img": "icons/magic/air/fog-gas-smoke-dense-pink.webp", - "range": "far" + "range": "far", + "areas": [ + { + "name": "Shadow Shackles", + "type": "placed", + "shape": "circle", + "size": "close", + "effects": [] + } + ] } }, "originItemType": null, diff --git a/src/packs/adversaries/adversary_Deeproot_Defender_9x2xY9zwc3xzbXo5.json b/src/packs/adversaries/adversary_Deeproot_Defender_9x2xY9zwc3xzbXo5.json index aed2e08a..9ff0a161 100644 --- a/src/packs/adversaries/adversary_Deeproot_Defender_9x2xY9zwc3xzbXo5.json +++ b/src/packs/adversaries/adversary_Deeproot_Defender_9x2xY9zwc3xzbXo5.json @@ -137,12 +137,9 @@ "src": "systems/daggerheart/assets/icons/documents/actors/dragon-head.svg", "anchorX": 0.5, "anchorY": 0.5, - "offsetX": 0, - "offsetY": 0, "fit": "contain", "scaleX": 1, "scaleY": 1, - "rotation": 0, "tint": "#ffffff", "alphaThreshold": 0.75 }, @@ -193,7 +190,7 @@ "saturation": 0, "contrast": 0 }, - "detectionModes": [], + "detectionModes": {}, "occludable": { "radius": 0 }, @@ -219,7 +216,8 @@ "flags": {}, "randomImg": false, "appendNumber": false, - "prependAdjective": false + "prependAdjective": false, + "depth": 1 }, "items": [ { @@ -228,7 +226,7 @@ "_id": "0DSCzAFXy0hV4afJ", "img": "icons/magic/earth/barrier-stone-brown-green.webp", "system": { - "description": "

Slam the ground, knocking all targets within Very Close range back to Far range. Each target knocked back this way must mark a Stress.

@Template[type:emanation|range:vc]

", + "description": "

Slam the ground, knocking all targets within Very Close range back to Far range. Each target knocked back this way must mark a Stress.

", "resource": null, "actions": { "55hCZsJQhJNcZ0lX": { @@ -272,7 +270,8 @@ } } }, - "includeBase": false + "includeBase": false, + "groupAttack": "" }, "target": { "type": "any", @@ -281,7 +280,16 @@ "effects": [], "name": "Stress Damage", "img": "icons/magic/earth/barrier-stone-brown-green.webp", - "range": "veryClose" + "range": "veryClose", + "areas": [ + { + "name": "Ground Slam", + "type": "placed", + "shape": "emanation", + "size": "veryClose", + "effects": [] + } + ] } }, "originItemType": null, diff --git a/src/packs/adversaries/adversary_Demon_of_Despair_kE4dfhqmIQpNd44e.json b/src/packs/adversaries/adversary_Demon_of_Despair_kE4dfhqmIQpNd44e.json index e2f58709..6468c1aa 100644 --- a/src/packs/adversaries/adversary_Demon_of_Despair_kE4dfhqmIQpNd44e.json +++ b/src/packs/adversaries/adversary_Demon_of_Despair_kE4dfhqmIQpNd44e.json @@ -138,12 +138,9 @@ "src": "systems/daggerheart/assets/icons/documents/actors/dragon-head.svg", "anchorX": 0.5, "anchorY": 0.5, - "offsetX": 0, - "offsetY": 0, "fit": "contain", "scaleX": 1, "scaleY": 1, - "rotation": 0, "tint": "#ffffff", "alphaThreshold": 0.75 }, @@ -194,7 +191,7 @@ "saturation": 0, "contrast": 0 }, - "detectionModes": [], + "detectionModes": {}, "occludable": { "radius": 0 }, @@ -220,7 +217,8 @@ "flags": {}, "randomImg": false, "appendNumber": false, - "prependAdjective": false + "prependAdjective": false, + "depth": 1 }, "items": [ { @@ -296,7 +294,7 @@ "name": "Your Struggle is Pointless", "type": "feature", "system": { - "description": "

Spend a Fear to weigh down the spirits of all PCs within Far range. All targets affected replace their Hope Die with a d8 until they roll a success with Hope or their next rest.

@Template[type:emanation|range:f]

", + "description": "

Spend a Fear to weigh down the spirits of all PCs within Far range. All targets affected replace their Hope Die with a d8 until they roll a success with Hope or their next rest.

", "resource": null, "actions": { "n0RYO05pROFU6ov3": { @@ -331,7 +329,16 @@ }, "name": "Spend Fear", "img": "icons/magic/death/skull-flames-white-blue.webp", - "range": "far" + "range": "far", + "areas": [ + { + "name": "Your Struggle is Pointless", + "type": "placed", + "shape": "emanation", + "size": "far", + "effects": [] + } + ] } }, "originItemType": null, @@ -411,7 +418,7 @@ "name": "Your Friends Will Fail You", "type": "feature", "system": { - "description": "

When a PC fails with Fear, you can mark a Stress to cause all other PCs within Close range to lose a Hope.

@Template[type:emanation|range:c]

", + "description": "

When a PC fails with Fear, you can mark a Stress to cause all other PCs within Close range to lose a Hope.

", "resource": null, "actions": { "urrp8SCFgqbmSTvm": { @@ -462,7 +469,8 @@ } } }, - "includeBase": false + "includeBase": false, + "groupAttack": "" }, "target": { "type": "any", @@ -471,7 +479,16 @@ "effects": [], "name": "Lose Hope", "img": "icons/creatures/unholy/demon-fire-horned-mask.webp", - "range": "" + "range": "", + "areas": [ + { + "name": "Your Friends Will Fail You", + "type": "placed", + "shape": "emanation", + "size": "close", + "effects": [] + } + ] } }, "originItemType": null, diff --git a/src/packs/adversaries/adversary_Demon_of_Hubris_2VN3BftageoTTIzu.json b/src/packs/adversaries/adversary_Demon_of_Hubris_2VN3BftageoTTIzu.json index 9f954437..3a95c233 100644 --- a/src/packs/adversaries/adversary_Demon_of_Hubris_2VN3BftageoTTIzu.json +++ b/src/packs/adversaries/adversary_Demon_of_Hubris_2VN3BftageoTTIzu.json @@ -138,12 +138,9 @@ "src": "systems/daggerheart/assets/icons/documents/actors/dragon-head.svg", "anchorX": 0.5, "anchorY": 0.5, - "offsetX": 0, - "offsetY": 0, "fit": "contain", "scaleX": 1, "scaleY": 1, - "rotation": 0, "tint": "#ffffff", "alphaThreshold": 0.75 }, @@ -194,7 +191,7 @@ "saturation": 0, "contrast": 0 }, - "detectionModes": [], + "detectionModes": {}, "occludable": { "radius": 0 }, @@ -220,14 +217,15 @@ "flags": {}, "randomImg": false, "appendNumber": false, - "prependAdjective": false + "prependAdjective": false, + "depth": 1 }, "items": [ { "name": "Terrifying", "type": "feature", "system": { - "description": "

When the @Lookup[@name] makes a successful attack, all PCs within Far range must lose a Hope and you gain a Fear.

@Template[type:emanation|range:f]

", + "description": "

When the @Lookup[@name] makes a successful attack, all PCs within Far range must lose a Hope and you gain a Fear.

", "resource": null, "actions": { "v3XbljQeHEyfuSXz": { @@ -278,7 +276,8 @@ } } }, - "includeBase": false + "includeBase": false, + "groupAttack": "" }, "target": { "type": "any", @@ -287,7 +286,16 @@ "effects": [], "name": "Lose Hope", "img": "icons/magic/death/skull-energy-light-purple.webp", - "range": "" + "range": "", + "areas": [ + { + "name": "Terrifying", + "type": "placed", + "shape": "emanation", + "size": "far", + "effects": [] + } + ] } }, "originItemType": null, @@ -533,7 +541,7 @@ "name": "You Pale in Comparison", "type": "feature", "system": { - "description": "

When a PC fails a roll within Close range of the @Lookup[@name], they must mark a Stress.

@Template[type:emanation|range:c]

", + "description": "

When a PC fails a roll within Close range of the @Lookup[@name], they must mark a Stress.

", "resource": null, "actions": { "kuCPWb9cu3pZdAhh": { @@ -577,7 +585,8 @@ } } }, - "includeBase": false + "includeBase": false, + "groupAttack": "" }, "target": { "type": "any", @@ -586,7 +595,16 @@ "effects": [], "name": "Mark Stress", "img": "icons/magic/control/fear-fright-shadow-monster-red.webp", - "range": "close" + "range": "close", + "areas": [ + { + "name": "You Pale in Comparison", + "type": "placed", + "shape": "emanation", + "size": "close", + "effects": [] + } + ] } }, "originItemType": null, diff --git a/src/packs/adversaries/adversary_Demon_of_Jealousy_SxSOkM4bcVOFyjbo.json b/src/packs/adversaries/adversary_Demon_of_Jealousy_SxSOkM4bcVOFyjbo.json index c083b183..0c743ac2 100644 --- a/src/packs/adversaries/adversary_Demon_of_Jealousy_SxSOkM4bcVOFyjbo.json +++ b/src/packs/adversaries/adversary_Demon_of_Jealousy_SxSOkM4bcVOFyjbo.json @@ -139,12 +139,9 @@ "src": "systems/daggerheart/assets/icons/documents/actors/dragon-head.svg", "anchorX": 0.5, "anchorY": 0.5, - "offsetX": 0, - "offsetY": 0, "fit": "contain", "scaleX": 1, "scaleY": 1, - "rotation": 0, "tint": "#ffffff", "alphaThreshold": 0.75 }, @@ -195,7 +192,7 @@ "saturation": 0, "contrast": 0 }, - "detectionModes": [], + "detectionModes": {}, "occludable": { "radius": 0 }, @@ -221,7 +218,8 @@ "flags": {}, "randomImg": false, "appendNumber": false, - "prependAdjective": false + "prependAdjective": false, + "depth": 1 }, "items": [ { @@ -279,7 +277,7 @@ "name": "Rivalry", "type": "feature", "system": { - "description": "

When a creature within Close range takes damage from a different adversary, you can mark a Stress to add a d4 to the damage roll.

@Template[type:emanation|range:c]

", + "description": "

When a creature within Close range takes damage from a different adversary, you can mark a Stress to add a d4 to the damage roll.

", "resource": null, "actions": { "UU3H5aPQejOSoFZw": { @@ -309,7 +307,16 @@ }, "name": "Mark Stress", "img": "icons/magic/perception/eye-ringed-glow-angry-small-teal.webp", - "range": "" + "range": "", + "areas": [ + { + "name": "Rivalry", + "type": "placed", + "shape": "emanation", + "size": "close", + "effects": [] + } + ] } }, "originItemType": null, @@ -335,7 +342,7 @@ "name": "What's Yours Is Mine", "type": "feature", "system": { - "description": "

When a PC takes Severe damage within Very Close range of the @Lookup[@name], you can spend a Fear to cause the target to make a Finesse Reaction Roll. On a failure, the @Lookup[@name] seizes one item or consumable of their choice from the target’s inventory.

@Template[type:emanation|range:vc]

", + "description": "

When a PC takes Severe damage within Very Close range of the @Lookup[@name], you can spend a Fear to cause the target to make a Finesse Reaction Roll. On a failure, the @Lookup[@name] seizes one item or consumable of their choice from the target’s inventory.

", "resource": null, "actions": { "3cGZ2CofM9HUlELH": { @@ -353,7 +360,8 @@ }, "damage": { "parts": {}, - "includeBase": false + "includeBase": false, + "groupAttack": "" }, "target": { "type": "any", @@ -382,7 +390,16 @@ }, "name": "Roll Save", "img": "icons/magic/perception/hand-eye-black.webp", - "range": "veryClose" + "range": "veryClose", + "areas": [ + { + "name": "What's Yours Is Mine", + "type": "placed", + "shape": "emanation", + "size": "veryClose", + "effects": [] + } + ] } }, "originItemType": null, diff --git a/src/packs/adversaries/adversary_Demon_of_Wrath_5lphJAgzoqZI3VoG.json b/src/packs/adversaries/adversary_Demon_of_Wrath_5lphJAgzoqZI3VoG.json index 201b17fd..0bc6bf2d 100644 --- a/src/packs/adversaries/adversary_Demon_of_Wrath_5lphJAgzoqZI3VoG.json +++ b/src/packs/adversaries/adversary_Demon_of_Wrath_5lphJAgzoqZI3VoG.json @@ -139,12 +139,9 @@ "src": "systems/daggerheart/assets/icons/documents/actors/dragon-head.svg", "anchorX": 0.5, "anchorY": 0.5, - "offsetX": 0, - "offsetY": 0, "fit": "contain", "scaleX": 1, "scaleY": 1, - "rotation": 0, "tint": "#ffffff", "alphaThreshold": 0.75 }, @@ -195,7 +192,7 @@ "saturation": 0, "contrast": 0 }, - "detectionModes": [], + "detectionModes": {}, "occludable": { "radius": 0 }, @@ -221,7 +218,8 @@ "flags": {}, "randomImg": false, "appendNumber": false, - "prependAdjective": false + "prependAdjective": false, + "depth": 1 }, "items": [ { @@ -253,7 +251,7 @@ "name": "Battle Lust", "type": "feature", "system": { - "description": "

Spend a Fear to boil the blood of all PCs within Far range. They use a d20 as their Fear Die until the end of the scene.

@Template[type:emanation|range:f]

", + "description": "

Spend a Fear to boil the blood of all PCs within Far range. They use a d20 as their Fear Die until the end of the scene.

", "resource": null, "actions": { "jKvzbQT0vp66DDOH": { @@ -294,7 +292,16 @@ "amount": null }, "name": "Spend Fear", - "range": "far" + "range": "far", + "areas": [ + { + "name": "Battle Lust", + "type": "placed", + "shape": "emanation", + "size": "far", + "effects": [] + } + ] } }, "originItemType": null, @@ -374,7 +381,7 @@ "name": "Retalliation", "type": "feature", "system": { - "description": "

When the @Lookup[@name] takes damage from an attack within Close range, you can mark a Stress to make a standard attack against the attacker.

@Template[type:emanation|range:c]

", + "description": "

When the @Lookup[@name] takes damage from an attack within Close range, you can mark a Stress to make a standard attack against the attacker.

", "resource": null, "actions": { "hxrdtBm4dYN7KGZm": { @@ -427,7 +434,8 @@ } }, "includeBase": false, - "direct": true + "direct": true, + "groupAttack": "" }, "target": { "type": "any", @@ -456,7 +464,16 @@ }, "name": "Attack", "img": "icons/skills/melee/blood-slash-foam-red.webp", - "range": "veryClose" + "range": "veryClose", + "areas": [ + { + "name": "Retalliation", + "type": "placed", + "shape": "emanation", + "size": "close", + "effects": [] + } + ] } }, "originItemType": null, diff --git a/src/packs/adversaries/adversary_Demonic_Hound_Pack_NoRZ1PqB8N5wcIw0.json b/src/packs/adversaries/adversary_Demonic_Hound_Pack_NoRZ1PqB8N5wcIw0.json index 2043d960..b534562b 100644 --- a/src/packs/adversaries/adversary_Demonic_Hound_Pack_NoRZ1PqB8N5wcIw0.json +++ b/src/packs/adversaries/adversary_Demonic_Hound_Pack_NoRZ1PqB8N5wcIw0.json @@ -138,12 +138,9 @@ "src": "systems/daggerheart/assets/icons/documents/actors/dragon-head.svg", "anchorX": 0.5, "anchorY": 0.5, - "offsetX": 0, - "offsetY": 0, "fit": "contain", "scaleX": 1, "scaleY": 1, - "rotation": 0, "tint": "#ffffff", "alphaThreshold": 0.75 }, @@ -194,7 +191,7 @@ "saturation": 0, "contrast": 0 }, - "detectionModes": [], + "detectionModes": {}, "occludable": { "radius": 0 }, @@ -220,7 +217,8 @@ "flags": {}, "randomImg": false, "appendNumber": false, - "prependAdjective": false + "prependAdjective": false, + "depth": 1 }, "items": [ { @@ -252,7 +250,7 @@ "name": "Dreadhowl", "type": "feature", "system": { - "description": "

Mark a Stress to make all targets within Very Close range lose a Hope. If a target is not able to lose a Hope, they must instead mark 2 Stress.

@Template[type:emanation|range:vc]

", + "description": "

Mark a Stress to make all targets within Very Close range lose a Hope. If a target is not able to lose a Hope, they must instead mark 2 Stress.

", "resource": null, "actions": { "XyLlX9RWSxciZ7oV": { @@ -296,7 +294,8 @@ "type": [] } }, - "includeBase": false + "includeBase": false, + "groupAttack": "" }, "target": { "type": "any", @@ -305,7 +304,16 @@ "effects": [], "name": "Lose Hope", "img": "icons/creatures/unholy/demons-horned-glowing-pink.webp", - "range": "veryClose" + "range": "veryClose", + "areas": [ + { + "name": "Dreadhowl", + "type": "placed", + "shape": "emanation", + "size": "veryClose", + "effects": [] + } + ] } }, "originItemType": null, diff --git a/src/packs/adversaries/adversary_Dire_Bat_tBWHW00epmMnkawe.json b/src/packs/adversaries/adversary_Dire_Bat_tBWHW00epmMnkawe.json index 23d5550e..c2064395 100644 --- a/src/packs/adversaries/adversary_Dire_Bat_tBWHW00epmMnkawe.json +++ b/src/packs/adversaries/adversary_Dire_Bat_tBWHW00epmMnkawe.json @@ -137,12 +137,9 @@ "src": "systems/daggerheart/assets/icons/documents/actors/dragon-head.svg", "anchorX": 0.5, "anchorY": 0.5, - "offsetX": 0, - "offsetY": 0, "fit": "contain", "scaleX": 1, "scaleY": 1, - "rotation": 0, "tint": "#ffffff", "alphaThreshold": 0.75 }, @@ -193,7 +190,7 @@ "saturation": 0, "contrast": 0 }, - "detectionModes": [], + "detectionModes": {}, "occludable": { "radius": 0 }, @@ -219,7 +216,8 @@ "flags": {}, "randomImg": false, "appendNumber": false, - "prependAdjective": false + "prependAdjective": false, + "depth": 1 }, "items": [ { @@ -295,7 +293,7 @@ "name": "Screech", "type": "feature", "system": { - "description": "

Mark a Stress to send a high-pitch screech out toward all targets in front of the @Lookup[@name] within Far range. Those targets must mark 1d4 Stress.

@Template[type:inFront|range:f]

", + "description": "

Mark a Stress to send a high-pitch screech out toward all targets in front of the @Lookup[@name] within Far range. Those targets must mark 1d4 Stress.

", "resource": null, "actions": { "2ILfoiBoMyBCtBsL": { @@ -338,7 +336,8 @@ "type": [] } }, - "includeBase": false + "includeBase": false, + "groupAttack": "" }, "target": { "type": "any", @@ -347,7 +346,16 @@ "effects": [], "name": "Mark Stress", "img": "icons/magic/sonic/projectile-sound-rings-wave.webp", - "range": "far" + "range": "far", + "areas": [ + { + "name": "Screech", + "type": "placed", + "shape": "inFront", + "size": "far", + "effects": [] + } + ] } }, "originItemType": null, diff --git a/src/packs/adversaries/adversary_Dryad_wR7cFKrHvRzbzhBT.json b/src/packs/adversaries/adversary_Dryad_wR7cFKrHvRzbzhBT.json index c69ee84e..62df584a 100644 --- a/src/packs/adversaries/adversary_Dryad_wR7cFKrHvRzbzhBT.json +++ b/src/packs/adversaries/adversary_Dryad_wR7cFKrHvRzbzhBT.json @@ -138,12 +138,9 @@ "src": "systems/daggerheart/assets/icons/documents/actors/dragon-head.svg", "anchorX": 0.5, "anchorY": 0.5, - "offsetX": 0, - "offsetY": 0, "fit": "contain", "scaleX": 1, "scaleY": 1, - "rotation": 0, "tint": "#ffffff", "alphaThreshold": 0.75 }, @@ -194,7 +191,7 @@ "saturation": 0, "contrast": 0 }, - "detectionModes": [], + "detectionModes": {}, "occludable": { "radius": 0 }, @@ -220,14 +217,15 @@ "flags": {}, "randomImg": false, "appendNumber": false, - "prependAdjective": false + "prependAdjective": false, + "depth": 1 }, "items": [ { "name": "Bramble Patch", "type": "feature", "system": { - "description": "

Mark a Stress to target a point within Far range. Create a patch of thorns that covers an area within Close range of that point. All targets within that area take 2d6+2 physical damage when they act. A target must succeed on a Finesse Roll or deal more than 20 damage to the @Lookup[@name] with an attack to leave the area.

@Template[type:circle|range:c]

", + "description": "

Mark a Stress to target a point within Far range. Create a patch of thorns that covers an area within Close range of that point. All targets within that area take 2d6+2 physical damage when they act. A target must succeed on a Finesse Roll or deal more than 20 damage to the @Lookup[@name] with an attack to leave the area.

", "resource": null, "actions": { "iCJdIs57hfh5Cb0u": { @@ -252,7 +250,8 @@ }, "damage": { "parts": {}, - "includeBase": false + "includeBase": false, + "groupAttack": "" }, "target": { "type": "any", @@ -281,7 +280,16 @@ }, "name": "Mark Stress", "img": "icons/magic/nature/root-vines-grow-brown.webp", - "range": "" + "range": "", + "areas": [ + { + "name": "Bramble Patch", + "type": "placed", + "shape": "circle", + "size": "close", + "effects": [] + } + ] }, "cpZ5c9d3opSA4BN9": { "type": "damage", @@ -414,7 +422,7 @@ "name": "We Are All One", "type": "feature", "system": { - "description": "

When an ally dies within Close range, you can spend a Fear to clear 2 HP and 2 Stress as the fallen ally’s life force is returned to the forest.

@Template[type:emanation|range:c]

", + "description": "

When an ally dies within Close range, you can spend a Fear to clear 2 HP and 2 Stress as the fallen ally’s life force is returned to the forest.

", "resource": null, "actions": { "SrhuW3mfOuqg1ys6": { @@ -490,7 +498,8 @@ "type": [] } }, - "includeBase": false + "includeBase": false, + "groupAttack": "" }, "target": { "type": "self", @@ -514,7 +523,16 @@ }, "name": "Spend Fear", "img": "icons/magic/unholy/orb-hands-pink.webp", - "range": "self" + "range": "self", + "areas": [ + { + "name": "We Are All One", + "type": "placed", + "shape": "emanation", + "size": "close", + "effects": [] + } + ] } }, "originItemType": null, diff --git a/src/packs/adversaries/adversary_Fallen_Sorcerer_PELRry1vqjBzSAlr.json b/src/packs/adversaries/adversary_Fallen_Sorcerer_PELRry1vqjBzSAlr.json index 06db1453..975cf6aa 100644 --- a/src/packs/adversaries/adversary_Fallen_Sorcerer_PELRry1vqjBzSAlr.json +++ b/src/packs/adversaries/adversary_Fallen_Sorcerer_PELRry1vqjBzSAlr.json @@ -138,12 +138,9 @@ "src": "systems/daggerheart/assets/icons/documents/actors/dragon-head.svg", "anchorX": 0.5, "anchorY": 0.5, - "offsetX": 0, - "offsetY": 0, "fit": "contain", "scaleX": 1, "scaleY": 1, - "rotation": 0, "tint": "#ffffff", "alphaThreshold": 0.75 }, @@ -194,7 +191,7 @@ "saturation": 0, "contrast": 0 }, - "detectionModes": [], + "detectionModes": {}, "occludable": { "radius": 0 }, @@ -220,14 +217,15 @@ "flags": {}, "randomImg": false, "appendNumber": false, - "prependAdjective": false + "prependAdjective": false, + "depth": 1 }, "items": [ { "name": "Conflagration", "type": "feature", "system": { - "description": "

Spend a Fear to unleash an all-consuming firestorm and make an attack against all targets within Close range. Targets the @Lookup[@name] succeeds against take 2d10+6 direct magic damage.

@Template[type:emanation|range:c]

", + "description": "

Spend a Fear to unleash an all-consuming firestorm and make an attack against all targets within Close range. Targets the @Lookup[@name] succeeds against take 2d10+6 direct magic damage.

", "resource": null, "actions": { "v7zZo52Dnj1e1i2G": { @@ -279,7 +277,8 @@ } } }, - "includeBase": false + "includeBase": false, + "groupAttack": "" }, "target": { "type": "any", @@ -308,7 +307,16 @@ }, "name": "Attack", "img": "icons/magic/fire/projectile-beams-salvo-red.webp", - "range": "close" + "range": "close", + "areas": [ + { + "name": "Conflagration", + "type": "placed", + "shape": "emanation", + "size": "close", + "effects": [] + } + ] } }, "originItemType": null, @@ -465,14 +473,14 @@ "name": "Shackles of Guilt", "type": "feature", "system": { - "description": "

Countdown (Loop 2d6). When the @Lookup[@name] is in the spotlight for the first time, activate the countdown. When it triggers, all targets within Far range become Vulnerable and must mark a Stress as they relive their greatest regrets. A target can break free from their regret with a successful Presence or Strength Roll. When a PC fails to break free, they lose a Hope.

@Template[type:emanation|range:f]

", + "description": "

Countdown (Loop 2d6). When the @Lookup[@name] is in the spotlight for the first time, activate the countdown. When it triggers, all targets within Far range become Vulnerable and must mark a Stress as they relive their greatest regrets. A target can break free from their regret with a successful Presence or Strength Roll. When a PC fails to break free, they lose a Hope.

", "resource": null, "actions": { "7b0FkpAnWz9a5EWx": { "type": "damage", "_id": "7b0FkpAnWz9a5EWx", "systemPath": "actions", - "description": "

When the countdown triggers, all targets within Far range become Vulnerable and must mark a Stress as they relive their greatest regrets. A target can break free from their regret with a successful Presence or Strength Roll. When a PC fails to break free, they lose a Hope.

@Template[type:emanation|range:f]

", + "description": "

When it triggers, all targets within Far range become Vulnerable and must mark a Stress as they relive their greatest regrets. A target can break free from their regret with a successful Presence or Strength Roll. When a PC fails to break free, they lose a Hope.

", "chatDisplay": true, "actionType": "action", "cost": [], @@ -509,7 +517,8 @@ } } }, - "includeBase": false + "includeBase": false, + "groupAttack": "" }, "target": { "type": "any", @@ -523,7 +532,16 @@ ], "name": "Mark Stress", "img": "icons/magic/unholy/strike-hand-glow-pink.webp", - "range": "" + "range": "", + "areas": [ + { + "name": "Shackles of Guilt", + "type": "placed", + "shape": "emanation", + "size": "far", + "effects": [] + } + ] }, "11PtfoxbgOXxNlkG": { "type": "countdown", diff --git a/src/packs/adversaries/adversary_Fallen_Warlord__Realm_Breaker_hxZ0sgoFJubh5aj6.json b/src/packs/adversaries/adversary_Fallen_Warlord__Realm_Breaker_hxZ0sgoFJubh5aj6.json index 9fa49107..15663752 100644 --- a/src/packs/adversaries/adversary_Fallen_Warlord__Realm_Breaker_hxZ0sgoFJubh5aj6.json +++ b/src/packs/adversaries/adversary_Fallen_Warlord__Realm_Breaker_hxZ0sgoFJubh5aj6.json @@ -173,12 +173,9 @@ "src": "systems/daggerheart/assets/icons/documents/actors/dragon-head.svg", "anchorX": 0.5, "anchorY": 0.5, - "offsetX": 0, - "offsetY": 0, "fit": "contain", "scaleX": 1, "scaleY": 1, - "rotation": 0, "tint": "#ffffff", "alphaThreshold": 0.75 }, @@ -229,7 +226,7 @@ "saturation": 0, "contrast": 0 }, - "detectionModes": [], + "detectionModes": {}, "occludable": { "radius": 0 }, @@ -255,7 +252,8 @@ "flags": {}, "randomImg": false, "appendNumber": false, - "prependAdjective": false + "prependAdjective": false, + "depth": 1 }, "items": [ { @@ -392,7 +390,7 @@ "name": "Tormenting Lash", "type": "feature", "system": { - "description": "

Mark a Stress to make a standard attack against all targets within Very Close range. When a target uses armor to reduce damage from this attack, they must mark 2 Armor Slots.

@Template[type:emanation|range:vc]

", + "description": "

Mark a Stress to make a standard attack against all targets within Very Close range. When a target uses armor to reduce damage from this attack, they must mark 2 Armor Slots.

", "resource": null, "actions": { "zMVhUekP8pcyQGFR": { @@ -444,7 +442,8 @@ } } }, - "includeBase": false + "includeBase": false, + "groupAttack": "" }, "target": { "type": "any", @@ -473,7 +472,16 @@ }, "name": "Attack", "img": "icons/skills/melee/blood-slash-foam-red.webp", - "range": "veryClose" + "range": "veryClose", + "areas": [ + { + "name": "Tormenting Lash", + "type": "placed", + "shape": "emanation", + "size": "veryClose", + "effects": [] + } + ] } }, "originItemType": null, @@ -499,14 +507,14 @@ "name": "All-Consuming Rage", "type": "feature", "system": { - "description": "

Countdown (Decreasing 8). When the @Lookup[@name] is in the spotlight for the first time, activate the countdown. When it triggers, create a torrent of incarnate rage that rends flesh from bone. All targets within Far range must make a Presence Reaction Roll. Targets who fail take 2d6+10 direct magic damage. Targets who succeed take half damage. For each HP marked from this damage, summon a @UUID[Compendium.daggerheart.adversaries.Actor.OsLG2BjaEdTZUJU9]{Fallen Shock Troop} within Very Close range of the target who marked that HP. If the countdown ever decreases its maximum value to 0, the @Lookup[@name] marks their remaining HP and all targets within Far range must mark all remaining HP and make a death move.

@Template[type:emanation|range:f]

", + "description": "

Countdown (Decreasing 8). When the @Lookup[@name] is in the spotlight for the first time, activate the countdown. When it triggers, create a torrent of incarnate rage that rends flesh from bone. All targets within Far range must make a Presence Reaction Roll. Targets who fail take 2d6+10 direct magic damage. Targets who succeed take half damage. For each HP marked from this damage, summon a @UUID[Compendium.daggerheart.adversaries.Actor.OsLG2BjaEdTZUJU9]{Fallen Shock Troop} within Very Close range of the target who marked that HP. If the countdown ever decreases its maximum value to 0, the @Lookup[@name] marks their remaining HP and all targets within Far range must mark all remaining HP and make a death move.

", "resource": null, "actions": { "rgy5wXyXJWh6uWxC": { "type": "attack", "_id": "rgy5wXyXJWh6uWxC", "systemPath": "actions", - "description": "

When it triggers, create a torrent of incarnate rage that rends flesh from bone. All targets within Far range must make a Presence Reaction Roll. Targets who fail take 2d6+10 direct magic damage. Targets who succeed take half damage. For each HP marked from this damage, summon a @UUID[Compendium.daggerheart.adversaries.Actor.OsLG2BjaEdTZUJU9]{Fallen Shock Troop} within Very Close range of the target who marked that HP. If the countdown ever decreases its maximum value to 0, the @Lookup[@name] marks their remaining HP and all targets within Far range must mark all remaining HP and make a death move.

@Template[type:emanation|range:f]

", + "description": "

When it triggers, create a torrent of incarnate rage that rends flesh from bone. All targets within Far range must make a Presence Reaction Roll. Targets who fail take 2d6+10 direct magic damage. Targets who succeed take half damage. For each HP marked from this damage, summon a @UUID[Compendium.daggerheart.adversaries.Actor.OsLG2BjaEdTZUJU9]{Fallen Shock Troop} within Very Close range of the target who marked that HP. If the countdown ever decreases its maximum value to 0, the @Lookup[@name] marks their remaining HP and all targets within Far range must mark all remaining HP and make a death move.

", "chatDisplay": true, "actionType": "action", "cost": [], @@ -544,7 +552,8 @@ } } }, - "includeBase": false + "includeBase": false, + "groupAttack": "" }, "target": { "type": "any", @@ -573,7 +582,16 @@ }, "name": "Roll Save", "img": "icons/magic/control/fear-fright-monster-grin-red-orange.webp", - "range": "far" + "range": "far", + "areas": [ + { + "name": "All-Consuming Rage", + "type": "placed", + "shape": "emanation", + "size": "far", + "effects": [] + } + ] }, "8e3BHmOFLvRwPbTW": { "type": "countdown", @@ -636,7 +654,7 @@ "name": "Doombringer", "type": "feature", "system": { - "description": "

When a target marks HP from an attack by the @Lookup[@name], all PCs within Far range of the target must lose a Hope.

@Template[type:emanation|range:f]

", + "description": "

When a target marks HP from an attack by the @Lookup[@name], all PCs within Far range of the target must lose a Hope.

", "resource": null, "actions": { "WEBPJCbXfBeyHFJ4": { @@ -680,7 +698,8 @@ } } }, - "includeBase": false + "includeBase": false, + "groupAttack": "" }, "target": { "type": "any", @@ -689,7 +708,16 @@ "effects": [], "name": "Lose Hope", "img": "icons/magic/death/skull-energy-light-purple.webp", - "range": "" + "range": "", + "areas": [ + { + "name": "Doombringer", + "type": "placed", + "shape": "emanation", + "size": "far", + "effects": [] + } + ] } }, "originItemType": null, diff --git a/src/packs/adversaries/adversary_Fallen_Warlord__Undefeated_Champion_RXkZTwBRi4dJ3JE5.json b/src/packs/adversaries/adversary_Fallen_Warlord__Undefeated_Champion_RXkZTwBRi4dJ3JE5.json index 63d9ca2c..6cb1c0ce 100644 --- a/src/packs/adversaries/adversary_Fallen_Warlord__Undefeated_Champion_RXkZTwBRi4dJ3JE5.json +++ b/src/packs/adversaries/adversary_Fallen_Warlord__Undefeated_Champion_RXkZTwBRi4dJ3JE5.json @@ -391,7 +391,7 @@ "name": "Shattering Strike", "type": "feature", "system": { - "description": "

Mark a Stress to make a standard attack against all targets within Very Close range. PCs the @Lookup[@name] succeeds against lose a number of Hope equal to the HP they marked from this attack.

@Template[type:emanation|range:vc]

", + "description": "

Mark a Stress to make a standard attack against all targets within Very Close range. PCs the @Lookup[@name] succeeds against lose a number of Hope equal to the HP they marked from this attack.

", "resource": null, "actions": { "t1GhGnEhNYyJ7p2U": { @@ -436,7 +436,8 @@ } } }, - "includeBase": false + "includeBase": false, + "groupAttack": "" }, "target": { "type": "any", @@ -465,7 +466,16 @@ }, "name": "Attack", "img": "icons/skills/melee/sword-stuck-glowing-pink.webp", - "range": "veryClose" + "range": "veryClose", + "areas": [ + { + "name": "Shattering Strike", + "type": "placed", + "shape": "emanation", + "size": "veryClose", + "effects": [] + } + ] } }, "originItemType": null, @@ -571,19 +581,25 @@ "max": "", "recovery": null }, - "effects": [ - { - "_id": "eZp1PSCHZzdb47oM", - "onSave": false - } - ], + "effects": [], "target": { "type": "any", "amount": null }, "name": "Circle", "img": "icons/magic/unholy/barrier-fire-pink.webp", - "range": "" + "range": "", + "areas": [ + { + "name": "Circle of Defilement", + "type": "placed", + "shape": "emanation", + "size": "far", + "effects": [ + "KlTKlZXjdXQ9v6qB" + ] + } + ] }, "4x13WyksHU0u0j20": { "type": "countdown", @@ -631,42 +647,58 @@ "img": "icons/magic/unholy/barrier-fire-pink.webp", "effects": [ { - "name": "Circle of Defilement", + "name": "Circle Of Defilement", + "disabled": false, "img": "icons/magic/unholy/barrier-fire-pink.webp", - "origin": "Compendium.daggerheart.adversaries.Actor.RXkZTwBRi4dJ3JE5.Item.55P7ZijSbQeVHCw4", + "description": "

You are Vulnerable until you leave the circle.

", "transfer": false, - "_id": "eZp1PSCHZzdb47oM", - "type": "base", + "statuses": [ + "vulnerable" + ], "system": { "rangeDependence": { "enabled": false, "type": "withinRange", "target": "hostile", "range": "melee" - } + }, + "changes": [], + "duration": { + "description": "", + "type": "" + }, + "stacking": null, + "targetDispositions": [ + 1, + 0 + ] }, - "changes": [], - "disabled": false, - "duration": { - "startTime": null, + "_id": "KlTKlZXjdXQ9v6qB", + "type": "base", + "start": { + "time": 0, "combat": null, - "seconds": null, - "rounds": null, - "turns": null, - "startRound": null, - "startTurn": null + "combatant": null, + "initiative": null, + "round": null, + "turn": null }, - "description": "

Vulnerable until you leave the circle. The circle can be removed by dealing Severe damage to the Undefeated Champion.

", + "duration": { + "value": null, + "units": "seconds", + "expiry": null, + "expired": false + }, + "origin": null, "tint": "#ffffff", - "statuses": [ - "vulnerable" - ], + "showIcon": 1, + "folder": null, "sort": 0, "flags": {}, "_stats": { "compendiumSource": null }, - "_key": "!actors.items.effects!RXkZTwBRi4dJ3JE5.55P7ZijSbQeVHCw4.eZp1PSCHZzdb47oM" + "_key": "!actors.items.effects!RXkZTwBRi4dJ3JE5.55P7ZijSbQeVHCw4.KlTKlZXjdXQ9v6qB" } ], "folder": null, @@ -781,7 +813,7 @@ "name": "Doombringer", "type": "feature", "system": { - "description": "

When a target marks HP from an attack by the @Lookup[@name], all PCs within Far range of the target lose a Hope.

@Template[type:emanation|range:f]

", + "description": "

When a target marks HP from an attack by the @Lookup[@name], all PCs within Far range of the target lose a Hope.

", "resource": null, "actions": { "liwKSCTmQqZasAf6": { @@ -825,7 +857,8 @@ } } }, - "includeBase": false + "includeBase": false, + "groupAttack": "" }, "target": { "type": "any", @@ -834,7 +867,16 @@ "effects": [], "name": "Lose Hope", "img": "icons/magic/death/skull-energy-light-purple.webp", - "range": "far" + "range": "far", + "areas": [ + { + "name": "Doombringer", + "type": "placed", + "shape": "emanation", + "size": "far", + "effects": [] + } + ] } }, "originItemType": null, diff --git a/src/packs/adversaries/adversary_Giant_Brawler_YnObCleGjPT7yqEc.json b/src/packs/adversaries/adversary_Giant_Brawler_YnObCleGjPT7yqEc.json index 8948c8b6..acb9c219 100644 --- a/src/packs/adversaries/adversary_Giant_Brawler_YnObCleGjPT7yqEc.json +++ b/src/packs/adversaries/adversary_Giant_Brawler_YnObCleGjPT7yqEc.json @@ -138,12 +138,9 @@ "src": "systems/daggerheart/assets/icons/documents/actors/dragon-head.svg", "anchorX": 0.5, "anchorY": 0.5, - "offsetX": 0, - "offsetY": 0, "fit": "contain", "scaleX": 1, "scaleY": 1, - "rotation": 0, "tint": "#ffffff", "alphaThreshold": 0.75 }, @@ -194,7 +191,7 @@ "saturation": 0, "contrast": 0 }, - "detectionModes": [], + "detectionModes": {}, "occludable": { "radius": 0 }, @@ -220,14 +217,15 @@ "flags": {}, "randomImg": false, "appendNumber": false, - "prependAdjective": false + "prependAdjective": false, + "depth": 1 }, "items": [ { "name": "Battering Ram", "type": "feature", "system": { - "description": "

Mark a Stress to have the @Lookup[@name] charge at an inanimate object within Close range they could feasibly smash (such as a wall, cart, or market stand) and destroy it. All targets within Very Close range of the object must succeed on an Agility Reaction Roll or take 2d4+3 physical damage from the shrapnel.

@Template[type:circle|range:vc]

", + "description": "

Mark a Stress to have the @Lookup[@name] charge at an inanimate object within Close range they could feasibly smash (such as a wall, cart, or market stand) and destroy it. All targets within Very Close range of the object must succeed on an Agility Reaction Roll or take 2d4+3 physical damage from the shrapnel.

", "resource": null, "actions": { "zns57MqnZ6M1d4r0": { @@ -308,7 +306,16 @@ }, "name": "Roll Save", "img": "icons/skills/melee/shield-damaged-broken-orange.webp", - "range": "close" + "range": "close", + "areas": [ + { + "name": "Battering Ram", + "type": "placed", + "shape": "circle", + "size": "veryClose", + "effects": [] + } + ] } }, "originItemType": null, diff --git a/src/packs/adversaries/adversary_Glass_Snake_8KWVLWXFhlY2kYx0.json b/src/packs/adversaries/adversary_Glass_Snake_8KWVLWXFhlY2kYx0.json index 5876f55c..f290875d 100644 --- a/src/packs/adversaries/adversary_Glass_Snake_8KWVLWXFhlY2kYx0.json +++ b/src/packs/adversaries/adversary_Glass_Snake_8KWVLWXFhlY2kYx0.json @@ -132,12 +132,9 @@ "src": "systems/daggerheart/assets/icons/documents/actors/dragon-head.svg", "anchorX": 0.5, "anchorY": 0.5, - "offsetX": 0, - "offsetY": 0, "fit": "contain", "scaleX": 1, "scaleY": 1, - "rotation": 0, "tint": "#ffffff", "alphaThreshold": 0.75 }, @@ -188,7 +185,7 @@ "saturation": 0, "contrast": 0 }, - "detectionModes": [], + "detectionModes": {}, "occludable": { "radius": 0 }, @@ -214,7 +211,8 @@ "flags": {}, "randomImg": false, "appendNumber": false, - "prependAdjective": false + "prependAdjective": false, + "depth": 1 }, "items": [ { @@ -352,7 +350,8 @@ } } }, - "includeBase": false + "includeBase": false, + "groupAttack": "" }, "target": { "type": "any", @@ -381,7 +380,16 @@ }, "name": "Attack", "img": "icons/skills/melee/blood-slash-foam-red.webp", - "range": "veryClose" + "range": "veryClose", + "areas": [ + { + "name": "Spinning Serpent", + "type": "placed", + "shape": "emanation", + "size": "veryClose", + "effects": [] + } + ] } }, "originItemType": null, @@ -408,7 +416,7 @@ "_id": "LR5XHauNtWcl18CY", "img": "icons/magic/acid/projectile-needles-salvo-green.webp", "system": { - "description": "

Spend a Fear to introduce a d6 Spitter Die. When the @Lookup[@name] is in the spotlight, roll this die. On a result of 5 or higher, all targets in front of the @Lookup[@name] within Far range must succeed on an Agility Reaction Roll or take 1d4 physical damage. The @Lookup[@name] can take the spotlight a second time this GM turn.

@Template[type:inFront|range:f]

", + "description": "

Spend a Fear to introduce a d6 Spitter Die. When the @Lookup[@name] is in the spotlight, roll this die. On a result of 5 or higher, all targets in front of the @Lookup[@name] within Far range must succeed on an Agility Reaction Roll or take 1d4 physical damage. The @Lookup[@name] can take the spotlight a second time this GM turn.

", "resource": null, "actions": { "yx5fjMLLwSnvSbqs": { @@ -449,7 +457,7 @@ "type": "attack", "_id": "Ds6KlQKZCOhh5OMT", "systemPath": "actions", - "description": "

All targets in front of the @Lookup[@name] within Far range must succeed on an Agility Reaction Roll or take 1d4 physical damage.

@Template[type:inFront|range:f]

", + "description": "

All targets in front of the @Lookup[@name] within Far range must succeed on an Agility Reaction Roll or take 1d4 physical damage.

", "chatDisplay": true, "actionType": "action", "cost": [], @@ -487,7 +495,8 @@ } } }, - "includeBase": false + "includeBase": false, + "groupAttack": "" }, "target": { "type": "any", @@ -516,7 +525,16 @@ }, "name": "Spit Attack", "img": "icons/magic/acid/projectile-needles-salvo-green.webp", - "range": "far" + "range": "far", + "areas": [ + { + "name": "Spitter", + "type": "placed", + "shape": "inFront", + "size": "far", + "effects": [] + } + ] }, "xccwknU2xHUwQSdn": { "type": "attack", @@ -584,18 +602,15 @@ "type": "withinRange", "target": "hostile", "range": "melee" - } + }, + "changes": [] }, - "changes": [], "disabled": false, "duration": { - "startTime": null, - "combat": null, - "seconds": null, - "rounds": null, - "turns": null, - "startRound": null, - "startTurn": null + "value": null, + "units": "seconds", + "expiry": null, + "expired": false }, "description": "

You have a d6 Spitter Die. When the Snake is in the spotlight, roll this die. On a result of 5 or higher, all targets in front of the Snake within Far range must succeed on an Agility Reaction Roll or take 1d4 physical damage. The Snake can take the spotlight a second time this GM turn.

", "tint": "#ffffff", @@ -605,6 +620,9 @@ "_stats": { "compendiumSource": null }, + "start": null, + "showIcon": 1, + "folder": null, "_key": "!actors.items.effects!8KWVLWXFhlY2kYx0.LR5XHauNtWcl18CY.Mchd23xNQ4nSWw9X" } ], diff --git a/src/packs/adversaries/adversary_Greater_Earth_Elemental_dsfB3YhoL5SudvS2.json b/src/packs/adversaries/adversary_Greater_Earth_Elemental_dsfB3YhoL5SudvS2.json index 077373b2..e59d2683 100644 --- a/src/packs/adversaries/adversary_Greater_Earth_Elemental_dsfB3YhoL5SudvS2.json +++ b/src/packs/adversaries/adversary_Greater_Earth_Elemental_dsfB3YhoL5SudvS2.json @@ -132,12 +132,9 @@ "src": "systems/daggerheart/assets/icons/documents/actors/dragon-head.svg", "anchorX": 0.5, "anchorY": 0.5, - "offsetX": 0, - "offsetY": 0, "fit": "contain", "scaleX": 1, "scaleY": 1, - "rotation": 0, "tint": "#ffffff", "alphaThreshold": 0.75 }, @@ -188,7 +185,7 @@ "saturation": 0, "contrast": 0 }, - "detectionModes": [], + "detectionModes": {}, "occludable": { "radius": 0 }, @@ -214,7 +211,8 @@ "flags": {}, "randomImg": false, "appendNumber": false, - "prependAdjective": false + "prependAdjective": false, + "depth": 1 }, "items": [ { @@ -398,7 +396,7 @@ "name": "Rockslide", "type": "feature", "system": { - "description": "

Mark a Stress to create a rockslide that buries the land in front of @Lookup[@name] within Close range with rockfall. All targets in this area must make an Agility Reaction Roll (19). Targets who fail take 2d12+5 physical damage and become Vulnerable until their next roll with Hope. Targets who succeed take half damage.

@Template[type:inFront|range:c]

", + "description": "

Mark a Stress to create a rockslide that buries the land in front of @Lookup[@name] within Close range with rockfall. All targets in this area must make an Agility Reaction Roll (19). Targets who fail take 2d12+5 physical damage and become Vulnerable until their next roll with Hope. Targets who succeed take half damage.

", "resource": null, "actions": { "eLGIC3kVjLo8FEvy": { @@ -450,7 +448,8 @@ } } }, - "includeBase": false + "includeBase": false, + "groupAttack": "" }, "target": { "type": "any", @@ -484,7 +483,16 @@ }, "name": "Roll Save", "img": "icons/magic/earth/barrier-stone-brown-green.webp", - "range": "" + "range": "", + "areas": [ + { + "name": "Rockslide", + "type": "placed", + "shape": "inFront", + "size": "close", + "effects": [] + } + ] } }, "originItemType": null, diff --git a/src/packs/adversaries/adversary_Greater_Water_Elemental_xIICT6tEdnA7dKDV.json b/src/packs/adversaries/adversary_Greater_Water_Elemental_xIICT6tEdnA7dKDV.json index b44bb9cc..db73a536 100644 --- a/src/packs/adversaries/adversary_Greater_Water_Elemental_xIICT6tEdnA7dKDV.json +++ b/src/packs/adversaries/adversary_Greater_Water_Elemental_xIICT6tEdnA7dKDV.json @@ -132,12 +132,9 @@ "src": "systems/daggerheart/assets/icons/documents/actors/dragon-head.svg", "anchorX": 0.5, "anchorY": 0.5, - "offsetX": 0, - "offsetY": 0, "fit": "contain", "scaleX": 1, "scaleY": 1, - "rotation": 0, "tint": "#ffffff", "alphaThreshold": 0.75 }, @@ -188,7 +185,7 @@ "saturation": 0, "contrast": 0 }, - "detectionModes": [], + "detectionModes": {}, "occludable": { "radius": 0 }, @@ -214,7 +211,8 @@ "flags": {}, "randomImg": false, "appendNumber": false, - "prependAdjective": false + "prependAdjective": false, + "depth": 1 }, "items": [ { @@ -377,7 +375,7 @@ "name": "Drowning Embrace", "type": "feature", "system": { - "description": "

Spend a Fear to make an attack against all targets within Very Close range. Targets the @Lookup[@name] succeeds against become Restrained and Vulnerable as they begin drowning. A target can break free, ending both conditions, with a successful Strength or Instinct Roll.

@Template[type:emanation|range:vc]

", + "description": "

Spend a Fear to make an attack against all targets within Very Close range. Targets the @Lookup[@name] succeeds against become Restrained and Vulnerable as they begin drowning. A target can break free, ending both conditions, with a successful Strength or Instinct Roll.

", "resource": null, "actions": { "ooYbiLrYjoWXIfe9": { @@ -402,7 +400,8 @@ }, "damage": { "parts": {}, - "includeBase": false + "includeBase": false, + "groupAttack": "" }, "target": { "type": "any", @@ -436,7 +435,16 @@ }, "name": "Attack", "img": "icons/magic/water/vortex-water-whirlpool-blue.webp", - "range": "veryClose" + "range": "veryClose", + "areas": [ + { + "name": "Drowning Embrace", + "type": "placed", + "shape": "emanation", + "size": "veryClose", + "effects": [] + } + ] } }, "originItemType": null, diff --git a/src/packs/adversaries/adversary_Head_Guard_mK3A5FTx6k8iPU3F.json b/src/packs/adversaries/adversary_Head_Guard_mK3A5FTx6k8iPU3F.json index f0c050a9..9a6cc509 100644 --- a/src/packs/adversaries/adversary_Head_Guard_mK3A5FTx6k8iPU3F.json +++ b/src/packs/adversaries/adversary_Head_Guard_mK3A5FTx6k8iPU3F.json @@ -143,12 +143,9 @@ "src": "systems/daggerheart/assets/icons/documents/actors/dragon-head.svg", "anchorX": 0.5, "anchorY": 0.5, - "offsetX": 0, - "offsetY": 0, "fit": "contain", "scaleX": 1, "scaleY": 1, - "rotation": 0, "tint": "#ffffff", "alphaThreshold": 0.75 }, @@ -199,7 +196,7 @@ "saturation": 0, "contrast": 0 }, - "detectionModes": [], + "detectionModes": {}, "occludable": { "radius": 0 }, @@ -225,7 +222,8 @@ "flags": {}, "randomImg": false, "appendNumber": false, - "prependAdjective": false + "prependAdjective": false, + "depth": 1 }, "items": [ { @@ -234,7 +232,7 @@ "_id": "SsgN2qSYpQLR43Cz", "img": "icons/skills/movement/arrows-up-trio-red.webp", "system": { - "description": "

Spend 2 Fear to spotlight the @Lookup[@name] and up to 2d4 allies within Far range.

@Template[type:emanation|range:f]

", + "description": "

Spend 2 Fear to spotlight the @Lookup[@name] and up to 2d4 allies within Far range.

", "resource": null, "actions": { "lI0lnRb3xrUjqIYX": { @@ -259,7 +257,8 @@ }, "damage": { "parts": {}, - "includeBase": false + "includeBase": false, + "groupAttack": "" }, "target": { "type": "any", @@ -288,7 +287,16 @@ }, "name": "Rally", "img": "icons/skills/movement/arrows-up-trio-red.webp", - "range": "" + "range": "", + "areas": [ + { + "name": "Rally Guards", + "type": "placed", + "shape": "emanation", + "size": "far", + "effects": [] + } + ] } }, "originItemType": null, @@ -315,7 +323,7 @@ "_id": "YeJ7eJVCKsRxG8mk", "img": "icons/skills/ranged/target-bullseye-arrow-blue.webp", "system": { - "description": "

Countdown (5). When the @Lookup[@name] is in the spotlight for the first time, activate the countdown. It ticks down when a PC makes an attack roll. When it triggers, all Archer Guards within Far range make a standard attack with advantage against the nearest target within their range. If any attacks succeed on the same target, combine their damage.

@Template[type:emanation|range:f]

", + "description": "

Countdown (5). When the @Lookup[@name] is in the spotlight for the first time, activate the countdown. It ticks down when a PC makes an attack roll. When it triggers, all Archer Guards within Far range make a standard attack with advantage against the nearest target within their range. If any attacks succeed on the same target, combine their damage.

", "resource": null, "actions": { "xyhaCmPGiVMsTViH": { @@ -353,7 +361,16 @@ ], "name": "Start Countdown", "img": "icons/skills/ranged/target-bullseye-arrow-blue.webp", - "range": "" + "range": "", + "areas": [ + { + "name": "On My Signal", + "type": "placed", + "shape": "emanation", + "size": "far", + "effects": [] + } + ] } }, "originItemType": null, diff --git a/src/packs/adversaries/adversary_Head_Vampire_i2UNbRvgyoSs07M6.json b/src/packs/adversaries/adversary_Head_Vampire_i2UNbRvgyoSs07M6.json index 322e4658..b17c85bc 100644 --- a/src/packs/adversaries/adversary_Head_Vampire_i2UNbRvgyoSs07M6.json +++ b/src/packs/adversaries/adversary_Head_Vampire_i2UNbRvgyoSs07M6.json @@ -138,12 +138,9 @@ "src": "systems/daggerheart/assets/icons/documents/actors/dragon-head.svg", "anchorX": 0.5, "anchorY": 0.5, - "offsetX": 0, - "offsetY": 0, "fit": "contain", "scaleX": 1, "scaleY": 1, - "rotation": 0, "tint": "#ffffff", "alphaThreshold": 0.75 }, @@ -194,7 +191,7 @@ "saturation": 0, "contrast": 0 }, - "detectionModes": [], + "detectionModes": {}, "occludable": { "radius": 0 }, @@ -220,14 +217,15 @@ "flags": {}, "randomImg": false, "appendNumber": false, - "prependAdjective": false + "prependAdjective": false, + "depth": 1 }, "items": [ { "name": "Terrifying", "type": "feature", "system": { - "description": "

When the @Lookup[@name] makes a successful attack, all PCs within Far range lose a Hope and you gain a Fear.

@Template[type:emanation|range:f]

", + "description": "

When the @Lookup[@name] makes a successful attack, all PCs within Far range lose a Hope and you gain a Fear.

", "resource": null, "actions": { "Rf2ZL3EjCzudonRb": { @@ -271,7 +269,8 @@ } } }, - "includeBase": false + "includeBase": false, + "groupAttack": "" }, "target": { "type": "any", @@ -280,7 +279,16 @@ "effects": [], "name": "Lose Hope", "img": "icons/magic/death/skull-energy-light-purple.webp", - "range": "far" + "range": "far", + "areas": [ + { + "name": "Terrifying", + "type": "placed", + "shape": "emanation", + "size": "far", + "effects": [] + } + ] } }, "originItemType": null, @@ -525,7 +533,7 @@ "name": "Lifesuck", "type": "feature", "system": { - "description": "

When the @Lookup[@name] is spotlighted, roll a d8. On a result of 6 or higher, all targets within Very Close range must mark a HP.

@Template[type:emanation|range:vc]

", + "description": "

When the @Lookup[@name] is spotlighted, roll a d8. On a result of 6 or higher, all targets within Very Close range must mark a HP.

", "resource": null, "actions": { "DA8qT2omBcG4oryX": { @@ -569,7 +577,8 @@ } } }, - "includeBase": false + "includeBase": false, + "groupAttack": "" }, "target": { "type": "any", @@ -598,7 +607,16 @@ }, "name": "Roll d8", "img": "icons/magic/unholy/strike-beam-blood-small-red-purple.webp", - "range": "veryClose" + "range": "veryClose", + "areas": [ + { + "name": "Lifesuck", + "type": "placed", + "shape": "emanation", + "size": "veryClose", + "effects": [] + } + ] } }, "originItemType": null, diff --git a/src/packs/adversaries/adversary_Hydra_MI126iMOOobQ1Obn.json b/src/packs/adversaries/adversary_Hydra_MI126iMOOobQ1Obn.json index 7e71af98..9c53487a 100644 --- a/src/packs/adversaries/adversary_Hydra_MI126iMOOobQ1Obn.json +++ b/src/packs/adversaries/adversary_Hydra_MI126iMOOobQ1Obn.json @@ -132,12 +132,9 @@ "src": "systems/daggerheart/assets/icons/documents/actors/dragon-head.svg", "anchorX": 0.5, "anchorY": 0.5, - "offsetX": 0, - "offsetY": 0, "fit": "contain", "scaleX": 1, "scaleY": 1, - "rotation": 0, "tint": "#ffffff", "alphaThreshold": 0.75 }, @@ -188,7 +185,7 @@ "saturation": 0, "contrast": 0 }, - "detectionModes": [], + "detectionModes": {}, "occludable": { "radius": 0 }, @@ -214,7 +211,8 @@ "flags": {}, "randomImg": false, "appendNumber": false, - "prependAdjective": false + "prependAdjective": false, + "depth": 1 }, "items": [ { @@ -377,7 +375,7 @@ "name": "Terrifying Chorus", "type": "feature", "system": { - "description": "

All PCs within Far range lose 2 Hope.

@Template[type:emanation|range:f]

", + "description": "

All PCs within Far range lose 2 Hope.

", "resource": null, "actions": { "nJxpFR4Ul0e2RrL4": { @@ -421,7 +419,8 @@ } } }, - "includeBase": false + "includeBase": false, + "groupAttack": "" }, "target": { "type": "any", @@ -430,7 +429,16 @@ "effects": [], "name": "Lose Hope", "img": "icons/magic/death/skull-energy-light-white.webp", - "range": "far" + "range": "far", + "areas": [ + { + "name": "Terrifying Chorus", + "type": "placed", + "shape": "emanation", + "size": "far", + "effects": [] + } + ] } }, "originItemType": null, diff --git a/src/packs/adversaries/adversary_Jagged_Knife_Lieutenant_aTljstqteGoLpCBq.json b/src/packs/adversaries/adversary_Jagged_Knife_Lieutenant_aTljstqteGoLpCBq.json index 8820f30c..771c6692 100644 --- a/src/packs/adversaries/adversary_Jagged_Knife_Lieutenant_aTljstqteGoLpCBq.json +++ b/src/packs/adversaries/adversary_Jagged_Knife_Lieutenant_aTljstqteGoLpCBq.json @@ -137,12 +137,9 @@ "src": "systems/daggerheart/assets/icons/documents/actors/dragon-head.svg", "anchorX": 0.5, "anchorY": 0.5, - "offsetX": 0, - "offsetY": 0, "fit": "contain", "scaleX": 1, "scaleY": 1, - "rotation": 0, "tint": "#ffffff", "alphaThreshold": 0.75 }, @@ -193,7 +190,7 @@ "saturation": 0, "contrast": 0 }, - "detectionModes": [], + "detectionModes": {}, "occludable": { "radius": 0 }, @@ -219,7 +216,8 @@ "flags": {}, "randomImg": false, "appendNumber": false, - "prependAdjective": false + "prependAdjective": false, + "depth": 1 }, "items": [ { @@ -258,7 +256,16 @@ }, "name": "Mark Stress", "img": "icons/skills/movement/arrows-up-trio-red.webp", - "range": "close" + "range": "close", + "areas": [ + { + "name": "Tactician", + "type": "placed", + "shape": "emanation", + "size": "close", + "effects": [] + } + ] } }, "originItemType": null, diff --git a/src/packs/adversaries/adversary_Juvenile_Flickerfly_MYXmTx2FHcIjdfYZ.json b/src/packs/adversaries/adversary_Juvenile_Flickerfly_MYXmTx2FHcIjdfYZ.json index 562b42b8..24683a37 100644 --- a/src/packs/adversaries/adversary_Juvenile_Flickerfly_MYXmTx2FHcIjdfYZ.json +++ b/src/packs/adversaries/adversary_Juvenile_Flickerfly_MYXmTx2FHcIjdfYZ.json @@ -132,12 +132,9 @@ "src": "systems/daggerheart/assets/icons/documents/actors/dragon-head.svg", "anchorX": 0.5, "anchorY": 0.5, - "offsetX": 0, - "offsetY": 0, "fit": "contain", "scaleX": 1, "scaleY": 1, - "rotation": 0, "tint": "#ffffff", "alphaThreshold": 0.75 }, @@ -188,7 +185,7 @@ "saturation": 0, "contrast": 0 }, - "detectionModes": [], + "detectionModes": {}, "occludable": { "radius": 0 }, @@ -214,7 +211,8 @@ "flags": {}, "randomImg": false, "appendNumber": false, - "prependAdjective": false + "prependAdjective": false, + "depth": 1 }, "items": [ { @@ -400,7 +398,7 @@ "name": "Mind Dance", "type": "feature", "system": { - "description": "

Mark a Stress to create a magically dazzling display that grapples the minds of nearby foes. All targets within Close range must make an Instinct Reaction Roll. For each target who failed, you gain a Fear and the @Lookup[@name] learns one of the target’s fears.

@Template[type:emanation|range:c]

", + "description": "

Mark a Stress to create a magically dazzling display that grapples the minds of nearby foes. All targets within Close range must make an Instinct Reaction Roll. For each target who failed, you gain a Fear and the @Lookup[@name] learns one of the target’s fears.

", "resource": null, "actions": { "0wL3ieMrXEb2gcxe": { @@ -418,7 +416,8 @@ }, "damage": { "parts": {}, - "includeBase": false + "includeBase": false, + "groupAttack": "" }, "target": { "type": "any", @@ -447,7 +446,16 @@ }, "name": "Roll Save", "img": "icons/magic/light/explosion-glow-spiral-yellow.webp", - "range": "close" + "range": "close", + "areas": [ + { + "name": "Mind Dance", + "type": "placed", + "shape": "emanation", + "size": "close", + "effects": [] + } + ] } }, "originItemType": null, @@ -473,7 +481,7 @@ "name": "Hallucinatory Breath", "type": "feature", "system": { - "description": "

Countdown (Loop 1d6). When the @Lookup[@name] takes damage for the first time, activate the countdown. When it triggers, the @Lookup[@name] breathes hallucinatory gas on all targets in front of them up to Far range. Targets must succeed on an Instinct Reaction Roll or be tormented by fearful hallucinations. Targets whose fears are known to the @Lookup[@name] have disadvantage on this roll. Targets who fail must mark a Stress and lose a Hope.

@Template[type:inFront|range:f]

", + "description": "

Countdown (Loop 1d6). When the @Lookup[@name] takes damage for the first time, activate the countdown. When it triggers, the @Lookup[@name] breathes hallucinatory gas on all targets in front of them up to Far range. Targets must succeed on an Instinct Reaction Roll or be tormented by fearful hallucinations. Targets whose fears are known to the @Lookup[@name] have disadvantage on this roll. Targets who fail must mark a Stress and lose a Hope.

", "resource": null, "actions": { "USEkCakSzYcZbBwY": { @@ -542,7 +550,8 @@ "type": [] } }, - "includeBase": false + "includeBase": false, + "groupAttack": "" }, "target": { "type": "any", @@ -571,7 +580,16 @@ }, "name": "Roll Save", "img": "icons/magic/air/fog-gas-smoke-purple.webp", - "range": "far" + "range": "far", + "areas": [ + { + "name": "Hallucinatory Breath", + "type": "placed", + "shape": "inFront", + "size": "far", + "effects": [] + } + ] }, "n8ZuLjwTf2FJ7V6n": { "type": "countdown", diff --git a/src/packs/adversaries/adversary_Kraken_4nqv3ZwJGjnmic8j.json b/src/packs/adversaries/adversary_Kraken_4nqv3ZwJGjnmic8j.json index 4494e0e8..4bcdc15d 100644 --- a/src/packs/adversaries/adversary_Kraken_4nqv3ZwJGjnmic8j.json +++ b/src/packs/adversaries/adversary_Kraken_4nqv3ZwJGjnmic8j.json @@ -138,12 +138,9 @@ "src": "systems/daggerheart/assets/icons/documents/actors/dragon-head.svg", "anchorX": 0.5, "anchorY": 0.5, - "offsetX": 0, - "offsetY": 0, "fit": "contain", "scaleX": 1, "scaleY": 1, - "rotation": 0, "tint": "#ffffff", "alphaThreshold": 0.75 }, @@ -194,7 +191,7 @@ "saturation": 0, "contrast": 0 }, - "detectionModes": [], + "detectionModes": {}, "occludable": { "radius": 0 }, @@ -220,7 +217,8 @@ "flags": {}, "randomImg": false, "appendNumber": false, - "prependAdjective": false + "prependAdjective": false, + "depth": 1 }, "items": [ { @@ -439,7 +437,7 @@ "name": "Boiling Blast", "type": "feature", "system": { - "description": "

Spend a Fear to spew a line of boiling water at any number of targets in a line up to Far range. All targets must succeed on an Agility Reaction Roll or take 4d6+9 physical damage. If a target marks an Armor Slot to reduce the damage, they must also mark a Stress.

@Template[type:ray|range:f]

", + "description": "

Spend a Fear to spew a line of boiling water at any number of targets in a line up to Far range. All targets must succeed on an Agility Reaction Roll or take 4d6+9 physical damage. If a target marks an Armor Slot to reduce the damage, they must also mark a Stress.

", "resource": null, "actions": { "pHZUiZRSj4FuG0uK": { @@ -484,7 +482,8 @@ } } }, - "includeBase": false + "includeBase": false, + "groupAttack": "" }, "target": { "type": "any", @@ -513,7 +512,16 @@ }, "name": "Attack", "img": "icons/magic/water/projectile-icecicle-glowing.webp", - "range": "" + "range": "", + "areas": [ + { + "name": "Boiling Blast", + "type": "placed", + "shape": "line", + "size": "far", + "effects": [] + } + ] } }, "originItemType": null, diff --git a/src/packs/adversaries/adversary_Masked_Thief_niBpVU7yeo5ccskE.json b/src/packs/adversaries/adversary_Masked_Thief_niBpVU7yeo5ccskE.json index 25740e52..77d48be3 100644 --- a/src/packs/adversaries/adversary_Masked_Thief_niBpVU7yeo5ccskE.json +++ b/src/packs/adversaries/adversary_Masked_Thief_niBpVU7yeo5ccskE.json @@ -138,12 +138,9 @@ "src": "systems/daggerheart/assets/icons/documents/actors/dragon-head.svg", "anchorX": 0.5, "anchorY": 0.5, - "offsetX": 0, - "offsetY": 0, "fit": "contain", "scaleX": 1, "scaleY": 1, - "rotation": 0, "tint": "#ffffff", "alphaThreshold": 0.75 }, @@ -194,7 +191,7 @@ "saturation": 0, "contrast": 0 }, - "detectionModes": [], + "detectionModes": {}, "occludable": { "radius": 0 }, @@ -220,7 +217,8 @@ "flags": {}, "randomImg": false, "appendNumber": false, - "prependAdjective": false + "prependAdjective": false, + "depth": 1 }, "items": [ { @@ -325,7 +323,7 @@ "name": "Escape Plan", "type": "feature", "system": { - "description": "

Mark a Stress to reveal a snare trap set anywhere on the battlefield by the @Lookup[@name]. All targets within Very Close range of the trap must succeed on an Agility Reaction Roll (13) or be pulled off their feet and suspended upside down. A target is Restrained and Vulnerable until they break free, ending both conditions, with a successful Finesse or Strength Roll (13).

@Template[type:rect|range:c]

", + "description": "

Mark a Stress to reveal a snare trap set anywhere on the battlefield by the @Lookup[@name]. All targets within Very Close range of the trap must succeed on an Agility Reaction Roll (13) or be pulled off their feet and suspended upside down. A target is Restrained and Vulnerable until they break free, ending both conditions, with a successful Finesse or Strength Roll (13).

", "resource": null, "actions": { "sq0q1l2Go4GduR3B": { @@ -377,7 +375,16 @@ }, "name": "Roll Save", "img": "icons/environment/traps/trap-jaw-tan.webp", - "range": "" + "range": "", + "areas": [ + { + "name": "Escape Plan", + "type": "placed", + "shape": "circle", + "size": "veryClose", + "effects": [] + } + ] } }, "originItemType": null, diff --git a/src/packs/adversaries/adversary_Minor_Chaos_Elemental_sRn4bqerfARvhgSV.json b/src/packs/adversaries/adversary_Minor_Chaos_Elemental_sRn4bqerfARvhgSV.json index 21564421..9ddfb4f3 100644 --- a/src/packs/adversaries/adversary_Minor_Chaos_Elemental_sRn4bqerfARvhgSV.json +++ b/src/packs/adversaries/adversary_Minor_Chaos_Elemental_sRn4bqerfARvhgSV.json @@ -132,12 +132,9 @@ "src": "systems/daggerheart/assets/icons/documents/actors/dragon-head.svg", "anchorX": 0.5, "anchorY": 0.5, - "offsetX": 0, - "offsetY": 0, "fit": "contain", "scaleX": 1, "scaleY": 1, - "rotation": 0, "tint": "#ffffff", "alphaThreshold": 0.75 }, @@ -188,7 +185,7 @@ "saturation": 0, "contrast": 0 }, - "detectionModes": [], + "detectionModes": {}, "occludable": { "radius": 0 }, @@ -214,7 +211,8 @@ "flags": {}, "randomImg": false, "appendNumber": false, - "prependAdjective": false + "prependAdjective": false, + "depth": 1 }, "items": [ { @@ -293,7 +291,7 @@ "_id": "oAxhAawgcK7DAdpa", "img": "icons/magic/sonic/explosion-shock-sound-wave.webp", "system": { - "description": "

Mark a HP to force all targets within Close range to mark a Stress and become Vulnerable until their next rest or they clear a HP.

@Template[type:emanation|range:c]

", + "description": "

Mark a HP to force all targets within Close range to mark a Stress and become Vulnerable until their next rest or they clear a HP.

", "resource": null, "actions": { "g4CVwjDeJgTJ2oCw": { @@ -344,7 +342,8 @@ } } }, - "includeBase": false + "includeBase": false, + "groupAttack": "" }, "target": { "type": "any", @@ -358,7 +357,16 @@ ], "name": "Mark HP", "img": "icons/magic/sonic/explosion-shock-sound-wave.webp", - "range": "close" + "range": "close", + "areas": [ + { + "name": "Sickening Flux", + "type": "placed", + "shape": "emanation", + "size": "close", + "effects": [] + } + ] } }, "originItemType": null, @@ -434,7 +442,7 @@ "_id": "updQuIK8sybf4YmW", "img": "icons/magic/light/explosion-glow-spiral-teal.webp", "system": { - "description": "

Spend a Fear to transform the area within Very Close range into a different biome. All targets within this area take 2d6+3 direct magic damage.

@Template[type:emanation|range:vc]

", + "description": "

Spend a Fear to transform the area within Very Close range into a different biome. All targets within this area take 2d6+3 direct magic damage.

", "resource": null, "actions": { "QzuQIAtSrgz9Zd5V": { @@ -486,7 +494,8 @@ } } }, - "includeBase": false + "includeBase": false, + "groupAttack": "" }, "target": { "type": "any", @@ -495,7 +504,16 @@ "effects": [], "name": "Spend Fear", "img": "icons/magic/light/explosion-glow-spiral-teal.webp", - "range": "veryClose" + "range": "veryClose", + "areas": [ + { + "name": "Remake Reality", + "type": "placed", + "shape": "emanation", + "size": "veryClose", + "effects": [] + } + ] } }, "originItemType": null, diff --git a/src/packs/adversaries/adversary_Minor_Demon_3tqCjDwJAQ7JKqMb.json b/src/packs/adversaries/adversary_Minor_Demon_3tqCjDwJAQ7JKqMb.json index 8f5f51f3..626b1597 100644 --- a/src/packs/adversaries/adversary_Minor_Demon_3tqCjDwJAQ7JKqMb.json +++ b/src/packs/adversaries/adversary_Minor_Demon_3tqCjDwJAQ7JKqMb.json @@ -132,12 +132,9 @@ "src": "systems/daggerheart/assets/icons/documents/actors/dragon-head.svg", "anchorX": 0.5, "anchorY": 0.5, - "offsetX": 0, - "offsetY": 0, "fit": "contain", "scaleX": 1, "scaleY": 1, - "rotation": 0, "tint": "#ffffff", "alphaThreshold": 0.75 }, @@ -188,7 +185,7 @@ "saturation": 0, "contrast": 0 }, - "detectionModes": [], + "detectionModes": {}, "occludable": { "radius": 0 }, @@ -214,7 +211,8 @@ "flags": {}, "randomImg": false, "appendNumber": false, - "prependAdjective": false + "prependAdjective": false, + "depth": 1 }, "items": [ { @@ -282,7 +280,7 @@ "_id": "kD9kO92V7t3IqZu8", "img": "icons/magic/unholy/strike-hand-glow-pink.webp", "system": { - "description": "

When a PC rolls a failure with Fear while within Close range of the @Lookup[@name], they lose a Hope.

@Template[type:emanation|range:c]

", + "description": "

When a PC rolls a failure with Fear while within Close range of the @Lookup[@name], they lose a Hope.

", "resource": null, "actions": { "XQ7QebA0iGvMti4A": { @@ -326,7 +324,8 @@ "type": [] } }, - "includeBase": false + "includeBase": false, + "groupAttack": "" }, "target": { "type": "any", @@ -335,7 +334,16 @@ "effects": [], "name": "Hope Damage", "img": "icons/magic/unholy/strike-hand-glow-pink.webp", - "range": "" + "range": "", + "areas": [ + { + "name": "All Must fall", + "type": "placed", + "shape": "emanation", + "size": "close", + "effects": [] + } + ] } }, "originItemType": null, @@ -361,7 +369,7 @@ "_id": "lA7vcvS7oGT9NTSy", "img": "icons/magic/fire/projectile-beams-salvo-red.webp", "system": { - "description": "

Spend a Fear to rain down hellfire within Far range. All targets within the area must make an Agility Reaction Roll. Targets who fail take 1d20+3 magic damage. Targets who succeed take half damage.

@Template[type:emanation|range:f]

", + "description": "

Spend a Fear to rain down hellfire within Far range. All targets within the area must make an Agility Reaction Roll. Targets who fail take 1d20+3 magic damage. Targets who succeed take half damage.

", "resource": null, "actions": { "nOzLQ0NJzeB3vKiV": { @@ -413,7 +421,8 @@ } } }, - "includeBase": false + "includeBase": false, + "groupAttack": "" }, "target": { "type": "any", @@ -442,7 +451,16 @@ }, "name": "Spend Fear", "img": "icons/magic/fire/projectile-beams-salvo-red.webp", - "range": "far" + "range": "far", + "areas": [ + { + "name": "Hellfire", + "type": "placed", + "shape": "emanation", + "size": "far", + "effects": [] + } + ] } }, "originItemType": null, diff --git a/src/packs/adversaries/adversary_Minor_Fire_Elemental_DscWkNVoHak6P4hh.json b/src/packs/adversaries/adversary_Minor_Fire_Elemental_DscWkNVoHak6P4hh.json index 0cc9703c..859c207c 100644 --- a/src/packs/adversaries/adversary_Minor_Fire_Elemental_DscWkNVoHak6P4hh.json +++ b/src/packs/adversaries/adversary_Minor_Fire_Elemental_DscWkNVoHak6P4hh.json @@ -132,12 +132,9 @@ "src": "systems/daggerheart/assets/icons/documents/actors/dragon-head.svg", "anchorX": 0.5, "anchorY": 0.5, - "offsetX": 0, - "offsetY": 0, "fit": "contain", "scaleX": 1, "scaleY": 1, - "rotation": 0, "tint": "#ffffff", "alphaThreshold": 0.75 }, @@ -188,7 +185,7 @@ "saturation": 0, "contrast": 0 }, - "detectionModes": [], + "detectionModes": {}, "occludable": { "radius": 0 }, @@ -214,7 +211,8 @@ "flags": {}, "randomImg": false, "appendNumber": false, - "prependAdjective": false + "prependAdjective": false, + "depth": 1 }, "items": [ { @@ -273,7 +271,7 @@ "_id": "7AXE86WNd68OySkD", "img": "icons/magic/fire/explosion-flame-lightning-strike.webp", "system": { - "description": "

Mark a Stress to choose a point within Far range. The ground within Very Close range of that point immediately bursts into flames. All creatures within this area must make an Agility Reaction Roll. Targets who fail take 2d8 magic damage from the flames. Targets who succeed take half damage.

@Template[type:circle|range:vc]

", + "description": "

Mark a Stress to choose a point within Far range. The ground within Very Close range of that point immediately bursts into flames. All creatures within this area must make an Agility Reaction Roll. Targets who fail take 2d8 magic damage from the flames. Targets who succeed take half damage.

", "resource": null, "actions": { "x1VCkfcSYiPyg8fk": { @@ -354,7 +352,16 @@ }, "name": "Attack", "img": "icons/magic/fire/explosion-flame-lightning-strike.webp", - "range": "far" + "range": "far", + "areas": [ + { + "name": "Scorched Earth", + "type": "placed", + "shape": "circle", + "size": "veryClose", + "effects": [] + } + ] } }, "originItemType": null, @@ -381,14 +388,14 @@ "_id": "ESnu3I89BmUdBZEk", "img": "icons/magic/fire/explosion-fireball-large-red-orange.webp", "system": { - "description": "

Spend a Fear to erupt in a fi ery explosion. Make an attack against all targets within Close range. Targets the Elemental succeeds against take 1d8 magic damage and are knocked back to Far range.

@Template[type:emanation|range:c]

", + "description": "

Spend a Fear to erupt in a fi ery explosion. Make an attack against all targets within Close range. Targets the Elemental succeeds against take 1d8 magic damage and are knocked back to Far range.

", "resource": null, "actions": { "JQgqyW8H7fugR7F0": { "type": "attack", "_id": "JQgqyW8H7fugR7F0", "systemPath": "actions", - "description": "

Spend a Fear to erupt in a fi ery explosion. Make an attack against all targets within Close range. Targets the Elemental succeeds against take 1d8 magic damage and are knocked back to Far range.

@Template[type:emanation|range:c]

", + "description": "", "chatDisplay": true, "actionType": "action", "cost": [ @@ -433,7 +440,8 @@ } } }, - "includeBase": false + "includeBase": false, + "groupAttack": "" }, "target": { "type": "any", @@ -462,7 +470,16 @@ }, "name": "Attack", "img": "icons/magic/fire/explosion-fireball-large-red-orange.webp", - "range": "close" + "range": "close", + "areas": [ + { + "name": "Explosion", + "type": "placed", + "shape": "emanation", + "size": "close", + "effects": [] + } + ] } }, "originItemType": null, @@ -492,9 +509,11 @@ "description": "

Three times per scene, when the @Lookup[@name] moves onto objects that are highly flammable, consume them to clear a HP or a Stress.

", "resource": { "type": "simple", - "value": 0, + "value": 3, "max": "3", - "icon": "fa-solid fa-fire" + "icon": "fa-solid fa-fire", + "progression": "decreasing", + "recovery": "scene" }, "actions": { "CTWSVVisdgJgF7pd": { @@ -504,7 +523,16 @@ "description": "", "chatDisplay": true, "actionType": "action", - "cost": [], + "cost": [ + { + "scalable": false, + "key": "resource", + "value": 1, + "itemId": "3u6wvKPJAS2v5nWV", + "step": null, + "consumeOnSuccess": false + } + ], "uses": { "value": null, "max": "", @@ -538,7 +566,8 @@ "type": [] } }, - "includeBase": false + "includeBase": false, + "groupAttack": "" }, "target": { "type": "self", @@ -571,7 +600,16 @@ "description": "", "chatDisplay": true, "actionType": "action", - "cost": [], + "cost": [ + { + "scalable": false, + "key": "resource", + "value": 1, + "itemId": "3u6wvKPJAS2v5nWV", + "step": null, + "consumeOnSuccess": false + } + ], "uses": { "value": null, "max": "", @@ -605,7 +643,8 @@ "type": [] } }, - "includeBase": false + "includeBase": false, + "groupAttack": "" }, "target": { "type": "self", diff --git a/src/packs/adversaries/adversary_Mortal_Hunter_mVV7a7KQAORoPMgZ.json b/src/packs/adversaries/adversary_Mortal_Hunter_mVV7a7KQAORoPMgZ.json index 2eaa9619..33677263 100644 --- a/src/packs/adversaries/adversary_Mortal_Hunter_mVV7a7KQAORoPMgZ.json +++ b/src/packs/adversaries/adversary_Mortal_Hunter_mVV7a7KQAORoPMgZ.json @@ -138,12 +138,9 @@ "src": "systems/daggerheart/assets/icons/documents/actors/dragon-head.svg", "anchorX": 0.5, "anchorY": 0.5, - "offsetX": 0, - "offsetY": 0, "fit": "contain", "scaleX": 1, "scaleY": 1, - "rotation": 0, "tint": "#ffffff", "alphaThreshold": 0.75 }, @@ -194,7 +191,7 @@ "saturation": 0, "contrast": 0 }, - "detectionModes": [], + "detectionModes": {}, "occludable": { "radius": 0 }, @@ -220,14 +217,15 @@ "flags": {}, "randomImg": false, "appendNumber": false, - "prependAdjective": false + "prependAdjective": false, + "depth": 1 }, "items": [ { "name": "Terrifying", "type": "feature", "system": { - "description": "

When the @Lookup[@name] makes a successful attack, all PCs within Far range lose a Hope and you gain a Fear.

@Template[type:emanation|range:f]

", + "description": "

When the @Lookup[@name] makes a successful attack, all PCs within Far range lose a Hope and you gain a Fear.

", "resource": null, "actions": { "9T1g3FH38cnCRG8k": { @@ -271,7 +269,8 @@ "type": [] } }, - "includeBase": false + "includeBase": false, + "groupAttack": "" }, "target": { "type": "any", @@ -280,7 +279,16 @@ "effects": [], "name": "Lose Hope", "img": "icons/magic/death/skull-energy-light-purple.webp", - "range": "far" + "range": "far", + "areas": [ + { + "name": "Terrifying", + "type": "placed", + "shape": "emanation", + "size": "far", + "effects": [] + } + ] } }, "originItemType": null, @@ -574,7 +582,7 @@ "name": "Rampage", "type": "feature", "system": { - "description": "

Countdown (Loop 1d6). When the @Lookup[@name] is in the spotlight for the first time, activate the countdown. When it triggers, move the @Lookup[@name] in a straight line to a point within Far range and make an attack against all targets in their path. Targets the @Lookup[@name] succeeds against take 2d8+2 physical damage.

@Template[type:ray|range:f]

", + "description": "

Countdown (Loop 1d6). When the @Lookup[@name] is in the spotlight for the first time, activate the countdown. When it triggers, move the @Lookup[@name] in a straight line to a point within Far range and make an attack against all targets in their path. Targets the @Lookup[@name] succeeds against take 2d8+2 physical damage.

", "resource": null, "actions": { "VjiFxuzfAaq5N1jy": { @@ -619,7 +627,8 @@ } } }, - "includeBase": false + "includeBase": false, + "groupAttack": "" }, "target": { "type": "any", @@ -648,7 +657,16 @@ }, "name": "Attack", "img": "icons/magic/movement/trail-streak-zigzag-yellow.webp", - "range": "far" + "range": "far", + "areas": [ + { + "name": "Rampage", + "type": "placed", + "shape": "line", + "size": "far", + "effects": [] + } + ] }, "BhA3vxCuMs4UbbQU": { "type": "countdown", diff --git a/src/packs/adversaries/adversary_Oracle_of_Doom_befIqd5IYKg6eUz2.json b/src/packs/adversaries/adversary_Oracle_of_Doom_befIqd5IYKg6eUz2.json index 343cfdc1..a9b865ae 100644 --- a/src/packs/adversaries/adversary_Oracle_of_Doom_befIqd5IYKg6eUz2.json +++ b/src/packs/adversaries/adversary_Oracle_of_Doom_befIqd5IYKg6eUz2.json @@ -138,12 +138,9 @@ "src": "systems/daggerheart/assets/icons/documents/actors/dragon-head.svg", "anchorX": 0.5, "anchorY": 0.5, - "offsetX": 0, - "offsetY": 0, "fit": "contain", "scaleX": 1, "scaleY": 1, - "rotation": 0, "tint": "#ffffff", "alphaThreshold": 0.75 }, @@ -194,7 +191,7 @@ "saturation": 0, "contrast": 0 }, - "detectionModes": [], + "detectionModes": {}, "occludable": { "radius": 0 }, @@ -220,14 +217,15 @@ "flags": {}, "randomImg": false, "appendNumber": false, - "prependAdjective": false + "prependAdjective": false, + "depth": 1 }, "items": [ { "name": "Terrifying", "type": "feature", "system": { - "description": "

When the @Lookup[@name] makes a successful attack, all PCs within Far range lose a Hope and you gain a Fear.

@Template[type:emanation|range:f]

", + "description": "

When the @Lookup[@name] makes a successful attack, all PCs within Far range lose a Hope and you gain a Fear.

", "resource": null, "actions": { "VjdSO1lAdTIAlofM": { @@ -271,7 +269,8 @@ } } }, - "includeBase": false + "includeBase": false, + "groupAttack": "" }, "target": { "type": "any", @@ -280,7 +279,16 @@ "effects": [], "name": "Lose Hope", "img": "icons/magic/death/skull-energy-light-purple.webp", - "range": "far" + "range": "far", + "areas": [ + { + "name": "Terrifying", + "type": "placed", + "shape": "emanation", + "size": "far", + "effects": [] + } + ] } }, "originItemType": null, diff --git a/src/packs/adversaries/adversary_Outer_Realms_Abomination_A0SeeDzwjvqOsyof.json b/src/packs/adversaries/adversary_Outer_Realms_Abomination_A0SeeDzwjvqOsyof.json index 0f73354e..3e5bacf3 100644 --- a/src/packs/adversaries/adversary_Outer_Realms_Abomination_A0SeeDzwjvqOsyof.json +++ b/src/packs/adversaries/adversary_Outer_Realms_Abomination_A0SeeDzwjvqOsyof.json @@ -132,12 +132,9 @@ "src": "systems/daggerheart/assets/icons/documents/actors/dragon-head.svg", "anchorX": 0.5, "anchorY": 0.5, - "offsetX": 0, - "offsetY": 0, "fit": "contain", "scaleX": 1, "scaleY": 1, - "rotation": 0, "tint": "#ffffff", "alphaThreshold": 0.75 }, @@ -188,7 +185,7 @@ "saturation": 0, "contrast": 0 }, - "detectionModes": [], + "detectionModes": {}, "occludable": { "radius": 0 }, @@ -214,7 +211,8 @@ "flags": {}, "randomImg": false, "appendNumber": false, - "prependAdjective": false + "prependAdjective": false, + "depth": 1 }, "items": [ { @@ -367,7 +365,7 @@ "name": "Reality Quake", "type": "feature", "system": { - "description": "

Spend a Fear to rattle the edges of reality within Far range of the @Lookup[@name]. All targets within that area must succeed on a Knowledge Reaction Roll or become Unstuck from reality until the end of the scene. When an Unstuck target spends Hope or marks Armor Slots, HP, or Stress, they must double the amount spent or marked.

@Template[type:emanation|range:f]

", + "description": "

Spend a Fear to rattle the edges of reality within Far range of the @Lookup[@name]. All targets within that area must succeed on a Knowledge Reaction Roll or become Unstuck from reality until the end of the scene. When an Unstuck target spends Hope or marks Armor Slots, HP, or Stress, they must double the amount spent or marked.

", "resource": null, "actions": { "7apNSLz8m7sxyLhU": { @@ -385,7 +383,8 @@ }, "damage": { "parts": {}, - "includeBase": false + "includeBase": false, + "groupAttack": "" }, "target": { "type": "any", @@ -419,7 +418,16 @@ }, "name": "Roll Save", "img": "icons/magic/sonic/explosion-shock-sound-wave.webp", - "range": "" + "range": "", + "areas": [ + { + "name": "Reality Quake", + "type": "placed", + "shape": "emanation", + "size": "far", + "effects": [] + } + ] } }, "originItemType": null, diff --git a/src/packs/adversaries/adversary_Outer_Realms_Corrupter_ms6nuOl3NFkhPj1k.json b/src/packs/adversaries/adversary_Outer_Realms_Corrupter_ms6nuOl3NFkhPj1k.json index 6c78dced..9edf3f04 100644 --- a/src/packs/adversaries/adversary_Outer_Realms_Corrupter_ms6nuOl3NFkhPj1k.json +++ b/src/packs/adversaries/adversary_Outer_Realms_Corrupter_ms6nuOl3NFkhPj1k.json @@ -132,12 +132,9 @@ "src": "systems/daggerheart/assets/icons/documents/actors/dragon-head.svg", "anchorX": 0.5, "anchorY": 0.5, - "offsetX": 0, - "offsetY": 0, "fit": "contain", "scaleX": 1, "scaleY": 1, - "rotation": 0, "tint": "#ffffff", "alphaThreshold": 0.75 }, @@ -188,7 +185,7 @@ "saturation": 0, "contrast": 0 }, - "detectionModes": [], + "detectionModes": {}, "occludable": { "radius": 0 }, @@ -214,7 +211,8 @@ "flags": {}, "randomImg": false, "appendNumber": false, - "prependAdjective": false + "prependAdjective": false, + "depth": 1 }, "items": [ { @@ -299,7 +297,7 @@ "name": "Disgorge Realiy Flotsam", "type": "feature", "system": { - "description": "

Mark a Stress to spew partially digested portions of consumed realities at all targets within Close range. Targets must succeed on a Knowledge Reaction Roll or mark 2 Stress.

@Template[type:emanation|range:c]

", + "description": "

Mark a Stress to spew partially digested portions of consumed realities at all targets within Close range. Targets must succeed on a Knowledge Reaction Roll or mark 2 Stress.

", "resource": null, "actions": { "6vX6VHpXX7OiGSWH": { @@ -343,7 +341,8 @@ } } }, - "includeBase": false + "includeBase": false, + "groupAttack": "" }, "target": { "type": "any", @@ -372,7 +371,16 @@ }, "name": "Roll Save", "img": "icons/magic/unholy/barrier-shield-glowing-pink.webp", - "range": "close" + "range": "close", + "areas": [ + { + "name": "Disgorge Realiy Flotsam", + "type": "placed", + "shape": "emanation", + "size": "close", + "effects": [] + } + ] } }, "originItemType": null, diff --git a/src/packs/adversaries/adversary_Patchwork_Zombie_Hulk_EQTOAOUrkIvS2z88.json b/src/packs/adversaries/adversary_Patchwork_Zombie_Hulk_EQTOAOUrkIvS2z88.json index 999f89b9..8e82dcf7 100644 --- a/src/packs/adversaries/adversary_Patchwork_Zombie_Hulk_EQTOAOUrkIvS2z88.json +++ b/src/packs/adversaries/adversary_Patchwork_Zombie_Hulk_EQTOAOUrkIvS2z88.json @@ -143,12 +143,9 @@ "src": "systems/daggerheart/assets/icons/documents/actors/dragon-head.svg", "anchorX": 0.5, "anchorY": 0.5, - "offsetX": 0, - "offsetY": 0, "fit": "contain", "scaleX": 1, "scaleY": 1, - "rotation": 0, "tint": "#ffffff", "alphaThreshold": 0.75 }, @@ -199,7 +196,7 @@ "saturation": 0, "contrast": 0 }, - "detectionModes": [], + "detectionModes": {}, "occludable": { "radius": 0 }, @@ -225,7 +222,8 @@ "flags": {}, "randomImg": false, "appendNumber": false, - "prependAdjective": false + "prependAdjective": false, + "depth": 1 }, "items": [ { @@ -317,9 +315,46 @@ "_id": "0fn7rVLwBnyCyvTA", "img": "icons/skills/melee/strike-slashes-orange.webp", "system": { - "description": "

When the @Lookup[@name] makes a standard attack, they can attack all targets within Very Close range.

@Template[type:emanation|range:vc]

", + "description": "

When the @Lookup[@name] makes a standard attack, they can attack all targets within Very Close range.

", "resource": null, - "actions": {}, + "actions": { + "ngl1xlJT4IOh3bkJ": { + "type": "effect", + "_id": "ngl1xlJT4IOh3bkJ", + "systemPath": "actions", + "baseAction": false, + "description": "", + "chatDisplay": true, + "originItem": { + "type": "itemCollection" + }, + "actionType": "action", + "triggers": [], + "areas": [ + { + "name": "Flailing Limbs", + "type": "placed", + "shape": "emanation", + "size": "veryClose", + "effects": [] + } + ], + "cost": [], + "uses": { + "value": null, + "max": "", + "recovery": null, + "consumeOnSuccess": false + }, + "effects": [], + "target": { + "type": "any", + "amount": null + }, + "name": "", + "range": "" + } + }, "originItemType": null, "subType": null, "originId": null @@ -463,7 +498,7 @@ "_id": "uTtQwNg46NAjgzuD", "img": "icons/magic/death/skeleton-skull-soul-blue.webp", "system": { - "description": "

Mark a Stress to cause all PCs within Far range to make a Presence Reaction Roll (13). Targets who fail lose a Hope and you gain a Fear for each. Targets who succeed must mark a Stress.

@Template[type:emanation|range:f]

", + "description": "

Mark a Stress to cause all PCs within Far range to make a Presence Reaction Roll (13). Targets who fail lose a Hope and you gain a Fear for each. Targets who succeed must mark a Stress.

", "resource": null, "actions": { "2NYC0D7wkBNrUAKl": { @@ -514,7 +549,8 @@ "type": [] } }, - "includeBase": false + "includeBase": false, + "groupAttack": "" }, "target": { "type": "any", @@ -543,7 +579,16 @@ }, "name": "Mark Stress", "img": "icons/magic/death/skeleton-skull-soul-blue.webp", - "range": "far" + "range": "far", + "areas": [ + { + "name": "Tormented Screams", + "type": "placed", + "shape": "emanation", + "size": "far", + "effects": [] + } + ] } }, "originItemType": null, diff --git a/src/packs/adversaries/adversary_Perfected_Zombie_CP6iRfHdyFWniTHY.json b/src/packs/adversaries/adversary_Perfected_Zombie_CP6iRfHdyFWniTHY.json index a6ce78d5..06a18345 100644 --- a/src/packs/adversaries/adversary_Perfected_Zombie_CP6iRfHdyFWniTHY.json +++ b/src/packs/adversaries/adversary_Perfected_Zombie_CP6iRfHdyFWniTHY.json @@ -132,12 +132,9 @@ "src": "systems/daggerheart/assets/icons/documents/actors/dragon-head.svg", "anchorX": 0.5, "anchorY": 0.5, - "offsetX": 0, - "offsetY": 0, "fit": "contain", "scaleX": 1, "scaleY": 1, - "rotation": 0, "tint": "#ffffff", "alphaThreshold": 0.75 }, @@ -188,7 +185,7 @@ "saturation": 0, "contrast": 0 }, - "detectionModes": [], + "detectionModes": {}, "occludable": { "radius": 0 }, @@ -214,14 +211,15 @@ "flags": {}, "randomImg": false, "appendNumber": false, - "prependAdjective": false + "prependAdjective": false, + "depth": 1 }, "items": [ { "name": "Terrifying", "type": "feature", "system": { - "description": "

When the @Lookup[@name] makes a successful attack, all PCs within Far range lose a Hope and you gain a Fear.

@Template[type:emanation|range:f]

", + "description": "

When the @Lookup[@name] makes a successful attack, all PCs within Far range lose a Hope and you gain a Fear.

", "resource": null, "actions": { "dquYnt5qiHZfnyD9": { @@ -265,7 +263,8 @@ } } }, - "includeBase": false + "includeBase": false, + "groupAttack": "" }, "target": { "type": "any", @@ -274,7 +273,16 @@ "effects": [], "name": "Lose Hope", "img": "icons/magic/death/skull-energy-light-purple.webp", - "range": "far" + "range": "far", + "areas": [ + { + "name": "Terrifying", + "type": "placed", + "shape": "emanation", + "size": "far", + "effects": [] + } + ] } }, "originItemType": null, @@ -324,7 +332,7 @@ "name": "Perfect Strike", "type": "feature", "system": { - "description": "

Mark a Stress to make a standard attack against all targets within Very Close range. Targets the @Lookup[@name] succeeds against are Vulnerable until their next rest.

@Template[type:emanation|range:vc]

", + "description": "

Mark a Stress to make a standard attack against all targets within Very Close range. Targets the @Lookup[@name] succeeds against are Vulnerable until their next rest.

", "resource": null, "actions": { "un9btM1mN53JHIgV": { @@ -376,7 +384,8 @@ } } }, - "includeBase": false + "includeBase": false, + "groupAttack": "" }, "target": { "type": "any", @@ -410,7 +419,16 @@ }, "name": "Attack", "img": "icons/skills/melee/strike-axe-energy-pink.webp", - "range": "veryClose" + "range": "veryClose", + "areas": [ + { + "name": "Perfect Strike", + "type": "placed", + "shape": "emanation", + "size": "veryClose", + "effects": [] + } + ] } }, "originItemType": null, diff --git a/src/packs/adversaries/adversary_Shark_YmVAkdNsyuXWTtYp.json b/src/packs/adversaries/adversary_Shark_YmVAkdNsyuXWTtYp.json index f9bad7ea..0a6f27b0 100644 --- a/src/packs/adversaries/adversary_Shark_YmVAkdNsyuXWTtYp.json +++ b/src/packs/adversaries/adversary_Shark_YmVAkdNsyuXWTtYp.json @@ -132,12 +132,9 @@ "src": "systems/daggerheart/assets/icons/documents/actors/dragon-head.svg", "anchorX": 0.5, "anchorY": 0.5, - "offsetX": 0, - "offsetY": 0, "fit": "contain", "scaleX": 1, "scaleY": 1, - "rotation": 0, "tint": "#ffffff", "alphaThreshold": 0.75 }, @@ -188,7 +185,7 @@ "saturation": 0, "contrast": 0 }, - "detectionModes": [], + "detectionModes": {}, "occludable": { "radius": 0 }, @@ -214,14 +211,15 @@ "flags": {}, "randomImg": false, "appendNumber": false, - "prependAdjective": false + "prependAdjective": false, + "depth": 1 }, "items": [ { "name": "Terrifying", "type": "feature", "system": { - "description": "

When the @Lookup[@name] makes a successful attack, all PCs within Far range lose a Hope and you gain a Fear.

@Template[type:emanation|range:f]

", + "description": "

When the @Lookup[@name] makes a successful attack, all PCs within Far range lose a Hope and you gain a Fear.

", "resource": null, "actions": { "NoEb6qR3ktIu9kRJ": { @@ -265,7 +263,8 @@ } } }, - "includeBase": false + "includeBase": false, + "groupAttack": "" }, "target": { "type": "any", @@ -274,7 +273,16 @@ "effects": [], "name": "Lose Hope", "img": "icons/magic/death/skull-energy-light-purple.webp", - "range": "" + "range": "", + "areas": [ + { + "name": "Terrifying", + "type": "placed", + "shape": "emanation", + "size": "far", + "effects": [] + } + ] } }, "originItemType": null, diff --git a/src/packs/adversaries/adversary_Siren_BK4jwyXSRx7IOQiO.json b/src/packs/adversaries/adversary_Siren_BK4jwyXSRx7IOQiO.json index 38f77982..39f6a5b9 100644 --- a/src/packs/adversaries/adversary_Siren_BK4jwyXSRx7IOQiO.json +++ b/src/packs/adversaries/adversary_Siren_BK4jwyXSRx7IOQiO.json @@ -138,12 +138,9 @@ "src": "systems/daggerheart/assets/icons/documents/actors/dragon-head.svg", "anchorX": 0.5, "anchorY": 0.5, - "offsetX": 0, - "offsetY": 0, "fit": "contain", "scaleX": 1, "scaleY": 1, - "rotation": 0, "tint": "#ffffff", "alphaThreshold": 0.75 }, @@ -194,7 +191,7 @@ "saturation": 0, "contrast": 0 }, - "detectionModes": [], + "detectionModes": {}, "occludable": { "radius": 0 }, @@ -220,7 +217,8 @@ "flags": {}, "randomImg": false, "appendNumber": false, - "prependAdjective": false + "prependAdjective": false, + "depth": 1 }, "items": [ { @@ -326,7 +324,7 @@ "name": "Enchanting Song", "type": "feature", "system": { - "description": "

Spend a Fear to sing a song that affects all targets within Close range. Targets must succeed on an Instinct Reaction Roll or become Entranced until they mark 2 Stress. Other @Lookup[@name]s within Close range of the target can mark a Stress to each add a +1 bonus to the Difficulty of the reaction roll. While Entranced, a target can’t act and is Vulnerable.

@Template[type:emanation|range:c]

", + "description": "

Spend a Fear to sing a song that affects all targets within Close range. Targets must succeed on an Instinct Reaction Roll or become Entranced until they mark 2 Stress. Other @Lookup[@name]s within Close range of the target can mark a Stress to each add a +1 bonus to the Difficulty of the reaction roll. While Entranced, a target can’t act and is Vulnerable.

", "resource": null, "actions": { "FY8K8Nsg0TKAWok8": { @@ -351,7 +349,8 @@ }, "damage": { "parts": {}, - "includeBase": false + "includeBase": false, + "groupAttack": "" }, "target": { "type": "any", @@ -385,7 +384,16 @@ }, "name": "Roll Save", "img": "icons/magic/control/hypnosis-mesmerism-eye.webp", - "range": "close" + "range": "close", + "areas": [ + { + "name": "Enchanting Song", + "type": "placed", + "shape": "emanation", + "size": "close", + "effects": [] + } + ] } }, "originItemType": null, diff --git a/src/packs/adversaries/adversary_Skeleton_Knight_Q9LaVTyXF9NF12C7.json b/src/packs/adversaries/adversary_Skeleton_Knight_Q9LaVTyXF9NF12C7.json index 8b2042f3..e6982135 100644 --- a/src/packs/adversaries/adversary_Skeleton_Knight_Q9LaVTyXF9NF12C7.json +++ b/src/packs/adversaries/adversary_Skeleton_Knight_Q9LaVTyXF9NF12C7.json @@ -132,12 +132,9 @@ "src": "systems/daggerheart/assets/icons/documents/actors/dragon-head.svg", "anchorX": 0.5, "anchorY": 0.5, - "offsetX": 0, - "offsetY": 0, "fit": "contain", "scaleX": 1, "scaleY": 1, - "rotation": 0, "tint": "#ffffff", "alphaThreshold": 0.75 }, @@ -188,7 +185,7 @@ "saturation": 0, "contrast": 0 }, - "detectionModes": [], + "detectionModes": {}, "occludable": { "radius": 0 }, @@ -214,7 +211,8 @@ "flags": {}, "randomImg": false, "appendNumber": false, - "prependAdjective": false + "prependAdjective": false, + "depth": 1 }, "items": [ { @@ -302,7 +300,7 @@ "_id": "WdVLwy9RNkVlZnCL", "img": "icons/skills/melee/strike-sword-steel-yellow.webp", "system": { - "description": "

Mark a Stress to make an attack against all targets within Very Close range. Targets the @Lookup[@name] succeeds against take 1d8+2 physical damage and must mark a Stress.

@Template[type:emanation|range:vc]

", + "description": "

Mark a Stress to make an attack against all targets within Very Close range. Targets the @Lookup[@name] succeeds against take 1d8+2 physical damage and must mark a Stress.

", "resource": null, "actions": { "vMv4monku9LOSxUZ": { @@ -379,7 +377,8 @@ "type": [] } }, - "includeBase": false + "includeBase": false, + "groupAttack": "" }, "target": { "type": "any", @@ -408,7 +407,16 @@ }, "name": "Attack", "img": "icons/skills/melee/strike-sword-steel-yellow.webp", - "range": "veryClose" + "range": "veryClose", + "areas": [ + { + "name": "Cut to the Bone", + "type": "placed", + "shape": "emanation", + "size": "veryClose", + "effects": [] + } + ] } }, "originItemType": null, diff --git a/src/packs/adversaries/adversary_Spellblade_ldbWEL7uZs84vyrR.json b/src/packs/adversaries/adversary_Spellblade_ldbWEL7uZs84vyrR.json index 90c7d68f..5d72dfc7 100644 --- a/src/packs/adversaries/adversary_Spellblade_ldbWEL7uZs84vyrR.json +++ b/src/packs/adversaries/adversary_Spellblade_ldbWEL7uZs84vyrR.json @@ -139,12 +139,9 @@ "src": "systems/daggerheart/assets/icons/documents/actors/dragon-head.svg", "anchorX": 0.5, "anchorY": 0.5, - "offsetX": 0, - "offsetY": 0, "fit": "contain", "scaleX": 1, "scaleY": 1, - "rotation": 0, "tint": "#ffffff", "alphaThreshold": 0.75 }, @@ -195,7 +192,7 @@ "saturation": 0, "contrast": 0 }, - "detectionModes": [], + "detectionModes": {}, "occludable": { "radius": 0 }, @@ -221,7 +218,8 @@ "flags": {}, "randomImg": false, "appendNumber": false, - "prependAdjective": false + "prependAdjective": false, + "depth": 1 }, "items": [ { @@ -256,7 +254,7 @@ "_id": "a76dNCrcoZOH1RRT", "img": "icons/magic/sonic/projectile-shock-wave-blue.webp", "system": { - "description": "

Mark a Stress and target a group within Far range. All targets must succeed on an Agility Reaction Roll or take 1d8+2 magic damage. You gain a Fear for each target who marked HP from this attack.

@Template[type:emanation|range:f]

", + "description": "

Mark a Stress and target a group within Far range. All targets must succeed on an Agility Reaction Roll or take 1d8+2 magic damage. You gain a Fear for each target who marked HP from this attack.

", "resource": null, "actions": { "K4VnxigKTiu7hhZx": { @@ -308,7 +306,8 @@ } } }, - "includeBase": false + "includeBase": false, + "groupAttack": "" }, "target": { "type": "any", @@ -337,7 +336,16 @@ }, "name": "Attack", "img": "icons/magic/sonic/projectile-shock-wave-blue.webp", - "range": "far" + "range": "far", + "areas": [ + { + "name": "Supressing Blast", + "type": "placed", + "shape": "emanation", + "size": "far", + "effects": [] + } + ] } }, "originItemType": null, @@ -394,7 +402,16 @@ }, "name": "Spend Fear", "img": "icons/skills/movement/arrows-up-trio-red.webp", - "range": "" + "range": "", + "areas": [ + { + "name": "Move as a Unit", + "type": "placed", + "shape": "emanation", + "size": "far", + "effects": [] + } + ] } }, "originItemType": null, diff --git a/src/packs/adversaries/adversary_Stag_Knight_KGVwnLq85ywP9xvB.json b/src/packs/adversaries/adversary_Stag_Knight_KGVwnLq85ywP9xvB.json index e7738a46..14e81a8c 100644 --- a/src/packs/adversaries/adversary_Stag_Knight_KGVwnLq85ywP9xvB.json +++ b/src/packs/adversaries/adversary_Stag_Knight_KGVwnLq85ywP9xvB.json @@ -138,12 +138,9 @@ "src": "systems/daggerheart/assets/icons/documents/actors/dragon-head.svg", "anchorX": 0.5, "anchorY": 0.5, - "offsetX": 0, - "offsetY": 0, "fit": "contain", "scaleX": 1, "scaleY": 1, - "rotation": 0, "tint": "#ffffff", "alphaThreshold": 0.75 }, @@ -194,7 +191,7 @@ "saturation": 0, "contrast": 0 }, - "detectionModes": [], + "detectionModes": {}, "occludable": { "radius": 0 }, @@ -220,7 +217,8 @@ "flags": {}, "randomImg": false, "appendNumber": false, - "prependAdjective": false + "prependAdjective": false, + "depth": 1 }, "items": [ { @@ -306,7 +304,7 @@ "name": "Blade of the Forest", "type": "feature", "system": { - "description": "

Spend a Fear to make an attack against all targets within Very Close range. Targets the @Lookup[@name] succeeds against take physical damage equal to [[/r 3d4]] + the target’s Major threshold.

@Template[type:emanation|range:vc]

", + "description": "

Spend a Fear to make an attack against all targets within Very Close range. Targets the @Lookup[@name] succeeds against take physical damage equal to [[/r 3d4]] + the target’s Major threshold.

", "resource": null, "actions": { "xPSVwVVOC5gc2KTi": { @@ -331,7 +329,8 @@ }, "damage": { "parts": {}, - "includeBase": false + "includeBase": false, + "groupAttack": "" }, "target": { "type": "any", @@ -360,7 +359,16 @@ }, "name": "Attack", "img": "icons/skills/melee/strike-blade-hooked-green-purple.webp", - "range": "veryClose" + "range": "veryClose", + "areas": [ + { + "name": "Blade of the Forest", + "type": "placed", + "shape": "emanation", + "size": "veryClose", + "effects": [] + } + ] } }, "originItemType": null, diff --git a/src/packs/adversaries/adversary_Stonewraith_3aAS2Qm3R6cgaYfE.json b/src/packs/adversaries/adversary_Stonewraith_3aAS2Qm3R6cgaYfE.json index c50c426d..52869085 100644 --- a/src/packs/adversaries/adversary_Stonewraith_3aAS2Qm3R6cgaYfE.json +++ b/src/packs/adversaries/adversary_Stonewraith_3aAS2Qm3R6cgaYfE.json @@ -138,12 +138,9 @@ "src": "systems/daggerheart/assets/icons/documents/actors/dragon-head.svg", "anchorX": 0.5, "anchorY": 0.5, - "offsetX": 0, - "offsetY": 0, "fit": "contain", "scaleX": 1, "scaleY": 1, - "rotation": 0, "tint": "#ffffff", "alphaThreshold": 0.75 }, @@ -194,7 +191,7 @@ "saturation": 0, "contrast": 0 }, - "detectionModes": [], + "detectionModes": {}, "occludable": { "radius": 0 }, @@ -220,7 +217,8 @@ "flags": {}, "randomImg": false, "appendNumber": false, - "prependAdjective": false + "prependAdjective": false, + "depth": 1 }, "items": [ { @@ -411,7 +409,7 @@ "name": "Avalanche Roar", "type": "feature", "system": { - "description": "

Spend a Fear to roar while within a cave and cause a cave-in. All targets within Close range must succeed on an Agility Reaction Roll (14) or take 2d10 physical damage. The rubble can be cleared with a Progress Countdown (8).

@Template[type:emanation|range:c]

", + "description": "

Spend a Fear to roar while within a cave and cause a cave-in. All targets within Close range must succeed on an Agility Reaction Roll (14) or take 2d10 physical damage. The rubble can be cleared with a Progress Countdown (8).

", "resource": null, "actions": { "4UGEEuK9XY8leCBV": { @@ -463,7 +461,8 @@ } } }, - "includeBase": false + "includeBase": false, + "groupAttack": "" }, "target": { "type": "any", @@ -492,7 +491,16 @@ }, "name": "Roll Save", "img": "icons/magic/sonic/projectile-sound-rings-wave.webp", - "range": "close" + "range": "close", + "areas": [ + { + "name": "Avalanche Roar", + "type": "placed", + "shape": "emanation", + "size": "close", + "effects": [] + } + ] }, "UurIzyyMRAJc2DUX": { "type": "countdown", diff --git a/src/packs/adversaries/adversary_Vault_Guardian_Sentinel_FVgYb28fhxlVcGwA.json b/src/packs/adversaries/adversary_Vault_Guardian_Sentinel_FVgYb28fhxlVcGwA.json index d4fa0340..ba3f5c33 100644 --- a/src/packs/adversaries/adversary_Vault_Guardian_Sentinel_FVgYb28fhxlVcGwA.json +++ b/src/packs/adversaries/adversary_Vault_Guardian_Sentinel_FVgYb28fhxlVcGwA.json @@ -349,7 +349,7 @@ "name": "Mana Bolt", "type": "feature", "system": { - "description": "

Spend a Fear to lob explosive magic at a point within Far range. All targets within Very Close range of that point must make an Agility Reaction Roll. Targets who fail take 2d8+20 magic damage and are knocked back to Close range. Targets who succeed take half damage and aren’t knocked back.

@Template[type:circle|range:vc]

", + "description": "

Spend a Fear to lob explosive magic at a point within Far range. All targets within Very Close range of that point must make an Agility Reaction Roll. Targets who fail take 2d8+20 magic damage and are knocked back to Close range. Targets who succeed take half damage and aren’t knocked back.

", "resource": null, "actions": { "mI9i9iwrM48NjzeE": { @@ -430,7 +430,16 @@ }, "name": "Roll Save", "img": "icons/magic/sonic/projectile-shock-wave-blue.webp", - "range": "far" + "range": "far", + "areas": [ + { + "name": "Mana Bolt", + "type": "placed", + "shape": "circle", + "size": "veryClose", + "effects": [] + } + ] } }, "originItemType": null, diff --git a/src/packs/adversaries/adversary_Vault_Guardian_Turret_c5hGdvY5UnSjlHws.json b/src/packs/adversaries/adversary_Vault_Guardian_Turret_c5hGdvY5UnSjlHws.json index d723df80..018d5b58 100644 --- a/src/packs/adversaries/adversary_Vault_Guardian_Turret_c5hGdvY5UnSjlHws.json +++ b/src/packs/adversaries/adversary_Vault_Guardian_Turret_c5hGdvY5UnSjlHws.json @@ -132,12 +132,9 @@ "src": "systems/daggerheart/assets/icons/documents/actors/dragon-head.svg", "anchorX": 0.5, "anchorY": 0.5, - "offsetX": 0, - "offsetY": 0, "fit": "contain", "scaleX": 1, "scaleY": 1, - "rotation": 0, "tint": "#ffffff", "alphaThreshold": 0.75 }, @@ -188,7 +185,7 @@ "saturation": 0, "contrast": 0 }, - "detectionModes": [], + "detectionModes": {}, "occludable": { "radius": 0 }, @@ -214,7 +211,8 @@ "flags": {}, "randomImg": false, "appendNumber": false, - "prependAdjective": false + "prependAdjective": false, + "depth": 1 }, "items": [ { @@ -412,7 +410,7 @@ "name": "Detonation", "type": "feature", "system": { - "description": "

When the @Lookup[@name] is destroyed, they explode. All targets within Close range must make an Agility Reaction Roll. Targets who fail take 3d20 physical damage. Targets who succeed take half damage.

@Template[type:emanation|range:c]

", + "description": "

When the @Lookup[@name] is destroyed, they explode. All targets within Close range must make an Agility Reaction Roll. Targets who fail take 3d20 physical damage. Targets who succeed take half damage.

", "resource": null, "actions": { "i1PZ9ddYdOOs2xSb": { @@ -457,7 +455,8 @@ } } }, - "includeBase": false + "includeBase": false, + "groupAttack": "" }, "target": { "type": "any", @@ -486,7 +485,16 @@ }, "name": "Roll Save", "img": "icons/magic/sonic/explosion-shock-wave-teal.webp", - "range": "close" + "range": "close", + "areas": [ + { + "name": "Detonation", + "type": "placed", + "shape": "emanation", + "size": "close", + "effects": [] + } + ] } }, "originItemType": null, diff --git a/src/packs/adversaries/adversary_Volcanic_Dragon__Ashen_Tyrant_pMuXGCSOQaxpi5tb.json b/src/packs/adversaries/adversary_Volcanic_Dragon__Ashen_Tyrant_pMuXGCSOQaxpi5tb.json index f6a8bc84..e360f0c8 100644 --- a/src/packs/adversaries/adversary_Volcanic_Dragon__Ashen_Tyrant_pMuXGCSOQaxpi5tb.json +++ b/src/packs/adversaries/adversary_Volcanic_Dragon__Ashen_Tyrant_pMuXGCSOQaxpi5tb.json @@ -163,12 +163,9 @@ "src": "systems/daggerheart/assets/icons/documents/actors/dragon-head.svg", "anchorX": 0.5, "anchorY": 0.5, - "offsetX": 0, - "offsetY": 0, "fit": "contain", "scaleX": 1, "scaleY": 1, - "rotation": 0, "tint": "#ffffff", "alphaThreshold": 0.75 }, @@ -219,7 +216,7 @@ "saturation": 0, "contrast": 0 }, - "detectionModes": [], + "detectionModes": {}, "occludable": { "radius": 0 }, @@ -245,7 +242,8 @@ "flags": {}, "randomImg": false, "appendNumber": false, - "prependAdjective": false + "prependAdjective": false, + "depth": 1 }, "items": [ { @@ -478,7 +476,8 @@ } } }, - "includeBase": false + "includeBase": false, + "groupAttack": "" }, "target": { "type": "any", @@ -487,7 +486,16 @@ "effects": [], "name": "Lose Hope", "img": "icons/magic/fire/flame-burning-skull-orange.webp", - "range": "close" + "range": "close", + "areas": [ + { + "name": "Ashes to Ashes", + "type": "placed", + "shape": "emanation", + "size": "close", + "effects": [] + } + ] } }, "originItemType": null, @@ -512,7 +520,7 @@ "name": "Desperate Rampage", "type": "feature", "system": { - "description": "

Mark a Stress to make an attack against all targets within Close range. Targets the @Lookup[@name] succeeds against take 2d20+2 physical damage, are knocked back to Close range of where they were, and must mark a Stress.

@Template[type:emanation|range:c]

", + "description": "

Mark a Stress to make an attack against all targets within Close range. Targets the @Lookup[@name] succeeds against take 2d20+2 physical damage, are knocked back to Close range of where they were, and must mark a Stress.

", "resource": null, "actions": { "3glUQAcsLBcCumnS": { @@ -582,7 +590,8 @@ } } }, - "includeBase": false + "includeBase": false, + "groupAttack": "" }, "target": { "type": "any", @@ -611,7 +620,16 @@ }, "name": "Attack", "img": "icons/creatures/abilities/tail-swipe-green.webp", - "range": "close" + "range": "close", + "areas": [ + { + "name": "Desperate Rampage", + "type": "placed", + "shape": "emanation", + "size": "close", + "effects": [] + } + ] } }, "originItemType": null, @@ -637,7 +655,7 @@ "name": "Ashen Cloud", "type": "feature", "system": { - "description": "

Spend a Fear to smash the ground and kick up ash within Far range. While within the ash cloud, a target has disadvantage on action rolls. The ash cloud clears the next time an adversary is spotlighted.

@Template[type:emanation|range:f]

", + "description": "

Spend a Fear to smash the ground and kick up ash within Far range. While within the ash cloud, a target has disadvantage on action rolls. The ash cloud clears the next time an adversary is spotlighted.

", "resource": null, "actions": { "UrD4A68IBJgyfvvt": { @@ -667,7 +685,16 @@ }, "name": "Spend Fear", "img": "icons/magic/air/fog-gas-smoke-brown.webp", - "range": "" + "range": "", + "areas": [ + { + "name": "Ashen Cloud", + "type": "placed", + "shape": "emanation", + "size": "far", + "effects": [] + } + ] } }, "originItemType": null, @@ -693,14 +720,14 @@ "name": "Apocalyptic Thrasing", "type": "feature", "system": { - "description": "

Countdown (1d12). Spend a Fear to activate. It ticks down when a PC rolls with Fear. When it triggers, the @Lookup[@name] thrashes about, causing environmental damage (such as an earthquake, avalanche, or collapsing walls). All targets within Far range must make a Strength Reaction Roll. Targets who fail take 2d10+10 physical damage and are Restrained by the rubble until they break free with a successful Strength Roll. Targets who succeed take half damage. If the @Lookup[@name] is defeated while this countdown is active, trigger the countdown immediately as the destruction caused by their death throes.

@Template[type:emanation|range:f]

", + "description": "

Countdown (1d12). Spend a Fear to activate. It ticks down when a PC rolls with Fear. When it triggers, the @Lookup[@name] thrashes about, causing environmental damage (such as an earthquake, avalanche, or collapsing walls). All targets within Far range must make a Strength Reaction Roll. Targets who fail take 2d10+10 physical damage and are Restrained by the rubble until they break free with a successful Strength Roll. Targets who succeed take half damage. If the @Lookup[@name] is defeated while this countdown is active, trigger the countdown immediately as the destruction caused by their death throes.

", "resource": null, "actions": { "OznXxmwiPwzuFPQZ": { "type": "attack", "_id": "OznXxmwiPwzuFPQZ", "systemPath": "actions", - "description": "

When the countdown triggers, the @Lookup[@name] thrashes about, causing environmental damage (such as an earthquake, avalanche, or collapsing walls). All targets within Far range must make a Strength Reaction Roll. Targets who fail take 2d10+10 physical damage and are Restrained by the rubble until they break free with a successful Strength Roll. Targets who succeed take half damage. If the @Lookup[@name] is defeated while this countdown is active, trigger the countdown immediately as the destruction caused by their death throes.

@Template[type:emanation|range:f]

", + "description": "

When the countdown triggers, the @Lookup[@name] thrashes about, causing environmental damage (such as an earthquake, avalanche, or collapsing walls). All targets within Far range must make a Strength Reaction Roll. Targets who fail take 2d10+10 physical damage and are Restrained by the rubble until they break free with a successful Strength Roll. Targets who succeed take half damage. If the @Lookup[@name] is defeated while this countdown is active, trigger the countdown immediately as the destruction caused by their death throes.

", "chatDisplay": true, "actionType": "action", "cost": [], @@ -738,7 +765,8 @@ } } }, - "includeBase": false + "includeBase": false, + "groupAttack": "" }, "target": { "type": "any", @@ -772,7 +800,16 @@ }, "name": "Roll Save", "img": "icons/creatures/abilities/mouth-teeth-fire-orange.webp", - "range": "" + "range": "", + "areas": [ + { + "name": "Apocalyptic Thrasing", + "type": "placed", + "shape": "emanation", + "size": "far", + "effects": [] + } + ] }, "rZ7IwBnDzw7VmBT6": { "type": "countdown", diff --git a/src/packs/adversaries/adversary_Volcanic_Dragon__Molten_Scourge_eArAPuB38CNR0ZIM.json b/src/packs/adversaries/adversary_Volcanic_Dragon__Molten_Scourge_eArAPuB38CNR0ZIM.json index 25c8b637..d4babd71 100644 --- a/src/packs/adversaries/adversary_Volcanic_Dragon__Molten_Scourge_eArAPuB38CNR0ZIM.json +++ b/src/packs/adversaries/adversary_Volcanic_Dragon__Molten_Scourge_eArAPuB38CNR0ZIM.json @@ -163,12 +163,9 @@ "src": "systems/daggerheart/assets/icons/documents/actors/dragon-head.svg", "anchorX": 0.5, "anchorY": 0.5, - "offsetX": 0, - "offsetY": 0, "fit": "contain", "scaleX": 1, "scaleY": 1, - "rotation": 0, "tint": "#ffffff", "alphaThreshold": 0.75 }, @@ -219,7 +216,7 @@ "saturation": 0, "contrast": 0 }, - "detectionModes": [], + "detectionModes": {}, "occludable": { "radius": 0 }, @@ -245,7 +242,8 @@ "flags": {}, "randomImg": false, "appendNumber": false, - "prependAdjective": false + "prependAdjective": false, + "depth": 1 }, "items": [ { @@ -442,7 +440,7 @@ "name": "Eruption", "type": "feature", "system": { - "description": "

Spend a Fear to erupt lava from beneath the @Lookup[@name]’s scales, filling the area within Very Close range with molten lava. All targets in that area must succeed on an Agility Reaction Roll or take 4d6+6 physical damage and be knocked back to Close range. This area remains lava. When a creature other than the @Lookup[@name] enters that area or acts while inside of it, they must mark 6 HP.

@Template[type:emanation|range:vc]

", + "description": "

Spend a Fear to erupt lava from beneath the @Lookup[@name]’s scales, filling the area within Very Close range with molten lava. All targets in that area must succeed on an Agility Reaction Roll or take 4d6+6 physical damage and be knocked back to Close range. This area remains lava. When a creature other than the @Lookup[@name] enters that area or acts while inside of it, they must mark 6 HP.

", "resource": null, "actions": { "OpwKa8tQQoaEIZiS": { @@ -487,7 +485,8 @@ } } }, - "includeBase": false + "includeBase": false, + "groupAttack": "" }, "target": { "type": "any", @@ -516,7 +515,16 @@ }, "name": "Roll Save", "img": "icons/magic/fire/blast-jet-stream-embers-red.webp", - "range": "veryClose" + "range": "veryClose", + "areas": [ + { + "name": "Eruption", + "type": "placed", + "shape": "emanation", + "size": "veryClose", + "effects": [] + } + ] } }, "originItemType": null, @@ -542,7 +550,7 @@ "name": "Volcanic Breath", "type": "feature", "system": { - "description": "

When the @Lookup[@name] takes Major damage, roll a d10. On a result of 8 or higher, the @Lookup[@name] breathes a flow of lava in front of them within Far range. All targets in that area must make an Agility Reaction Roll. Targets who fail take 2d10+4 physical damage, mark 1d4 Stress, and are Vulnerable until they clear a Stress. Targets who succeed take half damage and must mark a Stress.

@Template[type:inFront|range:f]

", + "description": "

When the @Lookup[@name] takes Major damage, roll a d10. On a result of 8 or higher, the @Lookup[@name] breathes a flow of lava in front of them within Far range. All targets in that area must make an Agility Reaction Roll. Targets who fail take 2d10+4 physical damage, mark 1d4 Stress, and are Vulnerable until they clear a Stress. Targets who succeed take half damage and must mark a Stress.

", "resource": null, "actions": { "OhrssSQhmciZt1Rm": { @@ -602,7 +610,7 @@ "type": "attack", "_id": "LBNvfABGWcrygpQM", "systemPath": "actions", - "description": "

The @Lookup[@name] breathes a flow of lava in front of them within Far range. All targets in that area must make an Agility Reaction Roll. Targets who fail take 2d10+4 physical damage, mark 1d4 Stress, and are Vulnerable until they clear a Stress. Targets who succeed take half damage and must mark a Stress.

@Template[type:inFront|range:f]

", + "description": "

The @Lookup[@name] breathes a flow of lava in front of them within Far range. All targets in that area must make an Agility Reaction Roll. Targets who fail take 2d10+4 physical damage, mark 1d4 Stress, and are Vulnerable until they clear a Stress. Targets who succeed take half damage and must mark a Stress.

", "chatDisplay": true, "actionType": "action", "cost": [], @@ -664,7 +672,8 @@ } } }, - "includeBase": false + "includeBase": false, + "groupAttack": "" }, "target": { "type": "any", @@ -698,7 +707,16 @@ }, "name": "Roll Save", "img": "icons/magic/fire/blast-jet-stream-embers-orange.webp", - "range": "far" + "range": "far", + "areas": [ + { + "name": "Volcanic Breath", + "type": "placed", + "shape": "inFront", + "size": "far", + "effects": [] + } + ] } }, "originItemType": null, diff --git a/src/packs/adversaries/adversary_Volcanic_Dragon__Obsidian_Predator_ladm7wykhZczYzrQ.json b/src/packs/adversaries/adversary_Volcanic_Dragon__Obsidian_Predator_ladm7wykhZczYzrQ.json index 227efccc..82daed6a 100644 --- a/src/packs/adversaries/adversary_Volcanic_Dragon__Obsidian_Predator_ladm7wykhZczYzrQ.json +++ b/src/packs/adversaries/adversary_Volcanic_Dragon__Obsidian_Predator_ladm7wykhZczYzrQ.json @@ -163,12 +163,9 @@ "src": "systems/daggerheart/assets/icons/documents/actors/dragon-head.svg", "anchorX": 0.5, "anchorY": 0.5, - "offsetX": 0, - "offsetY": 0, "fit": "contain", "scaleX": 1, "scaleY": 1, - "rotation": 0, "tint": "#ffffff", "alphaThreshold": 0.75 }, @@ -219,7 +216,7 @@ "saturation": 0, "contrast": 0 }, - "detectionModes": [], + "detectionModes": {}, "occludable": { "radius": 0 }, @@ -245,7 +242,8 @@ "flags": {}, "randomImg": false, "appendNumber": false, - "prependAdjective": false + "prependAdjective": false, + "depth": 1 }, "items": [ { @@ -448,7 +446,7 @@ "name": "Avalanche Tail", "type": "feature", "system": { - "description": "

Mark a Stress to make an attack against all targets within Close range. Targets the @Lookup[@name] succeeds against take 4d6+4 physical damage and are knocked.

@Template[type:emanation|range:c]

", + "description": "

Mark a Stress to make an attack against all targets within Close range. Targets the @Lookup[@name] succeeds against take 4d6+4 physical damage and are knocked.

", "resource": null, "actions": { "23y0BoufIgNq62j9": { @@ -491,7 +489,8 @@ } } }, - "includeBase": false + "includeBase": false, + "groupAttack": "" }, "target": { "type": "any", @@ -525,7 +524,16 @@ }, "name": "Attack", "img": "icons/creatures/abilities/tail-swipe-green.webp", - "range": "close" + "range": "close", + "areas": [ + { + "name": "Avalanche Tail", + "type": "placed", + "shape": "emanation", + "size": "close", + "effects": [] + } + ] } }, "originItemType": null, @@ -548,18 +556,15 @@ "type": "withinRange", "target": "hostile", "range": "melee" - } + }, + "changes": [] }, - "changes": [], "disabled": false, "duration": { - "startTime": null, - "combat": null, - "seconds": null, - "rounds": null, - "turns": null, - "startRound": null, - "startTurn": null + "value": null, + "units": "seconds", + "expiry": null, + "expired": false }, "description": "

Vulnerable until your next roll with Hope.

", "tint": "#ffffff", @@ -571,6 +576,9 @@ "_stats": { "compendiumSource": null }, + "start": null, + "showIcon": 1, + "folder": null, "_key": "!actors.items.effects!ladm7wykhZczYzrQ.8bMOItTuL7PfAYcJ.qtIaAZDW8QsjILgb" } ], @@ -590,7 +598,7 @@ "name": "Dive-Bomb", "type": "feature", "system": { - "description": "

If the @Lookup[@name] is flying, mark a Stress to choose a point within Far range. Move to that point and make an attack against all targets within Very Close range. Targets the @Lookup[@name] succeeds against take 2d10+6 physical damage and must mark a Stress and lose a Hope.

@Template[type:emanation|range:vc]

", + "description": "

If the @Lookup[@name] is flying, mark a Stress to choose a point within Far range. Move to that point and make an attack against all targets within Very Close range. Targets the @Lookup[@name] succeeds against take 2d10+6 physical damage and must mark a Stress and lose a Hope.

", "resource": null, "actions": { "OpAT9nxlbgvnhdBg": { @@ -685,7 +693,8 @@ "type": [] } }, - "includeBase": false + "includeBase": false, + "groupAttack": "" }, "target": { "type": "any", @@ -714,7 +723,16 @@ }, "name": "Attack", "img": "icons/creatures/reptiles/dragon-winged-blue.webp", - "range": "far" + "range": "far", + "areas": [ + { + "name": "Dive-Bomb", + "type": "placed", + "shape": "emanation", + "size": "veryClose", + "effects": [] + } + ] } }, "originItemType": null, diff --git a/src/packs/adversaries/adversary_War_Wizard_noDdT0tsN6FXSmC8.json b/src/packs/adversaries/adversary_War_Wizard_noDdT0tsN6FXSmC8.json index 55be8e1a..0ba663ab 100644 --- a/src/packs/adversaries/adversary_War_Wizard_noDdT0tsN6FXSmC8.json +++ b/src/packs/adversaries/adversary_War_Wizard_noDdT0tsN6FXSmC8.json @@ -143,12 +143,9 @@ "src": "systems/daggerheart/assets/icons/documents/actors/dragon-head.svg", "anchorX": 0.5, "anchorY": 0.5, - "offsetX": 0, - "offsetY": 0, "fit": "contain", "scaleX": 1, "scaleY": 1, - "rotation": 0, "tint": "#ffffff", "alphaThreshold": 0.75 }, @@ -199,7 +196,7 @@ "saturation": 0, "contrast": 0 }, - "detectionModes": [], + "detectionModes": {}, "occludable": { "radius": 0 }, @@ -225,7 +222,8 @@ "flags": {}, "randomImg": false, "appendNumber": false, - "prependAdjective": false + "prependAdjective": false, + "depth": 1 }, "items": [ { @@ -343,7 +341,7 @@ "name": "Eruption", "type": "feature", "system": { - "description": "

Spend a Fear and choose a point within Far range. A Very Close area around that point erupts into impassable terrain. All targets within that area must make an Agility Reaction Roll (14). Targets who fail take 2d10 physical damage and are thrown out of the area. Targets who succeed take half damage and aren’t moved.

@Template[type:circle|range:vc]

", + "description": "

Spend a Fear and choose a point within Far range. A Very Close area around that point erupts into impassable terrain. All targets within that area must make an Agility Reaction Roll (14). Targets who fail take 2d10 physical damage and are thrown out of the area. Targets who succeed take half damage and aren’t moved.

", "resource": null, "actions": { "vnMq4NuQO6GYxWhM": { @@ -424,7 +422,16 @@ }, "name": "Roll Save", "img": "icons/magic/earth/barrier-stone-explosion-red.webp", - "range": "far" + "range": "far", + "areas": [ + { + "name": "Eruption", + "type": "placed", + "shape": "circle", + "size": "veryClose", + "effects": [] + } + ] } }, "originItemType": null, diff --git a/src/packs/adversaries/adversary_Young_Ice_Dragon_UGPiPLJsPvMTSKEF.json b/src/packs/adversaries/adversary_Young_Ice_Dragon_UGPiPLJsPvMTSKEF.json index 09e76fa8..6c55ba15 100644 --- a/src/packs/adversaries/adversary_Young_Ice_Dragon_UGPiPLJsPvMTSKEF.json +++ b/src/packs/adversaries/adversary_Young_Ice_Dragon_UGPiPLJsPvMTSKEF.json @@ -138,12 +138,9 @@ "src": "systems/daggerheart/assets/icons/documents/actors/dragon-head.svg", "anchorX": 0.5, "anchorY": 0.5, - "offsetX": 0, - "offsetY": 0, "fit": "contain", "scaleX": 1, "scaleY": 1, - "rotation": 0, "tint": "#ffffff", "alphaThreshold": 0.75 }, @@ -194,7 +191,7 @@ "saturation": 0, "contrast": 0 }, - "detectionModes": [], + "detectionModes": {}, "occludable": { "radius": 0 }, @@ -220,7 +217,8 @@ "flags": {}, "randomImg": false, "appendNumber": false, - "prependAdjective": false + "prependAdjective": false, + "depth": 1 }, "items": [ { @@ -388,7 +386,7 @@ "name": "Blizzard Breath", "type": "feature", "system": { - "description": "

Spend 2 Fear to release an icy whorl in front of the @Lookup[@name] within Close range. All targets in this area must make an Agility Reaction Roll. Targets who fail take 4d6+5 magic damage and are Restrained by ice until they break free with a successful Strength Roll. Targets who succeed must mark 2 Stress or take half damage.

@Template[type:inFront|range:c]

", + "description": "

Spend 2 Fear to release an icy whorl in front of the @Lookup[@name] within Close range. All targets in this area must make an Agility Reaction Roll. Targets who fail take 4d6+5 magic damage and are Restrained by ice until they break free with a successful Strength Roll. Targets who succeed must mark 2 Stress or take half damage.

", "resource": null, "actions": { "CBecTlgyUBFxgoi5": { @@ -440,7 +438,8 @@ } } }, - "includeBase": false + "includeBase": false, + "groupAttack": "" }, "target": { "type": "any", @@ -474,7 +473,16 @@ }, "name": "Roll Save", "img": "icons/magic/water/projectiles-ice-faceted-shard-salvo-blue.webp", - "range": "close" + "range": "close", + "areas": [ + { + "name": "Blizzard Breath", + "type": "placed", + "shape": "inFront", + "size": "close", + "effects": [] + } + ] } }, "originItemType": null, @@ -497,18 +505,15 @@ "type": "withinRange", "target": "hostile", "range": "melee" - } + }, + "changes": [] }, - "changes": [], "disabled": false, "duration": { - "startTime": null, - "combat": null, - "seconds": null, - "rounds": null, - "turns": null, - "startRound": null, - "startTurn": null + "value": null, + "units": "seconds", + "expiry": null, + "expired": false }, "description": "

Restrained by ice until you break free with a successful Strength Roll.

", "tint": "#ffffff", @@ -520,6 +525,9 @@ "_stats": { "compendiumSource": null }, + "start": null, + "showIcon": 1, + "folder": null, "_key": "!actors.items.effects!UGPiPLJsPvMTSKEF.QV2ytK4b1VWF71OS.g9bUvmw3jet6T99e" } ], @@ -539,7 +547,7 @@ "name": "Avalanche", "type": "feature", "system": { - "description": "

Spend a Fear to have the @Lookup[@name] unleash a huge downfall of snow and ice, covering all other creatures within Far range. All targets within this area must succeed on an Instinct Reaction Roll or be buried in snow and rocks, becoming Vulnerable until they dig themselves out from the debris. For each PC that fails the reaction roll, you gain a Fear.

@Template[type:emanation|range:f]

", + "description": "

Spend a Fear to have the @Lookup[@name] unleash a huge downfall of snow and ice, covering all other creatures within Far range. All targets within this area must succeed on an Instinct Reaction Roll or be buried in snow and rocks, becoming Vulnerable until they dig themselves out from the debris. For each PC that fails the reaction roll, you gain a Fear.

", "resource": null, "actions": { "G9LjoXShkCcgx8EC": { @@ -564,7 +572,8 @@ }, "damage": { "parts": {}, - "includeBase": false + "includeBase": false, + "groupAttack": "" }, "target": { "type": "any", @@ -598,7 +607,16 @@ }, "name": "Attack", "img": "icons/magic/water/barrier-ice-wall-snow.webp", - "range": "far" + "range": "far", + "areas": [ + { + "name": "Avalanche", + "type": "placed", + "shape": "emanation", + "size": "far", + "effects": [] + } + ] } }, "originItemType": null,