This commit is contained in:
WBHarry 2026-04-15 00:48:38 +02:00
parent c6335980ba
commit 22f38d796b
9 changed files with 156 additions and 69 deletions

View file

@ -46,50 +46,71 @@ export default class DhActorDirectory extends foundry.applications.sidebar.tabs.
_getEntryContextOptions() {
const options = super._getEntryContextOptions();
options.push({
name: 'DAGGERHEART.UI.Sidebar.actorDirectory.duplicateToNewTier',
icon: `<i class="fa-solid fa-arrow-trend-up" inert></i>`,
condition: li => {
const actor = game.actors.get(li.dataset.entryId);
return actor?.type === 'adversary' && actor.system.type !== 'social';
},
callback: async li => {
const actor = game.actors.get(li.dataset.entryId);
if (!actor) throw new Error('Unexpected missing actor');
options.push(
{
name: 'DAGGERHEART.UI.Sidebar.actorDirectory.duplicateToNewTier',
icon: `<i class="fa-solid fa-arrow-trend-up" inert></i>`,
condition: li => {
const actor = game.actors.get(li.dataset.entryId);
return actor?.type === 'adversary' && actor.system.type !== 'social';
},
callback: async li => {
const actor = game.actors.get(li.dataset.entryId);
if (!actor) throw new Error('Unexpected missing actor');
const tiers = [1, 2, 3, 4].filter(t => t !== actor.system.tier);
const content = document.createElement('div');
const select = document.createElement('select');
select.name = 'tier';
select.append(
...tiers.map(t => {
const option = document.createElement('option');
option.value = t;
option.textContent = game.i18n.localize(`DAGGERHEART.GENERAL.Tiers.${t}`);
return option;
})
);
content.append(select);
const tiers = [1, 2, 3, 4].filter(t => t !== actor.system.tier);
const content = document.createElement('div');
const select = document.createElement('select');
select.name = 'tier';
select.append(
...tiers.map(t => {
const option = document.createElement('option');
option.value = t;
option.textContent = game.i18n.localize(`DAGGERHEART.GENERAL.Tiers.${t}`);
return option;
})
);
content.append(select);
const tier = await foundry.applications.api.Dialog.input({
classes: ['dh-style', 'dialog'],
window: { title: 'DAGGERHEART.UI.Sidebar.actorDirectory.pickTierTitle' },
content,
ok: {
label: 'DAGGERHEART.UI.Sidebar.actorDirectory.createAdversary',
callback: (event, button, dialog) => Number(button.form.elements.tier.value)
const tier = await foundry.applications.api.Dialog.input({
classes: ['dh-style', 'dialog'],
window: { title: 'DAGGERHEART.UI.Sidebar.actorDirectory.pickTierTitle' },
content,
ok: {
label: 'DAGGERHEART.UI.Sidebar.actorDirectory.createAdversary',
callback: (event, button, dialog) => Number(button.form.elements.tier.value)
}
});
if (tier === actor.system.tier) {
ui.notifications.warn('This actor is already at this tier');
} else if (tier) {
const source = actor.system.adjustForTier(tier);
await Actor.create(source);
ui.notifications.info(`Tier ${tier} ${actor.name} created`);
}
});
}
},
{
name: 'DAGGERHEART.UI.Sidebar.actorDirectory.activateParty',
icon: `<i class="fa-regular fa-square"></i>`,
condition: li => {
const actor = game.actors.get(li.dataset.entryId);
return actor && actor.type === 'party' && !actor.system.active;
},
callback: async li => {
const actor = game.actors.get(li.dataset.entryId);
if (!actor) throw new Error('Unexpected missing actor');
if (tier === actor.system.tier) {
ui.notifications.warn('This actor is already at this tier');
} else if (tier) {
const source = actor.system.adjustForTier(tier);
await Actor.create(source);
ui.notifications.info(`Tier ${tier} ${actor.name} created`);
const currentActiveParty = game.actors.find(x => x.type === 'party' && x.system.active);
if (currentActiveParty)
await currentActiveParty.update({ 'system.active': false });
await actor.update({ 'system.active': true });
ui.actors.render();
}
}
});
);
return options;
}

View file

@ -9,6 +9,7 @@ export default class DhParty extends BaseDataActor {
const fields = foundry.data.fields;
return {
...super.defineSchema(),
active: new fields.BooleanField(),
partyMembers: new ForeignDocumentUUIDArrayField({ type: 'Actor' }, { prune: true }),
notes: new fields.HTMLField(),
gold: new fields.SchemaField({
@ -44,6 +45,15 @@ export default class DhParty extends BaseDataActor {
}
}
/**@inheritdoc */
async _preCreate(data, options, user) {
const allowed = await super._preCreate(data, options, user);
if (allowed === false) return;
if (!game.actors.some(x => x.type === 'party' && x.active))
await this.updateSource({ active: true });
}
_onDelete(options, userId) {
super._onDelete(options, userId);

View file

@ -1,3 +1,4 @@
import { itemAbleRollParse } from '../../../helpers/utils.mjs';
import FormulaField from '../formulaField.mjs';
const fields = foundry.data.fields;
@ -36,13 +37,12 @@ export default class DHSummonField extends fields.ArrayField {
const rolls = [];
const summonData = [];
for (const summon of this.summon) {
let count = summon.count;
const roll = new Roll(summon.count);
if (!roll.isDeterministic) {
await roll.evaluate();
if (game.modules.get('dice-so-nice')?.active) rolls.push(roll);
count = roll.total;
}
const roll = new Roll(itemAbleRollParse(summon.count, this.actor, this.item));
await roll.evaluate();
const count = roll.total;
if (!roll.isDeterministic && game.modules.get('dice-so-nice')?.active)
rolls.push(roll);
const actor = await DHSummonField.getWorldActor(await foundry.utils.fromUuid(summon.actorUUID));
/* Extending summon data in memory so it's available in actionField.toChat. Think it's harmless, but ugly. Could maybe find a better way. */

View file

@ -600,6 +600,7 @@ export default class DhpActor extends Actor {
rollData.system = this.system.getRollData();
rollData.prof = this.system.proficiency ?? 1;
rollData.cast = this.system.spellcastModifier ?? 1;
return rollData;
}

View file

@ -189,7 +189,15 @@ export const getDeleteKeys = (property, innerProperty, innerPropertyDefaultValue
// Fix on Foundry native formula replacement for DH
const nativeReplaceFormulaData = Roll.replaceFormulaData;
Roll.replaceFormulaData = function (formula, data = {}, { missing, warn = false } = {}) {
Roll.replaceFormulaData = function (formula, baseData = {}, { missing, warn = false } = {}) {
/* Inserting global data */
const data = {
...baseData,
partySize:
!game.actors ? 0 :
game.actors.find(x => x.type === 'party' && x.system.active)?.system.partyMembers.length ?? 0,
};
const terms = Object.keys(CONFIG.DH.GENERAL.multiplierTypes).map(type => {
return { term: type, default: 1 };
});