Improved setting name

This commit is contained in:
WBHarry 2026-03-07 18:39:43 +01:00
parent 2002ac5654
commit 2292561cae
5 changed files with 8 additions and 6 deletions

View file

@ -2565,7 +2565,9 @@
"label": "Countdown Automation", "label": "Countdown Automation",
"hint": "Automatically progress countdowns based on their progression settings" "hint": "Automatically progress countdowns based on their progression settings"
}, },
"hideHitMissForPlayers": { "label": "Hide Hit/Miss On Adversaries In Chat For Players" }, "hideObserverPermissionInChat": {
"label": "Hide chat information such as hit/miss for Actors players lack permission on"
},
"levelupAuto": { "levelupAuto": {
"label": "Levelup Automation", "label": "Levelup Automation",
"hint": "When you've made your choices and finish levelup, the numerical changes are automatically applied to your character." "hint": "When you've made your choices and finish levelup, the numerical changes are automatically applied to your character."

View file

@ -27,9 +27,9 @@ export default class DhAutomation extends foundry.abstract.DataModel {
initial: true, initial: true,
label: 'DAGGERHEART.SETTINGS.Automation.FIELDS.countdownAutomation.label' label: 'DAGGERHEART.SETTINGS.Automation.FIELDS.countdownAutomation.label'
}), }),
hideHitMissForPlayers: new fields.BooleanField({ hideObserverPermissionInChat: new fields.BooleanField({
initial: false, initial: false,
label: 'DAGGERHEART.SETTINGS.Automation.FIELDS.hideHitMissForPlayers.label' label: 'DAGGERHEART.SETTINGS.Automation.FIELDS.hideObserverPermissionInChat.label'
}), }),
levelupAuto: new fields.BooleanField({ levelupAuto: new fields.BooleanField({
required: true, required: true,

View file

@ -71,7 +71,7 @@ export default class DhpChatMessage extends foundry.documents.ChatMessage {
e.setAttribute('data-use-perm', document.testUserPermission(game.user, 'OWNER')); e.setAttribute('data-use-perm', document.testUserPermission(game.user, 'OWNER'));
const settings = game.settings.get(CONFIG.DH.id, CONFIG.DH.SETTINGS.gameSettings.Automation); const settings = game.settings.get(CONFIG.DH.id, CONFIG.DH.SETTINGS.gameSettings.Automation);
if (settings.hideHitMissForPlayers) if (settings.hideObserverPermissionInChat)
e.setAttribute('data-view-perm', document.testUserPermission(game.user, 'OBSERVER')); e.setAttribute('data-view-perm', document.testUserPermission(game.user, 'OBSERVER'));
}); });

View file

@ -16,7 +16,7 @@
{{formGroup settingFields.schema.fields.vulnerableAutomation value=settingFields._source.vulnerableAutomation localize=true}} {{formGroup settingFields.schema.fields.vulnerableAutomation value=settingFields._source.vulnerableAutomation localize=true}}
{{formGroup settingFields.schema.fields.countdownAutomation value=settingFields._source.countdownAutomation localize=true}} {{formGroup settingFields.schema.fields.countdownAutomation value=settingFields._source.countdownAutomation localize=true}}
{{formGroup settingFields.schema.fields.hideHitMissForPlayers value=settingFields._source.hideHitMissForPlayers localize=true}} {{formGroup settingFields.schema.fields.hideObserverPermissionInChat value=settingFields._source.hideObserverPermissionInChat localize=true}}
{{formGroup settingFields.schema.fields.actionPoints value=settingFields._source.actionPoints localize=true}} {{formGroup settingFields.schema.fields.actionPoints value=settingFields._source.actionPoints localize=true}}
{{formGroup settingFields.schema.fields.hordeDamage value=settingFields._source.hordeDamage localize=true}} {{formGroup settingFields.schema.fields.hordeDamage value=settingFields._source.hordeDamage localize=true}}
{{formGroup settingFields.schema.fields.effects.fields.rangeDependent value=settingFields._source.effects.rangeDependent localize=true}} {{formGroup settingFields.schema.fields.effects.fields.rangeDependent value=settingFields._source.effects.rangeDependent localize=true}}

View file

@ -1,6 +1,6 @@
<div class="roll-part target-section dice-roll" data-action="expandRoll"> <div class="roll-part target-section dice-roll" data-action="expandRoll">
<div class="roll-part-header"><div><span>{{pluralize currentTargets.length "DAGGERHEART.GENERAL.Target"}}</span></div></div> <div class="roll-part-header"><div><span>{{pluralize currentTargets.length "DAGGERHEART.GENERAL.Target"}}</span></div></div>
{{#if (or isGM (not automationSettings.hideHitMissForPlayers))}} {{#if (or isGM (not automationSettings.hideObserverPermissionInChat))}}
<div class="roll-part-extra on-reduced"> <div class="roll-part-extra on-reduced">
<div class="wrapper"> <div class="wrapper">
{{#if (or (gt targetShort.hit 0) (gt targetShort.miss 0))}} {{#if (or (gt targetShort.hit 0) (gt targetShort.miss 0))}}