This commit is contained in:
Dapoolp 2025-06-14 21:36:50 +02:00
parent 4e110e30b1
commit 22497dd6af
12 changed files with 308 additions and 117 deletions

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@ -531,6 +531,14 @@
"Stress": { "Stress": {
"Name": "Stress", "Name": "Stress",
"Stress": "STR" "Stress": "STR"
},
"Hope": {
"Name": "Hope",
"Abbreviation": "HO"
},
"ArmorStack": {
"Name": "Armor Stack",
"Stress": "AS"
} }
}, },
"ArmorFeature": { "ArmorFeature": {

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@ -60,7 +60,7 @@ export default class DHActionConfig extends DaggerheartSheet(ApplicationV2) {
context.tabs = this._getTabs(); context.tabs = this._getTabs();
context.config = SYSTEM; context.config = SYSTEM;
if (!!this.action.effects) context.effects = this.action.effects.map(e => this.action.item.effects.get(e._id)); if (!!this.action.effects) context.effects = this.action.effects.map(e => this.action.item.effects.get(e._id));
if (this.action.damage?.hasOwnProperty('includeBase')) context.hasBaseDamage = !!this.action.parent.damage; if (this.action.damage?.hasOwnProperty('includeBase') && this.action.type === 'attack') context.hasBaseDamage = !!this.action.parent.damage;
context.getRealIndex = this.getRealIndex.bind(this); context.getRealIndex = this.getRealIndex.bind(this);
console.log(context) console.log(context)
return context; return context;

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@ -0,0 +1,34 @@
export default class DHRoll extends Roll {
static async build(config={}, message={}) {
const roll = await this.buildConfigure();
await this.buildEvaluate(config, message={});
await this.buildPost(config, message={});
return roll;
}
static async buildConfigure(config={}, message={}) {
config.hooks = [...(config.hooks ?? []), ""];
for ( const hook of config.hooks ) {
if ( Hooks.call(`dnd5e.preRoll${hook.capitalize()}`, config, message) === false ) return null;
}
}
static async buildEvaluate(roll, config={}, message={}) {
if(config.evaluate !== false) await roll.evalutate();
}
static async buildPost(config, message) {
for ( const hook of config.hooks ) {
if ( Hooks.call(`dnd5e.postRoll${hook.capitalize()}`, config, message) === false ) return null;
}
// Create Chat Message
await this.toMessage(roll, message.data);
}
static async toMessage(roll, data) {
const cls = getDocumentClass("ChatMessage");
const msg = new cls(data);
}
}

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@ -4,21 +4,21 @@ export const actionTypes = {
name: 'DAGGERHEART.Actions.Types.Attack.Name', name: 'DAGGERHEART.Actions.Types.Attack.Name',
icon: 'fa-swords' icon: 'fa-swords'
}, },
spellcast: { // spellcast: {
id: 'spellcast', // id: 'spellcast',
name: 'DAGGERHEART.Actions.Types.Spellcast.Name', // name: 'DAGGERHEART.Actions.Types.Spellcast.Name',
icon: 'fa-book-sparkles' // icon: 'fa-book-sparkles'
}, // },
healing: { healing: {
id: 'healing', id: 'healing',
name: 'DAGGERHEART.Actions.Types.Healing.Name', name: 'DAGGERHEART.Actions.Types.Healing.Name',
icon: 'fa-kit-medical' icon: 'fa-kit-medical'
}, },
resource: { // resource: {
id: 'resource', // id: 'resource',
name: 'DAGGERHEART.Actions.Types.Resource.Name', // name: 'DAGGERHEART.Actions.Types.Resource.Name',
icon: 'fa-honey-pot' // icon: 'fa-honey-pot'
}, // },
damage: { damage: {
id: 'damage', id: 'damage',
name: 'DAGGERHEART.Actions.Types.Damage.Name', name: 'DAGGERHEART.Actions.Types.Damage.Name',

View file

@ -70,6 +70,16 @@ export const healingTypes = {
id: 'stress', id: 'stress',
label: 'DAGGERHEART.HealingType.Stress.Name', label: 'DAGGERHEART.HealingType.Stress.Name',
abbreviation: 'DAGGERHEART.HealingType.Stress.Abbreviation' abbreviation: 'DAGGERHEART.HealingType.Stress.Abbreviation'
},
hope: {
id: 'hope',
label: 'DAGGERHEART.HealingType.Hope.Name',
abbreviation: 'DAGGERHEART.HealingType.Hope.Abbreviation'
},
armorStack: {
id: 'armorStack',
label: 'DAGGERHEART.HealingType.ArmorStack.Name',
abbreviation: 'DAGGERHEART.HealingType.ArmorStack.Abbreviation'
} }
}; };

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@ -5,16 +5,16 @@ import {
DHEffectAction, DHEffectAction,
DHHealingAction, DHHealingAction,
DHMacroAction, DHMacroAction,
DHResourceAction, // DHResourceAction,
DHSpellCastAction, // DHSpellCastAction,
DHSummonAction DHSummonAction
} from './action.mjs'; } from './action.mjs';
export const actionsTypes = { export const actionsTypes = {
base: DHBaseAction, base: DHBaseAction,
attack: DHAttackAction, attack: DHAttackAction,
spellcast: DHSpellCastAction, // spellcast: DHSpellCastAction,
resource: DHResourceAction, // resource: DHResourceAction,
damage: DHDamageAction, damage: DHDamageAction,
healing: DHHealingAction, healing: DHHealingAction,
summon: DHSummonAction, summon: DHSummonAction,

View file

@ -14,6 +14,16 @@ const fields = foundry.data.fields;
- Range Check - Range Check
- Area of effect and measurement placement - Area of effect and measurement placement
- Auto use costs and action - Auto use costs and action
Activity Types List
- Attack => Weapon Attack, Spell Attack, etc...
- Effects => Like Attack without damage
- Damage => Like Attack without roll
- Healing
- Resource => Merge Healing & Resource ?
- Summon
- Sequencer => Trigger a list of Activities set on the item one by one
- Macro
*/ */
export class DHBaseAction extends foundry.abstract.DataModel { export class DHBaseAction extends foundry.abstract.DataModel {
@ -49,9 +59,9 @@ export class DHBaseAction extends foundry.abstract.DataModel {
}), }),
range: new fields.StringField({ range: new fields.StringField({
choices: SYSTEM.GENERAL.range, choices: SYSTEM.GENERAL.range,
required: true, required: false,
blank: false, blank: true,
initial: 'self' initial: null
}) })
}; };
} }
@ -74,7 +84,7 @@ export class DHBaseAction extends foundry.abstract.DataModel {
return 'systems/daggerheart/templates/chat/attack-roll.hbs'; return 'systems/daggerheart/templates/chat/attack-roll.hbs';
} }
static getRollType() { static getRollType(parent) {
return 'ability'; return 'ability';
} }
@ -83,17 +93,36 @@ export class DHBaseAction extends foundry.abstract.DataModel {
updateSource.img ??= parent?.img ?? parent?.system?.img; updateSource.img ??= parent?.img ?? parent?.system?.img;
if (parent?.system?.trait) { if (parent?.system?.trait) {
updateSource['roll'] = { updateSource['roll'] = {
type: this.getRollType(), type: this.getRollType(parent),
trait: parent.system.trait trait: parent.system.trait
}; };
} }
if(parent?.type === 'weapon' && !!this.schema.fields.damage) {
updateSource['damage'] = {includeBase: true};
}
if (parent?.system?.range) { if (parent?.system?.range) {
updateSource['range'] = parent?.system?.range; updateSource['range'] = parent?.system?.range;
} }
return updateSource; return updateSource;
} }
async use(event) { getRollData() {
const actorData = this.actor.getRollData(false);
return {
...actorData.toObject(),
prof: actorData.proficiency?.value ?? 1,
cast: actorData.spellcast?.value ?? 1,
scale: this.cost.length ? this.cost.reduce((a,c) => {a[c.type] = c.value; return a},{}) : 1
}
}
async use(event, ...args) {
// throw new Error("Activity must implement a 'use' method.");
const data = {
itemUUID: this.item,
activityId: this.id
};
if(this.cost?.length) { if(this.cost?.length) {
const hasCost = await this.checkCost(); const hasCost = await this.checkCost();
if(!hasCost) return ui.notifications.warn("You don't have the resources to use that action."); if(!hasCost) return ui.notifications.warn("You don't have the resources to use that action.");
@ -104,7 +133,7 @@ export class DHBaseAction extends foundry.abstract.DataModel {
if(this.range) { if(this.range) {
const hasRange = await this.checkRange(); const hasRange = await this.checkRange();
} }
if (this.roll.type && this.roll.trait) { if (this.roll?.type && this.roll?.trait) {
const modifierValue = this.actor.system.traits[this.roll.trait].value; const modifierValue = this.actor.system.traits[this.roll.trait].value;
const config = { const config = {
event: event, event: event,
@ -129,8 +158,13 @@ export class DHBaseAction extends foundry.abstract.DataModel {
if (this.effects.length) { if (this.effects.length) {
// Apply Active Effects. In Chat Message ? // Apply Active Effects. In Chat Message ?
} }
return this.actor.diceRoll(config); data.roll = await this.actor.diceRoll(config);
} }
if(this.withMessage || true) {
}
return data;
} }
async checkCost() { async checkCost() {
@ -174,22 +208,22 @@ export class DHBaseAction extends foundry.abstract.DataModel {
} }
} }
const tmpTargetObject = () => {
}
const extraDefineSchema = (field, option) => { const extraDefineSchema = (field, option) => {
return { return {
[field]: { [field]: {
// damage: new fields.SchemaField({ // damage: new fields.SchemaField({
// parts: new fields.ArrayField(new fields.EmbeddedDataField(DHDamageData)) // parts: new fields.ArrayField(new fields.EmbeddedDataField(DHDamageData))
// }), // }),
damage: new DHDamageField(option), damage: new DHDamageField(),
roll: new fields.SchemaField({ roll: new fields.SchemaField({
type: new fields.StringField({ nullable: true, initial: null, choices: SYSTEM.GENERAL.rollTypes }), type: new fields.StringField({ nullable: true, initial: null, choices: SYSTEM.GENERAL.rollTypes }),
trait: new fields.StringField({ nullable: true, initial: null, choices: SYSTEM.ACTOR.abilities }), trait: new fields.StringField({ nullable: true, initial: null, choices: SYSTEM.ACTOR.abilities }),
difficulty: new fields.NumberField({ nullable: true, initial: null, integer: true, min: 0 }) difficulty: new fields.NumberField({ nullable: true, initial: null, integer: true, min: 0 })
}), }),
save: new fields.SchemaField({
trait: new fields.StringField({ nullable: true, initial: null, choices: SYSTEM.ACTOR.abilities }),
difficulty: new fields.NumberField({ nullable: true, initial: null, integer: true, min: 0 })
}),
target: new fields.SchemaField({ target: new fields.SchemaField({
type: new fields.StringField({ type: new fields.StringField({
choices: SYSTEM.ACTIONS.targetTypes, choices: SYSTEM.ACTIONS.targetTypes,
@ -207,72 +241,61 @@ const extraDefineSchema = (field, option) => {
}; };
}; };
export class DHAttackAction extends DHBaseAction { export class DHDamageAction extends DHBaseAction {
static defineSchema() { directDamage = true;
return {
...super.defineSchema(),
...extraDefineSchema('damage', true),
...extraDefineSchema('roll'),
...extraDefineSchema('target'),
...extraDefineSchema('effects')
};
}
static getRollType() {
return 'weapon';
}
prepareData() {
super.prepareData();
if (this.damage.includeBase && !!this.item?.system?.damage) {
const baseDamage = this.getParentDamage();
this.damage.parts.unshift(new DHDamageData(baseDamage));
}
}
getParentDamage() {
return {
multiplier: 'proficiency',
dice: this.item?.system?.damage.value,
bonus: this.item?.system?.damage.bonus ?? 0,
type: this.item?.system?.damage.type,
base: true
};
}
// Temporary until full formula parser
// getDamageFormula() {
// return this.damage.parts.map(p => p.formula).join(' + ');
// }
}
export class DHSpellCastAction extends DHBaseAction {
static defineSchema() { static defineSchema() {
return { return {
...super.defineSchema(), ...super.defineSchema(),
...extraDefineSchema('damage'), ...extraDefineSchema('damage'),
...extraDefineSchema('roll'),
...extraDefineSchema('target'), ...extraDefineSchema('target'),
...extraDefineSchema('effects') ...extraDefineSchema('effects')
}; };
} }
static getRollType() { async use(event, ...args) {
return 'spellcast'; const messageData = await super.use(event, args);
} if(!this.directDamage) return;
} const roll = await this.rollDamage();
if(!roll) return;
const cls = getDocumentClass('ChatMessage'),
msg = new cls({
user: game.user.id,
content: await foundry.applications.handlebars.renderTemplate(
this.chatTemplate,
{
...roll,
...messageData
}
)
});
export class DHDamageAction extends DHBaseAction { cls.create(msg.toObject());
static defineSchema() { }
async rollDamage() {
const formula = this.damage.parts.map(p => p.getFormula(this.actor)).join(' + ');
console.log(this, formula)
if (!formula || formula == '') return;
let roll = { formula: formula, total: formula };
if (isNaN(formula)) {
roll = await new Roll(formula, this.getRollData()).evaluate();
}
console.log(roll)
return { return {
...super.defineSchema(), roll: roll.formula,
...extraDefineSchema('damage', false), total: roll.total,
...extraDefineSchema('target'), dice: roll.dice,
...extraDefineSchema('effects') type: this.damage.parts.map(p => p.type)
}; }
} }
async use(event) { get chatTemplate() {
return 'systems/daggerheart/templates/chat/damage-roll.hbs';
}
/* async use(event, ...args) {
const formula = this.damage.parts.map(p => p.getFormula(this.actor)).join(' + '); const formula = this.damage.parts.map(p => p.getFormula(this.actor)).join(' + ');
if (!formula || formula == '') return; if (!formula || formula == '') return;
@ -295,9 +318,87 @@ export class DHDamageAction extends DHBaseAction {
}); });
cls.create(msg.toObject()); cls.create(msg.toObject());
} } */
/* async applyDamage(targets, value) {
const promises = [];
for(let t of targets) {
if(!t) continue;
promises.push(new Promise(async (resolve, reject) => {
await t.takeDamage(value, 'physical'); // Apply one instance of damage per parts ?
resolve();
})
)
}
return Promise.all(promises).then((values) => {
return values;
});
} */
} }
export class DHAttackAction extends DHDamageAction {
directDamage = false;
static defineSchema() {
return {
...super.defineSchema(),
...extraDefineSchema('roll'),
...extraDefineSchema('save')
};
}
static getRollType(parent) {
return parent.type === 'weapon' ? 'weapon' : 'spellcast';
}
get chatTemplate() {
return 'systems/daggerheart/templates/chat/attack-roll.hbs';
}
prepareData() {
super.prepareData();
if (this.damage.includeBase && !!this.item?.system?.damage) {
const baseDamage = this.getParentDamage();
this.damage.parts.unshift(new DHDamageData(baseDamage));
}
}
getParentDamage() {
return {
multiplier: 'proficiency',
dice: this.item?.system?.damage.value,
bonus: this.item?.system?.damage.bonus ?? 0,
type: this.item?.system?.damage.type,
base: true
};
}
/* async use(event, ...args) {
} */
// Temporary until full formula parser
// getDamageFormula() {
// return this.damage.parts.map(p => p.formula).join(' + ');
// }
}
/* export class DHSpellCastAction extends DHBaseAction {
static defineSchema() {
return {
...super.defineSchema(),
...extraDefineSchema('damage'),
...extraDefineSchema('roll'),
...extraDefineSchema('target'),
...extraDefineSchema('effects')
};
}
static getRollType(parent) {
return 'spellcast';
}
} */
export class DHHealingAction extends DHBaseAction { export class DHHealingAction extends DHBaseAction {
static defineSchema() { static defineSchema() {
return { return {
@ -317,30 +418,38 @@ export class DHHealingAction extends DHBaseAction {
}; };
} }
async use(event) { async use(event, ...args) {
const messageData = await super.use(event, args),
roll = await this.rollHealing(),
cls = getDocumentClass('ChatMessage'),
msg = new cls({
user: game.user.id,
content: await foundry.applications.handlebars.renderTemplate(
this.chatTemplate,
{
...roll,
...messageData
}
)
});
cls.create(msg.toObject());
}
async rollHealing() {
const formula = this.healing.value.getFormula(this.actor); const formula = this.healing.value.getFormula(this.actor);
if (!formula || formula == '') return; if (!formula || formula == '') return;
// const roll = await super.use(event);
let roll = { formula: formula, total: formula }; let roll = { formula: formula, total: formula };
if (isNaN(formula)) { if (isNaN(formula)) {
roll = await new Roll(formula).evaluate(); roll = await new Roll(formula, this.getRollData()).evaluate();
}
return {
roll: roll.formula,
total: roll.total,
dice: roll.dice,
type: this.healing.type
} }
const cls = getDocumentClass('ChatMessage');
const msg = new cls({
user: game.user.id,
content: await foundry.applications.handlebars.renderTemplate(
'systems/daggerheart/templates/chat/healing-roll.hbs',
{
roll: roll.formula,
total: roll.total,
type: this.healing.type
}
)
});
cls.create(msg.toObject());
} }
get chatTemplate() { get chatTemplate() {
@ -348,7 +457,7 @@ export class DHHealingAction extends DHBaseAction {
} }
} }
export class DHResourceAction extends DHBaseAction { /* export class DHResourceAction extends DHBaseAction {
static defineSchema() { static defineSchema() {
return { return {
...super.defineSchema(), ...super.defineSchema(),
@ -367,7 +476,7 @@ export class DHResourceAction extends DHBaseAction {
}) })
}; };
} }
} } */
export class DHSummonAction extends DHBaseAction { export class DHSummonAction extends DHBaseAction {
static defineSchema() { static defineSchema() {
@ -395,7 +504,7 @@ export class DHMacroAction extends DHBaseAction {
}; };
} }
async use(event) { async use(event, ...args) {
const fixUUID = !this.documentUUID.includes('Macro.') ? `Macro.${this.documentUUID}` : this.documentUUID, const fixUUID = !this.documentUUID.includes('Macro.') ? `Macro.${this.documentUUID}` : this.documentUUID,
macro = await fromUuid(fixUUID); macro = await fromUuid(fixUUID);
try { try {

View file

@ -23,16 +23,17 @@ export class DHActionDiceData extends foundry.abstract.DataModel {
getFormula(actor) { getFormula(actor) {
return this.custom.enabled return this.custom.enabled
? this.custom.formula ? this.custom.formula
: `${actor.system[this.multiplier] ?? 1}${this.dice}${this.bonus ? (this.bonus < 0 ? ` - ${Math.abs(this.bonus)}` : ` + ${this.bonus}`) : ''}`; : `${actor.system[this.multiplier].value ?? 1}${this.dice}${this.bonus ? (this.bonus < 0 ? ` - ${Math.abs(this.bonus)}` : ` + ${this.bonus}`) : ''}`;
} }
} }
export class DHDamageField extends fields.SchemaField { export class DHDamageField extends fields.SchemaField {
constructor(hasBase, options, context = {}) { constructor(options, context = {}) {
const damageFields = { const damageFields = {
parts: new fields.ArrayField(new fields.EmbeddedDataField(DHDamageData)) parts: new fields.ArrayField(new fields.EmbeddedDataField(DHDamageData)),
includeBase: new fields.BooleanField({ initial: false })
}; };
if (hasBase) damageFields.includeBase = new fields.BooleanField({ initial: true }); // if (hasBase) damageFields.includeBase = new fields.BooleanField({ initial: true });
super(damageFields, options, context); super(damageFields, options, context);
} }
} }

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@ -494,8 +494,8 @@ export default class DhpActor extends Actor {
: damage >= this.system.damageThresholds.minor : damage >= this.system.damageThresholds.minor
? 1 ? 1
: 0; : 0;
await this.modifyResource(hpDamage, type);
const update = { /* const update = {
'system.resources.hitPoints.value': Math.min( 'system.resources.hitPoints.value': Math.min(
this.system.resources.hitPoints.value + hpDamage, this.system.resources.hitPoints.value + hpDamage,
this.system.resources.hitPoints.max this.system.resources.hitPoints.max
@ -513,10 +513,39 @@ export default class DhpActor extends Actor {
update: update update: update
} }
}); });
} */
}
async modifyResource(value, type) {
let resource, target, update;
switch (type) {
case 'armorStrack':
resource = 'system.stacks.value';
target = this.armor;
update = Math.min(this.marks.value + value, this.marks.max);
break;
default:
resource = `system.resources.${type}`;
target = this;
update = Math.min(this.resources[type].value + value, this.resources[type].max);
break;
}
if(!resource || !target || !update) return;
if (game.user.isGM) {
await target.update(update);
} else {
await game.socket.emit(`system.${SYSTEM.id}`, {
action: socketEvent.GMUpdate,
data: {
action: GMUpdateEvent.UpdateDocument,
uuid: target.uuid,
update: update
}
});
} }
} }
async takeHealing(healing, type) { /* async takeHealing(healing, type) {
let update = {}; let update = {};
switch (type) { switch (type) {
case SYSTEM.GENERAL.healingTypes.health.id: case SYSTEM.GENERAL.healingTypes.health.id:
@ -549,7 +578,7 @@ export default class DhpActor extends Actor {
} }
}); });
} }
} } */
//Move to action-scope? //Move to action-scope?
/* async useAction(action) { /* async useAction(action) {

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@ -107,7 +107,7 @@ export default class DhpChatLog extends foundry.applications.sidebar.tabs.ChatLo
ui.notifications.info(game.i18n.localize('DAGGERHEART.Notification.Info.NoTargetsSelected')); ui.notifications.info(game.i18n.localize('DAGGERHEART.Notification.Info.NoTargetsSelected'));
for (var target of targets) { for (var target of targets) {
await target.actor.takeHealing(healing, event.currentTarget.dataset.type); await target.actor.modifyResource(healing, event.currentTarget.dataset.type);
} }
}; };

View file

@ -11,7 +11,7 @@
<header class="part-header flexrow"> <header class="part-header flexrow">
<span class="part-formula">{{rolls.length}}{{type}}</span> <span class="part-formula">{{rolls.length}}{{type}}</span>
<span class="part-total">{{this.total}}</span> <span class="part-total">{{total}}</span>
</header> </header>
<ol class="dice-rolls"> <ol class="dice-rolls">
{{#each rolls}} {{#each rolls}}
@ -23,7 +23,7 @@
</section> </section>
</div> </div>
</div> </div>
<div class="dice-total">{{damage.total}}</div> <div class="dice-total">{{total}}</div>
<div class="dice-actions"> <div class="dice-actions">
<button class="damage-button" data-target-hit="true" {{#if (eq targets.length 0)}}disabled{{/if}}>{{localize "DAGGERHEART.Chat.DamageRoll.DealDamageToTargets"}}</button> <button class="damage-button" data-target-hit="true" {{#if (eq targets.length 0)}}disabled{{/if}}>{{localize "DAGGERHEART.Chat.DamageRoll.DealDamageToTargets"}}</button>
<button class="damage-button">{{localize "DAGGERHEART.Chat.DamageRoll.DealDamage"}}</button> <button class="damage-button">{{localize "DAGGERHEART.Chat.DamageRoll.DealDamage"}}</button>

View file

@ -1,19 +1,19 @@
<div class="dice-roll daggerheart chat roll"> <div class="dice-roll daggerheart chat roll">
<div class="dice-result"> <div class="dice-result">
<div class="dice-formula">{{this.roll}}</div> <div class="dice-formula">{{roll}}</div>
<div class="dice-tooltip"> <div class="dice-tooltip">
<ol class="dice-rolls"> <ol class="dice-rolls">
{{#each dice}} {{#each dice}}
<li class="roll die {{this.type}}">{{this.value}}</li> <li class="roll die {{type}}">{{value}}</li>
{{/each}} {{/each}}
{{#each modifiers}} {{#each modifiers}}
<li class="modifier-value">{{this}}</li> <li class="modifier-value">{{this}}</li>
{{/each}} {{/each}}
</ol> </ol>
</div> </div>
<div class="dice-total">{{this.total}}</div> <div class="dice-total">{{total}}</div>
<div class="flexrow"> <div class="flexrow">
<button class="healing-button" data-value="{{this.total}}" data-type="{{this.type}}"><span>{{localize "DAGGERHEART.Chat.HealingRoll.Heal"}}</span></button> <button class="healing-button" data-value="{{total}}" data-type="{{type}}"><span>{{localize "DAGGERHEART.Chat.HealingRoll.Heal"}}</span></button>
</div> </div>
</div> </div>
</div> </div>