mirror of
https://github.com/Foundryborne/daggerheart.git
synced 2026-01-13 04:01:06 +01:00
actions
This commit is contained in:
parent
4e110e30b1
commit
22497dd6af
12 changed files with 308 additions and 117 deletions
|
|
@ -5,16 +5,16 @@ import {
|
|||
DHEffectAction,
|
||||
DHHealingAction,
|
||||
DHMacroAction,
|
||||
DHResourceAction,
|
||||
DHSpellCastAction,
|
||||
// DHResourceAction,
|
||||
// DHSpellCastAction,
|
||||
DHSummonAction
|
||||
} from './action.mjs';
|
||||
|
||||
export const actionsTypes = {
|
||||
base: DHBaseAction,
|
||||
attack: DHAttackAction,
|
||||
spellcast: DHSpellCastAction,
|
||||
resource: DHResourceAction,
|
||||
// spellcast: DHSpellCastAction,
|
||||
// resource: DHResourceAction,
|
||||
damage: DHDamageAction,
|
||||
healing: DHHealingAction,
|
||||
summon: DHSummonAction,
|
||||
|
|
|
|||
|
|
@ -14,6 +14,16 @@ const fields = foundry.data.fields;
|
|||
- Range Check
|
||||
- Area of effect and measurement placement
|
||||
- Auto use costs and action
|
||||
|
||||
Activity Types List
|
||||
- Attack => Weapon Attack, Spell Attack, etc...
|
||||
- Effects => Like Attack without damage
|
||||
- Damage => Like Attack without roll
|
||||
- Healing
|
||||
- Resource => Merge Healing & Resource ?
|
||||
- Summon
|
||||
- Sequencer => Trigger a list of Activities set on the item one by one
|
||||
- Macro
|
||||
*/
|
||||
|
||||
export class DHBaseAction extends foundry.abstract.DataModel {
|
||||
|
|
@ -49,9 +59,9 @@ export class DHBaseAction extends foundry.abstract.DataModel {
|
|||
}),
|
||||
range: new fields.StringField({
|
||||
choices: SYSTEM.GENERAL.range,
|
||||
required: true,
|
||||
blank: false,
|
||||
initial: 'self'
|
||||
required: false,
|
||||
blank: true,
|
||||
initial: null
|
||||
})
|
||||
};
|
||||
}
|
||||
|
|
@ -74,7 +84,7 @@ export class DHBaseAction extends foundry.abstract.DataModel {
|
|||
return 'systems/daggerheart/templates/chat/attack-roll.hbs';
|
||||
}
|
||||
|
||||
static getRollType() {
|
||||
static getRollType(parent) {
|
||||
return 'ability';
|
||||
}
|
||||
|
||||
|
|
@ -83,17 +93,36 @@ export class DHBaseAction extends foundry.abstract.DataModel {
|
|||
updateSource.img ??= parent?.img ?? parent?.system?.img;
|
||||
if (parent?.system?.trait) {
|
||||
updateSource['roll'] = {
|
||||
type: this.getRollType(),
|
||||
type: this.getRollType(parent),
|
||||
trait: parent.system.trait
|
||||
};
|
||||
}
|
||||
if(parent?.type === 'weapon' && !!this.schema.fields.damage) {
|
||||
updateSource['damage'] = {includeBase: true};
|
||||
}
|
||||
if (parent?.system?.range) {
|
||||
updateSource['range'] = parent?.system?.range;
|
||||
}
|
||||
return updateSource;
|
||||
}
|
||||
|
||||
async use(event) {
|
||||
getRollData() {
|
||||
const actorData = this.actor.getRollData(false);
|
||||
return {
|
||||
...actorData.toObject(),
|
||||
prof: actorData.proficiency?.value ?? 1,
|
||||
cast: actorData.spellcast?.value ?? 1,
|
||||
scale: this.cost.length ? this.cost.reduce((a,c) => {a[c.type] = c.value; return a},{}) : 1
|
||||
}
|
||||
}
|
||||
|
||||
async use(event, ...args) {
|
||||
// throw new Error("Activity must implement a 'use' method.");
|
||||
const data = {
|
||||
itemUUID: this.item,
|
||||
activityId: this.id
|
||||
};
|
||||
|
||||
if(this.cost?.length) {
|
||||
const hasCost = await this.checkCost();
|
||||
if(!hasCost) return ui.notifications.warn("You don't have the resources to use that action.");
|
||||
|
|
@ -104,7 +133,7 @@ export class DHBaseAction extends foundry.abstract.DataModel {
|
|||
if(this.range) {
|
||||
const hasRange = await this.checkRange();
|
||||
}
|
||||
if (this.roll.type && this.roll.trait) {
|
||||
if (this.roll?.type && this.roll?.trait) {
|
||||
const modifierValue = this.actor.system.traits[this.roll.trait].value;
|
||||
const config = {
|
||||
event: event,
|
||||
|
|
@ -129,8 +158,13 @@ export class DHBaseAction extends foundry.abstract.DataModel {
|
|||
if (this.effects.length) {
|
||||
// Apply Active Effects. In Chat Message ?
|
||||
}
|
||||
return this.actor.diceRoll(config);
|
||||
data.roll = await this.actor.diceRoll(config);
|
||||
}
|
||||
if(this.withMessage || true) {
|
||||
|
||||
}
|
||||
|
||||
return data;
|
||||
}
|
||||
|
||||
async checkCost() {
|
||||
|
|
@ -174,22 +208,22 @@ export class DHBaseAction extends foundry.abstract.DataModel {
|
|||
}
|
||||
}
|
||||
|
||||
const tmpTargetObject = () => {
|
||||
|
||||
}
|
||||
|
||||
const extraDefineSchema = (field, option) => {
|
||||
return {
|
||||
[field]: {
|
||||
// damage: new fields.SchemaField({
|
||||
// parts: new fields.ArrayField(new fields.EmbeddedDataField(DHDamageData))
|
||||
// }),
|
||||
damage: new DHDamageField(option),
|
||||
damage: new DHDamageField(),
|
||||
roll: new fields.SchemaField({
|
||||
type: new fields.StringField({ nullable: true, initial: null, choices: SYSTEM.GENERAL.rollTypes }),
|
||||
trait: new fields.StringField({ nullable: true, initial: null, choices: SYSTEM.ACTOR.abilities }),
|
||||
difficulty: new fields.NumberField({ nullable: true, initial: null, integer: true, min: 0 })
|
||||
}),
|
||||
save: new fields.SchemaField({
|
||||
trait: new fields.StringField({ nullable: true, initial: null, choices: SYSTEM.ACTOR.abilities }),
|
||||
difficulty: new fields.NumberField({ nullable: true, initial: null, integer: true, min: 0 })
|
||||
}),
|
||||
target: new fields.SchemaField({
|
||||
type: new fields.StringField({
|
||||
choices: SYSTEM.ACTIONS.targetTypes,
|
||||
|
|
@ -207,72 +241,61 @@ const extraDefineSchema = (field, option) => {
|
|||
};
|
||||
};
|
||||
|
||||
export class DHAttackAction extends DHBaseAction {
|
||||
static defineSchema() {
|
||||
return {
|
||||
...super.defineSchema(),
|
||||
...extraDefineSchema('damage', true),
|
||||
...extraDefineSchema('roll'),
|
||||
...extraDefineSchema('target'),
|
||||
...extraDefineSchema('effects')
|
||||
};
|
||||
}
|
||||
export class DHDamageAction extends DHBaseAction {
|
||||
directDamage = true;
|
||||
|
||||
static getRollType() {
|
||||
return 'weapon';
|
||||
}
|
||||
|
||||
prepareData() {
|
||||
super.prepareData();
|
||||
if (this.damage.includeBase && !!this.item?.system?.damage) {
|
||||
const baseDamage = this.getParentDamage();
|
||||
this.damage.parts.unshift(new DHDamageData(baseDamage));
|
||||
}
|
||||
}
|
||||
|
||||
getParentDamage() {
|
||||
return {
|
||||
multiplier: 'proficiency',
|
||||
dice: this.item?.system?.damage.value,
|
||||
bonus: this.item?.system?.damage.bonus ?? 0,
|
||||
type: this.item?.system?.damage.type,
|
||||
base: true
|
||||
};
|
||||
}
|
||||
|
||||
// Temporary until full formula parser
|
||||
// getDamageFormula() {
|
||||
// return this.damage.parts.map(p => p.formula).join(' + ');
|
||||
// }
|
||||
}
|
||||
|
||||
export class DHSpellCastAction extends DHBaseAction {
|
||||
static defineSchema() {
|
||||
return {
|
||||
...super.defineSchema(),
|
||||
...extraDefineSchema('damage'),
|
||||
...extraDefineSchema('roll'),
|
||||
...extraDefineSchema('target'),
|
||||
...extraDefineSchema('effects')
|
||||
};
|
||||
}
|
||||
|
||||
static getRollType() {
|
||||
return 'spellcast';
|
||||
}
|
||||
}
|
||||
async use(event, ...args) {
|
||||
const messageData = await super.use(event, args);
|
||||
if(!this.directDamage) return;
|
||||
const roll = await this.rollDamage();
|
||||
if(!roll) return;
|
||||
const cls = getDocumentClass('ChatMessage'),
|
||||
msg = new cls({
|
||||
user: game.user.id,
|
||||
content: await foundry.applications.handlebars.renderTemplate(
|
||||
this.chatTemplate,
|
||||
{
|
||||
...roll,
|
||||
...messageData
|
||||
}
|
||||
)
|
||||
});
|
||||
|
||||
export class DHDamageAction extends DHBaseAction {
|
||||
static defineSchema() {
|
||||
cls.create(msg.toObject());
|
||||
}
|
||||
|
||||
async rollDamage() {
|
||||
const formula = this.damage.parts.map(p => p.getFormula(this.actor)).join(' + ');
|
||||
console.log(this, formula)
|
||||
if (!formula || formula == '') return;
|
||||
|
||||
let roll = { formula: formula, total: formula };
|
||||
if (isNaN(formula)) {
|
||||
roll = await new Roll(formula, this.getRollData()).evaluate();
|
||||
}
|
||||
console.log(roll)
|
||||
return {
|
||||
...super.defineSchema(),
|
||||
...extraDefineSchema('damage', false),
|
||||
...extraDefineSchema('target'),
|
||||
...extraDefineSchema('effects')
|
||||
};
|
||||
roll: roll.formula,
|
||||
total: roll.total,
|
||||
dice: roll.dice,
|
||||
type: this.damage.parts.map(p => p.type)
|
||||
}
|
||||
}
|
||||
|
||||
async use(event) {
|
||||
get chatTemplate() {
|
||||
return 'systems/daggerheart/templates/chat/damage-roll.hbs';
|
||||
}
|
||||
|
||||
/* async use(event, ...args) {
|
||||
const formula = this.damage.parts.map(p => p.getFormula(this.actor)).join(' + ');
|
||||
if (!formula || formula == '') return;
|
||||
|
||||
|
|
@ -295,9 +318,87 @@ export class DHDamageAction extends DHBaseAction {
|
|||
});
|
||||
|
||||
cls.create(msg.toObject());
|
||||
}
|
||||
} */
|
||||
|
||||
/* async applyDamage(targets, value) {
|
||||
const promises = [];
|
||||
for(let t of targets) {
|
||||
if(!t) continue;
|
||||
promises.push(new Promise(async (resolve, reject) => {
|
||||
await t.takeDamage(value, 'physical'); // Apply one instance of damage per parts ?
|
||||
resolve();
|
||||
})
|
||||
)
|
||||
}
|
||||
return Promise.all(promises).then((values) => {
|
||||
return values;
|
||||
});
|
||||
} */
|
||||
}
|
||||
|
||||
export class DHAttackAction extends DHDamageAction {
|
||||
directDamage = false;
|
||||
|
||||
static defineSchema() {
|
||||
return {
|
||||
...super.defineSchema(),
|
||||
...extraDefineSchema('roll'),
|
||||
...extraDefineSchema('save')
|
||||
};
|
||||
}
|
||||
|
||||
static getRollType(parent) {
|
||||
return parent.type === 'weapon' ? 'weapon' : 'spellcast';
|
||||
}
|
||||
|
||||
get chatTemplate() {
|
||||
return 'systems/daggerheart/templates/chat/attack-roll.hbs';
|
||||
}
|
||||
|
||||
prepareData() {
|
||||
super.prepareData();
|
||||
if (this.damage.includeBase && !!this.item?.system?.damage) {
|
||||
const baseDamage = this.getParentDamage();
|
||||
this.damage.parts.unshift(new DHDamageData(baseDamage));
|
||||
}
|
||||
}
|
||||
|
||||
getParentDamage() {
|
||||
return {
|
||||
multiplier: 'proficiency',
|
||||
dice: this.item?.system?.damage.value,
|
||||
bonus: this.item?.system?.damage.bonus ?? 0,
|
||||
type: this.item?.system?.damage.type,
|
||||
base: true
|
||||
};
|
||||
}
|
||||
|
||||
/* async use(event, ...args) {
|
||||
|
||||
} */
|
||||
|
||||
// Temporary until full formula parser
|
||||
// getDamageFormula() {
|
||||
// return this.damage.parts.map(p => p.formula).join(' + ');
|
||||
// }
|
||||
}
|
||||
|
||||
/* export class DHSpellCastAction extends DHBaseAction {
|
||||
static defineSchema() {
|
||||
return {
|
||||
...super.defineSchema(),
|
||||
...extraDefineSchema('damage'),
|
||||
...extraDefineSchema('roll'),
|
||||
...extraDefineSchema('target'),
|
||||
...extraDefineSchema('effects')
|
||||
};
|
||||
}
|
||||
|
||||
static getRollType(parent) {
|
||||
return 'spellcast';
|
||||
}
|
||||
} */
|
||||
|
||||
export class DHHealingAction extends DHBaseAction {
|
||||
static defineSchema() {
|
||||
return {
|
||||
|
|
@ -317,30 +418,38 @@ export class DHHealingAction extends DHBaseAction {
|
|||
};
|
||||
}
|
||||
|
||||
async use(event) {
|
||||
async use(event, ...args) {
|
||||
const messageData = await super.use(event, args),
|
||||
roll = await this.rollHealing(),
|
||||
cls = getDocumentClass('ChatMessage'),
|
||||
msg = new cls({
|
||||
user: game.user.id,
|
||||
content: await foundry.applications.handlebars.renderTemplate(
|
||||
this.chatTemplate,
|
||||
{
|
||||
...roll,
|
||||
...messageData
|
||||
}
|
||||
)
|
||||
});
|
||||
|
||||
cls.create(msg.toObject());
|
||||
}
|
||||
|
||||
async rollHealing() {
|
||||
const formula = this.healing.value.getFormula(this.actor);
|
||||
if (!formula || formula == '') return;
|
||||
|
||||
// const roll = await super.use(event);
|
||||
let roll = { formula: formula, total: formula };
|
||||
if (isNaN(formula)) {
|
||||
roll = await new Roll(formula).evaluate();
|
||||
roll = await new Roll(formula, this.getRollData()).evaluate();
|
||||
}
|
||||
return {
|
||||
roll: roll.formula,
|
||||
total: roll.total,
|
||||
dice: roll.dice,
|
||||
type: this.healing.type
|
||||
}
|
||||
|
||||
const cls = getDocumentClass('ChatMessage');
|
||||
const msg = new cls({
|
||||
user: game.user.id,
|
||||
content: await foundry.applications.handlebars.renderTemplate(
|
||||
'systems/daggerheart/templates/chat/healing-roll.hbs',
|
||||
{
|
||||
roll: roll.formula,
|
||||
total: roll.total,
|
||||
type: this.healing.type
|
||||
}
|
||||
)
|
||||
});
|
||||
|
||||
cls.create(msg.toObject());
|
||||
}
|
||||
|
||||
get chatTemplate() {
|
||||
|
|
@ -348,7 +457,7 @@ export class DHHealingAction extends DHBaseAction {
|
|||
}
|
||||
}
|
||||
|
||||
export class DHResourceAction extends DHBaseAction {
|
||||
/* export class DHResourceAction extends DHBaseAction {
|
||||
static defineSchema() {
|
||||
return {
|
||||
...super.defineSchema(),
|
||||
|
|
@ -367,7 +476,7 @@ export class DHResourceAction extends DHBaseAction {
|
|||
})
|
||||
};
|
||||
}
|
||||
}
|
||||
} */
|
||||
|
||||
export class DHSummonAction extends DHBaseAction {
|
||||
static defineSchema() {
|
||||
|
|
@ -395,7 +504,7 @@ export class DHMacroAction extends DHBaseAction {
|
|||
};
|
||||
}
|
||||
|
||||
async use(event) {
|
||||
async use(event, ...args) {
|
||||
const fixUUID = !this.documentUUID.includes('Macro.') ? `Macro.${this.documentUUID}` : this.documentUUID,
|
||||
macro = await fromUuid(fixUUID);
|
||||
try {
|
||||
|
|
|
|||
|
|
@ -23,16 +23,17 @@ export class DHActionDiceData extends foundry.abstract.DataModel {
|
|||
getFormula(actor) {
|
||||
return this.custom.enabled
|
||||
? this.custom.formula
|
||||
: `${actor.system[this.multiplier] ?? 1}${this.dice}${this.bonus ? (this.bonus < 0 ? ` - ${Math.abs(this.bonus)}` : ` + ${this.bonus}`) : ''}`;
|
||||
: `${actor.system[this.multiplier].value ?? 1}${this.dice}${this.bonus ? (this.bonus < 0 ? ` - ${Math.abs(this.bonus)}` : ` + ${this.bonus}`) : ''}`;
|
||||
}
|
||||
}
|
||||
|
||||
export class DHDamageField extends fields.SchemaField {
|
||||
constructor(hasBase, options, context = {}) {
|
||||
constructor(options, context = {}) {
|
||||
const damageFields = {
|
||||
parts: new fields.ArrayField(new fields.EmbeddedDataField(DHDamageData))
|
||||
parts: new fields.ArrayField(new fields.EmbeddedDataField(DHDamageData)),
|
||||
includeBase: new fields.BooleanField({ initial: false })
|
||||
};
|
||||
if (hasBase) damageFields.includeBase = new fields.BooleanField({ initial: true });
|
||||
// if (hasBase) damageFields.includeBase = new fields.BooleanField({ initial: true });
|
||||
super(damageFields, options, context);
|
||||
}
|
||||
}
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue