Merged with main

This commit is contained in:
WBHarry 2026-02-26 16:20:24 +01:00
commit 2123ae1965
177 changed files with 2677 additions and 657 deletions

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@ -3,6 +3,7 @@ export { default as DhCombatant } from './combatant.mjs';
export { default as DhTagTeamRoll } from './tagTeamRoll.mjs';
export { default as DhRollTable } from './rollTable.mjs';
export { default as RegisteredTriggers } from './registeredTriggers.mjs';
export { default as CompendiumBrowserSettings } from './compendiumBrowserSettings.mjs';
export * as countdowns from './countdowns.mjs';
export * as actions from './action/_module.mjs';

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@ -34,6 +34,20 @@ export default class DHAttackAction extends DHDamageAction {
};
}
get damageFormula() {
const hitPointsPart = this.damage.parts.find(x => x.applyTo === CONFIG.DH.GENERAL.healingTypes.hitPoints.id);
if (!hitPointsPart) return '0';
return hitPointsPart.value.getFormula();
}
get altDamageFormula() {
const hitPointsPart = this.damage.parts.find(x => x.applyTo === CONFIG.DH.GENERAL.healingTypes.hitPoints.id);
if (!hitPointsPart) return '0';
return hitPointsPart.valueAlt.getFormula();
}
async use(event, options) {
const result = await super.use(event, options);
if (!result.message) return;

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@ -114,9 +114,24 @@ export default class DHBaseAction extends ActionMixin(foundry.abstract.DataModel
* Return Item the action is attached too.
*/
get item() {
if (!this.parent.parent && this.systemPath)
return foundry.utils.getProperty(this.parent, this.systemPath).get(this.id);
return this.parent.parent;
}
get applyEffects() {
if (this.item.systemPath) {
const itemEffectIds = this.item.effects.map(x => x._id);
const movePathSplit = this.item.systemPath.split('.');
movePathSplit.pop();
const move = foundry.utils.getProperty(this.parent, movePathSplit.join('.'));
return new Collection(itemEffectIds.map(id => [id, move.effects.find(x => x.id === id)]));
}
return this.item.effects;
}
/**
* Return the first Actor parent found.
*/
@ -125,7 +140,7 @@ export default class DHBaseAction extends ActionMixin(foundry.abstract.DataModel
? this.item
: this.item?.parent instanceof DhpActor
? this.item.parent
: this.item?.actor;
: null;
}
static getRollType(parent) {
@ -214,7 +229,7 @@ export default class DHBaseAction extends ActionMixin(foundry.abstract.DataModel
if (Hooks.call(`${CONFIG.DH.id}.postUseAction`, this, config) === false) return;
if (this.chatDisplay) await this.toChat();
if (this.chatDisplay && !config.actionChatMessageHandled) await this.toChat();
return config;
}
@ -225,9 +240,13 @@ export default class DHBaseAction extends ActionMixin(foundry.abstract.DataModel
* @returns {object}
*/
prepareBaseConfig(event) {
const isActor = this.item instanceof CONFIG.Actor.documentClass;
const actionTitle = game.i18n.localize(this.name);
const itemTitle = isActor || this.item.name === actionTitle ? '' : `${this.item.name} - `;
const config = {
event,
title: `${this.item instanceof CONFIG.Actor.documentClass ? '' : `${this.item.name}: `}${game.i18n.localize(this.name)}`,
title: `${itemTitle}${actionTitle}`,
source: {
item: this.item._id,
originItem: this.originItem,

View file

@ -1,9 +1,12 @@
import DHAdversarySettings from '../../applications/sheets-configs/adversary-settings.mjs';
import { ActionField } from '../fields/actionField.mjs';
import BaseDataActor, { commonActorRules } from './base.mjs';
import { commonActorRules } from './base.mjs';
import DhCreature from './creature.mjs';
import { resourceField, bonusField } from '../fields/actorField.mjs';
import { calculateExpectedValue, parseTermsFromSimpleFormula } from '../../helpers/utils.mjs';
import { adversaryExpectedDamage, adversaryScalingData } from '../../config/actorConfig.mjs';
export default class DhpAdversary extends BaseDataActor {
export default class DhpAdversary extends DhCreature {
static LOCALIZATION_PREFIXES = ['DAGGERHEART.ACTORS.Adversary'];
static get metadata() {
@ -40,7 +43,14 @@ export default class DhpAdversary extends BaseDataActor {
integer: true,
label: 'DAGGERHEART.GENERAL.hordeHp'
}),
criticalThreshold: new fields.NumberField({ required: true, integer: true, min: 1, max: 20, initial: 20 }),
criticalThreshold: new fields.NumberField({
required: true,
integer: true,
min: 1,
max: 20,
initial: 20,
label: 'DAGGERHEART.ACTIONS.Settings.criticalThreshold'
}),
damageThresholds: new fields.SchemaField({
major: new fields.NumberField({
required: true,
@ -180,6 +190,10 @@ export default class DhpAdversary extends BaseDataActor {
}
}
prepareDerivedData() {
this.attack.roll.isStandardAttack = true;
}
_getTags() {
const tags = [
game.i18n.localize(`DAGGERHEART.GENERAL.Tiers.${this.tier}`),
@ -188,4 +202,211 @@ export default class DhpAdversary extends BaseDataActor {
];
return tags;
}
/** Returns source data for this actor adjusted to a new tier, which can be used to create a new actor. */
adjustForTier(tier) {
const source = this.parent.toObject(true);
/** @type {(2 | 3 | 4)[]} */
const tiers = new Array(Math.abs(tier - this.tier))
.fill(0)
.map((_, idx) => idx + Math.min(tier, this.tier) + 1);
if (tier < this.tier) tiers.reverse();
const typeData = adversaryScalingData[source.system.type] ?? adversaryScalingData[source.system.standard];
const tierEntries = tiers.map(t => ({ tier: t, ...typeData[t] }));
// Apply simple tier changes
const scale = tier > this.tier ? 1 : -1;
for (const entry of tierEntries) {
source.system.difficulty += scale * entry.difficulty;
source.system.damageThresholds.major += scale * entry.majorThreshold;
source.system.damageThresholds.severe += scale * entry.severeThreshold;
source.system.resources.hitPoints.max += scale * entry.hp;
source.system.resources.stress.max += scale * entry.stress;
source.system.attack.roll.bonus += scale * entry.attack;
}
// Get the mean and standard deviation of expected damage in the previous and new tier
// The data we have is for attack scaling, but we reuse this for action scaling later
const expectedDamageData = adversaryExpectedDamage[source.system.type] ?? adversaryExpectedDamage.basic;
const damageMeta = {
currentDamageRange: { tier: source.system.tier, ...expectedDamageData[source.system.tier] },
newDamageRange: { tier, ...expectedDamageData[tier] },
type: 'attack'
};
// Update damage of base attack
try {
this.#adjustActionDamage(source.system.attack, damageMeta);
} catch (err) {
ui.notifications.warn('Failed to convert attack damage of adversary');
console.error(err);
}
// Update damage of each item action, making sure to also update the description if possible
const damageRegex = /@Damage\[([^\[\]]*)\]({[^}]*})?/g;
for (const item of source.items) {
// Replace damage inlines with new formulas
for (const withDescription of [item.system, ...Object.values(item.system.actions)]) {
withDescription.description = withDescription.description.replace(damageRegex, (match, inner) => {
const { value: formula } = parseInlineParams(inner);
if (!formula || !type) return match;
try {
const adjusted = this.#calculateAdjustedDamage(formula, { ...damageMeta, type: 'action' });
const newFormula = [
adjusted.diceQuantity ? `${adjusted.diceQuantity}d${adjusted.faces}` : null,
adjusted.bonus
]
.filter(p => !!p)
.join('+');
return match.replace(formula, newFormula);
} catch {
return match;
}
});
}
// Update damage in item actions
for (const action of Object.values(item.system.actions)) {
if (!action.damage) continue;
// Parse damage, and convert all formula matches in the descriptions to the new damage
try {
const result = this.#adjustActionDamage(action, { ...damageMeta, type: 'action' });
for (const { previousFormula, formula } of Object.values(result)) {
const oldFormulaRegexp = new RegExp(
previousFormula.replace(' ', '').replace('+', '(?:\\s)?\\+(?:\\s)?')
);
item.system.description = item.system.description.replace(oldFormulaRegexp, formula);
action.description = action.description.replace(oldFormulaRegexp, formula);
}
} catch (err) {
ui.notifications.warn(`Failed to convert action damage for item ${item.name}`);
console.error(err);
}
}
}
// Finally set the tier of the source data, now that everything is complete
source.system.tier = tier;
return source;
}
/**
* Converts a damage object to a new damage range
* @returns {{ diceQuantity: number; faces: number; bonus: number }} the adjusted result as a combined term
* @throws error if the formula is the wrong type
*/
#calculateAdjustedDamage(formula, { currentDamageRange, newDamageRange, type }) {
const terms = parseTermsFromSimpleFormula(formula);
const flatTerms = terms.filter(t => t.diceQuantity === 0);
const diceTerms = terms.filter(t => t.diceQuantity > 0);
if (flatTerms.length > 1 || diceTerms.length > 1) {
throw new Error('invalid formula for conversion');
}
const value = {
...(diceTerms[0] ?? { diceQuantity: 0, faces: 1 }),
bonus: flatTerms[0]?.bonus ?? 0
};
const previousExpected = calculateExpectedValue(value);
if (previousExpected === 0) return value; // nothing to do
const dieSizes = [4, 6, 8, 10, 12, 20];
const steps = newDamageRange.tier - currentDamageRange.tier;
const increasing = steps > 0;
const deviation = (previousExpected - currentDamageRange.mean) / currentDamageRange.deviation;
const expected = Math.max(1, newDamageRange.mean + newDamageRange.deviation * deviation);
// If this was just a flat number, convert to the expected damage and exit
if (value.diceQuantity === 0) {
value.bonus = Math.round(expected);
return value;
}
const getExpectedDie = () => calculateExpectedValue({ diceQuantity: 1, faces: value.faces }) || 1;
const getBaseAverage = () => calculateExpectedValue({ ...value, bonus: 0 });
// Check the number of base overages over the expected die. In the end, if the bonus inflates too much, we add a die
const baseOverages = Math.floor(value.bonus / getExpectedDie());
// Prestep. Change number of dice for attacks, bump up/down for actions
// We never bump up to d20, though we might bump down from it
if (type === 'attack') {
const minimum = increasing ? value.diceQuantity : 0;
value.diceQuantity = Math.max(minimum, newDamageRange.tier);
} else {
const currentIdx = dieSizes.indexOf(value.faces);
value.faces = dieSizes[Math.clamp(currentIdx + steps, 0, 4)];
}
value.bonus = Math.round(expected - getBaseAverage());
// Attempt to handle negative values.
// If we can do it with only step downs, do so. Otherwise remove tier dice, and try again
if (value.bonus < 0) {
let stepsRequired = Math.ceil(Math.abs(value.bonus) / value.diceQuantity);
const currentIdx = dieSizes.indexOf(value.faces);
// If step downs alone don't suffice, change the flat modifier, then calculate steps required again
// If this isn't sufficient, the result will be slightly off. This is unlikely to happen
if (type !== 'attack' && stepsRequired > currentIdx && value.diceQuantity > 0) {
value.diceQuantity -= increasing ? 1 : Math.abs(steps);
value.bonus = Math.round(expected - getBaseAverage());
if (value.bonus >= 0) return value; // complete
}
stepsRequired = Math.ceil(Math.abs(value.bonus) / value.diceQuantity);
value.faces = dieSizes[Math.max(0, currentIdx - stepsRequired)];
value.bonus = Math.max(0, Math.round(expected - getBaseAverage()));
}
// If value is really high, we add a number of dice based on the number of overages
// This attempts to preserve a similar amount of variance when increasing an action
const overagesToRemove = Math.floor(value.bonus / getExpectedDie()) - baseOverages;
if (type !== 'attack' && increasing && overagesToRemove > 0) {
value.diceQuantity += overagesToRemove;
value.bonus = Math.round(expected - getBaseAverage());
}
return value;
}
/**
* Updates damage to reflect a specific value.
* @throws if damage structure is invalid for conversion
* @returns the converted formula and value as a simplified term
*/
#adjustActionDamage(action, damageMeta) {
// The current algorithm only returns a value if there is a single damage part
const hpDamageParts = action.damage.parts.filter(d => d.applyTo === 'hitPoints');
if (hpDamageParts.length !== 1) throw new Error('incorrect number of hp parts');
const result = {};
for (const property of ['value', 'valueAlt']) {
const data = hpDamageParts[0][property];
const previousFormula = data.custom.enabled
? data.custom.formula
: [data.flatMultiplier ? `${data.flatMultiplier}${data.dice}` : 0, data.bonus ?? 0]
.filter(p => !!p)
.join('+');
const value = this.#calculateAdjustedDamage(previousFormula, damageMeta);
const formula = [value.diceQuantity ? `${value.diceQuantity}d${value.faces}` : null, value.bonus]
.filter(p => !!p)
.join('+');
if (value.diceQuantity) {
data.custom.enabled = false;
data.bonus = value.bonus;
data.dice = `d${value.faces}`;
data.flatMultiplier = value.diceQuantity;
} else if (!value.diceQuantity) {
data.custom.enabled = true;
data.custom.formula = formula;
}
result[property] = { previousFormula, formula, value };
}
return result;
}
}

View file

@ -29,17 +29,40 @@ const resistanceField = (resistanceLabel, immunityLabel, reductionLabel) =>
/* Common rules applying to Characters and Adversaries */
export const commonActorRules = (extendedData = { damageReduction: {}, attack: { damage: {} } }) => ({
conditionImmunities: new fields.SchemaField({
hidden: new fields.BooleanField({ initial: false }),
restrained: new fields.BooleanField({ initial: false }),
vulnerable: new fields.BooleanField({ initial: false })
hidden: new fields.BooleanField({
initial: false,
label: 'DAGGERHEART.GENERAL.Rules.conditionImmunities.hidden'
}),
restrained: new fields.BooleanField({
initial: false,
label: 'DAGGERHEART.GENERAL.Rules.conditionImmunities.restrained'
}),
vulnerable: new fields.BooleanField({
initial: false,
label: 'DAGGERHEART.GENERAL.Rules.conditionImmunities.vulnerable'
})
}),
damageReduction: new fields.SchemaField({
thresholdImmunities: new fields.SchemaField({
minor: new fields.BooleanField({ initial: false })
minor: new fields.BooleanField({
initial: false,
label: 'DAGGERHEART.GENERAL.Rules.damageReduction.thresholdImmunities.minor.label',
hint: 'DAGGERHEART.GENERAL.Rules.damageReduction.thresholdImmunities.minor.hint'
})
}),
reduceSeverity: new fields.SchemaField({
magical: new fields.NumberField({ initial: 0, min: 0 }),
physical: new fields.NumberField({ initial: 0, min: 0 })
magical: new fields.NumberField({
initial: 0,
min: 0,
label: 'DAGGERHEART.GENERAL.Rules.damageReduction.reduceSeverity.magical.label',
hint: 'DAGGERHEART.GENERAL.Rules.damageReduction.reduceSeverity.magical.hint'
}),
physical: new fields.NumberField({
initial: 0,
min: 0,
label: 'DAGGERHEART.GENERAL.Rules.damageReduction.reduceSeverity.physical.label',
hint: 'DAGGERHEART.GENERAL.Rules.damageReduction.reduceSeverity.physical.hint'
})
}),
...(extendedData.damageReduction ?? {})
}),
@ -49,12 +72,16 @@ export const commonActorRules = (extendedData = { damageReduction: {}, attack: {
hpDamageMultiplier: new fields.NumberField({
required: true,
nullable: false,
initial: 1
initial: 1,
label: 'DAGGERHEART.GENERAL.Attack.hpDamageMultiplier.label',
hint: 'DAGGERHEART.GENERAL.Attack.hpDamageMultiplier.hint'
}),
hpDamageTakenMultiplier: new fields.NumberField({
required: true,
nullable: false,
initial: 1
initial: 1,
label: 'DAGGERHEART.GENERAL.Attack.hpDamageTakenMultiplier.label',
hint: 'DAGGERHEART.GENERAL.Attack.hpDamageTakenMultiplier.hint'
}),
...(extendedData.attack?.damage ?? {})
})

View file

@ -1,13 +1,14 @@
import { burden } from '../../config/generalConfig.mjs';
import ForeignDocumentUUIDField from '../fields/foreignDocumentUUIDField.mjs';
import DhLevelData from '../levelData.mjs';
import BaseDataActor, { commonActorRules } from './base.mjs';
import { commonActorRules } from './base.mjs';
import DhCreature from './creature.mjs';
import { attributeField, resourceField, stressDamageReductionRule, bonusField } from '../fields/actorField.mjs';
import { ActionField } from '../fields/actionField.mjs';
import DHCharacterSettings from '../../applications/sheets-configs/character-settings.mjs';
import ForeignDocumentUUIDArrayField from '../fields/foreignDocumentUUIDArrayField.mjs';
export default class DhCharacter extends BaseDataActor {
export default class DhCharacter extends DhCreature {
/**@override */
static LOCALIZATION_PREFIXES = ['DAGGERHEART.ACTORS.Character'];
@ -36,14 +37,18 @@ export default class DhCharacter extends BaseDataActor {
'DAGGERHEART.ACTORS.Character.maxHPBonus'
),
stress: resourceField(6, 0, 'DAGGERHEART.GENERAL.stress', true),
hope: new fields.SchemaField({
value: new fields.NumberField({
initial: 2,
min: 0,
integer: true,
label: 'DAGGERHEART.GENERAL.hope'
})
})
hope: new fields.SchemaField(
{
value: new fields.NumberField({
initial: 2,
min: 0,
integer: true,
label: 'DAGGERHEART.GENERAL.hope'
}),
isReversed: new fields.BooleanField({ initial: false })
},
{ label: 'DAGGERHEART.GENERAL.hope' }
)
}),
traits: new fields.SchemaField({
agility: attributeField('DAGGERHEART.CONFIG.Traits.agility.name'),
@ -128,14 +133,6 @@ export default class DhCharacter extends BaseDataActor {
}
}
}),
advantageSources: new fields.ArrayField(new fields.StringField(), {
label: 'DAGGERHEART.ACTORS.Character.advantageSources.label',
hint: 'DAGGERHEART.ACTORS.Character.advantageSources.hint'
}),
disadvantageSources: new fields.ArrayField(new fields.StringField(), {
label: 'DAGGERHEART.ACTORS.Character.disadvantageSources.label',
hint: 'DAGGERHEART.ACTORS.Character.disadvantageSources.hint'
}),
levelData: new fields.EmbeddedDataField(DhLevelData),
bonuses: new fields.SchemaField({
roll: new fields.SchemaField({
@ -222,8 +219,16 @@ export default class DhCharacter extends BaseDataActor {
rules: new fields.SchemaField({
...commonActorRules({
damageReduction: {
magical: new fields.BooleanField({ initial: false }),
physical: new fields.BooleanField({ initial: false }),
magical: new fields.BooleanField({
initial: false,
label: 'DAGGERHEART.GENERAL.Rules.damageReduction.magical.label',
hint: 'DAGGERHEART.GENERAL.Rules.damageReduction.magical.hint'
}),
physical: new fields.BooleanField({
initial: false,
label: 'DAGGERHEART.GENERAL.Rules.damageReduction.physical.label',
hint: 'DAGGERHEART.GENERAL.Rules.damageReduction.physical.hint'
}),
maxArmorMarked: new fields.SchemaField({
value: new fields.NumberField({
required: true,
@ -253,7 +258,10 @@ export default class DhCharacter extends BaseDataActor {
label: 'DAGGERHEART.GENERAL.Rules.damageReduction.increasePerArmorMark.label',
hint: 'DAGGERHEART.GENERAL.Rules.damageReduction.increasePerArmorMark.hint'
}),
disabledArmor: new fields.BooleanField({ intial: false })
disabledArmor: new fields.BooleanField({
intial: false,
label: 'DAGGERHEART.GENERAL.Rules.damageReduction.disabledArmor.label'
})
},
attack: {
damage: {
@ -301,12 +309,14 @@ export default class DhCharacter extends BaseDataActor {
label: 'DAGGERHEART.ACTORS.Character.defaultFearDice'
})
}),
runeWard: new fields.BooleanField({ initial: false }),
burden: new fields.SchemaField({
ignore: new fields.BooleanField()
ignore: new fields.BooleanField({ label: 'DAGGERHEART.ACTORS.Character.burden.ignore.label' })
}),
roll: new fields.SchemaField({
guaranteedCritical: new fields.BooleanField()
guaranteedCritical: new fields.BooleanField({
label: 'DAGGERHEART.ACTORS.Character.roll.guaranteedCritical.label',
hint: 'DAGGERHEART.ACTORS.Character.roll.guaranteedCritical.hint'
})
})
}),
sidebarFavorites: new ForeignDocumentUUIDArrayField({ type: 'Item' })
@ -640,7 +650,7 @@ export default class DhCharacter extends BaseDataActor {
};
const globalHopeMax = game.settings.get(CONFIG.DH.id, CONFIG.DH.SETTINGS.gameSettings.Homebrew).maxHope;
this.resources.hope.max = globalHopeMax - this.scars;
this.resources.hope.max = globalHopeMax;
this.resources.hitPoints.max += this.class.value?.system?.hitPoints ?? 0;
/* Companion Related Data */
@ -664,6 +674,7 @@ export default class DhCharacter extends BaseDataActor {
}
}
this.resources.hope.max -= this.scars;
this.resources.hope.value = Math.min(baseHope, this.resources.hope.max);
this.attack.roll.trait = this.rules.attack.roll.trait ?? this.attack.roll.trait;

View file

@ -1,4 +1,4 @@
import BaseDataActor from './base.mjs';
import DhCreature from './creature.mjs';
import DhLevelData from '../levelData.mjs';
import ForeignDocumentUUIDField from '../fields/foreignDocumentUUIDField.mjs';
import { ActionField } from '../fields/actionField.mjs';
@ -6,7 +6,7 @@ import { adjustDice, adjustRange } from '../../helpers/utils.mjs';
import DHCompanionSettings from '../../applications/sheets-configs/companion-settings.mjs';
import { resourceField, bonusField } from '../fields/actorField.mjs';
export default class DhCompanion extends BaseDataActor {
export default class DhCompanion extends DhCreature {
static LOCALIZATION_PREFIXES = ['DAGGERHEART.ACTORS.Companion'];
/**@inheritdoc */
@ -53,9 +53,18 @@ export default class DhCompanion extends BaseDataActor {
),
rules: new fields.SchemaField({
conditionImmunities: new fields.SchemaField({
hidden: new fields.BooleanField({ initial: false }),
restrained: new fields.BooleanField({ initial: false }),
vulnerable: new fields.BooleanField({ initial: false })
hidden: new fields.BooleanField({
initial: false,
label: 'DAGGERHEART.GENERAL.Rules.conditionImmunities.hidden'
}),
restrained: new fields.BooleanField({
initial: false,
label: 'DAGGERHEART.GENERAL.Rules.conditionImmunities.restrained'
}),
vulnerable: new fields.BooleanField({
initial: false,
label: 'DAGGERHEART.GENERAL.Rules.conditionImmunities.vulnerable'
})
})
}),
attack: new ActionField({

View file

@ -0,0 +1,20 @@
import BaseDataActor from './base.mjs';
export default class DhCreature extends BaseDataActor {
/**@inheritdoc */
static defineSchema() {
const fields = foundry.data.fields;
return {
...super.defineSchema(),
advantageSources: new fields.ArrayField(new fields.StringField(), {
label: 'DAGGERHEART.ACTORS.Character.advantageSources.label',
hint: 'DAGGERHEART.ACTORS.Character.advantageSources.hint'
}),
disadvantageSources: new fields.ArrayField(new fields.StringField(), {
label: 'DAGGERHEART.ACTORS.Character.disadvantageSources.label',
hint: 'DAGGERHEART.ACTORS.Character.disadvantageSources.hint'
})
};
}
}

View file

@ -31,6 +31,7 @@ export default class DHActorRoll extends foundry.abstract.TypeDataModel {
static defineSchema() {
return {
title: new fields.StringField(),
actionDescription: new fields.HTMLField(),
roll: new fields.ObjectField(),
targets: targetsField(),
hasRoll: new fields.BooleanField({ initial: false }),

View file

@ -0,0 +1,36 @@
export default class CompendiumBrowserSettings extends foundry.abstract.DataModel {
static defineSchema() {
const fields = foundry.data.fields;
return {
excludedSources: new fields.TypedObjectField(
new fields.SchemaField({
excludedDocumentTypes: new fields.ArrayField(
new fields.StringField({ required: true, choices: CONST.SYSTEM_SPECIFIC_COMPENDIUM_TYPES })
)
})
),
excludedPacks: new fields.TypedObjectField(
new fields.SchemaField({
excludedDocumentTypes: new fields.ArrayField(
new fields.StringField({ required: true, choices: CONST.SYSTEM_SPECIFIC_COMPENDIUM_TYPES })
)
})
)
};
}
isEntryExcluded(item) {
const pack = game.packs.get(item.pack);
if (!pack) return false;
const packageName = pack.metadata.packageType === 'world' ? 'world' : pack.metadata.packageName;
const excludedSourceData = this.excludedSources[packageName];
if (excludedSourceData && excludedSourceData.excludedDocumentTypes.includes(pack.metadata.type)) return true;
const excludedPackData = this.excludedPacks[item.pack];
if (excludedPackData && excludedPackData.excludedDocumentTypes.includes(pack.metadata.type)) return true;
return false;
}
}

View file

@ -68,6 +68,8 @@ export default class DamageField extends fields.SchemaField {
const damageResult = await CONFIG.Dice.daggerheart.DamageRoll.build(damageConfig);
if (!damageResult) return false;
if (damageResult.actionChatMessageHandled) config.actionChatMessageHandled = true;
config.damage = damageResult.damage;
config.message ??= damageConfig.message;
}
@ -107,8 +109,8 @@ export default class DamageField extends fields.SchemaField {
);
else {
const configDamage = foundry.utils.deepClone(config.damage);
const hpDamageMultiplier = config.actionActor?.system.rules.attack.damage.hpDamageMultiplier ?? 1;
const hpDamageTakenMultiplier = actor.system.rules.attack.damage.hpDamageTakenMultiplier;
const hpDamageMultiplier = config.actionActor?.system.rules?.attack?.damage?.hpDamageMultiplier ?? 1;
const hpDamageTakenMultiplier = actor.system.rules?.attack?.damage?.hpDamageTakenMultiplier;
if (configDamage.hitPoints) {
for (const part of configDamage.hitPoints.parts) {
part.total = Math.ceil(part.total * hpDamageMultiplier * hpDamageTakenMultiplier);
@ -163,7 +165,8 @@ export default class DamageField extends fields.SchemaField {
if (data.hasRoll && part.resultBased && data.roll.result.duality === -1) return part.valueAlt;
const isAdversary = this.actor.type === 'adversary';
if (isAdversary && this.actor.system.type === CONFIG.DH.ACTOR.adversaryTypes.horde.id) {
const isHorde = this.actor.system.type === CONFIG.DH.ACTOR.adversaryTypes.horde.id;
if (isAdversary && isHorde && this.roll?.isStandardAttack) {
const hasHordeDamage = this.actor.effects.find(x => x.type === 'horde');
if (hasHordeDamage && !hasHordeDamage.disabled) return part.valueAlt;
}

View file

@ -73,7 +73,7 @@ export default class EffectsField extends fields.ArrayField {
});
effects.forEach(async e => {
const effect = this.item.effects.get(e._id);
const effect = (this.item.applyEffects ?? this.item.effects).get(e._id);
if (!token.actor || !effect) return;
await EffectsField.applyEffect(effect, token.actor);
});
@ -96,7 +96,7 @@ export default class EffectsField extends fields.ArrayField {
content: await foundry.applications.handlebars.renderTemplate(
'systems/daggerheart/templates/ui/chat/effectSummary.hbs',
{
effects: this.effects.map(e => this.item.effects.get(e._id)),
effects: this.effects.map(e => (this.item.applyEffects ?? this.item.effects).get(e._id)),
targets: messageTargets
}
)
@ -123,7 +123,7 @@ export default class EffectsField extends fields.ArrayField {
// Otherwise, create a new effect on the target
const effectData = foundry.utils.mergeObject({
...effect.toObject(),
...(effect.toObject?.() ?? effect),
disabled: false,
transfer: false,
origin: effect.uuid

View file

@ -152,7 +152,9 @@ export function ActionMixin(Base) {
}
get uuid() {
return `${this.item.uuid}.${this.documentName}.${this.id}`;
const isItem = this.item instanceof game.system.api.documents.DHItem;
const isActor = this.item instanceof game.system.api.documents.DhpActor;
return isItem || isActor ? `${this.item.uuid}.${this.documentName}.${this.id}` : null;
}
get sheet() {
@ -260,6 +262,9 @@ export function ActionMixin(Base) {
}
async toChat(origin) {
const autoExpandDescription = game.settings.get(CONFIG.DH.id, CONFIG.DH.SETTINGS.gameSettings.appearance)
.expandRollMessage?.desc;
const cls = getDocumentClass('ChatMessage');
const systemData = {
title: game.i18n.localize('DAGGERHEART.CONFIG.FeatureForm.action'),
@ -288,7 +293,7 @@ export function ActionMixin(Base) {
system: systemData,
content: await foundry.applications.handlebars.renderTemplate(
'systems/daggerheart/templates/ui/chat/action.hbs',
systemData
{ ...systemData, open: autoExpandDescription ? 'open' : '' }
),
flags: {
daggerheart: {

View file

@ -7,16 +7,20 @@ const attributeField = label =>
});
const resourceField = (max = 0, initial = 0, label, reverse = false, maxLabel) =>
new fields.SchemaField({
value: new fields.NumberField({ initial: initial, min: 0, integer: true, label }),
max: new fields.NumberField({
initial: max,
integer: true,
label:
maxLabel ?? game.i18n.format('DAGGERHEART.GENERAL.maxWithThing', { thing: game.i18n.localize(label) })
}),
isReversed: new fields.BooleanField({ initial: reverse })
});
new fields.SchemaField(
{
value: new fields.NumberField({ initial: initial, min: 0, integer: true, label }),
max: new fields.NumberField({
initial: max,
integer: true,
label:
maxLabel ??
game.i18n.format('DAGGERHEART.GENERAL.maxWithThing', { thing: game.i18n.localize(label) })
}),
isReversed: new fields.BooleanField({ initial: reverse })
},
{ label }
);
const stressDamageReductionRule = localizationPath =>
new fields.SchemaField({

View file

@ -1,5 +1,6 @@
import BaseDataItem from './base.mjs';
import ItemLinkFields from '../../data/fields/itemLinkFields.mjs';
import { getFeaturesHTMLData } from '../../helpers/utils.mjs';
export default class DHAncestry extends BaseDataItem {
/** @inheritDoc */
@ -19,7 +20,6 @@ export default class DHAncestry extends BaseDataItem {
};
}
/* -------------------------------------------- */
/**@override */
@ -42,4 +42,18 @@ export default class DHAncestry extends BaseDataItem {
get secondaryFeature() {
return this.features.find(x => x.type === CONFIG.DH.ITEM.featureSubTypes.secondary)?.item;
}
/**@inheritdoc */
async getDescriptionData() {
const baseDescription = this.description;
const features = await getFeaturesHTMLData(this.features);
if (!features.length) return { prefix: null, value: baseDescription, suffix: null };
const suffix = await foundry.applications.handlebars.renderTemplate(
'systems/daggerheart/templates/sheets/items/description.hbs',
{ label: 'DAGGERHEART.ITEMS.Ancestry.featuresLabel', features }
);
return { prefix: null, value: baseDescription, suffix };
}
}

View file

@ -59,11 +59,10 @@ export default class DHArmor extends AttachableItem {
const baseDescription = this.description;
const allFeatures = CONFIG.DH.ITEM.allArmorFeatures();
const features = this.armorFeatures.map(x => allFeatures[x.value]);
if (!features.length) return { prefix: null, value: baseDescription, suffix: null };
const prefix = await foundry.applications.handlebars.renderTemplate(
'systems/daggerheart/templates/sheets/items/armor/description.hbs',
{ features }
{ item: this.parent, features }
);
return { prefix, value: baseDescription, suffix: null };

View file

@ -253,4 +253,20 @@ export default class DHBeastform extends BaseDataItem {
return false;
}
_onCreate(_data, _options, userId) {
if (!this.actor && game.user.id === userId) {
const hasBeastformEffect = this.parent.effects.some(x => x.type === 'beastform');
if (!hasBeastformEffect)
this.parent.createEmbeddedDocuments('ActiveEffect', [
{
type: 'beastform',
name: game.i18n.localize('DAGGERHEART.ITEMS.Beastform.beastformEffect'),
img: 'icons/creatures/abilities/paw-print-pair-purple.webp'
}
]);
return;
}
}
}

View file

@ -2,7 +2,7 @@ import BaseDataItem from './base.mjs';
import ForeignDocumentUUIDField from '../fields/foreignDocumentUUIDField.mjs';
import ForeignDocumentUUIDArrayField from '../fields/foreignDocumentUUIDArrayField.mjs';
import ItemLinkFields from '../fields/itemLinkFields.mjs';
import { addLinkedItemsDiff, updateLinkedItemApps } from '../../helpers/utils.mjs';
import { addLinkedItemsDiff, getFeaturesHTMLData, updateLinkedItemApps } from '../../helpers/utils.mjs';
export default class DHClass extends BaseDataItem {
/** @inheritDoc */
@ -163,4 +163,56 @@ export default class DHClass extends BaseDataItem {
updateLinkedItemApps(options, this.parent.sheet);
}
/**@inheritdoc */
async getDescriptionData() {
const baseDescription = this.description;
const getDomainLabel = domain => {
const data = CONFIG.DH.DOMAIN.allDomains()[domain];
return data ? game.i18n.localize(data.label) : '';
};
let domainsLabel = '';
if (this.domains.length) {
if (this.domains.length === 1) domainsLabel = getDomainLabel(this.domains[0]);
else {
const firstDomains = this.domains
.slice(0, this.domains.length - 1)
.map(getDomainLabel)
.join(', ');
const lastDomain = getDomainLabel(this.domains[this.domains.length - 1]);
domainsLabel = game.i18n.format('DAGGERHEART.GENERAL.thingsAndThing', {
things: firstDomains,
thing: lastDomain
});
}
}
const classItems = [];
for (const itemData of this.inventory.choiceB) {
const linkData = [
undefined,
'UUID', // type
itemData.uuid // target
];
const contentLink = await foundry.applications.ux.TextEditor.implementation._createContentLink(linkData);
classItems.push(contentLink.outerHTML);
}
const hopeFeatures = await getFeaturesHTMLData(this.hopeFeatures);
const classFeatures = await getFeaturesHTMLData(this.classFeatures);
const suffix = await foundry.applications.handlebars.renderTemplate(
'systems/daggerheart/templates/sheets/items/class/description.hbs',
{
class: this.parent,
domains: domainsLabel,
classItems,
hopeFeatures,
classFeatures
}
);
return { prefix: null, value: baseDescription, suffix };
}
}

View file

@ -1,3 +1,4 @@
import { getFeaturesHTMLData } from '../../helpers/utils.mjs';
import ForeignDocumentUUIDArrayField from '../fields/foreignDocumentUUIDArrayField.mjs';
import BaseDataItem from './base.mjs';
@ -24,4 +25,17 @@ export default class DHCommunity extends BaseDataItem {
/**@override */
static DEFAULT_ICON = 'systems/daggerheart/assets/icons/documents/items/village.svg';
/**@inheritdoc */
async getDescriptionData() {
const baseDescription = this.description;
const features = await getFeaturesHTMLData(this.features);
if (!features.length) return { prefix: null, value: baseDescription, suffix: null };
const suffix = await foundry.applications.handlebars.renderTemplate(
'systems/daggerheart/templates/sheets/items/description.hbs',
{ label: 'DAGGERHEART.ITEMS.Community.featuresLabel', features }
);
return { prefix: null, value: baseDescription, suffix };
}
}

View file

@ -94,8 +94,10 @@ export default class DHDomainCard extends BaseDataItem {
return false;
}
if (!this.actor.system.loadoutSlot.available) {
if (!this.actor.system.loadoutSlot.available && !this.loadoutIgnore) {
data.system.inVault = true;
await this.updateSource({ inVault: true });
ui.notifications.warn(game.i18n.localize('DAGGERHEART.UI.Notifications.loadoutMaxReached'));
}
}
}

View file

@ -1,3 +1,4 @@
import { getFeaturesHTMLData } from '../../helpers/utils.mjs';
import ForeignDocumentUUIDField from '../fields/foreignDocumentUUIDField.mjs';
import ItemLinkFields from '../fields/itemLinkFields.mjs';
import BaseDataItem from './base.mjs';
@ -89,4 +90,28 @@ export default class DHSubclass extends BaseDataItem {
const allowed = await super._preCreate(data, options, user);
if (allowed === false) return;
}
/**@inheritdoc */
async getDescriptionData() {
const baseDescription = this.description;
const spellcastTrait = this.spellcastingTrait
? game.i18n.localize(CONFIG.DH.ACTOR.abilities[this.spellcastingTrait].label)
: null;
const foundationFeatures = await getFeaturesHTMLData(this.foundationFeatures);
const specializationFeatures = await getFeaturesHTMLData(this.specializationFeatures);
const masteryFeatures = await getFeaturesHTMLData(this.masteryFeatures);
const suffix = await foundry.applications.handlebars.renderTemplate(
'systems/daggerheart/templates/sheets/items/subclass/description.hbs',
{
spellcastTrait,
foundationFeatures,
specializationFeatures,
masteryFeatures
}
);
return { prefix: null, value: baseDescription, suffix };
}
}

View file

@ -113,13 +113,26 @@ export default class DHWeapon extends AttachableItem {
/**@inheritdoc */
async getDescriptionData() {
const baseDescription = this.description;
const tier = game.i18n.localize(`DAGGERHEART.GENERAL.Tiers.${this.tier}`);
const trait = game.i18n.localize(CONFIG.DH.ACTOR.abilities[this.attack.roll.trait].label);
const range = game.i18n.localize(`DAGGERHEART.CONFIG.Range.${this.attack.range}.name`);
const damage = Roll.replaceFormulaData(this.attack.damageFormula, this.parent.parent ?? this.parent);
const burden = game.i18n.localize(CONFIG.DH.GENERAL.burden[this.burden].label);
const allFeatures = CONFIG.DH.ITEM.allWeaponFeatures();
const features = this.weaponFeatures.map(x => allFeatures[x.value]);
if (!features.length) return { prefix: null, value: baseDescription, suffix: null };
const prefix = await foundry.applications.handlebars.renderTemplate(
'systems/daggerheart/templates/sheets/items/weapon/description.hbs',
{ features }
{
features,
tier,
trait,
range,
damage,
burden
}
);
return { prefix, value: baseDescription, suffix: null };

View file

@ -6,7 +6,12 @@ export default class DhLevelData extends foundry.abstract.DataModel {
return {
level: new fields.SchemaField({
current: new fields.NumberField({ required: true, integer: true, initial: 1 }),
current: new fields.NumberField({
required: true,
integer: true,
initial: 1,
label: 'DAGGERHEART.GENERAL.currentLevel'
}),
changed: new fields.NumberField({ required: true, integer: true, initial: 1 }),
bonuses: new fields.TypedObjectField(new fields.NumberField({ integer: true, nullable: false }))
}),

View file

@ -37,11 +37,30 @@ export default class DhAppearance extends foundry.abstract.DataModel {
extendEnvironmentDescriptions: new BooleanField(),
extendItemDescriptions: new BooleanField(),
expandRollMessage: new SchemaField({
desc: new BooleanField(),
desc: new BooleanField({ initial: true }),
roll: new BooleanField(),
damage: new BooleanField(),
target: new BooleanField()
}),
showTokenDistance: new StringField({
required: true,
choices: {
always: {
value: 'always',
label: 'DAGGERHEART.SETTINGS.Appearance.FIELDS.showTokenDistance.choices.always'
},
encounters: {
value: 'encounters',
label: 'DAGGERHEART.SETTINGS.Appearance.FIELDS.showTokenDistance.choices.encounters'
},
never: {
value: 'never',
label: 'DAGGERHEART.SETTINGS.Appearance.FIELDS.showTokenDistance.choices.never'
}
},
nullable: false,
initial: 'always'
}),
hideAttribution: new BooleanField(),
showGenericStatusEffects: new BooleanField({ initial: true })
};

View file

@ -55,6 +55,23 @@ export default class DhAutomation extends foundry.abstract.DataModel {
initial: true,
label: 'DAGGERHEART.SETTINGS.Automation.FIELDS.resourceScrollTexts.label'
}),
deathMoveAutomation: new fields.SchemaField({
avoidDeath: new fields.BooleanField({
required: true,
initial: true,
label: 'DAGGERHEART.CONFIG.DeathMoves.avoidDeath.name'
}),
riskItAll: new fields.BooleanField({
required: true,
initial: true,
label: 'DAGGERHEART.CONFIG.DeathMoves.riskItAll.name'
}),
blazeOfGlory: new fields.BooleanField({
required: true,
initial: true,
label: 'DAGGERHEART.CONFIG.DeathMoves.blazeOfGlory.name'
})
}),
defeated: new fields.SchemaField({
enabled: new fields.BooleanField({
required: true,

View file

@ -12,6 +12,20 @@ const currencyField = (initial, label, icon) =>
icon: new foundry.data.fields.StringField({ required: true, nullable: false, blank: true, initial: icon })
});
const restMoveField = () =>
new foundry.data.fields.SchemaField({
name: new foundry.data.fields.StringField({ required: true }),
icon: new foundry.data.fields.StringField({ required: true }),
img: new foundry.data.fields.FilePathField({
initial: 'icons/magic/life/cross-worn-green.webp',
categories: ['IMAGE'],
base64: false
}),
description: new foundry.data.fields.HTMLField(),
actions: new ActionsField(),
effects: new foundry.data.fields.ArrayField(new foundry.data.fields.ObjectField())
});
export default class DhHomebrew extends foundry.abstract.DataModel {
static defineSchema() {
const fields = foundry.data.fields;
@ -105,37 +119,11 @@ export default class DhHomebrew extends foundry.abstract.DataModel {
restMoves: new fields.SchemaField({
longRest: new fields.SchemaField({
nrChoices: new fields.NumberField({ required: true, integer: true, min: 1, initial: 2 }),
moves: new fields.TypedObjectField(
new fields.SchemaField({
name: new fields.StringField({ required: true }),
icon: new fields.StringField({ required: true }),
img: new fields.FilePathField({
initial: 'icons/magic/life/cross-worn-green.webp',
categories: ['IMAGE'],
base64: false
}),
description: new fields.HTMLField(),
actions: new ActionsField()
}),
{ initial: defaultRestOptions.longRest() }
)
moves: new fields.TypedObjectField(restMoveField(), { initial: defaultRestOptions.longRest() })
}),
shortRest: new fields.SchemaField({
nrChoices: new fields.NumberField({ required: true, integer: true, min: 1, initial: 2 }),
moves: new fields.TypedObjectField(
new fields.SchemaField({
name: new fields.StringField({ required: true }),
icon: new fields.StringField({ required: true }),
img: new fields.FilePathField({
initial: 'icons/magic/life/cross-worn-green.webp',
categories: ['IMAGE'],
base64: false
}),
description: new fields.HTMLField(),
actions: new ActionsField()
}),
{ initial: defaultRestOptions.shortRest() }
)
moves: new fields.TypedObjectField(restMoveField(), { initial: defaultRestOptions.shortRest() })
})
}),
domains: new fields.TypedObjectField(