Fixed so that effects applied to self will work again

This commit is contained in:
WBHarry 2025-11-22 15:23:29 +01:00
parent e77f538ab7
commit 20f993ab02

View file

@ -53,9 +53,10 @@ export default class EffectsField extends fields.ArrayField {
if (this.hasSave && token.saved.success === true) effects = this.effects.filter(e => e.onSave === true);
if (!effects.length) return;
const token = canvas.tokens.get(baseToken.id);
const token =
canvas.tokens.get(baseToken.id) ?? foundry.utils.fromUuidSync(baseToken.actorId).prototypeToken;
if (!token) return;
messageTargets.push(token.document);
messageTargets.push(token.document ?? token);
effects.forEach(async e => {
const effect = this.item.effects.get(e._id);