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afd8a83241
commit
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14 changed files with 223 additions and 92 deletions
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@ -35,7 +35,7 @@ export default class CountdownEdit extends HandlebarsApplicationMixin(Applicatio
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static PARTS = {
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countdowns: {
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template: 'systems/daggerheart/templates/ui/countdown-edit.hbs',
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template: 'systems/daggerheart/templates/ui/countdowns/countdown-edit.hbs',
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scrollable: ['.expanded-view', '.edit-content']
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}
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};
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@ -45,7 +45,7 @@ export default class CountdownEdit extends HandlebarsApplicationMixin(Applicatio
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context.isGM = game.user.isGM;
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context.ownershipDefaultOptions = CONFIG.DH.GENERAL.basicOwnershiplevels;
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context.defaultOwnership = this.data.defaultOwnership;
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context.countdownBaseTypes = CONFIG.DH.GENERAL.countdownBaseTypes;
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context.countdownTypes = CONFIG.DH.GENERAL.countdownType;
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context.countdownProgressionTypes = CONFIG.DH.GENERAL.countdownProgressionTypes;
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context.countdownLoopingTypes = CONFIG.DH.GENERAL.countdownLoopingTypes;
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context.hideNewCountdowns = this.hideNewCountdowns;
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@ -62,7 +62,7 @@ export default class CountdownEdit extends HandlebarsApplicationMixin(Applicatio
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const randomizeValid = !new Roll(countdown.progress.startFormula ?? '').isDeterministic;
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acc[key] = {
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...countdown,
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typeName: game.i18n.localize(CONFIG.DH.GENERAL.countdownBaseTypes[countdown.type].label),
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typeName: game.i18n.localize(CONFIG.DH.GENERAL.countdownType[countdown.type].label),
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progress: {
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...countdown.progress,
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typeName: game.i18n.localize(
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@ -11,9 +11,14 @@ const { HandlebarsApplicationMixin, ApplicationV2 } = foundry.applications.api;
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*/
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export default class DhCountdowns extends HandlebarsApplicationMixin(ApplicationV2) {
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previusCountdownData = null;
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countdownChangeAnimationTimeout = null;
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constructor(options = {}) {
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super(options);
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this.previusCountdownData =
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game.settings.get(CONFIG.DH.id, CONFIG.DH.SETTINGS.gameSettings.Countdowns).countdowns;
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this.setupHooks();
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}
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@ -32,6 +37,7 @@ export default class DhCountdowns extends HandlebarsApplicationMixin(Application
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},
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actions: {
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toggleViewMode: DhCountdowns.#onToggleViewMode,
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onToggleCountdownTypes: DhCountdowns.#onToggleCountdownTypes,
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editCountdowns: DhCountdowns.#onEditCountdowns,
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loopCountdown: DhCountdowns.#onLoopCountdown,
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decreaseCountdown: (_, target) => this.editCountdown(false, target),
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@ -48,7 +54,7 @@ export default class DhCountdowns extends HandlebarsApplicationMixin(Application
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static PARTS = {
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resources: {
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root: true,
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template: 'systems/daggerheart/templates/ui/countdowns.hbs'
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template: 'systems/daggerheart/templates/ui/countdowns/countdowns-view.hbs'
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}
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};
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@ -76,16 +82,14 @@ export default class DhCountdowns extends HandlebarsApplicationMixin(Application
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return values.filter(v => v.ownership !== CONST.DOCUMENT_OWNERSHIP_LEVELS.NONE);
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}
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/** @override */
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async _prepareContext(options) {
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const context = await super._prepareContext(options);
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context.isGM = game.user.isGM;
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context.iconOnly =
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game.user.getFlag(CONFIG.DH.id, CONFIG.DH.FLAGS.userFlags.countdownMode) ===
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CONFIG.DH.GENERAL.countdownAppMode.iconOnly;
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_getCountdownData() {
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const setting = game.settings.get(CONFIG.DH.id, CONFIG.DH.SETTINGS.gameSettings.Countdowns);
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context.countdowns = this.#getCountdowns().reduce((acc, { key, countdown, ownership }) => {
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const typeModes = game.user.getFlag(CONFIG.DH.id, CONFIG.DH.FLAGS.userFlags.countdownTypeModes) ?? [];
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return this.#getCountdowns().reduce((acc, { key, countdown, ownership }) => {
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if (!typeModes.includes(countdown.type))
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return acc;
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const playersWithAccess = game.users.reduce((acc, user) => {
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const ownership = DhCountdowns.#getPlayerOwnership(user, setting, countdown);
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if (!user.isGM && ownership && ownership !== CONST.DOCUMENT_OWNERSHIP_LEVELS.NONE) {
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@ -118,6 +122,27 @@ export default class DhCountdowns extends HandlebarsApplicationMixin(Application
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};
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return acc;
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}, {});
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}
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/** @override */
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async _prepareContext(options) {
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const context = await super._prepareContext(options);
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context.isGM = game.user.isGM;
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this.previusCountdownData =
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game.settings.get(CONFIG.DH.id, CONFIG.DH.SETTINGS.gameSettings.Countdowns).countdowns;
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context.iconOnly =
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game.user.getFlag(CONFIG.DH.id, CONFIG.DH.FLAGS.userFlags.countdownMode) ===
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CONFIG.DH.GENERAL.countdownAppMode.iconOnly;
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const userCountdownTypes = game.user.getFlag(CONFIG.DH.id, CONFIG.DH.FLAGS.userFlags.countdownTypeModes) ?? [];
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context.typeToggles = Object.values(CONFIG.DH.GENERAL.countdownType).map(type => ({
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type: type.id,
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label: game.i18n.localize(type.label),
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active: userCountdownTypes.includes(type.id)
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}));
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context.countdowns = this._getCountdownData();
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return context;
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}
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@ -158,6 +183,36 @@ export default class DhCountdowns extends HandlebarsApplicationMixin(Application
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this.render();
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}
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static async #onToggleCountdownTypes(event, target) {
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const currentTypes = game.user.getFlag(CONFIG.DH.id, CONFIG.DH.FLAGS.userFlags.countdownTypeModes) ?? [];
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const { type } = target.dataset;
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const newTypes = event.shiftKey ?
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[type] :
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currentTypes.includes(type) ? currentTypes.filter(x => x !== type) : [...currentTypes, type];
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await game.user.setFlag(CONFIG.DH.id, CONFIG.DH.FLAGS.userFlags.countdownTypeModes, newTypes);
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for (const type of Object.keys(CONFIG.DH.GENERAL.countdownType)) {
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const toggleElement = this.element.querySelector(`.header-type-toggles .header-type[data-type="${type}"]`);
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if (newTypes.includes(type))
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toggleElement.classList.remove('inactive');
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else
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toggleElement.classList.add('inactive');
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}
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const updatedCountdownsElement = await foundry.applications.handlebars.renderTemplate(
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'systems/daggerheart/templates/ui/countdowns/parts/countdowns.hbs',
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{
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countdowns: this._getCountdownData(),
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iconOnly: game.user.getFlag(CONFIG.DH.id, CONFIG.DH.FLAGS.userFlags.countdownMode) ===
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CONFIG.DH.GENERAL.countdownAppMode.iconOnly,
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isGM: game.user.isGM
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}
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);
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this.element.querySelector('#countdowns .countdowns-container').innerHTML = updatedCountdownsElement;
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}
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static async #onEditCountdowns() {
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new game.system.api.applications.ui.CountdownEdit().render(true);
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}
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@ -212,6 +267,10 @@ export default class DhCountdowns extends HandlebarsApplicationMixin(Application
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}
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static async gmSetSetting(data) {
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// if(Object.keys(data).some(x => x.includes('countdowns'))) {
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// this.previusCountdownData = game.settings.get(CONFIG.DH.id, CONFIG.DH.SETTINGS.gameSettings.Countdowns).countdowns;
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// }
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await game.settings.set(CONFIG.DH.id, CONFIG.DH.SETTINGS.gameSettings.Countdowns, data);
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game.socket.emit(`system.${CONFIG.DH.id}`, {
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action: socketEvent.Refresh,
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@ -270,6 +329,20 @@ export default class DhCountdowns extends HandlebarsApplicationMixin(Application
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});
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}
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/**
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*
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* @param {*} context
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* @param {*} options
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*/
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async performChangeAnimations(changedCountdowns) {
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if (this.countdownChangeAnimationTimeout)
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clearTimeout(this.countdownChangeAnimationTimeout);
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this.countdownChangeAnimationTimeout = setTimeout(() => {
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}, 3000);
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}
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async _onRender(context, options) {
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await super._onRender(context, options);
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this.element.hidden = !game.user.isGM && this.#getCountdowns().length === 0;
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@ -24,7 +24,8 @@ export const itemAttachmentSource = 'attachmentSource';
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export const userFlags = {
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welcomeMessage: 'welcome-message',
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countdownMode: 'countdown-mode'
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countdownMode: 'countdown-mode',
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countdownTypeModes: 'countdown-type-modes'
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};
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export const combatToggle = 'combat-toggle-origin';
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@ -935,17 +935,6 @@ export const simpleOwnershiplevels = {
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...basicOwnershiplevels
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};
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export const countdownBaseTypes = {
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narrative: {
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id: 'narrative',
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label: 'DAGGERHEART.APPLICATIONS.Countdown.types.narrative'
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},
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encounter: {
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id: 'encounter',
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label: 'DAGGERHEART.APPLICATIONS.Countdown.types.encounter'
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}
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};
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export const countdownLoopingTypes = {
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noLooping: {
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id: 'noLooping',
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@ -970,6 +959,17 @@ export const countdownAppMode = {
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iconOnly: 'icon-only'
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};
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export const countdownType = {
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shortterm: {
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id: 'shortterm',
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label: 'Short'
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},
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longterm: {
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id: 'longterm',
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label: 'Long'
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}
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};
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export const sceneRangeMeasurementSetting = {
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disable: {
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id: 'disable',
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@ -13,6 +13,33 @@ export default class DhCountdowns extends foundry.abstract.DataModel {
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})
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};
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}
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handleChange() {
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const previousCountdowns = foundry.ui.countdowns.previusCountdownData;
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const changedCountdowns = Object.values(this.countdowns).reduce((acc, [key, countdown]) => {
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const previousCountdown = previousCountdowns[key];
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if (!previousCountdown || (previousCountdown.current !== countdown.current)) {
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acc.push(key);
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}
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return acc;
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}, []);
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foundry.ui.performChangeAnimations(changedCountdowns);
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}
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migrateData(source) {
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for (const countdown of source.countdowns) {
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switch (countdown.type) {
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case 'narrative':
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countdown.type = CONFIG.DH.GENERAL.countdownType.longterm.id;
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break;
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case 'encounter':
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countdown.type = CONFIG.DH.GENERAL.countdownType.shortterm.id;
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break;
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}
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}
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}
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}
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export class DhCountdown extends foundry.abstract.DataModel {
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@ -21,7 +48,8 @@ export class DhCountdown extends foundry.abstract.DataModel {
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return {
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type: new fields.StringField({
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required: true,
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choices: CONFIG.DH.GENERAL.countdownBaseTypes,
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choices: CONFIG.DH.GENERAL.countdownType,
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initial: CONFIG.DH.GENERAL.countdownType.shortterm.id,
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label: 'DAGGERHEART.GENERAL.type'
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}),
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name: new fields.StringField({
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@ -85,7 +113,7 @@ export class DhCountdown extends foundry.abstract.DataModel {
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: undefined;
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return {
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type: type ?? CONFIG.DH.GENERAL.countdownBaseTypes.narrative.id,
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type: type ?? CONFIG.DH.GENERAL.countdownType.shortterm.id,
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name: game.i18n.localize('DAGGERHEART.APPLICATIONS.Countdown.newCountdown'),
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img: 'icons/magic/time/hourglass-yellow-green.webp',
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ownership: ownership,
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@ -8,8 +8,8 @@ export default class CountdownField extends fields.ArrayField {
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...game.system.api.data.countdowns.DhCountdown.defineSchema(),
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type: new fields.StringField({
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required: true,
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choices: CONFIG.DH.GENERAL.countdownBaseTypes,
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initial: CONFIG.DH.GENERAL.countdownBaseTypes.encounter.id,
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choices: CONFIG.DH.GENERAL.countdownType,
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initial: CONFIG.DH.GENERAL.countdownType.shortterm.id,
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label: 'DAGGERHEART.GENERAL.type'
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}),
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name: new fields.StringField({
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@ -50,6 +50,7 @@ export const preloadHandlebarsTemplates = async function () {
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'systems/daggerheart/templates/ui/chat/parts/target-part.hbs',
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'systems/daggerheart/templates/ui/chat/parts/button-part.hbs',
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'systems/daggerheart/templates/ui/itemBrowser/itemContainer.hbs',
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'systems/daggerheart/templates/ui/countdowns/parts/countdowns.hbs',
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'systems/daggerheart/templates/scene/dh-config.hbs',
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'systems/daggerheart/templates/settings/appearance-settings/diceSoNiceTab.hbs',
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'systems/daggerheart/templates/sheets/activeEffect/typeChanges/armorChange.hbs'
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@ -178,8 +178,8 @@ export async function runMigrations() {
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await countdownSettings.updateSource({
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countdowns: {
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...getCountdowns(countdownSettings.narrative, CONFIG.DH.GENERAL.countdownBaseTypes.narrative.id),
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...getCountdowns(countdownSettings.encounter, CONFIG.DH.GENERAL.countdownBaseTypes.encounter.id)
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...getCountdowns(countdownSettings.narrative, 'narrative'),
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...getCountdowns(countdownSettings.encounter, 'encounter')
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}
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});
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await game.settings.set(CONFIG.DH.id, CONFIG.DH.SETTINGS.gameSettings.Countdowns, countdownSettings);
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@ -199,7 +199,10 @@ const registerNonConfigSettings = () => {
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game.settings.register(CONFIG.DH.id, CONFIG.DH.SETTINGS.gameSettings.Countdowns, {
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scope: 'world',
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config: false,
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type: DhCountdowns
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type: DhCountdowns,
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onChange: value => {
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value.handleChange();
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}
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});
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game.settings.register(CONFIG.DH.id, CONFIG.DH.SETTINGS.gameSettings.CompendiumBrowserSettings, {
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@ -65,12 +65,31 @@
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padding: 0 0.5rem;
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overflow: hidden;
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font-size: var(--font-size-13);
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.window-title {
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font-family: @font-body;
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flex: 1;
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}
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.header-control + .header-control {
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margin-left: 8px;
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.header-type-toggles {
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flex: 1;
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display: flex;
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align-items: center;
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gap: 4px;
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.header-type {
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flex: 1;
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border: 1px solid @beige;
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border-radius: 12px;
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padding: 2px 4px;
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text-align: center;
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background-color: @dark-blue;
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color: @beige;
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&.inactive {
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opacity: 0.4;
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}
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}
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}
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}
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@ -1,56 +0,0 @@
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<div>
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<header class="countdowns-header">
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<i class="fa-solid fa-clock-rotate-left" inert></i>
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<span class="window-title">{{localize "DAGGERHEART.UI.Countdowns.title"}}</span>
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{{#if isGM}}
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<a class="header-control" data-tooltip aria-label="DAGGERHEART.APPLICATIONS.CountdownEdit.editTitle" data-action="editCountdowns">
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<i class="fa-solid fa-wrench" inert></i>
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</a>
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{{/if}}
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<a class="header-control" data-tooltip aria-label="DAGGERHEART.UI.Countdowns.toggleIconMode" data-action="toggleViewMode">
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<i class="fa-solid fa-down-left-and-up-right-to-center" inert></i>
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</a>
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</header>
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<div class="countdowns-container">
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{{#each countdowns as | countdown id |}}
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<div class="countdown-container {{#if ../iconOnly}}icon-only{{/if}}" data-countdown="{{id}}">
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<div class="countdown-main-container">
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<img src="{{countdown.img}}" {{#if ../iconOnly}}data-tooltip="{{countdown.name}}"{{/if}}/>
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<div class="countdown-content">
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{{#unless ../iconOnly}}
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<header>{{countdown.name}}</header>
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{{/unless}}
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<div class="countdown-tools">
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<div class="countdown-tool-controls">
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{{#if countdown.editable}}<a data-action="decreaseCountdown"><i class="fa-solid fa-minus"></i></a>{{/if}}
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<div class="progress-tag">
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{{countdown.progress.current}}/{{countdown.progress.start}}
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</div>
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{{#if countdown.editable}}<a data-action="increaseCountdown"><i class="fa-solid fa-plus"></i></a>{{/if}}
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</div>
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<div class="countdown-tool-icons">
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{{#if (not ../iconOnly)}}
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{{#if (and countdown.noPlayerAccess @root.isGM)}}
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<i class="fa-solid fa-eye-slash" data-tooltip="{{localize "DAGGERHEART.UI.Countdowns.noPlayerAccess"}}"></i>
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{{/if}}
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{{#unless (eq countdown.progress.looping "noLooping")}}
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<span data-tooltip="{{countdown.loopTooltip}}">
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<a class="looping-container {{#if countdown.shouldLoop}}should-loop{{/if}}" {{#if countdown.loopDisabled}}disabled{{/if}} data-action="loopCountdown">
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<i class="loop-marker fa-solid fa-repeat"></i>
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{{#if (eq countdown.progress.looping "increasing")}}
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<i class="direction-marker fa-solid fa-angles-up" data-tooltip="{{localize "DAGGERHEART.UI.Countdowns.increasingLoop"}}"></i>
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{{else if (eq countdown.progress.looping "decreasing")}}
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<i class="direction-marker fa-solid fa-angles-down" data-tooltip="{{localize "DAGGERHEART.UI.Countdowns.decreasingLoop"}}"></i>
|
||||
{{/if}}
|
||||
</a>
|
||||
</span>
|
||||
{{/unless}}
|
||||
{{/if}}
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
{{/each}}
|
||||
</div>
|
||||
</div>
|
||||
|
|
@ -80,7 +80,7 @@
|
|||
<div class="countdown-edit-input tiny type-input">
|
||||
<label>{{localize "DAGGERHEART.APPLICATIONS.CountdownEdit.category"}}</label>
|
||||
<select name="{{concat "countdowns." id ".type"}}">
|
||||
{{selectOptions ../countdownBaseTypes selected=countdown.type localize=true}}
|
||||
{{selectOptions ../countdownTypes selected=countdown.type localize=true}}
|
||||
</select>
|
||||
</div>
|
||||
<div class="countdown-edit-input">
|
||||
22
templates/ui/countdowns/countdowns-view.hbs
Normal file
22
templates/ui/countdowns/countdowns-view.hbs
Normal file
|
|
@ -0,0 +1,22 @@
|
|||
<div>
|
||||
<header class="countdowns-header">
|
||||
<i class="fa-solid fa-clock-rotate-left" inert></i>
|
||||
<span class="window-title">{{localize "DAGGERHEART.UI.Countdowns.title"}}</span>
|
||||
<div class="header-type-toggles">
|
||||
{{#each typeToggles as |type|}}
|
||||
<a class="header-type {{#unless type.active}}inactive{{/unless}}" data-action="onToggleCountdownTypes" data-type="{{type.type}}">{{type.label}}</a>
|
||||
{{/each}}
|
||||
</div>
|
||||
{{#if isGM}}
|
||||
<a class="header-control" data-tooltip aria-label="DAGGERHEART.APPLICATIONS.CountdownEdit.editTitle" data-action="editCountdowns">
|
||||
<i class="fa-solid fa-wrench" inert></i>
|
||||
</a>
|
||||
{{/if}}
|
||||
<a class="header-control" data-tooltip aria-label="DAGGERHEART.UI.Countdowns.toggleIconMode" data-action="toggleViewMode">
|
||||
<i class="fa-solid fa-down-left-and-up-right-to-center" inert></i>
|
||||
</a>
|
||||
</header>
|
||||
<div class="countdowns-container">
|
||||
{{> "systems/daggerheart/templates/ui/countdowns/parts/countdowns.hbs" }}
|
||||
</div>
|
||||
</div>
|
||||
40
templates/ui/countdowns/parts/countdowns.hbs
Normal file
40
templates/ui/countdowns/parts/countdowns.hbs
Normal file
|
|
@ -0,0 +1,40 @@
|
|||
{{#each countdowns as | countdown id |}}
|
||||
<div class="countdown-container {{#if ../iconOnly}}icon-only{{/if}}" data-countdown="{{id}}">
|
||||
<div class="countdown-main-container">
|
||||
<img src="{{countdown.img}}" {{#if ../iconOnly}}data-tooltip="{{countdown.name}}"{{/if}}/>
|
||||
<div class="countdown-content">
|
||||
{{#unless ../iconOnly}}
|
||||
<header>{{countdown.name}}</header>
|
||||
{{/unless}}
|
||||
<div class="countdown-tools">
|
||||
<div class="countdown-tool-controls">
|
||||
{{#if countdown.editable}}<a data-action="decreaseCountdown"><i class="fa-solid fa-minus"></i></a>{{/if}}
|
||||
<div class="progress-tag">
|
||||
{{countdown.progress.current}}/{{countdown.progress.start}}
|
||||
</div>
|
||||
{{#if countdown.editable}}<a data-action="increaseCountdown"><i class="fa-solid fa-plus"></i></a>{{/if}}
|
||||
</div>
|
||||
<div class="countdown-tool-icons">
|
||||
{{#if (not ../iconOnly)}}
|
||||
{{#if (and countdown.noPlayerAccess @root.isGM)}}
|
||||
<i class="fa-solid fa-eye-slash" data-tooltip="{{localize "DAGGERHEART.UI.Countdowns.noPlayerAccess"}}"></i>
|
||||
{{/if}}
|
||||
{{#unless (eq countdown.progress.looping "noLooping")}}
|
||||
<span data-tooltip="{{countdown.loopTooltip}}">
|
||||
<a class="looping-container {{#if countdown.shouldLoop}}should-loop{{/if}}" {{#if countdown.loopDisabled}}disabled{{/if}} data-action="loopCountdown">
|
||||
<i class="loop-marker fa-solid fa-repeat"></i>
|
||||
{{#if (eq countdown.progress.looping "increasing")}}
|
||||
<i class="direction-marker fa-solid fa-angles-up" data-tooltip="{{localize "DAGGERHEART.UI.Countdowns.increasingLoop"}}"></i>
|
||||
{{else if (eq countdown.progress.looping "decreasing")}}
|
||||
<i class="direction-marker fa-solid fa-angles-down" data-tooltip="{{localize "DAGGERHEART.UI.Countdowns.decreasingLoop"}}"></i>
|
||||
{{/if}}
|
||||
</a>
|
||||
</span>
|
||||
{{/unless}}
|
||||
{{/if}}
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
{{/each}}
|
||||
Loading…
Add table
Add a link
Reference in a new issue