mirror of
https://github.com/Foundryborne/daggerheart.git
synced 2026-01-17 23:49:02 +01:00
[Feature] Countdown Actions (#1302)
* Added countdown actions * Added a CountdownAutomation setting to enable/disable countdown automation * Added Looping * Added characterSpotlight automation * Countdown max as formula to enable random countdowns * Updated compendiums with countdowns * . * Fixed lightmode colouration * Raised system version * Added automation for ActionRolls on countdowns * Added automation on fear to countdowns * Corrected attackAction countdown automation * Added initial countdown upon creating a CountdownAction * Improved ActionCountdown initial name to be 'Start Countdown'
This commit is contained in:
parent
0233979a9f
commit
207220ff7b
54 changed files with 1742 additions and 635 deletions
|
|
@ -216,7 +216,7 @@
|
|||
"name": "Sticky Fingers",
|
||||
"type": "feature",
|
||||
"system": {
|
||||
"description": "<p>A thief tries to steal something from a PC. The PC must succeed on an Instinct Roll to notice the thief or lose an item of the GM’s choice as the thief escapes to a Close distance. To retrieve the stolen item, the PCs must complete a Progress Countdown (6) to chase down the thief before the thief completes a Consequence Countdown (4) and escapes to their hideout.</p><section id=\"secret-UHBqg2AqmIAxgB15\" class=\"secret\"><p><em>What drove this person to pickpocketing? Where is the thief’s hideout and how has it avoided notice?</em></p></section>",
|
||||
"description": "<p>A thief tries to steal something from a PC. The PC must succeed on an Instinct Roll to notice the thief or lose an item of the GM’s choice as the thief escapes to a Close distance. To retrieve the stolen item, the PCs must complete a <em>Progress Countdown (6)</em> to chase down the thief before the thief completes a <em>Consequence Countdown (4)</em> and escapes to their hideout.</p><section class=\"secret\" id=\"secret-UHBqg2AqmIAxgB15\"><p><em>What drove this person to pickpocketing? Where is the thief’s hideout and how has it avoided notice?</em></p></section>",
|
||||
"resource": null,
|
||||
"actions": {
|
||||
"GMy6OcMQnNJDDmtV": {
|
||||
|
|
@ -265,26 +265,53 @@
|
|||
"img": "icons/skills/social/theft-pickpocket-bribery-brown.webp",
|
||||
"range": ""
|
||||
},
|
||||
"0V36HDEb9gpLubGL": {
|
||||
"type": "effect",
|
||||
"_id": "0V36HDEb9gpLubGL",
|
||||
"L2TFexCvxvuCOCXe": {
|
||||
"type": "countdown",
|
||||
"_id": "L2TFexCvxvuCOCXe",
|
||||
"systemPath": "actions",
|
||||
"description": "<p>To retrieve the stolen item, the PCs must complete a Progress Countdown (6) to chase down the thief before the thief completes a Consequence Countdown (4) and escapes to their hideout.</p>",
|
||||
"chatDisplay": true,
|
||||
"description": "",
|
||||
"chatDisplay": false,
|
||||
"originItem": {
|
||||
"type": "itemCollection"
|
||||
},
|
||||
"actionType": "action",
|
||||
"cost": [],
|
||||
"uses": {
|
||||
"value": null,
|
||||
"max": "",
|
||||
"recovery": null
|
||||
"recovery": null,
|
||||
"consumeOnSuccess": false
|
||||
},
|
||||
"effects": [],
|
||||
"target": {
|
||||
"type": "any",
|
||||
"amount": null
|
||||
},
|
||||
"name": "Countdowns",
|
||||
"img": "icons/magic/time/hourglass-tilted-glowing-gold.webp",
|
||||
"countdown": [
|
||||
{
|
||||
"name": "Chase Thief",
|
||||
"type": "encounter",
|
||||
"defaultOwnership": -1,
|
||||
"img": "icons/skills/movement/feet-winged-boots-brown.webp",
|
||||
"progress": {
|
||||
"looping": "noLooping",
|
||||
"type": "custom",
|
||||
"max": "6",
|
||||
"current": 1
|
||||
},
|
||||
"ownership": {}
|
||||
},
|
||||
{
|
||||
"name": "Escape To Hideout",
|
||||
"type": "encounter",
|
||||
"defaultOwnership": -1,
|
||||
"img": "icons/magic/perception/silhouette-stealth-shadow.webp",
|
||||
"progress": {
|
||||
"looping": "noLooping",
|
||||
"type": "custom",
|
||||
"max": "4",
|
||||
"current": 1
|
||||
},
|
||||
"ownership": {}
|
||||
}
|
||||
],
|
||||
"name": "Start Countdowns",
|
||||
"img": "icons/skills/social/theft-pickpocket-bribery-brown.webp",
|
||||
"range": ""
|
||||
}
|
||||
},
|
||||
|
|
@ -305,12 +332,12 @@
|
|||
"compendiumSource": null,
|
||||
"duplicateSource": null,
|
||||
"exportSource": null,
|
||||
"coreVersion": "13.346",
|
||||
"coreVersion": "13.351",
|
||||
"systemId": "daggerheart",
|
||||
"systemVersion": "0.0.1",
|
||||
"systemVersion": "1.2.3",
|
||||
"createdTime": 1754211683813,
|
||||
"modifiedTime": 1754211879643,
|
||||
"lastModifiedBy": "MQSznptE5yLT7kj8"
|
||||
"modifiedTime": 1763493014349,
|
||||
"lastModifiedBy": "Q4RzhhaPfvLUzzbw"
|
||||
},
|
||||
"_key": "!actors.items!HZKA7hkej7JJY503.56qjiKMoN6S9riI6"
|
||||
},
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue