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[Feature] Countdown Actions (#1302)
* Added countdown actions * Added a CountdownAutomation setting to enable/disable countdown automation * Added Looping * Added characterSpotlight automation * Countdown max as formula to enable random countdowns * Updated compendiums with countdowns * . * Fixed lightmode colouration * Raised system version * Added automation for ActionRolls on countdowns * Added automation on fear to countdowns * Corrected attackAction countdown automation * Added initial countdown upon creating a CountdownAction * Improved ActionCountdown initial name to be 'Start Countdown'
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54 changed files with 1742 additions and 635 deletions
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@ -136,7 +136,10 @@ export default class DhCombatTracker extends foundry.applications.sidebar.tabs.C
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if (this.viewed.turn !== toggleTurn) {
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const { updateCountdowns } = game.system.api.applications.ui.DhCountdowns;
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await updateCountdowns(CONFIG.DH.GENERAL.countdownTypes.spotlight.id);
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await updateCountdowns(CONFIG.DH.GENERAL.countdownProgressionTypes.spotlight.id);
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if (combatant.actor.type === 'character') {
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await updateCountdowns(CONFIG.DH.GENERAL.countdownProgressionTypes.characterSpotlight.id);
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}
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const autoPoints = game.settings.get(CONFIG.DH.id, CONFIG.DH.SETTINGS.gameSettings.Automation).actionPoints;
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if (autoPoints) {
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