mirror of
https://github.com/Foundryborne/daggerheart.git
synced 2026-01-12 03:31:07 +01:00
Task/415 action refactor part 2 (#1094)
This commit is contained in:
parent
8e5dd22370
commit
1eb3ff11c0
47 changed files with 1244 additions and 641 deletions
|
|
@ -71,29 +71,6 @@ export class DHActionRollData extends foundry.abstract.DataModel {
|
|||
const modifiers = [];
|
||||
if (!this.parent?.actor) return modifiers;
|
||||
switch (this.parent.actor.type) {
|
||||
case 'character':
|
||||
const spellcastingTrait =
|
||||
this.type === 'spellcast'
|
||||
? (this.parent.actor?.system?.spellcastModifierTrait?.key ?? 'agility')
|
||||
: null;
|
||||
const trait =
|
||||
this.useDefault || !this.trait
|
||||
? (spellcastingTrait ?? this.parent.item.system.attack?.roll?.trait ?? 'agility')
|
||||
: this.trait;
|
||||
if (
|
||||
this.type === CONFIG.DH.GENERAL.rollTypes.attack.id ||
|
||||
this.type === CONFIG.DH.GENERAL.rollTypes.trait.id
|
||||
)
|
||||
modifiers.push({
|
||||
label: `DAGGERHEART.CONFIG.Traits.${trait}.name`,
|
||||
value: this.parent.actor.system.traits[trait].value
|
||||
});
|
||||
else if (this.type === CONFIG.DH.GENERAL.rollTypes.spellcast.id)
|
||||
modifiers.push({
|
||||
label: `DAGGERHEART.CONFIG.RollTypes.spellcast.name`,
|
||||
value: this.parent.actor.system.spellcastModifier
|
||||
});
|
||||
break;
|
||||
case 'companion':
|
||||
case 'adversary':
|
||||
if (this.type === CONFIG.DH.GENERAL.rollTypes.attack.id)
|
||||
|
|
@ -107,10 +84,74 @@ export class DHActionRollData extends foundry.abstract.DataModel {
|
|||
}
|
||||
return modifiers;
|
||||
}
|
||||
|
||||
get rollTrait() {
|
||||
if(this.parent?.actor?.type !== "character") return null;
|
||||
switch (this.type) {
|
||||
case CONFIG.DH.GENERAL.rollTypes.spellcast.id:
|
||||
return this.parent.actor?.system?.spellcastModifierTrait?.key ?? 'agility';
|
||||
case CONFIG.DH.GENERAL.rollTypes.attack.id:
|
||||
case CONFIG.DH.GENERAL.rollTypes.trait.id:
|
||||
return this.useDefault || !this.trait
|
||||
? this.parent.item.system.attack?.roll?.trait ?? 'agility'
|
||||
: this.trait;
|
||||
default:
|
||||
return null;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
export default class RollField extends fields.EmbeddedDataField {
|
||||
/**
|
||||
* Action Workflow order
|
||||
*/
|
||||
static order = 10;
|
||||
|
||||
/** @inheritDoc */
|
||||
constructor(options, context = {}) {
|
||||
super(DHActionRollData, options, context);
|
||||
}
|
||||
|
||||
/**
|
||||
* Roll Action Workflow part.
|
||||
* Must be called within Action context or similar.
|
||||
* @param {object} config Object that contains workflow datas. Usually made from Action Fields prepareConfig methods.
|
||||
*/
|
||||
static async execute(config) {
|
||||
if(!config.hasRoll) return;
|
||||
config = await this.actor.diceRoll(config);
|
||||
if(!config) return false;
|
||||
}
|
||||
|
||||
/**
|
||||
* Update Action Workflow config object.
|
||||
* Must be called within Action context.
|
||||
* @param {object} config Object that contains workflow datas. Usually made from Action Fields prepareConfig methods.
|
||||
*/
|
||||
prepareConfig(config) {
|
||||
if(!config.hasRoll) return;
|
||||
|
||||
config.dialog.configure = RollField.getAutomation() ? !config.dialog.configure : config.dialog.configure;
|
||||
|
||||
const roll = {
|
||||
baseModifiers: this.roll.getModifier(),
|
||||
label: 'Attack',
|
||||
type: this.roll?.type,
|
||||
trait: this.roll?.rollTrait,
|
||||
difficulty: this.roll?.difficulty,
|
||||
formula: this.roll.getFormula(),
|
||||
advantage: CONFIG.DH.ACTIONS.advantageState[this.roll.advState].value
|
||||
};
|
||||
if (this.roll.type === 'diceSet' || !this.hasRoll) roll.lite = true;
|
||||
|
||||
config.roll = roll;
|
||||
}
|
||||
|
||||
/**
|
||||
* Return the automation setting for execute method for current user role
|
||||
* @returns {boolean} If execute should be triggered automatically
|
||||
*/
|
||||
static getAutomation() {
|
||||
return (game.user.isGM && game.settings.get(CONFIG.DH.id, CONFIG.DH.SETTINGS.gameSettings.Automation).roll.roll.gm) || (!game.user.isGM && game.settings.get(CONFIG.DH.id, CONFIG.DH.SETTINGS.gameSettings.Automation).roll.roll.players)
|
||||
}
|
||||
}
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue