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Update types
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731be03277
commit
1e30d4973b
5 changed files with 66 additions and 8 deletions
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@ -114,7 +114,10 @@ export default class DHBaseAction extends ActionMixin(foundry.abstract.DataModel
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return this._id;
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}
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/** Returns true if the current user is the owner of the containing item */
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/**
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* Returns true if the current user is the owner of the containing item.
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* @returns {boolean}
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*/
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get isOwner() {
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return this.item?.isOwner ?? true;
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}
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@ -143,6 +146,7 @@ export default class DHBaseAction extends ActionMixin(foundry.abstract.DataModel
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/**
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* Return the first Actor parent found.
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* @returns {DhpActor | null}
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*/
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get actor() {
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return this.item instanceof DhpActor
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@ -155,6 +159,7 @@ export default class DHBaseAction extends ActionMixin(foundry.abstract.DataModel
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/**
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* Returns true if the action is usable.
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* An action is usable on any actor type. For example, an adversary might have a base attack action.
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* @returns {boolean}
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*/
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get usable() {
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const actor = this.actor;
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@ -2,6 +2,10 @@ import { getWorldActor } from '../../../helpers/utils.mjs';
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const fields = foundry.data.fields;
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/**
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* @import DHSummonAction from '../../action/summonAction.mjs'
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*/
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export default class DHSummonField extends fields.SchemaField {
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/**
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* Action Workflow order
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@ -22,6 +26,11 @@ export default class DHSummonField extends fields.SchemaField {
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super(transformFields, options, context);
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}
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/**
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* Runs the execute. This is run on behalf of DHSummonAction.
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* @todo move this function to be on the summon action.
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* @this DHSummonAction
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*/
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static async execute() {
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if (!this.transform.actorUUID) {
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ui.notifications.warn(game.i18n.localize('DAGGERHEART.ACTIONS.TYPES.transform.noTransformActor'));
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@ -39,10 +48,11 @@ export default class DHSummonField extends fields.SchemaField {
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return false;
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}
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const activeTokens = this.actor.getActiveTokens().map(x => x.document);
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const activeTokens = this.actor.getActiveTokens(false, true);
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const controlledMatchingTokens = canvas.tokens.controlled
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.filter(x => x.actor && x.actor.uuid === this.actor.uuid)
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.map(x => x.document);
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/** @type {typeof game.system.api.documents.DhToken | null} */
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const token = this.actor.token ?? (
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activeTokens.length === 1 ? activeTokens[0] :
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(controlledMatchingTokens.length === 1 ? controlledMatchingTokens[0] : null)
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@ -62,9 +72,10 @@ export default class DHSummonField extends fields.SchemaField {
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const tokenSizes = game.settings.get(CONFIG.DH.id, CONFIG.DH.SETTINGS.gameSettings.Homebrew).tokenSizes;
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const tokenSize = actor?.system.metadata.usesSize ? tokenSizes[actor.system.size] : actor.prototypeToken.width;
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const createdTokens = await canvas.scene.createEmbeddedDocuments(
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const prototypeTokenData = actor.prototypeToken.toObject();
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const createdToken = (await canvas.scene.createEmbeddedDocuments(
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'Token', [{
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...actor.prototypeToken.toObject(),
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...prototypeTokenData,
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actorId: actor.id,
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x: token.x,
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y: token.y,
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@ -74,8 +85,7 @@ export default class DHSummonField extends fields.SchemaField {
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elevation: token.elevation
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}],
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{ controlObject: true, parent: canvas.scene }
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);
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const createdToken = createdTokens[0];
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))[0];
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/* Swap out previous combatant for a new one if applicable */
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if (token.combatant) {
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