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Refactor/84 data models structure (#131)
* - Move all DataModel item files to a new 'items' subfolder for better organization - Add _module.mjs file to simplify imports - Update all import paths - Rename class for use the new acronym DH * FIX: remove unnecessary import * FEAT: BaseDataItem class add TODO comments for future improvements FIX: Remove effect field on template FIX: remove unused DhpEffects file * FEAT: new FormulaField class FEAT: add getRollData on BaseDataItem Class FEAT: weapon FIX: remove inventoryWeapon field on Weapon Data Model * FEAT: add class prepareBaseData for domains * FEAT: new ForeignDocumentUUIDField FIX: Remove unnecessary fields FEAT: use ForeignDocumentUUIDField in the Item Class DataModel * FIX: remove wrong option in String Field * FIX: remove unused import * FIX: ADD htmlFields description in manifest * FIX: minor fixes * REFACTOR: rename folder `data/items` -> `data/item` REFACTOR: rename folder `data/messages` -> `data/chat-message`. * FIX: imports FIX: items sheet new paths FIX: ItemDataModelMetadata type jsdoc * FEAT: formatting code FIX: fix fields used FEAT: add jsdoc * 110 - Class Data Model (#111) * Added PreCreate/Create/Delete logic for Class/Subclass and set it as foreignUUID fields in PC * Moved methods into TypedModelData * Simplified Subclass * Fixed up data model and a basic placeholder template (#117) * 118 - adversary data model (#119) * Fixed datamodel and set up basic template in new style * Added in a temp attack button, because why not * Restored HitPoints counting up * 113 - Character Data Model (#114) * Improved Character datamodel * Removed additional unneccessary getters * Preliminary cleanup in the class sheet * Cleanup of 'pc' references * Corrected Duality rolling from Character * Fix to damage roll * Added a basic BaseDataActor data model * Gathered exports * getRollData recursion fix * Feature/112 items use action datamodel (#127) * Create new actions classes * actions types - attack roll * fixes before merge * First PR * Add daggerheart.css to gitignore * Update ToDo * Remove console log * Fixed chat /dr roll * Remove jQuery * Fixed so the different chat themes work again * Fixed duality roll buttons * Fix to advantage/disadvantage shortcut * Extand action to other item types * Roll fixes * Fixes to adversary rolls * resources * Fixed adversary dice --------- Co-authored-by: WBHarry <williambjrklund@gmail.com> * Feature/116-implementation-of-pseudo-documents (#125) * FEAT: add baseDataModel logic * FEAT: new PseudoDocumentsField FIX: BasePseudoDocument 's getEmbeddedDocument * FEAT: PseudoDocument class * FEAT: add TypedPseudoDocument REFACTOR: PreudoDocument FIX: Typos Bug * FIX: CONFIG types * FEAT: basic PseudoDocumentSheet * FIX: remove schema ADD: input of example --------- Co-authored-by: Joaquin Pereyra <joaquinpereyra98@users.noreply.github.com> Co-authored-by: WBHarry <williambjrklund@gmail.com> * Levelup Followup (#126) * Levelup applies bonuses to character * Added visualisation of domain card levels * Fixed domaincard level max for selections in a tier * A trait can now only be level up once within the same tier --------- Co-authored-by: Joaquin Pereyra <joaquinpereyra98@users.noreply.github.com> Co-authored-by: joaquinpereyra98 <24190917+joaquinpereyra98@users.noreply.github.com> Co-authored-by: Dapoulp <74197441+Dapoulp@users.noreply.github.com>
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153 changed files with 5481 additions and 4829 deletions
65
system.json
65
system.json
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@ -163,10 +163,7 @@
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"name": "Daggerheart",
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"sorting": "m",
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"color": "#08718c",
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"packs": [
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"adversaries",
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"environments"
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],
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"packs": ["adversaries", "environments"],
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"folders": [
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{
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"name": "Character Options",
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@ -186,12 +183,7 @@
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"name": "Items",
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"sorting": "m",
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"color": "#000000",
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"packs": [
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"weapons",
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"armors",
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"consumables",
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"general-items"
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]
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"packs": ["weapons", "armors", "consumables", "general-items"]
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}
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]
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}
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@ -211,22 +203,47 @@
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},
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"documentTypes": {
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"Actor": {
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"pc": {},
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"npc": {},
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"adversary": {},
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"environment": {}
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"character": {
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"htmlFields": ["story", "description", "scars.*.description"]
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},
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"adversary": {
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"htmlFields": ["description", "motivesAndTactics"]
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},
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"environment": {
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"htmlFields": ["description", "impulses"]
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}
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},
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"Item": {
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"ancestry": {},
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"community": {},
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"class": {},
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"subclass": {},
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"feature": {},
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"domainCard": {},
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"miscellaneous": {},
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"consumable": {},
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"weapon": {},
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"armor": {}
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"ancestry": {
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"htmlFields": ["description"]
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},
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"community": {
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"htmlFields": ["description"]
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},
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"class": {
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"htmlFields": ["description"]
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},
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"subclass": {
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"htmlFields": ["description"]
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},
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"feature": {
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"htmlFields": ["description"]
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},
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"domainCard": {
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"htmlFields": ["description"]
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},
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"miscellaneous": {
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"htmlFields": ["description"]
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},
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"consumable": {
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"htmlFields": ["description"]
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},
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"weapon": {
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"htmlFields": ["description"]
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},
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"armor": {
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"htmlFields": ["description"]
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}
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},
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"Combat": {
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"combat": {}
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