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[Feature] Beastform Compendium (#434)
* Various fixes * Added fixes to make beastforms work * . * Added all SRD beastforms
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80 changed files with 6189 additions and 89 deletions
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@ -1,10 +1,23 @@
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import DHBaseActorSettings from '../../applications/sheets/api/actor-setting.mjs';
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const resistanceField = reductionLabel =>
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const resistanceField = (resistanceLabel, immunityLabel, reductionLabel) =>
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new foundry.data.fields.SchemaField({
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resistance: new foundry.data.fields.BooleanField({ initial: false }),
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immunity: new foundry.data.fields.BooleanField({ initial: false }),
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reduction: new foundry.data.fields.NumberField({ integer: true, initial: 0, label: reductionLabel })
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resistance: new foundry.data.fields.BooleanField({
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initial: false,
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label: `${resistanceLabel}.label`,
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hint: `${resistanceLabel}.hint`
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}),
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immunity: new foundry.data.fields.BooleanField({
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initial: false,
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label: `${immunityLabel}.label`,
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hint: `${immunityLabel}.hint`
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}),
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reduction: new foundry.data.fields.NumberField({
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integer: true,
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initial: 0,
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label: `${reductionLabel}.label`,
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hint: `${reductionLabel}.hint`
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})
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});
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/**
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@ -40,8 +53,16 @@ export default class BaseDataActor extends foundry.abstract.TypeDataModel {
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if (this.metadata.isNPC) schema.description = new fields.HTMLField({ required: true, nullable: true });
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if (this.metadata.hasResistances)
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schema.resistance = new fields.SchemaField({
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physical: resistanceField('DAGGERHEART.GENERAL.DamageResistance.physicalReduction'),
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magical: resistanceField('DAGGERHEART.GENERAL.DamageResistance.magicalReduction')
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physical: resistanceField(
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'DAGGERHEART.GENERAL.DamageResistance.physicalResistance',
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'DAGGERHEART.GENERAL.DamageResistance.physicalImmunity',
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'DAGGERHEART.GENERAL.DamageResistance.physicalReduction'
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),
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magical: resistanceField(
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'DAGGERHEART.GENERAL.DamageResistance.magicalResistance',
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'DAGGERHEART.GENERAL.DamageResistance.magicalImmunity',
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'DAGGERHEART.GENERAL.DamageResistance.magicalReduction'
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)
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});
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return schema;
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}
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