Merge branch 'main' into 157-feature-simplify-and-refactor-item-sheets

This commit is contained in:
Joaquin Pereyra 2025-06-23 14:32:06 -03:00
commit 175ae7dd23
38 changed files with 2378 additions and 808 deletions

View file

@ -16,6 +16,9 @@ jobs:
- name: Build Packs
run: npm run pullYMLtoLDB
- name: Build daggerheart.js
run: npm run build
# get part of the tag after the `v`
- name: Extract tag version number
id: get_version
@ -34,7 +37,7 @@ jobs:
download: https://github.com/${{github.repository}}/releases/download/${{github.event.release.tag_name}}/system.zip
# Create a zip file with all files required by the module to add to the release
- run: zip -r ./system.zip system.json README.md LICENSE daggerheart.mjs templates/ styles/daggerheart.css packs/ lang/
- run: zip -r ./system.zip system.json README.md LICENSE build/daggerheart.js assets/ templates/ styles/daggerheart.css packs/ lang/
# Create a release for this specific version
- name: Update Release with Files
@ -46,6 +49,6 @@ jobs:
draft: ${{ github.event.release.unpublished }}
prerelease: ${{ github.event.release.prerelease }}
token: ${{ secrets.GITHUB_TOKEN }}
artifacts: './module.json, ./module.zip'
artifacts: './system.json, ./system.zip'
tag: ${{ github.event.release.tag_name }}
body: ${{ github.event.release.body }}

View file

@ -4,7 +4,7 @@ import * as models from './module/data/_module.mjs';
import * as documents from './module/documents/_module.mjs';
import RegisterHandlebarsHelpers from './module/helpers/handlebarsHelper.mjs';
import DhCombatTracker from './module/ui/combatTracker.mjs';
import { GMUpdateEvent, handleSocketEvent, socketEvent } from './module/helpers/socket.mjs';
import { handleSocketEvent, registerSocketHooks } from './module/helpers/socket.mjs';
import { registerDHSettings } from './module/applications/settings.mjs';
import DhpChatLog from './module/ui/chatLog.mjs';
import DhpRuler from './module/ui/ruler.mjs';
@ -13,11 +13,13 @@ import { DhDualityRollEnricher, DhTemplateEnricher } from './module/enrichers/_m
import { getCommandTarget, rollCommandToJSON, setDiceSoNiceForDualityRoll } from './module/helpers/utils.mjs';
import { abilities } from './module/config/actorConfig.mjs';
import Resources from './module/applications/resources.mjs';
import { NarrativeCountdowns, registerCountdownApplicationHooks } from './module/applications/countdowns.mjs';
import DHDualityRoll from './module/data/chat-message/dualityRoll.mjs';
import { DualityRollColor } from './module/data/settings/Appearance.mjs';
import { DhMeasuredTemplate } from './module/placeables/_module.mjs';
import { renderDualityButton } from './module/enrichers/DualityRollEnricher.mjs';
import { renderMeasuredTemplate } from './module/enrichers/TemplateEnricher.mjs';
import { registerCountdownHooks } from './module/data/countdowns.mjs';
globalThis.SYSTEM = SYSTEM;
@ -126,39 +128,20 @@ Hooks.on('ready', () => {
ui.resources = new CONFIG.ui.resources();
if (game.settings.get(SYSTEM.id, SYSTEM.SETTINGS.gameSettings.appearance).displayFear !== 'hide')
ui.resources.render({ force: true });
document.body.classList.toggle(
'theme-colorful',
game.settings.get(SYSTEM.id, SYSTEM.SETTINGS.gameSettings.appearance).dualityColorScheme ===
DualityRollColor.colorful.value
);
registerCountdownHooks();
registerSocketHooks();
registerCountdownApplicationHooks();
});
Hooks.once('dicesoniceready', () => {});
Hooks.on(socketEvent.GMUpdate, async (action, uuid, update) => {
if (game.user.isGM) {
const document = uuid ? await fromUuid(uuid) : null;
switch (action) {
case GMUpdateEvent.UpdateDocument:
if (document && update) {
await document.update(update);
}
break;
case GMUpdateEvent.UpdateFear:
if (game.user.isGM) {
await game.settings.set(
SYSTEM.id,
SYSTEM.SETTINGS.gameSettings.Resources.Fear,
Math.max(Math.min(update, 6), 0)
);
Hooks.callAll(socketEvent.DhpFearUpdate);
await game.socket.emit(`system.${SYSTEM.id}`, { action: socketEvent.DhpFearUpdate });
}
break;
}
}
});
Hooks.on('renderChatMessageHTML', (_, element) => {
element
.querySelectorAll('.duality-roll-button')
@ -264,6 +247,29 @@ Hooks.on('chatMessage', (_, message) => {
}
});
Hooks.on('renderJournalDirectory', async (tab, html, _, options) => {
if (tab.id === 'journal') {
if (options.parts && !options.parts.includes('footer')) return;
const buttons = tab.element.querySelector('.directory-footer.action-buttons');
const title = game.i18n.format('DAGGERHEART.Countdown.Title', {
type: game.i18n.localize('DAGGERHEART.Countdown.Types.narrative')
});
buttons.insertAdjacentHTML(
'afterbegin',
`
<button id="narrative-countdown-button">
<i class="fa-solid fa-stopwatch"></i>
<span style="font-weight: 400; font-family: var(--font-sans);">${title}</span>
</button>`
);
buttons.querySelector('#narrative-countdown-button').onclick = async () => {
new NarrativeCountdowns().open();
};
}
});
const preloadHandlebarsTemplates = async function () {
return foundry.applications.handlebars.loadTemplates([
'systems/daggerheart/templates/sheets/parts/attributes.hbs',

View file

@ -83,6 +83,10 @@
"actionPoints": {
"label": "Action Points",
"hint": "Automatically give and take Action Points as combatants take their turns."
},
"countdowns": {
"label": "Countdowns",
"hint": "Automatically progress non-custom countdowns"
}
}
},
@ -1027,6 +1031,45 @@
"Title": "Downtime"
}
},
"Countdown": {
"FIELDS": {
"countdowns": {
"element": {
"name": { "label": "Name" },
"progress": {
"current": { "label": "Current" },
"max": { "label": "Max" },
"type": {
"value": { "label": "Value" },
"label": { "label": "Label", "hint": "Used for custom" }
}
}
}
}
},
"Type": {
"Spotlight": "Spotlight",
"Custom": "Custom",
"CharacterAttack": "Character Attack"
},
"NewCountdown": "New Countdown",
"AddCountdown": "Add Countdown",
"RemoveCountdownTitle": "Remove Countdown",
"RemoveCountdownText": "Are you sure you want to remove the countdown: {name}?",
"OpenOwnership": "Edit Player Ownership",
"Title": "{type} Countdowns",
"Types": {
"narrative": "Narrative",
"encounter": "Encounter"
},
"Notifications": {
"LimitedOwnershipMaximise": "You don't have permission to enter edit view"
}
},
"OwnershipSelection": {
"Title": "Ownership Selection - {name}",
"Default": "Default Ownership"
},
"Sheets": {
"TABS": {
"features": "Features",

View file

@ -14,4 +14,4 @@ export { default as DhpChatMessage } from './chatMessage.mjs';
export { default as DhpEnvironment } from './sheets/environment.mjs';
export { default as DhActiveEffectConfig } from './sheets/activeEffectConfig.mjs';
export * as api from './sheets/api/_modules.mjs';
export * as api from './sheets/api/_modules.mjs';

View file

@ -300,9 +300,9 @@ export default class DhCharacterCreation extends HandlebarsApplicationMixin(Appl
return {
armor: characterGuide.suggestedArmor ?? null,
primaryWeapon: characterGuide.suggestedPrimaryWeapon ?? null,
secondaryWeapon:
{ ...characterGuide.suggestedSecondaryWeapon, uuid: characterGuide.suggestedSecondaryWeapon.uuid } ??
null,
secondaryWeapon: characterGuide.suggestedSecondaryWeapon
? { ...characterGuide.suggestedSecondaryWeapon, uuid: characterGuide.suggestedSecondaryWeapon.uuid }
: null,
inventory: {
take: inventory.take ?? [],
choiceA:
@ -399,11 +399,19 @@ export default class DhCharacterCreation extends HandlebarsApplicationMixin(Appl
const data = TextEditor.getDragEventData(event);
const item = await foundry.utils.fromUuid(data.uuid);
if (item.type === 'ancestry' && event.target.closest('.ancestry-card')) {
this.setup.ancestry = { ...item, uuid: item.uuid };
this.setup.ancestry = {
...item,
effects: Array.from(item.effects).map(x => x.toObject()),
uuid: item.uuid
};
} else if (item.type === 'community' && event.target.closest('.community-card')) {
this.setup.community = { ...item, uuid: item.uuid };
this.setup.community = {
...item,
effects: Array.from(item.effects).map(x => x.toObject()),
uuid: item.uuid
};
} else if (item.type === 'class' && event.target.closest('.class-card')) {
this.setup.class = { ...item, uuid: item.uuid };
this.setup.class = { ...item, effects: Array.from(item.effects).map(x => x.toObject()), uuid: item.uuid };
this.setup.subclass = {};
this.setup.domainCards = {
[foundry.utils.randomID()]: {},
@ -417,7 +425,11 @@ export default class DhCharacterCreation extends HandlebarsApplicationMixin(Appl
return;
}
this.setup.subclass = { ...item, uuid: item.uuid };
this.setup.subclass = {
...item,
effects: Array.from(item.effects).map(x => x.toObject()),
uuid: item.uuid
};
} else if (item.type === 'domainCard' && event.target.closest('.domain-card')) {
if (!this.setup.class.uuid) {
ui.notifications.error(game.i18n.localize('DAGGERHEART.CharacterCreation.Notifications.MissingClass'));

View file

@ -10,9 +10,7 @@ export default class DhpChatMessage extends foundry.documents.ChatMessage {
/* We can change to fully implementing the renderHTML function if needed, instead of augmenting it. */
const html = await super.renderHTML();
if (
this.type === 'dualityRoll'
) {
if (this.type === 'dualityRoll') {
html.classList.add('duality');
const dualityResult = this.system.dualityResult;
if (dualityResult === DHDualityRoll.dualityResult.hope) html.classList.add('hope');

View file

@ -0,0 +1,339 @@
import { countdownTypes } from '../config/generalConfig.mjs';
import { GMUpdateEvent, RefreshType, socketEvent } from '../helpers/socket.mjs';
import OwnershipSelection from './ownershipSelection.mjs';
const { HandlebarsApplicationMixin, ApplicationV2 } = foundry.applications.api;
class Countdowns extends HandlebarsApplicationMixin(ApplicationV2) {
constructor(basePath) {
super({});
this.basePath = basePath;
}
get title() {
return game.i18n.format('DAGGERHEART.Countdown.Title', {
type: game.i18n.localize(`DAGGERHEART.Countdown.Types.${this.basePath}`)
});
}
static DEFAULT_OPTIONS = {
classes: ['daggerheart', 'dh-style', 'countdown'],
tag: 'form',
position: { width: 740, height: 700 },
window: {
frame: true,
title: 'Countdowns',
resizable: true,
minimizable: true
},
actions: {
addCountdown: this.addCountdown,
removeCountdown: this.removeCountdown,
editImage: this.onEditImage,
openOwnership: this.openOwnership,
openCountdownOwnership: this.openCountdownOwnership
},
form: { handler: this.updateData, submitOnChange: true }
};
static PARTS = {
countdowns: {
template: 'systems/daggerheart/templates/views/countdowns.hbs',
scrollable: ['.expanded-view']
}
};
_attachPartListeners(partId, htmlElement, options) {
super._attachPartListeners(partId, htmlElement, options);
htmlElement.querySelectorAll('.mini-countdown-container').forEach(element => {
element.addEventListener('click', event => this.updateCountdownValue.bind(this)(event, true));
element.addEventListener('contextmenu', event => this.updateCountdownValue.bind(this)(event, false));
});
}
async _onFirstRender(context, options) {
super._onFirstRender(context, options);
this.element.querySelector('.expanded-view').classList.toggle('hidden');
this.element.querySelector('.minimized-view').classList.toggle('hidden');
}
async _prepareContext(_options) {
const context = await super._prepareContext(_options);
const countdownData = game.settings.get(SYSTEM.id, SYSTEM.SETTINGS.gameSettings.Countdowns)[this.basePath];
context.isGM = game.user.isGM;
context.base = this.basePath;
context.canCreate = countdownData.playerOwnership[game.user.id].value === CONST.DOCUMENT_OWNERSHIP_LEVELS.OWNER;
context.source = {
...countdownData,
countdowns: Object.keys(countdownData.countdowns).reduce((acc, key) => {
const countdown = countdownData.countdowns[key];
const ownershipValue = countdown.playerOwnership[game.user.id].value;
if (ownershipValue > CONST.DOCUMENT_OWNERSHIP_LEVELS.NONE) {
acc[key] = { ...countdown, canEdit: ownershipValue === CONST.DOCUMENT_OWNERSHIP_LEVELS.OWNER };
}
return acc;
}, {})
};
context.systemFields = countdownData.schema.fields;
context.countdownFields = context.systemFields.countdowns.element.fields;
context.minimized = this.minimized || _options.isFirstRender;
return context;
}
static async updateData(event, _, formData) {
const data = foundry.utils.expandObject(formData.object);
const newSetting = foundry.utils.mergeObject(
game.settings.get(SYSTEM.id, SYSTEM.SETTINGS.gameSettings.Countdowns).toObject(),
data
);
if (game.user.isGM) {
await game.settings.set(SYSTEM.id, SYSTEM.SETTINGS.gameSettings.Countdowns, newSetting);
this.render();
} else {
await game.socket.emit(`system.${SYSTEM.id}`, {
action: socketEvent.GMUpdate,
data: {
action: GMUpdateEvent.UpdateSetting,
uuid: SYSTEM.SETTINGS.gameSettings.Countdowns,
update: newSetting
}
});
}
}
async minimize() {
await super.minimize();
this.element.querySelector('.expanded-view').classList.toggle('hidden');
this.element.querySelector('.minimized-view').classList.toggle('hidden');
}
async maximize() {
if (this.minimized) {
const settings = game.settings.get(SYSTEM.id, SYSTEM.SETTINGS.gameSettings.Countdowns)[this.basePath];
if (settings.playerOwnership[game.user.id].value <= CONST.DOCUMENT_OWNERSHIP_LEVELS.LIMITED) {
ui.notifications.info(game.i18n.localize('DAGGERHEART.Countdown.Notifications.LimitedOwnership'));
return;
}
this.element.querySelector('.expanded-view').classList.toggle('hidden');
this.element.querySelector('.minimized-view').classList.toggle('hidden');
}
await super.maximize();
}
async updateSetting(update) {
if (game.user.isGM) {
await game.settings.set(SYSTEM.id, SYSTEM.SETTINGS.gameSettings.Countdowns, update);
await game.socket.emit(`system.${SYSTEM.id}`, {
action: socketEvent.Refresh,
data: {
refreshType: RefreshType.Countdown,
application: `${this.basePath}-countdowns`
}
});
this.render();
} else {
await game.socket.emit(`system.${SYSTEM.id}`, {
action: socketEvent.GMUpdate,
data: {
action: GMUpdateEvent.UpdateSetting,
uuid: SYSTEM.SETTINGS.gameSettings.Countdowns,
update: update,
refresh: { refreshType: RefreshType.Countdown, application: `${this.basePath}-countdowns` }
}
});
}
}
static onEditImage(_, target) {
const setting = game.settings.get(SYSTEM.id, SYSTEM.SETTINGS.gameSettings.Countdowns)[this.basePath];
const current = setting.countdowns[target.dataset.countdown].img;
const fp = new FilePicker({
current,
type: 'image',
callback: async path => this.updateImage.bind(this)(path, target.dataset.countdown),
top: this.position.top + 40,
left: this.position.left + 10
});
return fp.browse();
}
async updateImage(path, countdown) {
const setting = game.settings.get(SYSTEM.id, SYSTEM.SETTINGS.gameSettings.Countdowns);
await setting.updateSource({
[`${this.basePath}.countdowns.${countdown}.img`]: path
});
await this.updateSetting(setting);
}
static openOwnership(_, target) {
new Promise((resolve, reject) => {
const setting = game.settings.get(SYSTEM.id, SYSTEM.SETTINGS.gameSettings.Countdowns)[this.basePath];
const ownership = { default: setting.ownership.default, players: setting.playerOwnership };
new OwnershipSelection(resolve, reject, this.title, ownership).render(true);
}).then(async ownership => {
const setting = game.settings.get(SYSTEM.id, SYSTEM.SETTINGS.gameSettings.Countdowns);
await setting.updateSource({
[`${this.basePath}.ownership`]: ownership
});
await game.settings.set(SYSTEM.id, SYSTEM.SETTINGS.gameSettings.Countdowns, setting.toObject());
this.render();
});
}
static openCountdownOwnership(_, target) {
const countdownId = target.dataset.countdown;
new Promise((resolve, reject) => {
const countdown = game.settings.get(SYSTEM.id, SYSTEM.SETTINGS.gameSettings.Countdowns)[this.basePath]
.countdowns[countdownId];
const ownership = { default: countdown.ownership.default, players: countdown.playerOwnership };
new OwnershipSelection(resolve, reject, countdown.name, ownership).render(true);
}).then(async ownership => {
const setting = game.settings.get(SYSTEM.id, SYSTEM.SETTINGS.gameSettings.Countdowns);
await setting.updateSource({
[`${this.basePath}.countdowns.${countdownId}.ownership`]: ownership
});
await game.settings.set(SYSTEM.id, SYSTEM.SETTINGS.gameSettings.Countdowns, setting);
this.render();
});
}
async updateCountdownValue(event, increase) {
const countdownSetting = game.settings.get(SYSTEM.id, SYSTEM.SETTINGS.gameSettings.Countdowns);
const countdown = countdownSetting[this.basePath].countdowns[event.currentTarget.dataset.countdown];
if (countdown.playerOwnership[game.user.id] < CONST.DOCUMENT_OWNERSHIP_LEVELS.OWNER) {
return;
}
const currentValue = countdown.progress.current;
if (increase && currentValue === countdown.progress.max) return;
if (!increase && currentValue === 0) return;
await countdownSetting.updateSource({
[`${this.basePath}.countdowns.${event.currentTarget.dataset.countdown}.progress.current`]: increase
? currentValue + 1
: currentValue - 1
});
await this.updateSetting(countdownSetting.toObject());
}
static async addCountdown() {
const countdownSetting = game.settings.get(SYSTEM.id, SYSTEM.SETTINGS.gameSettings.Countdowns);
await countdownSetting.updateSource({
[`${this.basePath}.countdowns.${foundry.utils.randomID()}`]: {
name: game.i18n.localize('DAGGERHEART.Countdown.NewCountdown'),
ownership: game.user.isGM
? {}
: {
players: {
[game.user.id]: { type: CONST.DOCUMENT_OWNERSHIP_LEVELS.OWNER }
}
}
}
});
await this.updateSetting(countdownSetting.toObject());
}
static async removeCountdown(_, target) {
const countdownSetting = game.settings.get(SYSTEM.id, SYSTEM.SETTINGS.gameSettings.Countdowns);
const countdownName = countdownSetting[this.basePath].countdowns[target.dataset.countdown].name;
const confirmed = await foundry.applications.api.DialogV2.confirm({
window: {
title: game.i18n.localize('DAGGERHEART.Countdown.RemoveCountdownTitle')
},
content: game.i18n.format('DAGGERHEART.Countdown.RemoveCountdownText', { name: countdownName })
});
if (!confirmed) return;
await countdownSetting.updateSource({ [`${this.basePath}.countdowns.-=${target.dataset.countdown}`]: null });
await this.updateSetting(countdownSetting.toObject());
}
async open() {
await this.render(true);
if (
Object.keys(game.settings.get(SYSTEM.id, SYSTEM.SETTINGS.gameSettings.Countdowns)[this.basePath].countdowns)
.length > 0
) {
this.minimize();
}
}
}
export class NarrativeCountdowns extends Countdowns {
constructor() {
super('narrative');
}
static DEFAULT_OPTIONS = {
id: 'narrative-countdowns'
};
}
export class EncounterCountdowns extends Countdowns {
constructor() {
super('encounter');
}
static DEFAULT_OPTIONS = {
id: 'encounter-countdowns'
};
}
export const registerCountdownApplicationHooks = () => {
const updateCountdowns = async shouldProgress => {
if (game.settings.get(SYSTEM.id, SYSTEM.SETTINGS.gameSettings.Automation).countdowns) {
const countdownSetting = game.settings.get(SYSTEM.id, SYSTEM.SETTINGS.gameSettings.Countdowns);
for (let countdownCategoryKey in countdownSetting) {
const countdownCategory = countdownSetting[countdownCategoryKey];
for (let countdownKey in countdownCategory.countdowns) {
const countdown = countdownCategory.countdowns[countdownKey];
if (shouldProgress(countdown)) {
await countdownSetting.updateSource({
[`${countdownCategoryKey}.countdowns.${countdownKey}.progress.current`]:
countdown.progress.current - 1
});
await game.settings.set(SYSTEM.id, SYSTEM.SETTINGS.gameSettings.Countdowns, countdownSetting);
foundry.applications.instances.get(`${countdownCategoryKey}-countdowns`)?.render();
}
}
}
}
};
Hooks.on(SYSTEM.HOOKS.characterAttack, async () => {
updateCountdowns(countdown => {
return (
countdown.progress.type.value === countdownTypes.characterAttack.id && countdown.progress.current > 0
);
});
});
Hooks.on(SYSTEM.HOOKS.spotlight, async () => {
updateCountdowns(countdown => {
return countdown.progress.type.value === countdownTypes.spotlight.id && countdown.progress.current > 0;
});
});
};

View file

@ -0,0 +1,72 @@
const { HandlebarsApplicationMixin, ApplicationV2 } = foundry.applications.api;
export default class OwnershipSelection extends HandlebarsApplicationMixin(ApplicationV2) {
constructor(resolve, reject, name, ownership) {
super({});
this.resolve = resolve;
this.reject = reject;
this.name = name;
this.ownership = ownership;
}
static DEFAULT_OPTIONS = {
tag: 'form',
classes: ['daggerheart', 'views', 'ownership-selection'],
position: {
width: 600,
height: 'auto'
},
form: { handler: this.updateData }
};
static PARTS = {
selection: {
template: 'systems/daggerheart/templates/views/ownershipSelection.hbs'
}
};
get title() {
return game.i18n.format('DAGGERHEART.OwnershipSelection.Title', { name: this.name });
}
async _prepareContext(_options) {
const context = await super._prepareContext(_options);
context.ownershipOptions = Object.keys(CONST.DOCUMENT_OWNERSHIP_LEVELS).map(level => ({
value: CONST.DOCUMENT_OWNERSHIP_LEVELS[level],
label: game.i18n.localize(`OWNERSHIP.${level}`)
}));
context.ownership = {
default: this.ownership.default,
players: Object.keys(this.ownership.players).reduce((acc, x) => {
const user = game.users.get(x);
if (!user.isGM) {
acc[x] = {
img: user.character?.img ?? 'icons/svg/cowled.svg',
name: user.name,
ownership: this.ownership.players[x].value
};
}
return acc;
}, {})
};
return context;
}
static async updateData(event, _, formData) {
const { ownership } = foundry.utils.expandObject(formData.object);
this.resolve(ownership);
this.close(true);
}
async close(fromSave) {
if (!fromSave) {
this.reject();
}
await super.close();
}
}

View file

@ -1,4 +1,5 @@
import { defaultLevelTiers, DhLevelTiers } from '../data/levelTier.mjs';
import DhCountdowns from '../data/countdowns.mjs';
import {
DhAppearance,
DhAutomation,
@ -130,4 +131,10 @@ const registerNonConfigSettings = () => {
ui.combat.render({ force: true });
}
});
game.settings.register(SYSTEM.id, SYSTEM.SETTINGS.gameSettings.Countdowns, {
scope: 'world',
config: false,
type: DhCountdowns
});
};

View file

@ -371,7 +371,11 @@ export default class CharacterSheet extends DaggerheartSheet(ActorSheetV2) {
static async attackRoll(event, button) {
const weapon = await fromUuid(button.dataset.weapon);
if (!weapon) return;
weapon.use(event);
const wasUsed = await weapon.use(event);
if (wasUsed) {
Hooks.callAll(SYSTEM.HOOKS.characterAttack, {});
}
}
static openLevelUp() {

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@ -364,6 +364,20 @@ export const abilityCosts = {
}
};
export const countdownTypes = {
spotlight: {
id: 'spotlight',
label: 'DAGGERHEART.Countdown.Type.Spotlight'
},
characterAttack: {
id: 'characterAttack',
label: 'DAGGERHEART.Countdown.Type.CharacterAttack'
},
custom: {
id: 'custom',
label: 'DAGGERHEART.Countdown.Type.Custom'
}
};
export const rollTypes = {
weapon: {
id: 'weapon',

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@ -0,0 +1,4 @@
export const hooks = {
characterAttack: 'characterAttackHook',
spotlight: 'spotlightHook'
};

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@ -26,7 +26,8 @@ export const gameSettings = {
Resources: {
Fear: 'ResourcesFear'
},
LevelTiers: 'LevelTiers'
LevelTiers: 'LevelTiers',
Countdowns: 'Countdowns'
};
export const DualityRollColor = {

View file

@ -3,6 +3,7 @@ import * as DOMAIN from './domainConfig.mjs';
import * as ACTOR from './actorConfig.mjs';
import * as ITEM from './itemConfig.mjs';
import * as SETTINGS from './settingsConfig.mjs';
import { hooks as HOOKS } from './hooksConfig.mjs';
import * as EFFECTS from './effectConfig.mjs';
import * as ACTIONS from './actionConfig.mjs';
@ -15,6 +16,7 @@ export const SYSTEM = {
ACTOR,
ITEM,
SETTINGS,
HOOKS,
EFFECTS,
ACTIONS,
ACTIONS
};

View file

@ -1,18 +1,13 @@
import DHAbilityUse from "./abilityUse.mjs";
import DHAdversaryRoll from "./adversaryRoll.mjs";
import DHDamageRoll from "./damageRoll.mjs";
import DHDualityRoll from "./dualityRoll.mjs";
import DHAbilityUse from './abilityUse.mjs';
import DHAdversaryRoll from './adversaryRoll.mjs';
import DHDamageRoll from './damageRoll.mjs';
import DHDualityRoll from './dualityRoll.mjs';
export {
DHAbilityUse,
DHAdversaryRoll,
DHDamageRoll,
DHDualityRoll,
}
export { DHAbilityUse, DHAdversaryRoll, DHDamageRoll, DHDualityRoll };
export const config = {
abilityUse: DHAbilityUse,
adversaryRoll: DHAdversaryRoll,
damageRoll: DHDamageRoll,
dualityRoll: DHDualityRoll,
};
abilityUse: DHAbilityUse,
adversaryRoll: DHAdversaryRoll,
damageRoll: DHDamageRoll,
dualityRoll: DHDualityRoll
};

139
module/data/countdowns.mjs Normal file
View file

@ -0,0 +1,139 @@
import { countdownTypes } from '../config/generalConfig.mjs';
import { RefreshType, socketEvent } from '../helpers/socket.mjs';
export default class DhCountdowns extends foundry.abstract.DataModel {
static defineSchema() {
const fields = foundry.data.fields;
return {
narrative: new fields.EmbeddedDataField(DhCountdownData),
encounter: new fields.EmbeddedDataField(DhCountdownData)
};
}
static CountdownCategories = { narrative: 'narrative', combat: 'combat' };
}
class DhCountdownData extends foundry.abstract.DataModel {
static LOCALIZATION_PREFIXES = ['DAGGERHEART.Countdown']; // Nots ure why this won't work. Setting labels manually for now
static defineSchema() {
const fields = foundry.data.fields;
return {
countdowns: new fields.TypedObjectField(new fields.EmbeddedDataField(DhCountdown)),
ownership: new fields.SchemaField({
default: new fields.NumberField({
required: true,
choices: Object.values(CONST.DOCUMENT_OWNERSHIP_LEVELS),
initial: CONST.DOCUMENT_OWNERSHIP_LEVELS.NONE
}),
players: new fields.TypedObjectField(
new fields.SchemaField({
type: new fields.NumberField({
required: true,
choices: Object.values(CONST.DOCUMENT_OWNERSHIP_LEVELS),
initial: CONST.DOCUMENT_OWNERSHIP_LEVELS.INHERIT
})
})
)
})
};
}
get playerOwnership() {
return Array.from(game.users).reduce((acc, user) => {
acc[user.id] = {
value: user.isGM
? CONST.DOCUMENT_OWNERSHIP_LEVELS.OWNER
: this.ownership.players[user.id] && this.ownership.players[user.id].type !== -1
? this.ownership.players[user.id].type
: this.ownership.default,
isGM: user.isGM
};
return acc;
}, {});
}
}
class DhCountdown extends foundry.abstract.DataModel {
static defineSchema() {
const fields = foundry.data.fields;
return {
name: new fields.StringField({
required: true,
label: 'DAGGERHEART.Countdown.FIELDS.countdowns.element.name.label'
}),
img: new fields.FilePathField({
categories: ['IMAGE'],
base64: false,
initial: 'icons/magic/time/hourglass-yellow-green.webp'
}),
ownership: new fields.SchemaField({
default: new fields.NumberField({
required: true,
choices: Object.values(CONST.DOCUMENT_OWNERSHIP_LEVELS),
initial: CONST.DOCUMENT_OWNERSHIP_LEVELS.NONE
}),
players: new fields.TypedObjectField(
new fields.SchemaField({
type: new fields.NumberField({
required: true,
choices: Object.values(CONST.DOCUMENT_OWNERSHIP_LEVELS),
initial: CONST.DOCUMENT_OWNERSHIP_LEVELS.INHERIT
})
})
)
}),
progress: new fields.SchemaField({
current: new fields.NumberField({
required: true,
integer: true,
initial: 1,
label: 'DAGGERHEART.Countdown.FIELDS.countdowns.element.progress.current.label'
}),
max: new fields.NumberField({
required: true,
integer: true,
initial: 1,
label: 'DAGGERHEART.Countdown.FIELDS.countdowns.element.progress.max.label'
}),
type: new fields.SchemaField({
value: new fields.StringField({
required: true,
choices: countdownTypes,
initial: countdownTypes.spotlight.id,
label: 'DAGGERHEART.Countdown.FIELDS.countdowns.element.progress.type.value.label'
}),
label: new fields.StringField({
label: 'DAGGERHEART.Countdown.FIELDS.countdowns.element.progress.type.label.label'
})
})
})
};
}
get playerOwnership() {
return Array.from(game.users).reduce((acc, user) => {
acc[user.id] = {
value: user.isGM
? CONST.DOCUMENT_OWNERSHIP_LEVELS.OWNER
: this.ownership.players[user.id] && this.ownership.players[user.id].type !== -1
? this.ownership.players[user.id].type
: this.ownership.default,
isGM: user.isGM
};
return acc;
}, {});
}
}
export const registerCountdownHooks = () => {
Hooks.on(socketEvent.Refresh, ({ refreshType, application }) => {
if (refreshType === RefreshType.Countdown) {
foundry.applications.instances.get(application)?.render();
return false;
}
});
};

View file

@ -10,45 +10,44 @@
const fields = foundry.data.fields;
export default class BaseDataItem extends foundry.abstract.TypeDataModel {
/** @returns {ItemDataModelMetadata}*/
static get metadata() {
return {
label: "Base Item",
type: "base",
hasDescription: false,
isQuantifiable: false,
};
}
/** @returns {ItemDataModelMetadata}*/
static get metadata() {
return {
label: 'Base Item',
type: 'base',
hasDescription: false,
isQuantifiable: false
};
}
/** @inheritDoc */
static defineSchema() {
const schema = {};
/** @inheritDoc */
static defineSchema() {
const schema = {};
if (this.metadata.hasDescription)
schema.description = new fields.HTMLField({ required: true, nullable: true });
if (this.metadata.hasDescription) schema.description = new fields.HTMLField({ required: true, nullable: true });
if (this.metadata.isQuantifiable)
schema.quantity = new fields.NumberField({ integer: true, initial: 1, min: 0, required: true });
if (this.metadata.isQuantifiable)
schema.quantity = new fields.NumberField({ integer: true, initial: 1, min: 0, required: true });
return schema;
}
return schema;
}
/**
* Convenient access to the item's actor, if it exists.
* @returns {foundry.documents.Actor | null}
*/
get actor() {
return this.parent.actor;
}
/**
* Convenient access to the item's actor, if it exists.
* @returns {foundry.documents.Actor | null}
*/
get actor() {
return this.parent.actor;
}
/**
* Obtain a data object used to evaluate any dice rolls associated with this Item Type
* @param {object} [options] - Options which modify the getRollData method.
* @returns {object}
*/
getRollData(options = {}) {
const actorRollData = this.actor?.getRollData() ?? {};
const data = { ...actorRollData, item: { ...this } };
return data;
}
}
/**
* Obtain a data object used to evaluate any dice rolls associated with this Item Type
* @param {object} [options] - Options which modify the getRollData method.
* @returns {object}
*/
getRollData(options = {}) {
const actorRollData = this.actor?.getRollData() ?? {};
const data = { ...actorRollData, item: { ...this } };
return data;
}
}

View file

@ -19,16 +19,16 @@ export default class DHClass extends BaseDataItem {
return {
...super.defineSchema(),
domains: new fields.ArrayField(new fields.StringField(), { max: 2 }),
classItems: new ForeignDocumentUUIDArrayField({type: 'Item', required: false}),
classItems: new ForeignDocumentUUIDArrayField({ type: 'Item', required: false }),
evasion: new fields.NumberField({ initial: 0, integer: true }),
hopeFeatures: new foundry.data.fields.ArrayField(new ActionField()),
classFeatures: new foundry.data.fields.ArrayField(new ActionField()),
subclasses: new ForeignDocumentUUIDArrayField({type: 'Item', required: false}),
subclasses: new ForeignDocumentUUIDArrayField({ type: 'Item', required: false }),
inventory: new fields.SchemaField({
take: new ForeignDocumentUUIDArrayField({type: 'Item', required: false}),
choiceA: new ForeignDocumentUUIDArrayField({type: 'Item', required: false}),
choiceB: new ForeignDocumentUUIDArrayField({type: 'Item', required: false}),
take: new ForeignDocumentUUIDArrayField({ type: 'Item', required: false }),
choiceA: new ForeignDocumentUUIDArrayField({ type: 'Item', required: false }),
choiceB: new ForeignDocumentUUIDArrayField({ type: 'Item', required: false })
}),
characterGuide: new fields.SchemaField({
suggestedTraits: new fields.SchemaField({

View file

@ -1,14 +1,14 @@
import BaseDataItem from "./base.mjs";
import BaseDataItem from './base.mjs';
import ActionField from '../fields/actionField.mjs';
export default class DHConsumable extends BaseDataItem {
/** @inheritDoc */
/** @inheritDoc */
static get metadata() {
return foundry.utils.mergeObject(super.metadata, {
label: "TYPES.Item.consumable",
type: "consumable",
label: 'TYPES.Item.consumable',
type: 'consumable',
hasDescription: true,
isQuantifiable: true,
isQuantifiable: true
});
}

View file

@ -5,10 +5,10 @@ export default class DHMiscellaneous extends BaseDataItem {
/** @inheritDoc */
static get metadata() {
return foundry.utils.mergeObject(super.metadata, {
label: "TYPES.Item.miscellaneous",
type: "miscellaneous",
label: 'TYPES.Item.miscellaneous',
type: 'miscellaneous',
hasDescription: true,
isQuantifiable: true,
isQuantifiable: true
});
}

View file

@ -5,7 +5,7 @@ import BaseDataItem from './base.mjs';
const featureSchema = () => {
return new foundry.data.fields.SchemaField({
name: new foundry.data.fields.StringField({ required: true }),
effects: new ForeignDocumentUUIDArrayField({type: 'Item', required: false}),
effects: new ForeignDocumentUUIDArrayField({ type: 'ActiveEffect', required: false }),
actions: new foundry.data.fields.ArrayField(new ActionField())
});
};
@ -64,7 +64,7 @@ export default class DHSubclass extends BaseDataItem {
} else if (subclassData) {
ui.notifications.error(game.i18n.localize('DAGGERHEART.Item.Errors.SubclassAlreadySelected'));
return false;
} else if (classData.system.subclasses.every(x => x.uuid !== data.uuid ?? `Item.${data._id}`)) {
} else if (classData.system.subclasses.every(x => x.uuid !== (data.uuid ?? `Item.${data._id}`))) {
ui.notifications.error(game.i18n.localize('DAGGERHEART.Item.Errors.SubclassNotInClass'));
return false;
}

View file

@ -5,7 +5,8 @@ export default class DhAutomation extends foundry.abstract.DataModel {
const fields = foundry.data.fields;
return {
hope: new fields.BooleanField({ required: true, initial: false }),
actionPoints: new fields.BooleanField({ required: true, initial: false })
actionPoints: new fields.BooleanField({ required: true, initial: false }),
countdowns: new fields.BooleanField({ requireD: true, initial: false })
};
}
}

View file

@ -301,7 +301,7 @@ export default class DhpActor extends Actor {
);
if (this.type === 'character') {
const automateHope = await game.settings.get(SYSTEM.id, SYSTEM.SETTINGS.gameSettings.Automation.Hope);
const automateHope = game.settings.get(SYSTEM.id, SYSTEM.SETTINGS.gameSettings.Automation).hope;
if (automateHope && result.hopeUsed) {
await this.update({
@ -330,7 +330,7 @@ export default class DhpActor extends Actor {
hope = roll.dice[0].results[0].result;
fear = roll.dice[1].results[0].result;
if (
game.settings.get(SYSTEM.id, SYSTEM.SETTINGS.gameSettings.Automation.Hope) &&
game.settings.get(SYSTEM.id, SYSTEM.SETTINGS.gameSettings.Automation).hope &&
config.roll.type === 'action'
) {
if (hope > fear) {

View file

@ -1,20 +1,68 @@
export function handleSocketEvent({ action = null, data = {} } = {}) {
switch (action) {
case socketEvent.GMUpdate:
Hooks.callAll(socketEvent.GMUpdate, data.action, data.uuid, data.update);
Hooks.callAll(socketEvent.GMUpdate, data);
break;
case socketEvent.DhpFearUpdate:
Hooks.callAll(socketEvent.DhpFearUpdate);
break;
case socketEvent.Refresh:
Hooks.call(socketEvent.Refresh, data);
break;
}
}
export const socketEvent = {
GMUpdate: 'DhpGMUpdate',
DhpFearUpdate: 'DhpFearUpdate'
GMUpdate: 'DhGMUpdate',
Refresh: 'DhRefresh',
DhpFearUpdate: 'DhFearUpdate'
};
export const GMUpdateEvent = {
UpdateDocument: 'DhpGMUpdateDocument',
UpdateFear: 'DhpUpdateFear'
UpdateDocument: 'DhGMUpdateDocument',
UpdateSetting: 'DhGMUpdateSetting',
UpdateFear: 'DhGMUpdateFear'
};
export const RefreshType = {
Countdown: 'DhCoundownRefresh'
};
export const registerSocketHooks = () => {
Hooks.on(socketEvent.GMUpdate, async data => {
if (game.user.isGM) {
const document = data.uuid ? await fromUuid(data.uuid) : null;
switch (data.action) {
case GMUpdateEvent.UpdateDocument:
if (document && data.update) {
await document.update(data.update);
}
break;
case GMUpdateEvent.UpdateSetting:
if (game.user.isGM) {
await game.settings.set(SYSTEM.id, data.uuid, data.update);
}
break;
case GMUpdateEvent.UpdateFear:
if (game.user.isGM) {
await game.settings.set(
SYSTEM.id,
SYSTEM.SETTINGS.gameSettings.Resources.Fear,
Math.max(Math.min(data.update, 6), 0)
);
Hooks.callAll(socketEvent.DhpFearUpdate);
await game.socket.emit(`system.${SYSTEM.id}`, { action: socketEvent.DhpFearUpdate });
}
break;
}
if (data.refresh) {
await game.socket.emit(`system.${SYSTEM.id}`, {
action: socketEvent.Refresh,
data: data.refresh
});
Hooks.call(socketEvent.Refresh, data.refresh);
}
}
});
};

View file

@ -1,9 +1,12 @@
import { EncounterCountdowns } from '../applications/countdowns.mjs';
export default class DhCombatTracker extends foundry.applications.sidebar.tabs.CombatTracker {
static DEFAULT_OPTIONS = {
actions: {
requestSpotlight: this.requestSpotlight,
toggleSpotlight: this.toggleSpotlight,
setActionTokens: this.setActionTokens
setActionTokens: this.setActionTokens,
openCountdowns: this.openCountdowns
}
};
@ -83,6 +86,8 @@ export default class DhCombatTracker extends foundry.applications.sidebar.tabs.C
.map(x => x.id)
.indexOf(combatantId);
if (this.viewed.turn !== toggleTurn) Hooks.callAll(SYSTEM.HOOKS.spotlight, {});
await this.viewed.update({ turn: this.viewed.turn === toggleTurn ? null : toggleTurn });
await combatant.update({ 'system.spotlight.requesting': false });
}
@ -97,4 +102,8 @@ export default class DhCombatTracker extends foundry.applications.sidebar.tabs.C
await combatant.update({ 'system.actionTokens': newIndex });
this.render();
}
static openCountdowns() {
new EncounterCountdowns().open();
}
}

1718
package-lock.json generated

File diff suppressed because it is too large Load diff

View file

@ -8,6 +8,9 @@
"scripts": {
"start": "concurrently \"rollup -c --watch\" \"node ../../../../FoundryDev/main.js --dataPath=../../../ --noupnp\" \"gulp\"",
"start-test": "node ./resources/app/main.js --dataPath=./ && rollup -c --watch && gulp",
"build": "npm run rollup && npm run gulp",
"rollup": "rollup -c",
"gulp": "gulp less",
"pushLDBtoYML": "node ./tools/pushLDBtoYML.mjs",
"pullYMLtoLDB": "node ./tools/pullYMLtoLDB.mjs",
"createSymlink": "node ./tools/create-symlink.mjs"

View file

@ -1,3 +1,17 @@
.theme-light .daggerheart.dh-style.dialog.character-creation {
.tab-navigation nav a .descriptor {
background: red;
background-image: url('../assets/parchments/dh-parchment-dark.png');
}
.main-selections-container {
.traits-container .suggested-traits-container .suggested-trait-container,
.creation-action-footer .footer-section nav a .descriptor,
.equipment-selection .simple-equipment-container .simple-equipment label {
background-image: url('../assets/parchments/dh-parchment-dark.png');
}
}
}
.daggerheart.dh-style.dialog.character-creation {
.window-content {
gap: 16px;
@ -114,12 +128,12 @@
width: 110px;
min-height: unset;
border: 1px solid light-dark(@dark-blue, @golden);
color: light-dark(@dark, @beige);
background-color: var(--color-warm-3);
color: light-dark(@beige, @beige);
background-color: light-dark(var(--color-warm-3), var(--color-warm-3));
&:hover {
background-color: var(--color-warm-2);
filter: drop-shadow(0 0 3px var(--color-warm-2));
background-color: light-dark(var(--color-warm-2), var(--color-warm-2));
filter: drop-shadow(0 0 3px light-dark(var(--color-warm-2), var(--color-warm-2)));
}
}
}

View file

@ -1,5 +1,7 @@
.chat-message {
.duality-modifiers, .duality-result, .dice-title {
.duality-modifiers,
.duality-result,
.dice-title {
display: none;
}
}
@ -67,7 +69,8 @@
align-items: center;
justify-content: center;
position: relative;
&.hope, &.fear {
&.hope,
&.fear {
.dice-wrapper {
clip-path: polygon(
50% 0%,
@ -335,8 +338,10 @@
> * {
padding: 0 8px;
}
.message-content {
.duality-modifiers, .duality-result, .dice-title {
.message-content {
.duality-modifiers,
.duality-result,
.dice-title {
display: flex;
}
.duality-modifiers {
@ -364,7 +369,7 @@
}
.dice-result {
.duality-modifiers {
display: flex; // Default => display: none;
display: flex; // Default => display: none;
gap: 2px;
margin-bottom: 4px;
.duality-modifier {
@ -375,7 +380,9 @@
font-size: 12px;
}
}
.dice-formula, > .dice-total, .part-header {
.dice-formula,
> .dice-total,
.part-header {
display: none;
}
.dice-tooltip {
@ -384,7 +391,7 @@
.tooltip-part {
display: flex;
align-items: end;
gap: .25rem;
gap: 0.25rem;
.dice {
.dice-rolls {
margin-bottom: 0;

154
styles/countdown.less Normal file
View file

@ -0,0 +1,154 @@
.theme-light {
.daggerheart.dh-style.countdown {
&.minimized .minimized-view .mini-countdown-container {
background-image: url('../assets/parchments/dh-parchment-dark.png');
}
}
}
.daggerheart.dh-style.countdown {
overflow: hidden;
fieldset {
align-items: center;
margin-top: 5px;
border-radius: 6px;
border-color: light-dark(@dark-blue, @golden);
legend {
font-family: @font-body;
font-weight: bold;
color: light-dark(@dark-blue, @golden);
a {
text-shadow: none;
}
}
}
&.minimized {
height: auto !important;
max-height: unset !important;
max-width: 740px !important;
width: auto !important;
.window-content {
display: flex;
padding: 4px 8px;
justify-content: center;
}
.minimized-view {
display: flex;
gap: 8px;
flex-wrap: wrap;
.mini-countdown-container {
width: fit-content;
display: flex;
align-items: center;
gap: 8px;
border: 2px solid light-dark(@dark-blue, @golden);
border-radius: 6px;
padding: 0 4px 0 0;
background-image: url('../assets/parchments/dh-parchment-light.png');
color: light-dark(@beige, @dark);
cursor: pointer;
&.disabled {
cursor: initial;
}
img {
width: 30px;
height: 30px;
border-radius: 6px 0 0 6px;
}
.mini-countdown-name {
white-space: nowrap;
}
.mini-countdown-value {
}
}
}
}
.hidden {
display: none;
}
.window-content {
> div {
height: 100%;
.expanded-view {
height: 100%;
display: flex;
flex-direction: column;
.countdowns-menu {
display: flex;
gap: 8px;
.flex {
flex: 1;
}
}
.countdowns-container {
display: flex;
gap: 8px;
flex-wrap: wrap;
overflow: auto;
max-height: 100%;
.countdown-fieldset {
width: 340px;
height: min-content;
position: relative;
.ownership-button {
position: absolute;
top: 8px;
right: 8px;
font-size: 18px;
}
.countdown-container {
display: flex;
align-items: center;
gap: 16px;
img {
width: 150px;
height: 150px;
cursor: pointer;
&.disabled {
cursor: initial;
}
}
.countdown-inner-container {
display: flex;
flex-direction: column;
gap: 4px;
.countdown-value-container {
display: flex;
gap: 4px;
input {
max-width: 80px;
}
}
}
}
}
}
}
}
}
}

View file

@ -8,7 +8,6 @@
/* Background */
/* Duality */
/* Fear */
@import '../node_modules/@yaireo/tagify/dist/tagify.css';
.daggerheart.sheet.class .editor {
height: 500px;
}
@ -1297,25 +1296,38 @@
.combat-sidebar .encounter-controls.combat {
justify-content: space-between;
}
.combat-sidebar .encounter-controls.combat .encounter-control-fear-container {
.combat-sidebar .encounter-controls.combat .encounter-fear-controls {
display: flex;
align-items: center;
gap: 8px;
}
.combat-sidebar .encounter-controls.combat .encounter-fear-controls .encounter-fear-dice-container {
display: flex;
gap: 2px;
}
.combat-sidebar .encounter-controls.combat .encounter-fear-controls .encounter-fear-dice-container .encounter-control-fear-container {
display: flex;
position: relative;
align-items: center;
justify-content: center;
color: black;
}
.combat-sidebar .encounter-controls.combat .encounter-control-fear-container .dice {
height: 24px;
.combat-sidebar .encounter-controls.combat .encounter-fear-controls .encounter-fear-dice-container .encounter-control-fear-container .dice {
height: 22px;
width: 22px;
}
.combat-sidebar .encounter-controls.combat .encounter-control-fear-container .encounter-control-fear {
.combat-sidebar .encounter-controls.combat .encounter-fear-controls .encounter-fear-dice-container .encounter-control-fear-container .encounter-control-fear {
position: absolute;
font-size: 16px;
}
.combat-sidebar .encounter-controls.combat .encounter-control-fear-container .encounter-control-counter {
.combat-sidebar .encounter-controls.combat .encounter-fear-controls .encounter-fear-dice-container .encounter-control-fear-container .encounter-control-counter {
position: absolute;
right: -10px;
color: var(--color-text-secondary);
}
.combat-sidebar .encounter-controls.combat .encounter-fear-controls .encounter-countdowns {
color: var(--content-link-icon-color);
}
.combat-sidebar .encounter-controls.combat .control-buttons {
width: min-content;
}
@ -2512,6 +2524,15 @@ div.daggerheart.views.multiclass {
.item-button .item-icon.checked {
opacity: 1;
}
.theme-light .daggerheart.dh-style.dialog.character-creation .tab-navigation nav a .descriptor {
background: red;
background-image: url('../assets/parchments/dh-parchment-dark.png');
}
.theme-light .daggerheart.dh-style.dialog.character-creation .main-selections-container .traits-container .suggested-traits-container .suggested-trait-container,
.theme-light .daggerheart.dh-style.dialog.character-creation .main-selections-container .creation-action-footer .footer-section nav a .descriptor,
.theme-light .daggerheart.dh-style.dialog.character-creation .main-selections-container .equipment-selection .simple-equipment-container .simple-equipment label {
background-image: url('../assets/parchments/dh-parchment-dark.png');
}
.daggerheart.dh-style.dialog.character-creation .window-content {
gap: 16px;
}
@ -2612,12 +2633,12 @@ div.daggerheart.views.multiclass {
width: 110px;
min-height: unset;
border: 1px solid light-dark(#18162e, #f3c267);
color: light-dark(#222, #efe6d8);
background-color: var(--color-warm-3);
color: light-dark(#efe6d8, #efe6d8);
background-color: light-dark(var(--color-warm-3), var(--color-warm-3));
}
.daggerheart.dh-style.dialog.character-creation .main-selections-container .section-container .section-inner-container .action-button:hover {
background-color: var(--color-warm-2);
filter: drop-shadow(0 0 3px var(--color-warm-2));
background-color: light-dark(var(--color-warm-2), var(--color-warm-2));
filter: drop-shadow(0 0 3px light-dark(var(--color-warm-2), var(--color-warm-2)));
}
.daggerheart.dh-style.dialog.character-creation .main-selections-container .traits-container {
text-align: center;
@ -3064,6 +3085,27 @@ div.daggerheart.views.multiclass {
.daggerheart.levelup .levelup-footer {
display: flex;
}
.daggerheart.views.ownership-selection .ownership-outer-container {
display: flex;
flex-direction: column;
gap: 8px;
}
.daggerheart.views.ownership-selection .ownership-outer-container .ownership-container {
display: flex;
border: 2px solid light-dark(#18162e, #f3c267);
border-radius: 6px;
padding: 0 4px 0 0;
align-items: center;
gap: 8px;
}
.daggerheart.views.ownership-selection .ownership-outer-container .ownership-container img {
height: 40px;
width: 40px;
border-radius: 6px 0 0 6px;
}
.daggerheart.views.ownership-selection .ownership-outer-container .ownership-container select {
margin: 4px 0;
}
:root {
--shadow-text-stroke: -1px -1px 0 #000, 1px -1px 0 #000, -1px 1px 0 #000, 1px 1px 0 #000;
--fear-animation: background 0.3s ease, box-shadow 0.3s ease, border-color 0.3s ease, opacity 0.3s ease;
@ -3178,6 +3220,126 @@ div.daggerheart.views.multiclass {
#resources:has(.fear-bar) {
min-width: 200px;
}
.theme-light .daggerheart.dh-style.countdown.minimized .minimized-view .mini-countdown-container {
background-image: url('../assets/parchments/dh-parchment-dark.png');
}
.daggerheart.dh-style.countdown {
overflow: hidden;
}
.daggerheart.dh-style.countdown fieldset {
align-items: center;
margin-top: 5px;
border-radius: 6px;
border-color: light-dark(#18162e, #f3c267);
}
.daggerheart.dh-style.countdown fieldset legend {
font-family: 'Montserrat', sans-serif;
font-weight: bold;
color: light-dark(#18162e, #f3c267);
}
.daggerheart.dh-style.countdown fieldset legend a {
text-shadow: none;
}
.daggerheart.dh-style.countdown.minimized {
height: auto !important;
max-height: unset !important;
max-width: 740px !important;
width: auto !important;
}
.daggerheart.dh-style.countdown.minimized .window-content {
display: flex;
padding: 4px 8px;
justify-content: center;
}
.daggerheart.dh-style.countdown.minimized .minimized-view {
display: flex;
gap: 8px;
flex-wrap: wrap;
}
.daggerheart.dh-style.countdown.minimized .minimized-view .mini-countdown-container {
width: fit-content;
display: flex;
align-items: center;
gap: 8px;
border: 2px solid light-dark(#18162e, #f3c267);
border-radius: 6px;
padding: 0 4px 0 0;
background-image: url('../assets/parchments/dh-parchment-light.png');
color: light-dark(#efe6d8, #222);
cursor: pointer;
}
.daggerheart.dh-style.countdown.minimized .minimized-view .mini-countdown-container.disabled {
cursor: initial;
}
.daggerheart.dh-style.countdown.minimized .minimized-view .mini-countdown-container img {
width: 30px;
height: 30px;
border-radius: 6px 0 0 6px;
}
.daggerheart.dh-style.countdown.minimized .minimized-view .mini-countdown-container .mini-countdown-name {
white-space: nowrap;
}
.daggerheart.dh-style.countdown .hidden {
display: none;
}
.daggerheart.dh-style.countdown .window-content > div {
height: 100%;
}
.daggerheart.dh-style.countdown .window-content > div .expanded-view {
height: 100%;
display: flex;
flex-direction: column;
}
.daggerheart.dh-style.countdown .window-content > div .expanded-view .countdowns-menu {
display: flex;
gap: 8px;
}
.daggerheart.dh-style.countdown .window-content > div .expanded-view .countdowns-menu .flex {
flex: 1;
}
.daggerheart.dh-style.countdown .window-content > div .expanded-view .countdowns-container {
display: flex;
gap: 8px;
flex-wrap: wrap;
overflow: auto;
max-height: 100%;
}
.daggerheart.dh-style.countdown .window-content > div .expanded-view .countdowns-container .countdown-fieldset {
width: 340px;
height: min-content;
position: relative;
}
.daggerheart.dh-style.countdown .window-content > div .expanded-view .countdowns-container .countdown-fieldset .ownership-button {
position: absolute;
top: 8px;
right: 8px;
font-size: 18px;
}
.daggerheart.dh-style.countdown .window-content > div .expanded-view .countdowns-container .countdown-fieldset .countdown-container {
display: flex;
align-items: center;
gap: 16px;
}
.daggerheart.dh-style.countdown .window-content > div .expanded-view .countdowns-container .countdown-fieldset .countdown-container img {
width: 150px;
height: 150px;
cursor: pointer;
}
.daggerheart.dh-style.countdown .window-content > div .expanded-view .countdowns-container .countdown-fieldset .countdown-container img.disabled {
cursor: initial;
}
.daggerheart.dh-style.countdown .window-content > div .expanded-view .countdowns-container .countdown-fieldset .countdown-container .countdown-inner-container {
display: flex;
flex-direction: column;
gap: 4px;
}
.daggerheart.dh-style.countdown .window-content > div .expanded-view .countdowns-container .countdown-fieldset .countdown-container .countdown-inner-container .countdown-value-container {
display: flex;
gap: 4px;
}
.daggerheart.dh-style.countdown .window-content > div .expanded-view .countdowns-container .countdown-fieldset .countdown-container .countdown-inner-container .countdown-value-container input {
max-width: 80px;
}
.daggerheart.dh-style.setting fieldset {
display: flex;
flex-direction: column;

View file

@ -10,8 +10,9 @@
@import './dialog.less';
@import './characterCreation.less';
@import './levelup.less';
@import '../node_modules/@yaireo/tagify/dist/tagify.css';
@import './ownershipSelection.less';
@import './resources.less';
@import './countdown.less';
@import './settings.less';
// new styles imports

View file

@ -0,0 +1,26 @@
.daggerheart.views.ownership-selection {
.ownership-outer-container {
display: flex;
flex-direction: column;
gap: 8px;
.ownership-container {
display: flex;
border: 2px solid light-dark(@dark-blue, @golden);
border-radius: 6px;
padding: 0 4px 0 0;
align-items: center;
gap: 8px;
img {
height: 40px;
width: 40px;
border-radius: 6px 0 0 6px;
}
select {
margin: 4px 0;
}
}
}
}

View file

@ -2,26 +2,42 @@
.encounter-controls.combat {
justify-content: space-between;
.encounter-control-fear-container {
.encounter-fear-controls {
display: flex;
position: relative;
align-items: center;
justify-content: center;
color: black;
gap: 8px;
.dice {
height: 24px;
.encounter-fear-dice-container {
display: flex;
gap: 2px;
.encounter-control-fear-container {
display: flex;
position: relative;
align-items: center;
justify-content: center;
color: black;
.dice {
height: 22px;
width: 22px;
}
.encounter-control-fear {
position: absolute;
font-size: 16px;
}
.encounter-control-counter {
position: absolute;
right: -10px;
color: var(--color-text-secondary);
}
}
}
.encounter-control-fear {
position: absolute;
font-size: 16px;
}
.encounter-control-counter {
position: absolute;
right: -10px;
color: var(--color-text-secondary);
.encounter-countdowns {
color: var(--content-link-icon-color);
}
}

View file

@ -11,6 +11,12 @@
{{formInput settingFields.schema.fields.actionPoints value=settingFields._source.actionPoints }}
</div>
</div>
<div class="form-group">
<label>{{localize "DAGGERHEART.Settings.Automation.FIELDS.countdowns.label"}}</label>
<div class="form-fields">
{{formInput settingFields.schema.fields.countdowns value=settingFields._source.countdowns }}
</div>
</div>
<footer class="form-footer">
<button data-action="reset">

View file

@ -52,10 +52,15 @@
<div class="encounter-controls {{#if hasCombat}}combat{{/if}}">
{{#if hasCombat}}
<div class="encounter-control-fear-container">
<img class="dice " src="../icons/svg/d12-grey.svg"/>
<i class="fas fa-skull encounter-control-fear"></i>
<div class="encounter-control-counter">{{fear}}</div>
<div class="encounter-fear-controls">
<div class="encounter-fear-dice-container">
<div class="encounter-control-fear-container">
<img class="dice " src="../icons/svg/d12-grey.svg"/>
<i class="fas fa-skull encounter-control-fear"></i>
</div>
<div>{{fear}}</div>
</div>
<a class="encounter-countdowns" data-tooltip="{{localize "DAGGERHEART.Countdown.Title" type=(localize "DAGGERHEART.Countdown.Types.combat")}}" data-action="openCountdowns"><i class="fa-solid fa-stopwatch"></i></a>
</div>
{{/if}}

View file

@ -0,0 +1,42 @@
<div>
<div class="expanded-view {{#if minimized}}hidden{{/if}}">
<div class="countdowns-menu">
{{#if canCreate}}<button class="flex" data-action="addCountdown">{{localize "DAGGERHEART.Countdown.AddCountdown"}}</button>{{/if}}
{{#if isGM}}<button data-action="openOwnership" data-tooltip="{{localize "DAGGERHEART.Countdown.OpenOwnership"}}"><i class="fa-solid fa-users"></i></button>{{/if}}
</div>
<div class="countdowns-container">
{{#each source.countdowns}}
<fieldset class="countdown-fieldset">
<legend>
{{this.name}}
{{#if this.canEdit}}<a><i class="fa-solid fa-trash icon-button" data-action="removeCountdown" data-countdown="{{@key}}"></i></a>{{/if}}
{{#if @root.isGM}}<a><i class="fa-solid fa-users icon-button" data-action="openCountdownOwnership" data-countdown="{{@key}}" data-tooltip="{{localize "DAGGERHEART.Countdown.OpenOwnership"}}"></i></a>{{/if}}
</legend>
<div class="countdown-container">
<img src="{{this.img}}" {{#if this.canEdit}}data-action='editImage'{{else}}class="disabled"{{/if}} data-countdown="{{@key}}" />
<div class="countdown-inner-container">
{{formGroup @root.countdownFields.name name=(concat @root.base ".countdowns." @key ".name") value=this.name localize=true disabled=(not this.canEdit)}}
<div class="countdown-value-container">
{{formGroup @root.countdownFields.progress.fields.current name=(concat @root.base ".countdowns." @key ".progress.current") value=this.progress.current localize=true disabled=(not this.canEdit)}}
{{formGroup @root.countdownFields.progress.fields.max name=(concat @root.base ".countdowns." @key ".progress.max") value=this.progress.max localize=true disabled=(not this.canEdit)}}
</div>
{{formGroup @root.countdownFields.progress.fields.type.fields.value name=(concat @root.base ".countdowns." @key ".progress.type.value") value=this.progress.type.value localize=true localize=true disabled=(not this.canEdit)}}
</div>
</div>
</fieldset>
{{/each}}
</div>
</div>
<div class="minimized-view {{#if (not minimized)}}hidden{{/if}}">
{{#each source.countdowns}}
<a class="mini-countdown-container {{#if (not this.canEdit)}}disabled{{/if}}" data-countdown="{{@key}}">
<img src="{{this.img}}" />
<div class="mini-countdown-name">{{this.name}}</div>
<div class="mini-countdown-value">{{this.progress.current}}/{{this.progress.max}}</div>
</a>
{{/each}}
</div>
</div>

View file

@ -0,0 +1,22 @@
<div class="ownership-outer-container">
<div class="form-group">
<div class="form-fields">
<label>{{localize "DAGGERHEART.OwnershipSelection.Default"}}</label>
<select name="ownership.default" data-dtype="Number">
{{selectOptions @root.ownershipOptions selected=ownership.default labelAttr="label" valueAttr="value" }}
</select>
</div>
</div>
{{#each ownership.players as |player id|}}
<div class="ownership-container">
<img src="{{player.img}}" />
<div>{{player.name}}</div>
<select name="{{concat "ownership.players." id ".type"}}" data-dtype="Number">
{{selectOptions @root.ownershipOptions selected=player.ownership labelAttr="label" valueAttr="value" }}
</select>
</div>
{{/each}}
<footer class="flexrow">
<button type="submit">{{localize "Save"}}</button>
</footer>
</div>