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[Feature] EffectsDisplay (#1340)
* Merged with main * Added the display * . * Removed unused override function * Fixed layout for generic effects * feat: add basic style to effects tooltip * Corrected distancing * Use CSS based solution for shifting the countdowns * Centered tooltip header --------- Co-authored-by: moliloo <dev.murilobrito@gmail.com> Co-authored-by: Carlos Fernandez <cfern1990@gmail.com>
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25 changed files with 399 additions and 41 deletions
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@ -14,7 +14,6 @@ export default class DhCountdowns extends HandlebarsApplicationMixin(Application
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constructor(options = {}) {
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super(options);
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this.sidebarCollapsed = true;
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this.setupHooks();
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}
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@ -98,11 +97,10 @@ export default class DhCountdowns extends HandlebarsApplicationMixin(Application
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async _prepareContext(options) {
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const context = await super._prepareContext(options);
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context.isGM = game.user.isGM;
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context.sidebarCollapsed = this.sidebarCollapsed;
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context.iconOnly =
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game.user.getFlag(CONFIG.DH.id, CONFIG.DH.FLAGS.userFlags.countdownMode) ===
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CONFIG.DH.GENERAL.countdownAppMode.iconOnly;
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const setting = game.settings.get(CONFIG.DH.id, CONFIG.DH.SETTINGS.gameSettings.Countdowns);
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context.countdowns = this.#getCountdowns().reduce((acc, { key, countdown, ownership }) => {
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const playersWithAccess = game.users.reduce((acc, user) => {
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