[Feature] EffectsDisplay (#1340)

* Merged with main

* Added the display

* .

* Removed unused override function

* Fixed layout for generic effects

* feat: add basic style to effects tooltip

* Corrected distancing

* Use CSS based solution for shifting the countdowns

* Centered tooltip header

---------

Co-authored-by: moliloo <dev.murilobrito@gmail.com>
Co-authored-by: Carlos Fernandez <cfern1990@gmail.com>
This commit is contained in:
WBHarry 2025-11-30 18:30:57 +01:00 committed by GitHub
parent f41f0b20b7
commit 165068a9ee
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25 changed files with 399 additions and 41 deletions

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@ -14,7 +14,6 @@ export default class DhCountdowns extends HandlebarsApplicationMixin(Application
constructor(options = {}) {
super(options);
this.sidebarCollapsed = true;
this.setupHooks();
}
@ -98,11 +97,10 @@ export default class DhCountdowns extends HandlebarsApplicationMixin(Application
async _prepareContext(options) {
const context = await super._prepareContext(options);
context.isGM = game.user.isGM;
context.sidebarCollapsed = this.sidebarCollapsed;
context.iconOnly =
game.user.getFlag(CONFIG.DH.id, CONFIG.DH.FLAGS.userFlags.countdownMode) ===
CONFIG.DH.GENERAL.countdownAppMode.iconOnly;
const setting = game.settings.get(CONFIG.DH.id, CONFIG.DH.SETTINGS.gameSettings.Countdowns);
context.countdowns = this.#getCountdowns().reduce((acc, { key, countdown, ownership }) => {
const playersWithAccess = game.users.reduce((acc, user) => {