Fixed so you can select a newly gained experience to increase

This commit is contained in:
WBHarry 2025-12-23 00:27:12 +01:00
parent 51eadc499f
commit 15ebbacfbc
4 changed files with 20 additions and 12 deletions

View file

@ -104,7 +104,7 @@ export default class D20RollDialog extends HandlebarsApplicationMixin(Applicatio
context.roll = this.roll;
context.rollType = this.roll?.constructor.name;
context.rallyDie = this.roll.rallyChoices;
const experiences = this.config.data?.experiences || {};
const experiences = this.config.data?.system.experiences || {};
context.experiences = Object.keys(experiences).map(id => ({
id,
...experiences[id]
@ -185,7 +185,7 @@ export default class D20RollDialog extends HandlebarsApplicationMixin(Applicatio
extKey: button.dataset.key,
key: this.config?.data?.parent?.isNPC ? 'fear' : 'hope',
value: 1,
name: this.config.data?.experiences?.[button.dataset.key]?.name
name: this.config.data?.system.experiences?.[button.dataset.key]?.name
}
];
this.render();

View file

@ -280,11 +280,13 @@ export default class DhCharacterLevelUp extends LevelUpBase {
break;
case 'experience':
if (!advancement[choiceKey]) advancement[choiceKey] = [];
const allExperiences = {
...this.actor.system.experiences,
...this.levelup.levels[this.levelup.currentLevel].achievements.experiences
};
const data = checkbox.data.map(data => {
const experience = Object.keys(this.actor.system.experiences).find(
x => x === data
);
return this.actor.system.experiences[experience]?.name ?? '';
const experience = Object.keys(allExperiences).find(x => x === data);
return allExperiences[experience]?.name ?? '';
});
advancement[choiceKey].push({ data: data, value: checkbox.value });
break;

View file

@ -357,11 +357,17 @@ export default class DhlevelUp extends HandlebarsApplicationMixin(ApplicationV2)
const experienceIncreaseTagify = htmlElement.querySelector('.levelup-experience-increases');
if (experienceIncreaseTagify) {
const allExperiences = {
...this.actor.system.experiences,
...this.levelup.levels[this.levelup.currentLevel].achievements.experiences
};
tagifyElement(
experienceIncreaseTagify,
Object.keys(this.actor.system.experiences).reduce((acc, id) => {
const experience = this.actor.system.experiences[id];
acc.push({ id: id, label: experience.name });
Object.keys(allExperiences).reduce((acc, id) => {
const experience = allExperiences[id];
if (experience.name) {
acc.push({ id: id, label: experience.name });
}
return acc;
}, []),

View file

@ -98,10 +98,10 @@ export default class D20Roll extends DHRoll {
this.options.roll.modifiers = this.applyBaseBonus();
this.options.experiences?.forEach(m => {
if (this.options.data.experiences?.[m])
if (this.options.data.system?.experiences?.[m])
this.options.roll.modifiers.push({
label: this.options.data.experiences[m].name,
value: this.options.data.experiences[m].value
label: this.options.data.system.experiences[m].name,
value: this.options.data.system.experiences[m].value
});
});